<?xml version="1.0" encoding="UTF-8"?>
<resource>
 <item name="flashres_xtm_test_key"><![CDATA[XTM Test Key in the file flashres.xml]]></item>
 <item name="no_clan"><![CDATA[No clan]]></item>
 <item name="notloggedin"><![CDATA[Please log in again]]></item>
 <item name="nohitpoints"><![CDATA[No hit points left. Repair your ship in the hangar or buy a new ship!]]></item>
 <item name="invalid_session"><![CDATA[You're not logged in. Go to the homepage and log in to continue playing!]]></item>
 <item name="title_alert"><![CDATA[Note]]></item>
 <item name="title_warning"><![CDATA[Warning]]></item>
 <item name="title_error"><![CDATA[Error]]></item>
 <item name="doubleloggedin"><![CDATA[You're already logged in on the map.  Please close the other browser window.]]></item>
 <item name="canjmp"><![CDATA[You can make a jump if your level allows it.]]></item>
 <item name="clearing"><![CDATA[_]]></item>
 <item name="nonjmp"><![CDATA[You can't use this portal: You need to have at least level %!]]></item>
 <item name="notarget"><![CDATA[Unable to attack: You didn't select an opponent.]]></item>
 <item name="oksammel"><![CDATA[%! collected]]></item>
 <item name="farming"><![CDATA[Collecting %!]]></item>
 <item name="boxtoobig"><![CDATA[Cargo bay full! Sell your raw materials at the space station.]]></item>
 <item name="farmresult"><![CDATA[You collected:]]></item>
 <item name="boxfarming"><![CDATA[Salvaging %!]]></item>
 <item name="destroyed"><![CDATA[%! destroyed]]></item>
 <item name="friendlyfire"><![CDATA[Warning: If you attack a spaceship from your own company, honor points and credits will be deducted.]]></item>
 <item name="boxdisabled"><![CDATA[Collecting box already]]></item>
 <item name="resourcedisabled"><![CDATA[The resources are already being gathered.]]></item>
 <item name="outofammo"><![CDATA[Aborting attack. Not enough laser ammo for an attack.]]></item>
 <item name="norepneed"><![CDATA[No repair necessary]]></item>
 <item name="dorepair"><![CDATA[Repairs started]]></item>
 <item name="logoutbreak"><![CDATA[Logout not possible]]></item>
 <item name="logoutbreak_user"><![CDATA[You canceled the logout process.]]></item>
 <item name="repsuccess"><![CDATA[Repairs completed. Your spaceship now has 100% hit points.]]></item>
 <item name="jumplevelfalse"><![CDATA[You need level %! for the jump. Not possible to jump from your level.]]></item>
 <item name="rohstoffailed"><![CDATA[Raw material collection failed]]></item>
 <item name="loadfull"><![CDATA[Cargo bay is full.]]></item>
 <item name="attescape"><![CDATA[You escaped the attack.]]></item>
 <item name="outofrange"><![CDATA[Out of range]]></item>
 <item name="peacearea"><![CDATA[Demilitarized zone]]></item>
 <item name="fightcont"><![CDATA[The battle continues.]]></item>
 <item name="fightcanceled"><![CDATA[The battle was canceled.]]></item>
 <item name="fightcanceledbyop"><![CDATA[Your opponent canceled the battle.]]></item>
 <item name="connclosed"><![CDATA[Your connection was interrupted.]]></item>
 <item name="attstop"><![CDATA[Attack on %! was canceled.]]></item>
 <item name="oppoatt"><![CDATA[Attacking: %!]]></item>
 <item name="log_hero_attacks_opponent"><![CDATA[%! is under attack.]]></item>
 <item name="emptybat"><![CDATA[No laser ammo left - buy new laser ammo]]></item>
 <item name="ttip_log_files"><![CDATA[Log-disks]]></item>
 <item name="connectionbreak"><![CDATA[Your connection was interrupted.]]></item>
 <item name="errorbyServer"><![CDATA[Error - please check your ship for damage.]]></item>
 <item name="easterspecial"><![CDATA[Cloaking detected]]></item>
 <item name="msg_uncloaked"><![CDATA[Ship uncloaked]]></item>
 <item name="droppingbomb"><![CDATA[Warning! Mine launched - 5 seconds until armed.]]></item>
 <item name="m_cargo"><![CDATA[CARGO BAY]]></item>
 <item name="m_uridium"><![CDATA[URIDIUM]]></item>
 <item name="m_credits"><![CDATA[CREDITS]]></item>
 <item name="m_experience"><![CDATA[EXPERIENCE]]></item>
 <item name="m_level"><![CDATA[LEVEL]]></item>
 <item name="m_honor"><![CDATA[HONOR]]></item>
 <item name="m_jackpot"><![CDATA[JACKPOT EURO]]></item>
 <item name="m_hitpoints"><![CDATA[HIT POINTS]]></item>
 <item name="m_shild"><![CDATA[SHIELD]]></item>
 <item name="m_rockets"><![CDATA[ROCKETS]]></item>
 <item name="m_munition"><![CDATA[AMMO]]></item>
 <item name="m_laserattack"><![CDATA[LASER ATTACK]]></item>
 <item name="m_rocketattack"><![CDATA[ROCKET ATTACK]]></item>
 <item name="m_rocketselect"><![CDATA[ROCKET MENU]]></item>
 <item name="m_laserselect"><![CDATA[LASER MENU]]></item>
 <item name="m_portaljump"><![CDATA[PORTAL JUMP]]></item>
 <item name="m_robotextras"><![CDATA[ROBOTS + EXTRAS]]></item>
 <item name="item_repair_Rob"><![CDATA[REPAIR]]></item>
 <item name="mo_hilfe"><![CDATA[HELP]]></item>
 <item name="mo_logout"><![CDATA[LOGOUT]]></item>
 <item name="chat_firmenchat"><![CDATA[COMPANY CHAT]]></item>
 <item name="chat_globalchat"><![CDATA[GLOBAL CHAT]]></item>
 <item name="re_replay"><![CDATA[REPLAY]]></item>
 <item name="map_map"><![CDATA[MAP]]></item>
 <item name="map_pos"><![CDATA[/POS]]></item>
 <item name="faq_einleitung"><![CDATA[DARKORBIT INTRO]]></item>
 <item name="faq_legend"><![CDATA[Mini-map legend]]></item>
 <item name="faq_hero"><![CDATA[Own ship]]></item>
 <item name="faq_companymember"><![CDATA[Company member]]></item>
 <item name="faq_enemy"><![CDATA[Enemy ship/NPC]]></item>
 <item name="faq_aggressiveenemy"><![CDATA[Aggressive enemy]]></item>
 <item name="faq_homebase"><![CDATA[Home base]]></item>
 <item name="faq_jumpgate"><![CDATA[Jump portal]]></item>
 <item name="up_warning"><![CDATA[DEMILITARIZED ZONE]]></item>
 <item name="up_text"><![CDATA[Please UPDATE your Flash player!]]></item>
 <item name="up_update"><![CDATA[UPDATE]]></item>
 <item name="up_abbrechen"><![CDATA[CANCEL]]></item>
 <item name="radwarn_head"><![CDATA[WARNING]]></item>
 <item name="radwarn_mid"><![CDATA[RADIATION LEVEL ABOVE THE TOLERANCE LIMIT]]></item>
 <item name="radwarn_bot"><![CDATA[RETURN TO A SAFE ZONE BEFORE YOU ARE DESTROYED.]]></item>
 <item name="msg_radiation_warning"><![CDATA[Radiation level above the tolerance limit.
Return to a safe zone before you're destroyed.]]></item>
 <item name="logout_head"><![CDATA[LOGOUT]]></item>
 <item name="logout_mid"><![CDATA[LOGGING OUT IN]]></item>
 <item name="logout_bot"><![CDATA[SECONDS]]></item>
 <item name="logout_subbot"><![CDATA[CANCEL]]></item>
 <item name="nof_angriffszone"><![CDATA[DEMILITARIZED ZONE]]></item>
 <item name="out_outpost"><![CDATA[RESOURCE OUTPOST]]></item>
 <item name="out_subtext"><![CDATA[PLEASE ENTER HOW MANY RAW MATERIALS YOU WANT TO SELL:]]></item>
 <item name="out_preis"><![CDATA[VALUE]]></item>
 <item name="out_verkaufen"><![CDATA[SELL]]></item>
 <item name="sta_raumstation"><![CDATA[SPACE STATION]]></item>
 <item name="sta_verkaufspreis"><![CDATA[VALUE]]></item>
 <item name="sta_verkauf"><![CDATA[SELL]]></item>
 <item name="sta_zumlab"><![CDATA[TO THE LAB]]></item>
 <item name="sta_ok"><![CDATA[OK]]></item>
 <item name="sta_schiffe"><![CDATA[SHIPS]]></item>
 <item name="sta_waffen"><![CDATA[WEAPONS]]></item>
 <item name="sta_muni"><![CDATA[AMMO]]></item>
 <item name="sta_genera"><![CDATA[GENERATORS]]></item>
 <item name="sta_extra"><![CDATA[EXTRAS]]></item>
 <item name="sta_credit"><![CDATA[CREDITS]]></item>
 <item name="sta_quest"><![CDATA[MISSIONS]]></item>
 <item name="sta_clan"><![CDATA[CLAN]]></item>
 <item name="sta_fame"><![CDATA[HALL OF FAME]]></item>
 <item name="sta_roh"><![CDATA[SELL RESOURCES:]]></item>
 <item name="sta_rohstoff"><![CDATA[SELL RESOURCES:]]></item>
 <item name="sta_rohstoff_lowercase"><![CDATA[Sell Resources]]></item>
 <item name="sta_prometium"><![CDATA[Prometium]]></item>
 <item name="sta_endurium"><![CDATA[Endurium]]></item>
 <item name="sta_terbium"><![CDATA[Terbium]]></item>
 <item name="sta_prometid"><![CDATA[Prometid]]></item>
 <item name="sta_duranio"><![CDATA[DURANIO]]></item>
 <item name="sta_duranium"><![CDATA[Duranium]]></item>
 <item name="sta_promerium"><![CDATA[Promerium]]></item>
 <item name="ore_prometium"><![CDATA[Prometium]]></item>
 <item name="ore_endurium"><![CDATA[Endurium]]></item>
 <item name="ore_terbium"><![CDATA[Terbium]]></item>
 <item name="ore_prometid"><![CDATA[Prometid]]></item>
 <item name="ore_duranium"><![CDATA[Duranium]]></item>
 <item name="ore_promerium"><![CDATA[Promerium]]></item>
 <item name="ore_xenomit"><![CDATA[Xenomit]]></item>
 <item name="ore_osmium"><![CDATA[Osmium]]></item>

 <item name="sta_initiate_shipping"><![CDATA[Prepare raw material shipment]]></item>
 <item name="sta_do_shipping"><![CDATA[Send drone]]></item>
 <item name="jumpportal"><![CDATA[JUMP PORTAL]]></item>
 <item name="dest_head"><![CDATA[SHIP DESTROYED]]></item>
 <item name="dest_text"><![CDATA[Your ship has just been destroyed. To continue playing, repair your spaceship or buy yourself a new one.]]></item>
 <item name="dest_ok"><![CDATA[OK]]></item>
 <item name="btn_ok"><![CDATA[OK]]></item>
 <item name="log_verbindung"><![CDATA[CONNECTION INFORMATION]]></item>
 <item name="log_verbindunghead"><![CDATA[The connection was interrupted.]]></item>
 <item name="log_verbindungtext"><![CDATA[You're no longer connected to the DarkOrbit game server. Do you wish to reconnect?]]></item>
 <item name="log_neueverbindung"><![CDATA[New connection]]></item>
 <item name="log_Logout"><![CDATA[Logout]]></item>
 <item name="log_abbruch"><![CDATA[CANCEL]]></item>
 <item name="log_verbinde"><![CDATA[Establishing connection ...]]></item>
 <item name="log_warten"><![CDATA[Please wait ...]]></item>
 <item name="star_beginn"><![CDATA[START]]></item>
 <item name="start_but"><![CDATA[LOAD STAR SYSTEM]]></item>
 <item name="star_load"><![CDATA[LOADING]]></item>
 <item name="sett_head"><![CDATA[Settings]]></item>
 <item name="sett_setting1"><![CDATA[Automatic weapons upgrade by activating lab CPU]]></item>
 <item name="sett_setting2"><![CDATA[Show damage bar]]></item>
 <item name="sett_setting3"><![CDATA[Show all lasers]]></item>
 <item name="sett_setting4"><![CDATA[Show explosions]]></item>
 <item name="sett_setting5"><![CDATA[Show player names]]></item>
 <item name="sett_setting6"><![CDATA[Show company icon]]></item>
 <item name="sett_setting7"><![CDATA[Show transparent background]]></item>
 <item name="sett_setting8"><![CDATA[Show resources]]></item>
 <item name="sett_setting9"><![CDATA[Show bonus boxes]]></item>
 <item name="sett_setting10"><![CDATA[Show NPCs/enemies]]></item>
 <item name="sett_setting11"><![CDATA[Show jump portals]]></item>
 <item name="sett_setting12"><![CDATA[Show increasing hit count]]></item>
 <item name="sett_setting13"><![CDATA[Show message status]]></item>
 <item name="sett_setting14"><![CDATA[Show chat]]></item>
 <item name="sett_setting15"><![CDATA[Play music]]></item>
 <item name="sett_setting15_slider"><![CDATA[Music volume]]></item>
 <item name="sett_setting16"><![CDATA[Play sound effects]]></item>
 <item name="sett_setting16_slider"><![CDATA[Sound Effects volume]]></item>
 <item name="sett_setting49"><![CDATA[Board Computer volume]]></item>
 <item name="sett_play_combat_music"><![CDATA[Play combat music]]></item>
 <item name="sett_setting17"><![CDATA[Show ammo/HP/shields with numbers]]></item>
 <item name="sett_setting18"><![CDATA[Show drones]]></item>
 <item name="sett_setting19"><![CDATA[Hide star chart automatically after jump]]></item>
 <item name="sett_setting20"><![CDATA[Show cargo boxes]]></item>
 <item name="sett_setting21"><![CDATA[Show cargo boxes which are not free]]></item>
 <item name="setting_minimap_background_image"><![CDATA[Show minimap background]]></item>
 <item name="sett_setting22"><![CDATA[Change ammo/rocket type automatically]]></item>
 <item name="sett_setting23"><![CDATA[Show "Buy now" menu for ammo on the space map]]></item>
 <item name="sett_show_my_drones"><![CDATA[Show my drones]]></item>
 <item name="setting_disable_lensflares"><![CDATA[Show lens flare]]></item>
 <item name="setting_disable_meteors"><![CDATA[Show meteors]]></item>
 <item name="setting_disable_stardust"><![CDATA[Show space dust]]></item>
 <item name="setting_autostart"><![CDATA[Log into client automatically]]></item>
 <item name="setting_doubleClickAttack"><![CDATA[Double-click to launch attack]]></item>
 <item name="setting_displayWindowsBackground"><![CDATA[Show background]]></item>
 <item name="setting_battleray_notifications"><![CDATA[Show Battleray notifications]]></item>
 <item name="setting_show_low_hp_warnings"><![CDATA[Show low HP warning]]></item>
 <item name="setting_autoEquip"><![CDATA[Auto-equip new items]]></item>
 <item name="setting_alwaysDraggableWindows"><![CDATA[Always allow draggable windows]]></item>
 <item name="setting_preloadShips"><![CDATA[Preload ships]]></item>
 <item name="setting_simpleShips"><![CDATA[Simplify ships]]></item>
 <item name="setting_simpleCollectables"><![CDATA[Simple resources and boxes]]></item>
 <item name="setting_displayEngineWaste"><![CDATA[Show engine tracks]]></item>
 <item name="setting_displayEngineSmoke"><![CDATA[Show engine tracks]]></item>
 <item name="setting_allow_auto_quality"><![CDATA[Automatically adjust quality settings]]></item>
 <item name="setting_hover_ships"><![CDATA[Hover ship when idle]]></item>
 <item name="setting_display_premium_quickslot"><![CDATA[Display premium quickslot bar]]></item>
 <item name="setting_auto_buy_booty_keys"><![CDATA[Purchase green booty keys automatically.]]></item>
 <item name="ttip_setting_allow_auto_quality"><![CDATA[Some quality settings will be temporarily reduced when the CPU load is too high. When this load is reduced, the quality settings will be increased to the previously specified levels.]]></item>
 <item name="ttip_setting_hover_ships"><![CDATA[When activated, ships will slowly move up and down while idling.]]></item>
 <item name="ttip_setting_premium_quickslot"><![CDATA[This setting activates / deactivates the premium quickslot bar. Warning: The keyboard settings will not be active when the premium quickslot bar is deactivated.]]></item>
 <item name="shot_miss"><![CDATA[MISS]]></item>
 <item name="shot_hit"><![CDATA[HIT]]></item>
 <item name="sett_save"><![CDATA[Save]]></item>
 <item name="sett_saved"><![CDATA[Changes saved]]></item>
 <item name="sett_hint"><![CDATA[Changes will take effect after the space map has been reloaded.]]></item>
 <item name="start_head"><![CDATA[Greetings Space Pilots!]]></item>
 <item name="start_subhead"><![CDATA[Let the journey to a galaxy far, far away begin.]]></item>
 <item name="start_text1"><![CDATA[Your spaceship is located in the center of the space map. Click on the map to move your ship around space and fly by holding down your mouse button. Use the mini map on the bottom right to travel long distances. The crosshairs on the mini map show your spaceship's location in the universe.]]></item>
 <item name="start_text2"><![CDATA[Click on LASERS or ROCKETS to fire your weapons at enemies.]]></item>
 <item name="start_text3"><![CDATA[Here are some useful tips to help you on your space odyssey:]]></item>
 <item name="start_text4"><![CDATA[1. Your ship is currently located in the demilitarized zone surrounding your space station.]]></item>
 <item name="start_text5"><![CDATA[2. Collect raw materials in space and exchange them at your space station for Credits.]]></item>
 <item name="start_text6"><![CDATA[3. Be careful not to attack ships from your own company.]]></item>
 <item name="start_text7"><![CDATA[4. Collect experience points by shooting down aliens and enemy ships.]]></item>
 <item name="welcomeconnect"><![CDATA[You're connected to the game server.]]></item>
 <item name="connecting"><![CDATA[Establishing connection]]></item>
 <item name="quest_finish"><![CDATA[You successfully complete the mission.]]></item>
 <item name="quest_finish_reward_s"><![CDATA[You have successfully completed this mission and received your reward.]]></item>
 <item name="quest_finish_reward_p"><![CDATA[You have successfully completed %COUNT% missions and received your reward.]]></item>
 <item name="quest_abort"><![CDATA[You canceled the mission.]]></item>
 <item name="quest_rating_verbose"><![CDATA[Your rating: %POINTS% points]]></item>
 <item name="quest_rohstoff"><![CDATA[Raw material mission:]]></item>
 <item name="quest_npckill"><![CDATA[NPC KILL Mission:]]></item>
 <item name="quest_firmen"><![CDATA[Company Mission:]]></item>
 <item name="starsystem"><![CDATA[STAR SYSTEM]]></item>
 <item name="portals"><![CDATA[PORTALS]]></item>
 <item name="jump15"><![CDATA[Jumping is only possible 15 seconds after re-login.]]></item>
 <item name="no_attack"><![CDATA[Special ship - can't attack and can't be attacked]]></item>
 <item name="mines_left"><![CDATA[Remaining mines: %!]]></item>
 <item name="quest_timer"><![CDATA[Mission time remaining: %!]]></item>
 <item name="quest_timeout"><![CDATA[Mission time expired.]]></item>
 <item name="server_restart_n_minutes"><![CDATA[Game server will restart in %! minutes.]]></item>
 <item name="server_restart_n_seconds"><![CDATA[Game server will restart in %! seconds.]]></item>
 <item name="server_restarting"><![CDATA[Restarting game server]]></item>
 <item name="server_shutdown_n_minutes"><![CDATA[Game server will shut down in %! minutes.]]></item>
 <item name="server_shutdown_n_seconds"><![CDATA[Game server will shut down in %! seconds.]]></item>
 <item name="loot_theft"><![CDATA[Your cargo box was stolen by: %!]]></item>
 <item name="jp_attack_mode"><![CDATA[Attack protection was lifted - time for you to fight!]]></item>
 <item name="jp_no_attack_n_minutes"><![CDATA[%! minutes attack protection remaining]]></item>
 <item name="jp_no_attack_n_seconds"><![CDATA[%! seconds of attack protection remaining]]></item>
 <item name="jp_relocation_n_minutes"><![CDATA[%! minutes until relocation to the semi-final map.]]></item>
 <item name="jp_relocation_n_seconds"><![CDATA[%! seconds until relocation to the semi-final map.]]></item>
 <item name="jp_relocation_final_n_minutes"><![CDATA[%! minutes until relocation to the final map.]]></item>
 <item name="jp_relocation_final_n_seconds"><![CDATA[%! seconds until relocation to the final map.]]></item>
 <item name="no_lasers_on_board"><![CDATA[Your ship doesn't have any laser cannons. That's why you can't attack.]]></item>
 <item name="msg_laser_not_equipped"><![CDATA[Your ship doesn't have any laser cannons. That's why you can't attack.]]></item>
 <item name="msg_rocketlauncher_not_equipped"><![CDATA[Rocket type cannot be used without equiping a rocket launcher!]]></item>
 <item name="columbus_special"><![CDATA[Columbus Coins]]></item>
 <item name="thanksgiving_special"><![CDATA[Space Turkey]]></item>
 <item name="advent_star_std_special"><![CDATA[Advent Star collected]]></item>
 <item name="advent_star_small_special"><![CDATA[Small Advent star collected]]></item>
 <item name="advent_star_giant_special"><![CDATA[Large Advent star collected]]></item>
 <item name="bonusbox"><![CDATA[Bonus box]]></item>
 <item name="cargobox"><![CDATA[Cargo box]]></item>
 <item name="easter_special"><![CDATA[Easter egg]]></item>
 <item name="special_item_found"><![CDATA[You found the following special item: %!]]></item>
 <item name="banking_doubler"><![CDATA[Banking Doubler]]></item>
 <item name="banking_tripler"><![CDATA[Banking Tripler]]></item>
 <item name="banking_quadruplicator"><![CDATA[Banking Quadrupler]]></item>
 <item name="banking_multiplier_active"><![CDATA[%! active]]></item>
 <item name="epic_msg_banking_multiplier_active"><![CDATA[You still have one %MULTI% to use!]]></item>
 <item name="epic_msg_banking_multiplier_found"><![CDATA[You found a %MULTI%!]]></item>
 <item name="log_msg_banking_multiplier_found"><![CDATA[%MULTI% found]]></item>
 <item name="log_msg_banking_multiplier_active"><![CDATA[%MULTI% active]]></item>
 <item name="epic_msg_mega_happy_hour_started"><![CDATA[Mega Happy Hour has begun!]]></item>
 <item name="epic_msg_mega_happy_hour_running_minute"><![CDATA[1 minute remaining until Mega Happy Hour ends]]></item>
 <item name="epic_msg_mega_happy_hour_running_minutes"><![CDATA[%MINS% minutes remaining until Mega Happy Hour ends]]></item>
 <item name="epic_msg_mega_happy_hour_running_seconds"><![CDATA[%SECS% seconds remaining until Mega Happy Hour ends]]></item>
 <item name="epic_msg_mega_happy_hour_running_time"><![CDATA[%TIME% remaining until Mega Happy Hour ends]]></item>
 <item name="epic_msg_happy_hour_started"><![CDATA[Happy Hour has begun!]]></item>
 <item name="epic_msg_happy_hour_running_minute"><![CDATA[1 minute remaining until Happy Hour ends]]></item>
 <item name="epic_msg_happy_hour_running_minutes"><![CDATA[%MINS% minutes remaining until Happy Hour ends]]></item>
 <item name="epic_msg_happy_hour_running_seconds"><![CDATA[%SECS% seconds remaining until Happy Hour ends]]></item>
 <item name="epic_msg_happy_hour_running_time"><![CDATA[%TIME% remaining until Happy Hour ends]]></item>
 <item name="xmas_star_std_special"><![CDATA[Christmas star collected]]></item>
 <item name="xmas_star_small_special"><![CDATA[Small Christmas star collected]]></item>
 <item name="xmas_star_giant_special"><![CDATA[Large Christmas star collected]]></item>
 <item name="lvlup_head"><![CDATA[Congratulations!]]></item>
 <item name="lvlup_msg"><![CDATA[You reached level %!.]]></item>
 <item name="lvlup_msg_p2"><![CDATA[For the next level-up, you need %! EP.]]></item>
 <item name="lvlup_msg_rank"><![CDATA[You now have the rank:]]></item>
 <item name="msg_equip_ready"><![CDATA[Equipping is now available. Visit the hangar (on website) if you'd like to equip or change your ship.]]></item>
 <item name="msg_equip_not_ready"><![CDATA[Equipping is not available at the moment.]]></item>
 <item name="preset"><![CDATA[Configuration]]></item>
 <item name="ammo_cpu_no_money"><![CDATA[Automatic restocking purchase of ammunition failed - not enough Credit]]></item>
 <item name="ammo_cpu_worked"><![CDATA[Automatic ammo purchase with Ammunition CPU]]></item>
 <item name="rocket_cpu_no_money"><![CDATA[Your were not able to automatically purchase more cannons because you do not have enough Credit.]]></item>
 <item name="rocket_cpu_worked"><![CDATA[Automatic rocket purchase with Rocket CPU]]></item>
 <item name="jump_cpu_failed_attack"><![CDATA[Jump not possible - you're in the middle of a battle.]]></item>
 <item name="jump_cpu_failed_attack2"><![CDATA[Jump not possible - to use the Jump CPU, you need to be out of combat for 20 seconds after engaging another pilot.]]></item>
 <item name="jump_cpu_failed_attack3"><![CDATA[Jump not possible - to use the Jump CPU, you need to be out of combat for 5 seconds after engaging an alien vessel.]]></item>
 <item name="jump_cpu_failed_ontarget"><![CDATA[Jump not possible - you're already on the target map.]]></item>
 <item name="jump_cpu_failed_map"><![CDATA[Jump from the current map not possible with your CPU!]]></item>
 <item name="jump_cpu_malfunction"><![CDATA[ERROR42 - error with your Jump CPU!]]></item>
 <item name="lab_cpu_rockets"><![CDATA[Automatic rocket upgrade with Lab CPU]]></item>
 <item name="lab_cpu_laser"><![CDATA[Automatic laser upgrade with Lab CPU]]></item>
 <item name="auto_ore_update"><![CDATA[Raw materials were automatically refined.]]></item>
 <item name="jump_cpu_failed_time"><![CDATA[Jump not possible: Your last jump or (last) login was less than 10 seconds ago.]]></item>
 <item name="jumpgate_failed_pvp_map"><![CDATA[Jump not possible! You can't escape from a battle map when you're fighting in a battle.]]></item>
 <item name="jumpgate_failed_no_gate"><![CDATA[Jump not possible! You're not located close enough to a jump gate.]]></item>
 <item name="sg2_score_base"><![CDATA[Points]]></item>
 <item name="sg2_multiplier"><![CDATA[Multi]]></item>
 <item name="sg2_score_combined"><![CDATA[Total]]></item>
 <item name="title_1"><![CDATA[Master of the Orbit]]></item>
 <item name="title_2"><![CDATA[Space Cleaner]]></item>
 <item name="title_3"><![CDATA[Dark Pilot]]></item>
 <item name="title_4"><![CDATA[Emperor]]></item>
 <item name="title_5"><![CDATA[Newbie]]></item>
 <item name="title_6"><![CDATA[Goli Hunter]]></item>
 <item name="title_7"><![CDATA[Boss]]></item>
 <item name="title_8"><![CDATA[Alien Hunter]]></item>
 <item name="title_9"><![CDATA[Sharpshooter]]></item>
 <item name="title_10"><![CDATA[Space Whiz]]></item>
 <item name="title_11"><![CDATA[Orbit King]]></item>
 <item name="title_12"><![CDATA[Phoenix Shock]]></item>
 <item name="title_13"><![CDATA[Chaos Pilot]]></item>
 <item name="title_14"><![CDATA[Most Wanted]]></item>
 <item name="title_15"><![CDATA[Portal Guard]]></item>
 <item name="title_16"><![CDATA[Battle Master]]></item>
 <item name="title_17"><![CDATA[System Lord]]></item>
 <item name="title_18"><![CDATA[The Legend]]></item>
 <item name="title_19"><![CDATA[PvP Hunter of the Day]]></item>
 <item name="title_20"><![CDATA[Pirate Hunter]]></item>
 <item name="title_21"><![CDATA[Spring Fighter MMO 2]]></item>
 <item name="title_22"><![CDATA[Spring Fighter EIC 2]]></item>
 <item name="title_23"><![CDATA[Spring Fighter VRU 2]]></item>
 <item name="title_100"><![CDATA[Spring Fighter MMO]]></item>
 <item name="title_101"><![CDATA[Spring Fighter VRU]]></item>
 <item name="title_102"><![CDATA[Spring Fighter EIC]]></item>
 <item name="title_104"><![CDATA[Spring Fighter MMO 2]]></item>
 <item name="title_105"><![CDATA[Spring Fighter VRU 2]]></item>
 <item name="title_106"><![CDATA[Spring Fighter EIC 2]]></item>
 <item name="title_107"><![CDATA[Spring King MMO]]></item>
 <item name="title_108"><![CDATA[Spring King EIC]]></item>
 <item name="title_109"><![CDATA[Spring King VRU]]></item>
 <item name="title_200"><![CDATA[Pirate-Hunting Champion]]></item>
 <item name="title_201"><![CDATA[Pirate Hunter]]></item>
 <item name="title_202"><![CDATA[Pirate Destroyer]]></item>
 <item name="title_203"><![CDATA[Pirate Annihilator]]></item>
 <item name="title_204"><![CDATA[All-Star]]></item>
 <item name="title_205"><![CDATA[Boss of Bosses]]></item>
 <item name="title_222"><![CDATA[Lord of Likes]]></item>
 <item name="title_299"><![CDATA[Time killer]]></item>
 <item name="title_300"><![CDATA[Error in space-time continuum?]]></item>
 <item name="title_301"><![CDATA[Matador]]></item>
 <item name="title_302"><![CDATA[Death-defying]]></item>
 <item name="title_303"><![CDATA[Orbit drifter]]></item>
 <item name="title_304"><![CDATA[Godfather]]></item>
 <item name="title_305"><![CDATA[Enlightened]]></item>
 <item name="title_306"><![CDATA[Honored]]></item>
 <item name="title_307"><![CDATA[Transcendent]]></item>
 <item name="title_308"><![CDATA[Expert]]></item>
 <item name="title_309"><![CDATA[Legend]]></item>
 <item name="title_310"><![CDATA[P.E.T. Animal Trainer]]></item>
 <item name="title_311"><![CDATA[P.E.T. commander]]></item>
 <item name="title_312"><![CDATA[Ninja Master]]></item>
 <item name="title_313"><![CDATA[Rock 'n' Roll, baby!]]></item>
 <item name="title_314"><![CDATA[Lazer GunZ!]]></item>
 <item name="title_315"><![CDATA[Swarm of rockets]]></item>
 <item name="title_316"><![CDATA[Orbital Bombardment]]></item>
 <item name="title_317"><![CDATA[One-man Army]]></item>
 <item name="title_318"><![CDATA[World Destroyer]]></item>
 <item name="title_319"><![CDATA[Fireworks, fireworks!]]></item>
 <item name="title_320"><![CDATA[Supernova]]></item>
 <item name="title_321"><![CDATA[Killtastic!]]></item>
 <item name="title_322"><![CDATA[Destroyer]]></item>
 <item name="title_323"><![CDATA[Boxful of riches]]></item>
 <item name="title_324"><![CDATA[King of the Boxes]]></item>
 <item name="title_325"><![CDATA[Credit Billionaire]]></item>
 <item name="title_326"><![CDATA[Croesus]]></item>
 <item name="title_327"><![CDATA[Mind on my money]]></item>
 <item name="title_328"><![CDATA[King Midas]]></item>
 <item name="title_329"><![CDATA[Butcher]]></item>
 <item name="title_330"><![CDATA[The Reaper]]></item>
 <item name="title_331"><![CDATA[Ultimate Drone Commander]]></item>
 <item name="title_332"><![CDATA[Orbit Trotter]]></item>
 <item name="title_333"><![CDATA[Prodigy]]></item>
 <item name="title_334"><![CDATA[All-around Master]]></item>
 <item name="title_335"><![CDATA[30 second battle]]></item>
 <item name="title_336"><![CDATA[Drone Commander]]></item>
 <item name="title_337"><![CDATA[Spring King MMO]]></item>
 <item name="title_338"><![CDATA[Spring King EIC]]></item>
 <item name="title_339"><![CDATA[Spring King VRU]]></item>
 <item name="title_340"><![CDATA[Pirate Hunt Champion II]]></item>
 <item name="title_341"><![CDATA[Pirate Hunters II]]></item>
 <item name="title_342"><![CDATA[Lurker]]></item>
 <item name="title_343"><![CDATA[Hollow Man]]></item>
 <item name="title_344"><![CDATA[Interferer]]></item>
 <item name="title_345"><![CDATA[Buzz Killer]]></item>
 <item name="title_346"><![CDATA[Coordinator]]></item>
 <item name="title_347"><![CDATA[Strike Leader]]></item>
 <item name="title_348"><![CDATA[Enemy Spotter]]></item>
 <item name="title_349"><![CDATA[Oracle]]></item>
 <item name="title_350"><![CDATA[Top Medic]]></item>
 <item name="title_351"><![CDATA[Fleet Engineer]]></item>
 <item name="title_352"><![CDATA[Guardian]]></item>
 <item name="title_353"><![CDATA[Electrifier]]></item>
 <item name="title_354"><![CDATA[Mobile Mechanic]]></item>
 <item name="title_355"><![CDATA[Workshop Wonder]]></item>
 <item name="title_356"><![CDATA[Team Player]]></item>
 <item name="title_357"><![CDATA[Damage Magnet]]></item>
 <item name="title_358"><![CDATA[Accelerator]]></item>
 <item name="title_359"><![CDATA[Space Runner]]></item>
 <item name="title_360"><![CDATA[Lifesaver]]></item>
 <item name="title_361"><![CDATA[Protector]]></item>
 <item name="title_362"><![CDATA[Scapegoat]]></item>
 <item name="title_363"><![CDATA[Indestructible]]></item>
 <item name="title_410"><![CDATA[Football Official]]></item>
 <item name="title_458"><![CDATA[Blizzard]]></item>
 <item name="atk_wave_started"><![CDATA[Attack wave %COUNT% started]]></item>
 <item name="galaxygate_placed"><![CDATA[%GATE% put in position]]></item>
 <item name="attack_wave"><![CDATA[Attack wave]]></item>
 <item name="invasion"><![CDATA[Invasion]]></item>
 <item name="attack_wave_x"><![CDATA[Attack wave %COUNT%]]></item>
 <item name="gate_billboard_birthday_5"><![CDATA[5 years DarkOrbit
Thank you for your support and faith.]]></item>
 <item name="gate_billboard_birthday_6"><![CDATA[DarkOrbit's 6th birthday
Thank you for your continued support!]]></item>
 <item name="gate_title_1"><![CDATA[a Gate]]></item>
 <item name="gate_title_2"><![CDATA[ß Gate]]></item>
 <item name="gate_title_3"><![CDATA[? Gate]]></item>
 <item name="gate_title_4"><![CDATA[999/1,000 Gate]]></item>
 <item name="gate_title_5"><![CDATA[d Gate]]></item>
 <item name="gate_title_1_long"><![CDATA[Alpha Gate]]></item>
 <item name="gate_title_2_long"><![CDATA[Beta Gate]]></item>
 <item name="gate_title_3_long"><![CDATA[Gamma Gate]]></item>
 <item name="gate_title_4_long"><![CDATA[999/1,000 Gate]]></item>
 <item name="gate_title_5_long"><![CDATA[Delta Gate]]></item>
 <item name="please_register"><![CDATA[You reached level %!. Please complete registration so that you can continue playing with your spaceship.]]></item>
 <item name="guest_tag"><![CDATA[GUEST]]></item>
 <item name="lifes_left"><![CDATA[%! lives left]]></item>
 <item name="mines_blocked_login"><![CDATA[Launching mines is only possible %! seconds after login or after a server change.]]></item>
 <item name="mines_cooldown"><![CDATA[You can launch the next mine in %! seconds.]]></item>
 <item name="window_refresh"><![CDATA[Connection to the game server failed. Reloading window.]]></item>
 <item name="effect_qlt"><![CDATA[Quality: %QLT%]]></item>
 <item name="qlt_verbose_lo"><![CDATA[Low]]></item>
 <item name="qlt_verbose_med"><![CDATA[Medium]]></item>
 <item name="qlt_verbose_hi"><![CDATA[High]]></item>
 <item name="bought_rok"><![CDATA[%COUNT% %TYPE% rockets purchased]]></item>
 <item name="bought_bat"><![CDATA[%COUNT% rounds of %TYPE% laser ammo purchased]]></item>
 <item name="ammobuy_fail_uri"><![CDATA[Ammo purchase failed! Not enough Uridium.]]></item>
 <item name="ammobuy_fail_cre"><![CDATA[Ammo purchase failed! Not enough Credits.]]></item>
 <item name="ammobuy_fail_space"><![CDATA[Ammo purchase failed! Not enough room on board.]]></item>
 <item name="ammobuy_fail_offer"><![CDATA[Ammo purchase failed! No ammunition for sale.]]></item>
 <item name="smartbomb_failed_mines"><![CDATA[Smart bomb can't be lit - you don't have enough mines.]]></item>
 <item name="smartbomb_failed_xenomit"><![CDATA[Smart bomb can't be lit - you don't have enough Xenomit.]]></item>
 <item name="smartbomb_cooldown"><![CDATA[You can light the next smart bomb in %SECONDS% seconds.]]></item>
 <item name="instashield_failed_mines"><![CDATA[Insta-shield can't be started - you don't have enough mines.]]></item>
 <item name="instashield_failed_xenomit"><![CDATA[Insta-shield can't be started - you don't have enough Xenomit.]]></item>
 <item name="instashield_cooldown"><![CDATA[You can start the next Insta-shield in %SECONDS% seconds.]]></item>
 <item name="autorocket_failed"><![CDATA[No rockets of this type left - automatic rocket attack canceled]]></item>
 <item name="gen_cpu_speed"><![CDATA[Automatic upgrade of speed generators by the Generator Boost CPU]]></item>
 <item name="gen_cpu_shield"><![CDATA[Automatic upgrade of shield generators by the Generator Boost CPU]]></item>
 <item name="cloak_cpu_failed_place"><![CDATA[The Cloaking CPU doesn't work here.]]></item>
 <item name="cloak_cpu_failed_generic"><![CDATA[Cloaking failed]]></item>
 <item name="config_change_failed_time"><![CDATA[Warning: Configuration can only be changed every 5 seconds.]]></item>
 <item name="aim_cpu_failed_xenomit"><![CDATA[Warning: The Targeting Guidance CPU isn't working. You don't have enough Xenomit.]]></item>
 <item name="tdm_teamdeathmatch"><![CDATA[Team Deathmatch]]></item>
 <item name="tdm_teamdeathmatch_abbreviation"><![CDATA[TDM]]></item>
 <item name="tdm_register"><![CDATA[Register for Team Deathmatch]]></item>
 <item name="tdm_register_short"><![CDATA[Log in]]></item>
 <item name="tdm_register_hint"><![CDATA[This is a special jump portal which you, as a Team Deathmatch participant, can use to log in.]]></item>
 <item name="tdm_next_match_countdown"><![CDATA[Countdown until the next game round: %COUNTDOWN%]]></item>
 <item name="tdm_next_match_countdown_short"><![CDATA[Countdown: %COUNTDOWN%]]></item>
 <item name="tdm_queue_position"><![CDATA[Your current position in your company's waiting list is %POSITION%.]]></item>
 <item name="tdm_queue_position_short"><![CDATA[Waiting list position: %POSITION%]]></item>
 <item name="tdm_running_matches"><![CDATA[There are currently %MATCHES% games in progress.]]></item>
 <item name="tdm_running_matches_short"><![CDATA[Games: %MATCHES%]]></item>
 <item name="tdm_own_players_left"><![CDATA[Players left on your team: %COUNT%]]></item>
 <item name="tdm_own_players_left_short"><![CDATA[Friends: %COUNT%]]></item>
 <item name="tdm_foreign_players_left"><![CDATA[Players left on the opponent's team: %COUNT%]]></item>
 <item name="tdm_foreign_players_left_short"><![CDATA[Enemies: %COUNT%]]></item>
 <item name="tdm_current_combo"><![CDATA[Team Deathmatch Combo: %COMBO%]]></item>
 <item name="tdm_current_combo_short"><![CDATA[Combo: %COMBO%]]></item>
 <item name="tdm_versus"><![CDATA[%COMPANY1% versus %COMPANY2%]]></item>
 <item name="tdm_versus_short"><![CDATA[versus]]></item>
 <item name="tdm_pull_phase"><![CDATA[The ships which registered for the Team Deathmatch will now be placed on the game map.]]></item>
 <item name="tdm_pull_phase_finished"><![CDATA[All participants for the next TDM round have been chosen.]]></item>
 <item name="tdm_sorry_message"><![CDATA[You're not in the current TDM round. Your waiting list position is #%POSITION%.]]></item>
 <item name="tdm_no_attack_phase"><![CDATA[Non-Attack Phase]]></item>
 <item name="tdm_no_attack_phase_radiation"><![CDATA[Warning: You're leaving the TDM starting zone and entering a dangerous radioactive zone.]]></item>
 <item name="tdm_no_attack_phase_countdown"><![CDATA[Attack countdown: %COUNTDOWN%]]></item>
 <item name="tdm_attack_phase"><![CDATA[Attack protection has been lifted. You may now fight!]]></item>
 <item name="tdm_end_hint"><![CDATA[Current round will end in %SECONDS% seconds.]]></item>
 <item name="tdm_your_team_wins"><![CDATA[Your team won the round with %COUNT% survivors.]]></item>
 <item name="tdm_refill"><![CDATA[The winning team will be restored with %COUNT% new players.]]></item>
 <item name="tdm_refill_failed"><![CDATA[Sorry, there aren't enough players available. Your team will be removed from the map. Your group constellation will remain until your next round.]]></item>
 <item name="tdm_your_team_loses"><![CDATA[Your team lost the round with %COUNT% survivors.]]></item>
 <item name="tdm_remove"><![CDATA[You'll be removed from the map.]]></item>
 <item name="tdm_tie"><![CDATA[Draw]]></item>
 <item name="tdm_both_teams_lose"><![CDATA[Draw: Both teams lose and will be removed from the map.]]></item>
 <item name="tdm_final_score"><![CDATA[Final score]]></item>
 <item name="tdm_repair_your_ship"><![CDATA[Repair your ship and prepare for the next round.]]></item>
 <item name="tdm_hall_of_fame_hint"><![CDATA[Visit the Hall of Fame to view the Team Deathmatch results and statistics.]]></item>
 <item name="tdm_jump_failed_level_too_high"><![CDATA[Your level is too high to play in this Team Deathmatch. Try out %MAP% map instead!]]></item>

 <item name="q2_condition_TIMER"><![CDATA[Your time is being recorded]]></item>
 <item name="q2_condition_TIMER_challenge"><![CDATA[Hurry up!]]></item>
 <item name="q2_condition_HASTE"><![CDATA[Complete in less than %TIME%]]></item>
 <item name="q2_condition_HONOR_REDEMPTION"><![CDATA[You must have at least 0 Honor!]]></item>
 <item name="q2_condition_HONOR_NEGATIVE"><![CDATA[You must have negative Honor!]]></item>
 <item name="q2_condition_REAL_TIME_HASTE"><![CDATA[Complete this mission within %TIME%!]]></item>
 <item name="q2_condition_REAL_TIME_DATE_HASTE"><![CDATA[This mission will expire in:]]></item>
 <item name="q2_condition_ENDURANCE"><![CDATA[Hang in there for at least %TIME%]]></item>
 <item name="q2_condition_ENDURANCE_challenge"><![CDATA[Stick around as long as possible!]]></item>
 <item name="q2_condition_COUNTDOWN"><![CDATA[Stay for at least %TIME% consecutively]]></item>
 <item name="q2_condition_COLLECT"><![CDATA[Collect %ore%]]></item>
 <item name="q2_condition_COLLECT_challenge"><![CDATA[Collect as much %ore% as possible]]></item>
 <item name="q2_condition_KILL_NPC"><![CDATA[Destroy %npc%]]></item>
 <item name="q2_condition_KILL_NPC_challenge"><![CDATA[Destroy as many %npc% as possible]]></item>
 <item name="q2_condition_KILL_PLAYERS"><![CDATA[Destroy enemy players.]]></item>
 <item name="q2_condition_KILL_PLAYERS_ship"><![CDATA[Destroy enemy %types%]]></item>
 <item name="q2_condition_KILL_PLAYERS_ship_challenge"><![CDATA[Destroy as many %types% as possible]]></item>
 <item name="q2_condition_KILL_PLAYERS_faction"><![CDATA[Destroy %faction% ships]]></item>
 <item name="q2_condition_KILL_PLAYERS_faction_challenge"><![CDATA[Destroy as many %faction% ships as possible]]></item>
 <item name="q2_condition_KILL_PLAYERS_ship_faction"><![CDATA[Destroy %faction% %types% ships]]></item>
 <item name="q2_condition_KILL_PLAYERS_ship_faction_challenge"><![CDATA[Destroy as many %faction% %types% as possible]]></item>
 <item name="q2_condition_KILL_PLAYERS_avatar"><![CDATA[Hunt down %avatars%]]></item>
 <item name="q2_condition_KILL_NPCS"><![CDATA[Kill %npcs%]]></item>
 <item name="q2_condition_KILL_NPCS_challenge"><![CDATA[Destroy as many %npcs% as possible]]></item>
 <item name="q2_condition_AVOID_KILL_NPC"><![CDATA[Don't destroy more than %count% %npc%]]></item>
 <item name="q2_condition_AVOID_KILL_NPC_challenge"><![CDATA[Destroy as few %npc% as possible.]]></item>
 <item name="q2_condition_AVOID_KILL_NPC_none"><![CDATA[Don't destroy any %npc%]]></item>
 <item name="q2_condition_AVOID_KILL_NPCS"><![CDATA[Don't destroy more than %count% %npcs%]]></item>
 <item name="q2_condition_AVOID_KILL_NPCS_challenge"><![CDATA[Destroy as few %npcs% as possible]]></item>
 <item name="q2_condition_AVOID_KILL_NPCS_none"><![CDATA[Don't destroy any %npcs%]]></item>
 <item name="q2_condition_AVOID_KILL_PLAYERS_any"><![CDATA[Don't destroy more than %count% ships from other players]]></item>
 <item name="q2_condition_AVOID_KILL_PLAYERS_any_single"><![CDATA[Don't destroy more than one ship from other players]]></item>
 <item name="q2_condition_AVOID_KILL_PLAYERS_any_none"><![CDATA[Don't destroy any ships from other players]]></item>
 <item name="q2_condition_AVOID_KILL_PLAYERS_ship"><![CDATA[Don't destroy more than %count% enemy %types%]]></item>
 <item name="q2_condition_AVOID_KILL_PLAYERS_ship_single"><![CDATA[Don't destroy more than one enemy %types% ship]]></item>
 <item name="q2_condition_AVOID_KILL_PLAYERS_ship_none"><![CDATA[Don't destroy any %types%]]></item>
 <item name="q2_condition_AVOID_KILL_PLAYERS_faction"><![CDATA[Don't destroy more than %count% %faction% ships]]></item>
 <item name="q2_condition_AVOID_KILL_PLAYERS_faction_single"><![CDATA[Don't destroy more than one %faction% ship]]></item>
 <item name="q2_condition_AVOID_KILL_PLAYERS_faction_none"><![CDATA[Don't destroy any %faction% ships]]></item>
 <item name="q2_condition_AVOID_KILL_PLAYERS_ship_faction"><![CDATA[Don't destroy more than %count% %faction% %types% ships]]></item>
 <item name="q2_condition_AVOID_KILL_PLAYERS_ship_faction_single"><![CDATA[Don't destroy more than one %faction% %types% ship]]></item>
 <item name="q2_condition_AVOID_KILL_PLAYERS_ship_faction_none"><![CDATA[Don't destroy any %faction% %types% ships]]></item>
 <item name="q2_condition_AVOID_KILL_PLAYERS_avatar"><![CDATA[You're not allowed to destroy %avatars%.]]></item>
 <item name="q2_condition_DAMAGE_any"><![CDATA[All damage to your ship will be recorded.]]></item>
 <item name="q2_condition_DAMAGE_laser"><![CDATA[Laser damage to your ship will be recorded.]]></item>
 <item name="q2_condition_DAMAGE_rocket"><![CDATA[Rocket damage to your ship will be recorded.]]></item>
 <item name="q2_condition_DAMAGE_mine"><![CDATA[Mine damage to your ship will be recorded.]]></item>
 <item name="q2_condition_DAMAGE_radiation"><![CDATA[Radiation damage to your ship will be recorded.]]></item>
 <item name="q2_condition_DAMAGE_direct"><![CDATA[Laser and rocket damage to your ship will be recorded.]]></item>
 <item name="q2_condition_TAKE_DAMAGE_any"><![CDATA[Let the enemy damage your ship]]></item>
 <item name="q2_condition_TAKE_DAMAGE_laser"><![CDATA[Let the enemy damage your ship with lasers]]></item>
 <item name="q2_condition_TAKE_DAMAGE_rocket"><![CDATA[Let the enemy damage your ship with rockets]]></item>
 <item name="q2_condition_TAKE_DAMAGE_mine"><![CDATA[Let the enemy damage your ship with mines]]></item>
 <item name="q2_condition_TAKE_DAMAGE_radiation"><![CDATA[Let the enemy damage your ship with radiation]]></item>
 <item name="q2_condition_TAKE_DAMAGE_direct"><![CDATA[Let the enemy damage your ship with lasers and rockets]]></item>
 <item name="q2_condition_AVOID_DAMAGE_any"><![CDATA[Avoid being damaged]]></item>
 <item name="q2_condition_AVOID_DAMAGE_laser"><![CDATA[Avoid being damaged by lasers]]></item>
 <item name="q2_condition_AVOID_DAMAGE_rocket"><![CDATA[Avoid being damaged by rockets]]></item>
 <item name="q2_condition_AVOID_DAMAGE_mine"><![CDATA[Avoid being damaged by mines]]></item>
 <item name="q2_condition_AVOID_DAMAGE_radiation"><![CDATA[Avoid being damaged by radiation]]></item>
 <item name="q2_condition_AVOID_DAMAGE_direct"><![CDATA[Avoid being damaged by lasers and rockets]]></item>
 <item name="q2_condition_AVOID_DEATH"><![CDATA[Watch your tail: don't get killed!]]></item>
 <item name="q2_condition_AVOID_DEATH_n"><![CDATA[You can only die %count% times.]]></item>
 <item name="q2_condition_COORDINATES"><![CDATA[to coordinates %x%/%y%]]></item>
 <item name="q2_condition_DISTANCE"><![CDATA[Keep an eye on how far you travel]]></item>
 <item name="q2_condition_TRAVEL"><![CDATA[Travel the target distance]]></item>
 <item name="q2_condition_FUEL_SHORTAGE"><![CDATA[Avoid moving]]></item>
 <item name="q2_condition_PROXIMITY"><![CDATA[Get as close as possible to %opponent%]]></item>
 <item name="q2_condition_MAP"><![CDATA[on %map% map]]></item>
 <item name="q2_condition_EMPTY"><![CDATA[Be]]></item>
 <item name="q2_condition_MAP_DIVERSE"><![CDATA[on maps: %maps%]]></item>
 <item name="q2_condition_MISCELLANEOUS_ON_ENEMY_MAP"><![CDATA[on an enemy map]]></item>
 <item name="q2_condition_MISCELLANEOUS_ON_PVP_MAP"><![CDATA[on a PvP map]]></item>
 <item name="q2_condition_MISCELLANEOUS_VISIBLE"><![CDATA[uncloaked]]></item>
 <item name="q2_condition_MISCELLANEOUS_INVISIBLE"><![CDATA[cloaked]]></item>
 <item name="q2_condition_MISCELLANEOUS_IN_RADIATION_AREA"><![CDATA[In a radiation zone]]></item>
 <item name="q2_condition_MISCELLANEOUS_INSTANT_SHIELD_ACTIVE"><![CDATA[with an active Insta-shield]]></item>
 <item name="q2_condition_MISCELLANEOUS_LOW_ON_LIFE"><![CDATA[with less than a tenth of your maximum hit points]]></item>
 <item name="q2_condition_MISCELLANEOUS_ATTACKING"><![CDATA[attacking]]></item>
 <item name="q2_condition_MISCELLANEOUS_ATTACKED"><![CDATA[attacked]]></item>
 <item name="q2_condition_MISCELLANEOUS_MARTYR"><![CDATA[attacked without defending yourself]]></item>
 <item name="q2_condition_MISCELLANEOUS_REPAIRING"><![CDATA[with an active repairbot]]></item>
 <item name="q2_condition_MISCELLANEOUS_OUTLAW"><![CDATA[outlaw]]></item>
 <item name="q2_condition_MISCELLANEOUS_ON_HOME_MAP"><![CDATA[on your home map]]></item>
 <item name="q2_condition_MISCELLANEOUS_ON_HOSTILE_HOME_MAP"><![CDATA[on an enemy X-1 map]]></item>
 <item name="q2_condition_MISCELLANEOUS_ON_MARS_MAP"><![CDATA[on a 1-X map]]></item>
 <item name="q2_condition_MISCELLANEOUS_ON_EARTH_MAP"><![CDATA[on a 2-X map]]></item>
 <item name="q2_condition_MISCELLANEOUS_ON_VENUS_MAP"><![CDATA[on a 3-X map]]></item>
 <item name="q2_condition_MISCELLANEOUS_ON_OWN_FACTION_MAP"><![CDATA[on one of your company's maps]]></item>
 <item name="q2_condition_MISCELLANEOUS_ON_X_1"><![CDATA[on an X-1 map]]></item>
 <item name="q2_condition_MISCELLANEOUS_ON_X_2"><![CDATA[on an X-2 map]]></item>
 <item name="q2_condition_MISCELLANEOUS_ON_X_3"><![CDATA[on an X-3 map]]></item>
 <item name="q2_condition_MISCELLANEOUS_ON_X_4"><![CDATA[on an X-4 map]]></item>
 <item name="q2_condition_MISCELLANEOUS_ON_X_5"><![CDATA[on an X-5 map]]></item>
 <item name="q2_condition_MISCELLANEOUS_ON_X_6"><![CDATA[on an X-6 map]]></item>
 <item name="q2_condition_MISCELLANEOUS_ON_X_7"><![CDATA[on an X-7 map]]></item>
 <item name="q2_condition_MISCELLANEOUS_ON_X_8"><![CDATA[on an X-8 map]]></item>
 <item name="q2_condition_MISCELLANEOUS_ON_FROZEN_LABYRINTH_MAP"><![CDATA[on Frozen Labyrinth maps]]></item>
<item name="q2_condition_MISCELLANEOUS_ON_ESCORT_MAP"><![CDATA[on Escort Maps.]]></item>
<item name="q2_condition_MISCELLANEOUS_ON_ESCORT_OR_BATTLE_MAP"><![CDATA[on Escort or Battle Maps.]]></item>
<item name="q2_condition_MISCELLANEOUS_ON_ETERNAL_MAP"><![CDATA[in the Eternal Gate.]]></item>
<item name="q2_condition_MISCELLANEOUS_ON_GOP_MAP"><![CDATA[in Gauntlet of Plutus maps.]]></item>
<item name="q2_condition_MISCELLANEOUS_ON_GALACTIC_STRIFE_MAP"><![CDATA[on Galactic Strife maps]]></item>
<item name="q2_condition_MISCELLANEOUS_ON_ETERNAL_BLACKLIGHT_MAP"><![CDATA[in the Eternal Black Light Gate.]]></item>

 <item name="q2_condition_AMMUNITION_any"><![CDATA[Pay attention to the amount of ammo used]]></item>
 <item name="q2_condition_AMMUNITION_laser"><![CDATA[Pay attention to the amount of laser ammo used]]></item>
 <item name="q2_condition_AMMUNITION_laser_spec"><![CDATA[Pay attention to the amount of %type% laser ammo used]]></item>
 <item name="q2_condition_AMMUNITION_rocket"><![CDATA[Pay attention to the amount of rockets used]]></item>
 <item name="q2_condition_AMMUNITION_rocket_spec"><![CDATA[Pay attention to the number of %type% rockets used]]></item>
 <item name="q2_condition_AMMUNITION_mine"><![CDATA[Pay attention to the amount of mines used]]></item>
 <item name="q2_condition_SAVE_AMMUNITION_any"><![CDATA[Don't use any weapons]]></item>
 <item name="q2_condition_SAVE_AMMUNITION_laser_none"><![CDATA[Don't use any laser ammo]]></item>
 <item name="q2_condition_SAVE_AMMUNITION_laser_none_spec"><![CDATA[Don't use any %type% laser ammo]]></item>
 <item name="q2_condition_SAVE_AMMUNITION_laser"><![CDATA[Use less than %count% rounds of laser ammo]]></item>
 <item name="q2_condition_SAVE_AMMUNITION_laser_spec"><![CDATA[Use less than %count% rounds of %type% laser ammo]]></item>
 <item name="q2_condition_SAVE_AMMUNITION_rocket_none"><![CDATA[Don't use any rockets]]></item>
 <item name="q2_condition_SAVE_AMMUNITION_rocket_none_spec"><![CDATA[Don't use any %type% rockets]]></item>
 <item name="q2_condition_SAVE_AMMUNITION_rocket"><![CDATA[Use less than %count% rockets]]></item>
 <item name="q2_condition_SAVE_AMMUNITION_rocket_spec"><![CDATA[Use less than %count% %type% rockets]]></item>
 <item name="q2_condition_SAVE_AMMUNITION_mine_none"><![CDATA[Don't use any mines]]></item>
 <item name="q2_condition_SAVE_AMMUNITION_mine"><![CDATA[Use less than %count% mines]]></item>
 <item name="q2_condition_SPEND_AMMUNITION_laser"><![CDATA[Use %count% rounds of laser ammo]]></item>
 <item name="q2_condition_SPEND_AMMUNITION_laser_challenge"><![CDATA[Use as much laser ammo as possible]]></item>
 <item name="q2_condition_SPEND_AMMUNITION_laser_spec"><![CDATA[Use %count% rounds of %type% laser ammo]]></item>
 <item name="q2_condition_SPEND_AMMUNITION_laser_spec_challenge"><![CDATA[Use as much %type% laser ammo as possible]]></item>
 <item name="q2_condition_SPEND_AMMUNITION_rocket"><![CDATA[Use %count% rockets]]></item>
 <item name="q2_condition_SPEND_AMMUNITION_rocket_challenge"><![CDATA[Use as many rockets as possible]]></item>
 <item name="q2_condition_SPEND_AMMUNITION_rocket_spec"><![CDATA[Use %count% %type% rockets]]></item>
 <item name="q2_condition_SPEND_AMMUNITION_rocket_spec_challenge"><![CDATA[Use as many %type% rockets as possible]]></item>
 <item name="q2_condition_SPEND_AMMUNITION_mine"><![CDATA[Use %count% mines]]></item>
 <item name="q2_condition_SPEND_AMMUNITION_mine_challenge"><![CDATA[Use as many mines as possible]]></item>
 <item name="q2_condition_SPEND_AMMUNITION_rocket_spec_special"><![CDATA[Use %count% %type%]]></item>
 <item name="q2_condition_SPEND_AMMUNITION_rocket_spec_special_challenge"><![CDATA[Use as many %type% as possible]]></item>

 <item name="q2_condition_SALVAGE_any_any"><![CDATA[Collect ore from destroyed ships]]></item>
 <item name="q2_condition_SALVAGE_any_any_challenge"><![CDATA[Collect as much ore as possible from destroyed ships]]></item>
 <item name="q2_condition_SALVAGE_spec_any"><![CDATA[Collect %ore% from destroyed ships]]></item>
 <item name="q2_condition_SALVAGE_spec_any_challenge"><![CDATA[Collect as much %ore% as possible from destroyed ships]]></item>
 <item name="q2_condition_SALVAGE_any_npc"><![CDATA[Collect ore from destroyed %npc% ships]]></item>
 <item name="q2_condition_SALVAGE_any_npc_challenge"><![CDATA[Collect as much ore as possible from destroyed %npc% ships]]></item>
 <item name="q2_condition_SALVAGE_spec_npc"><![CDATA[Collect %ore% from destroyed %npc% ships]]></item>
 <item name="q2_condition_SALVAGE_spec_npc_challenge"><![CDATA[Collect as much %ore% as possible from destroyed %npc% ships]]></item>
 <item name="q2_condition_SALVAGE_any_faction"><![CDATA[Collect ore from destroyed %faction% ships]]></item>
 <item name="q2_condition_SALVAGE_any_faction_challenge"><![CDATA[Collect as much ore as possible from destroyed %faction% ships]]></item>
 <item name="q2_condition_SALVAGE_spec_faction"><![CDATA[Collect %ore% from destroyed %faction% ships]]></item>
 <item name="q2_condition_SALVAGE_spec_faction_challenge"><![CDATA[Collect as much %ore% as possible from destroyed %faction% ships]]></item>
 <item name="q2_condition_SALVAGE_any_ship"><![CDATA[Collect ore from destroyed %ship%]]></item>
 <item name="q2_condition_SALVAGE_any_ship_challenge"><![CDATA[Collect as much ore as possible from destroyed %ship% ships]]></item>
 <item name="q2_condition_SALVAGE_spec_ship"><![CDATA[Collect %ore% from destroyed %ship%]]></item>
 <item name="q2_condition_SALVAGE_spec_ship_challenge"><![CDATA[Collect as much %ore% as possible from destroyed %ship% ships]]></item>
 <item name="q2_condition_SALVAGE_any_ship_faction"><![CDATA[Collect ore from destroyed %faction% %ship% ships]]></item>
 <item name="q2_condition_SALVAGE_any_ship_faction_challenge"><![CDATA[Collect as much ore as possible from destroyed %faction% %ship% ships]]></item>
 <item name="q2_condition_SALVAGE_spec_ship_faction"><![CDATA[Collect %ore% from destroyed %faction% %ship% ships]]></item>
 <item name="q2_condition_SALVAGE_spec_ship_faction_challenge"><![CDATA[Collect as much %ore% as possible from destroyed %faction% %ship% ships]]></item>
 <item name="q2_condition_STEAL_any"><![CDATA[Steal the cargo boxes from opponents]]></item>
 <item name="q2_condition_STEAL_any_challenge"><![CDATA[Steal as many of your opponents' cargo boxes]]></item>
 <item name="q2_condition_STEAL_ship"><![CDATA[Steal cargo boxes from %ship% ships]]></item>
 <item name="q2_condition_STEAL_ship_challenge"><![CDATA[Steal as many %ship% cargo boxes as possible]]></item>
 <item name="q2_condition_STEAL_faction"><![CDATA[Steal cargo boxes from %faction% pilots]]></item>
 <item name="q2_condition_STEAL_faction_challenge"><![CDATA[Steal as many cargo boxes as possible from pilots of the %faction% company]]></item>
 <item name="q2_condition_STEAL_ship_faction"><![CDATA[Steal cargo boxes from %faction% %ship% ships]]></item>
 <item name="q2_condition_STEAL_ship_faction_challenge"><![CDATA[Steal as many cargo boxes as possible from %faction% %ship% ships]]></item>
 <item name="q2_condition_STEAL_ship_enemyfaction"><![CDATA[Steal cargo boxes from enemy %ship% ships.]]></item>
 <item name="q2_condition_STEAL_any_enemyfaction"><![CDATA[Steal cargo boxes from your opponents.]]></item>
 <item name="q2_condition_STEAL_ship_enemyfaction_challenge"><![CDATA[Steal as many cargo boxes from enemy %ship% ships as possible.]]></item>
 <item name="q2_condition_STEAL_any_enemyfaction_challenge"><![CDATA[Steal as many cargo boxes from your opponents as possible.]]></item>
 <item name="q2_condition_KILL"><![CDATA[Destroy %opponent_type%]]></item>
 <item name="q2_condition_DEAL_DAMAGE"><![CDATA[Inflict %damage_type% damage to your opponents]]></item>
 <item name="q2_condition_DAMAGE_NPCS_any"><![CDATA[Damage NPCs]]></item>
 <item name="q2_condition_DAMAGE_NPCS_laser"><![CDATA[Damage NPCs with lasers]]></item>
 <item name="q2_condition_DAMAGE_NPCS_rocket"><![CDATA[Damage NPCs with rockets]]></item>
 <item name="q2_condition_DAMAGE_NPCS_direct"><![CDATA[Damage NPCs with lasers and rockets]]></item>
 <item name="q2_condition_DAMAGE_NPCS_spec_any"><![CDATA[Damage %npcs%]]></item>
 <item name="q2_condition_DAMAGE_NPCS_spec_laser"><![CDATA[Damage %npcs% with lasers]]></item>
 <item name="q2_condition_DAMAGE_NPCS_spec_rocket"><![CDATA[Damage %npcs% with rockets]]></item>
 <item name="q2_condition_DAMAGE_NPCS_spec_direct"><![CDATA[Damage %npcs% with lasers and rockets]]></item>
 <item name="q2_condition_DAMAGE_PLAYERS_any_any"><![CDATA[Damage any players]]></item>
 <item name="q2_condition_DAMAGE_PLAYERS_any_laser"><![CDATA[Damage the enemy companies' players with lasers]]></item>
 <item name="q2_condition_DAMAGE_PLAYERS_any_rocket"><![CDATA[Damage the enemy companies' players with rockets]]></item>
 <item name="q2_condition_DAMAGE_PLAYERS_any_mine"><![CDATA[Damage the enemy companies' players with mines]]></item>
 <item name="q2_condition_DAMAGE_PLAYERS_any_direct"><![CDATA[Damage the enemy companies' players with lasers and rockets]]></item>
 <item name="q2_condition_DAMAGE_PLAYERS_ships_any"><![CDATA[Damage %types%]]></item>
 <item name="q2_condition_DAMAGE_PLAYERS_ships_laser"><![CDATA[Damage %types% with lasers]]></item>
 <item name="q2_condition_DAMAGE_PLAYERS_ships_rocket"><![CDATA[Damage %types% with rockets]]></item>
 <item name="q2_condition_DAMAGE_PLAYERS_ships_mine"><![CDATA[Damage %types% with mines]]></item>
 <item name="q2_condition_DAMAGE_PLAYERS_ships_direct"><![CDATA[Damage %types% with lasers and rockets]]></item>
 <item name="q2_condition_DAMAGE_PLAYERS_factions_any"><![CDATA[Damage %faction% players]]></item>
 <item name="q2_condition_DAMAGE_PLAYERS_factions_laser"><![CDATA[Damage %faction% players with lasers]]></item>
 <item name="q2_condition_DAMAGE_PLAYERS_factions_rocket"><![CDATA[Damage %faction% players with rockets]]></item>
 <item name="q2_condition_DAMAGE_PLAYERS_factions_mine"><![CDATA[Damage %faction% players with mines]]></item>
 <item name="q2_condition_DAMAGE_PLAYERS_factions_direct"><![CDATA[Damage %faction% players with lasers and rockets]]></item>
 <item name="q2_condition_DAMAGE_PLAYERS_ships_factions_any"><![CDATA[Damage %faction% %types%]]></item>
 <item name="q2_condition_DAMAGE_PLAYERS_ships_enemyfactions_any"><![CDATA[Füge %types% feindlicher Firmen Schaden zu.]]></item>
 <item name="q2_condition_DAMAGE_PLAYERS_ships_factions_laser"><![CDATA[Damage %faction% %types% with lasers]]></item>
 <item name="q2_condition_DAMAGE_PLAYERS_ships_factions_rocket"><![CDATA[Damage %faction% %types% with rockets]]></item>
 <item name="q2_condition_DAMAGE_PLAYERS_ships_factions_mine"><![CDATA[Damage %faction% %types% with mines]]></item>
 <item name="q2_condition_DAMAGE_PLAYERS_ships_factions_direct"><![CDATA[Damage %faction% %types% with lasers and rockets]]></item>
 <item name="q2_condition_DAMAGE_PLAYERS_avatars_any"><![CDATA[Damage %avatars%]]></item>
 <item name="q2_condition_DAMAGE_PLAYERS_avatars_laser"><![CDATA[Damage %avatars% with lasers]]></item>
 <item name="q2_condition_DAMAGE_PLAYERS_avatars_rocket"><![CDATA[Damage %avatars% with rockets]]></item>
 <item name="q2_condition_DAMAGE_PLAYERS_avatars_mine"><![CDATA[Damage %avatars% with mines]]></item>
 <item name="q2_condition_DAMAGE_PLAYERS_avatars_direct"><![CDATA[Damage %avatars% with lasers and rockets]]></item>
 <item name="q2_condition_DAMAGE_ENEMY_PLAYERS_any"><![CDATA[Damage enemy players]]></item>
 <item name="q2_condition_DAMAGE_ENEMY_PLAYERS_any_laser"><![CDATA[Damage the enemy players with lasers]]></item>
 <item name="q2_condition_DAMAGE_ENEMY_PLAYERS_any_rocket"><![CDATA[Damage the enemy players with rockets]]></item>
 <item name="q2_condition_DAMAGE_ENEMY_PLAYERS_any_mine"><![CDATA[Damage the enemy players with mines]]></item>
 <item name="q2_condition_DAMAGE_ENEMY_PLAYERS_any_direct"><![CDATA[Damage the enemy players with lasers and rockets]]></item>
 <item name="q2_condition_DAMAGE_ENEMY_PLAYERS_ships_any"><![CDATA[Damage enemy %types%]]></item>
 <item name="q2_condition_DAMAGE_ENEMY_PLAYERS_ships_laser"><![CDATA[Damage enemy %types% with lasers]]></item>
 <item name="q2_condition_DAMAGE_ENEMY_PLAYERS_ships_rocket"><![CDATA[Damage enemy %types% with rockets]]></item>
 <item name="q2_condition_DAMAGE_ENEMY_PLAYERS_ships_mine"><![CDATA[Damage enemy %types% with mines]]></item>
 <item name="q2_condition_DAMAGE_ENEMY_PLAYERS_ships_direct"><![CDATA[Damage enemy %types% with lasers and rockets]]></item>
 <item name="q2_condition_DAMAGE_ENEMY_PLAYERS_factions_any"><![CDATA[Damage %faction% players]]></item>
 <item name="q2_condition_DAMAGE_ENEMY_PLAYERS_factions_laser"><![CDATA[Damage %faction% players with lasers]]></item>
 <item name="q2_condition_DAMAGE_ENEMY_PLAYERS_factions_rocket"><![CDATA[Damage %faction% players with rockets]]></item>
 <item name="q2_condition_DAMAGE_ENEMY_PLAYERS_factions_mine"><![CDATA[Damage %faction% players with mines]]></item>
 <item name="q2_condition_DAMAGE_ENEMY_PLAYERS_factions_direct"><![CDATA[Damage %faction% players with lasers and rockets]]></item>
 <item name="q2_condition_DAMAGE_ENEMY_PLAYERS_ships_factions_any"><![CDATA[Damage %faction% %types%]]></item>
 <item name="q2_condition_DAMAGE_ENEMY_PLAYERS_ships_enemyfactions_any"><![CDATA[Damage enemy %types%]]></item>
 <item name="q2_condition_DAMAGE_ENEMY_PLAYERS_ships_factions_laser"><![CDATA[Damage %faction% %types% with lasers]]></item>
 <item name="q2_condition_DAMAGE_ENEMY_PLAYERS_ships_factions_rocket"><![CDATA[Damage %faction% %types% with rockets]]></item>
 <item name="q2_condition_DAMAGE_ENEMY_PLAYERS_ships_factions_mine"><![CDATA[Damage %faction% %types% with mines]]></item>
 <item name="q2_condition_DAMAGE_ENEMY_PLAYERS_ships_factions_direct"><![CDATA[Damage %faction% %types% with lasers and rockets]]></item>
 <item name="q2_condition_DAMAGE_ENEMY_PLAYERS_avatars_any"><![CDATA[Damage enemy %avatars%]]></item>
 <item name="q2_condition_DAMAGE_ENEMY_PLAYERS_avatars_laser"><![CDATA[Damage enemy %avatars% with lasers]]></item>
 <item name="q2_condition_DAMAGE_ENEMY_PLAYERS_avatars_rocket"><![CDATA[Damage enemy %avatars% with rockets]]></item>
 <item name="q2_condition_DAMAGE_ENEMY_PLAYERS_avatars_mine"><![CDATA[Damage enemy %avatars% with mines]]></item>
 <item name="q2_condition_DAMAGE_ENEMY_PLAYERS_avatars_direct"><![CDATA[Damage enemy %avatars% with lasers and rockets]]></item>
 
 <item name="q2_condition_RESTRICT_AMMUNITION_KILL_PLAYER_anyship_anyfaction_laser"><![CDATA[Destroy enemy ships using %laser% laser ammo.]]></item>
 <item name="q2_condition_RESTRICT_AMMUNITION_KILL_PLAYER_anyship_faction_laser"><![CDATA[Destroy %faction% ships using %laser% laser ammo.]]></item>
 <item name="q2_condition_RESTRICT_AMMUNITION_KILL_PLAYER_ship_anyfaction_laser"><![CDATA[Destroy enemy %ship% ships using %laser% laser ammo.]]></item>
 <item name="q2_condition_RESTRICT_AMMUNITION_KILL_PLAYER_ship_faction_laser"><![CDATA[Destroy %faction% %ship% ships using %laser% laser ammo.]]></item>
 <item name="q2_condition_RESTRICT_AMMUNITION_KILL_PLAYER_anyship_anyfaction_rocket"><![CDATA[Destroy enemy ships using %rocket% rockets.]]></item>
 <item name="q2_condition_RESTRICT_AMMUNITION_KILL_PLAYER_anyship_faction_rocket"><![CDATA[Destroy %faction% ships using %rocket% rockets.]]></item>
 <item name="q2_condition_RESTRICT_AMMUNITION_KILL_PLAYER_ship_anyfaction_rocket"><![CDATA[Destroy %ship% ships using %rocket% rockets.]]></item>
 <item name="q2_condition_RESTRICT_AMMUNITION_KILL_PLAYER_ship_faction_rocket"><![CDATA[Destroy %faction% %ship% ships using %rocket% rockets.]]></item>
 <item name="q2_condition_RESTRICT_AMMUNITION_KILL_NPC_npc_laser"><![CDATA[Destroy %npc% enemies using %laser% laser ammo.]]></item>
 <item name="q2_condition_RESTRICT_AMMUNITION_KILL_NPC_anynpc_laser"><![CDATA[Destroy NPCs using %laser% laser ammo.]]></item>
 <item name="q2_condition_RESTRICT_AMMUNITION_KILL_NPC_npc_rocket"><![CDATA[Destroy %npc% enemies using %rocket% rockets.]]></item>
 <item name="q2_condition_RESTRICT_AMMUNITION_KILL_NPC_anynpc_rocket"><![CDATA[Destroy NPCs using %rocket% rockets.]]></item>
 <item name="q2_condition_EXCLUDE_AMMUNITION_KILL_NPC_npc_laser"><![CDATA[Destroy %npc% enemies without using lasers.]]></item>
 <item name="q2_condition_EXCLUDE_AMMUNITION_KILL_NPC_anynpc_laser"><![CDATA[Destroy NPCs without using lasers.]]></item>
 <item name="q2_condition_EXCLUDE_AMMUNITION_KILL_NPC_npc_rocket"><![CDATA[Destroy %npc% enemies without using rockets.]]></item>
 <item name="q2_condition_EXCLUDE_AMMUNITION_KILL_NPC_anynpc_rocket"><![CDATA[Destroy NPCs without using rockets.]]></item>  
 <item name="q2_condition_COLLECT_BONUS_BOX"><![CDATA[Collect %count% bonus boxes]]></item>
 <item name="q2_condition_COLLECT_BONUS_BOX_TYPE"><![CDATA[Collect %count% %name%.]]></item>
 <item name="q2_condition_LEVEL"><![CDATA[Reach level %count%.]]></item>
 <item name="q2_condition_SELL_ORE_ore"><![CDATA[Sell %ore%.]]></item>
 <item name="q2_condition_GAIN_INFLUENCE"><![CDATA[Gain influence]]></item>
 <item name="q2_condition_JUMP"><![CDATA[Use a jump gate.]]></item>
 <item name="q2_condition_UPGRADE"><![CDATA[Upgrade your speed and/or shield generator with Promerium.]]></item>
 <item name="q2_condition_QUICK_BUY"><![CDATA[Use the "Buy now" function to get more rockets or laser ammo.]]></item>
 <item name="q2_condition_ENTER_GROUP"><![CDATA[Invite another player to join a group or receive an invite from another player to join a group.]]></item>
 <item name="q2_condition_VISIT_QUEST_GIVER"><![CDATA[Fly back to Mission Control.]]></item>
 <item name="q2_condition_MULTIPLIER_shiptype"><![CDATA[The smaller your ship is, the more bonus points you'll receive.]]></item>
 <item name="q2_condition_VISIT_MAP"><![CDATA[Travel to %map% map]]></item>
 <item name="q2_condition_CLIENT_clickFaqButton"><![CDATA[Click on the "Help" button.]]></item>
 <item name="q2_condition_IN_GROUP_size"><![CDATA[Join an group with at least %count% members]]></item>
 <item name="q2_condition_IN_GROUP"><![CDATA[In a group]]></item>
 <item name="q2_condition_CASE_mandatory"><![CDATA[Complete %count% of the following tasks]]></item>
 <item name="q2_condition_CASE_parallel"><![CDATA[Complete]]></item>
 <item name="q2_condition_CASE_sequence"><![CDATA[Complete in order:]]></item>
 <item name="q2_condition_AVOID_DAMAGE_PLAYERS"><![CDATA[Don't damage other player]]></item>
 <item name="q2_accepted_quest"><![CDATA["%quest_name%" accepted]]></item>
 <item name="q2_accomplished_quest"><![CDATA["%quest_name%" completed]]></item>
 <item name="q2_cancel_quest"><![CDATA["%quest_name%" canceled]]></item>
 <item name="q2_cancelled_quest"><![CDATA["%quest_name%" canceled]]></item>
 <item name="q2_failed_quest"><![CDATA[You failed to complete: "%quest_name%"]]></item>
 <item name="q2_ammo_laser_1"><![CDATA[DMG X1]]></item>
 <item name="q2_ammo_laser_2"><![CDATA[DMG X2]]></item>
 <item name="q2_ammo_laser_3"><![CDATA[DMG X3]]></item>
 <item name="q2_ammo_laser_4"><![CDATA[DMG X4]]></item>
 <item name="q2_ammo_laser_5"><![CDATA[SAB]]></item>
 <item name="q2_ammo_rocket_1"><![CDATA[R310]]></item>
 <item name="q2_ammo_rocket_2"><![CDATA[PLT-2026]]></item>
 <item name="q2_ammo_rocket_3"><![CDATA[PLT-2021]]></item>
 <item name="q2_tutorial_1_finish_title"><![CDATA[Tutorial Missions]]></item>
 <item name="q2_tutorial_1_finish_msg"><![CDATA[Congratulations!

You've completed the tutorial and are now a full-fledged member of the %faction%. Embark on your outer space journey and discover the far reaches of the DarkOrbit universe.

Have a blast!]]></item>
 <item name="q2_condition_ACTIVATE_MAP_ASSET_TYPE"><![CDATA[Activate the following item: %TYPE%]]></item>
 <item name="q2_condition_VISIT_JUMP_GATE_TO_MAP_TYPE"><![CDATA[Use the Jump Gate between %FROM% and %TO%]]></item>
 <item name="q2_condition_VISIT_MULTIPLE_MAPS"><![CDATA[Visit one of the following maps:
 %map%]]></item>
 <item name="q2_condition_COLLECT_LOOT"><![CDATA[Collect %TYPE%]]></item>
 <item name="q2_condition_FINISH_STARTER_GATE"><![CDATA[Fight off the Devolarium attack.]]></item>
 <item name="q2_condition_FINISH_GALAXY_GATE"><![CDATA[Complete the Galaxy Gate %TYPE%.]]></item>
 <item name="q2_condition_FINISH_GALAXY_GATE_COLDWAVE_EASY"><![CDATA[Cold Wave (easy)]]></item>
 <item name="q2_condition_FINISH_GALAXY_GATE_COLDWAVE_HARD"><![CDATA[Cold Wave (hard)]]></item>
 <item name="q2_condition_FINISH_GALAXY_GATE_PET_ATTACK_EASY"><![CDATA[P.E.T Attack (easy)]]></item>
 <item name="q2_condition_FINISH_GALAXY_GATE_PET_ATTACK_HARD"><![CDATA[P.E.T Attack (hard)]]></item>
 <item name="q2_condition_IN_CLAN"><![CDATA[Join a Clan]]></item>
 <item name="q2_condition_REFINE_ORE"><![CDATA[Refine raw materials to produce %TYPE%.]]></item>
 <item name="q2_condition_PUT_ITEM_IN_SLOT_BAR"><![CDATA[Equip %ITEM% into %SLOT% in %BAR%]]></item>
 <item name="q2_condition_PUT_ITEM_IN_ANY_SLOT_BAR"><![CDATA[Equip %ITEM% to %BAR%]]></item>
 <item name="q2_condition_USE_ORE_UPDATE"><![CDATA[Upgrade your %TARGET% with %TYPE%]]></item>
 <item name="q2_condition_USE_ORE_UPDATE_laser"><![CDATA[Boost your lasers with %TYPE%]]></item>
 <item name="q2_condition_USE_ORE_UPDATE_rocket"><![CDATA[Boost your rockets with %TYPE%]]></item>
 <item name="q2_condition_USE_ORE_UPDATE_speed"><![CDATA[Boost your speed generators with %TYPE%]]></item>
 <item name="q2_condition_USE_ORE_UPDATE_shield"><![CDATA[Boost your shields with %TYPE%]]></item>
 <item name="q2_condition_VISIT_MAP_ASSET"><![CDATA[Fly to the following location: %TYPE%]]></item>
 <item name="q2_condition_CARGO"><![CDATA[Collect cargo boxes]]></item>
 <item name="q2_condition_DIE"><![CDATA[Let yourself be destroyed]]></item>
 <item name="q2_condition_CARGO_challenge"><![CDATA[Collect as many cargo boxes as possible]]></item>
 <item name="q2_condition_UPDATE_SKYLAB"><![CDATA[Upgrade %TYPE% to next level]]></item>
 <item name="q2_condition_UPDATE_SKYLAB_PROMERIUM_REFINERY"><![CDATA[Promerium Refinery]]></item>
 <item name="q2_condition_UPDATE_SKYLAB_BASE_MODULE"><![CDATA[TODO]]></item>
 <item name="q2_condition_UPDATE_SKYLAB_DURANIUM_REFINERY"><![CDATA[TODO]]></item>
 <item name="q2_condition_UPDATE_SKYLAB_ENDURIUM_COLLECTOR"><![CDATA[TODO]]></item>
 <item name="q2_condition_UPDATE_SKYLAB_PROMETID_REFINERY"><![CDATA[TODO]]></item>
 <item name="q2_condition_UPDATE_SKYLAB_PROMETIUM_COLLECTOR"><![CDATA[Prometium collector]]></item>
 <item name="q2_condition_UPDATE_SKYLAB_SEPROM_REFINERY"><![CDATA[TODO]]></item>
 <item name="q2_condition_UPDATE_SKYLAB_SOLAR_MODULE"><![CDATA[TODO]]></item>
 <item name="q2_condition_UPDATE_SKYLAB_STORAGE_MODULE"><![CDATA[TODO]]></item>
 <item name="q2_condition_UPDATE_SKYLAB_TERBIUM_COLLECTOR"><![CDATA[TODO]]></item>
 <item name="q2_condition_UPDATE_SKYLAB_TRANSPORT_MODULE"><![CDATA[TODO]]></item>
 <item name="q2_condition_UPDATE_SKYLAB_XENO_MODULE"><![CDATA[TODO]]></item>
 <item name="q2_condition_UPDATE_SKYLAB_TO_LEVEL"><![CDATA[You need to upgrade your %TYPE% to level %COUNT%]]></item>
 <item name="q2_condition_BEACON_TAKEOVER_CAPTURE_THE_BEACON"><![CDATA[Capture %amount%x Beacons in "Capture the Beacon"]]></item>
 <item name="q2_condition_BEACON_TAKEOVER_SECTOR_CONTROL"><![CDATA[Capture %amount%x Sector Control Beacons]]></item>
 <item name="q2_condition_BEACON_TAKEOVER_DOMINATION"><![CDATA[Capture %amount%x Domination Beacons]]></item>
 <item name="q2_condition_VISIT_DISRUPTION_ZONE"><![CDATA[Visit P.E.T. disrupting zones on the following maps:]]></item>
 <item name="q2_condition_COLLECT_BUILT_RECIPE_any_single"><![CDATA[Collect an assembled item from the Assembly]]></item>
 <item name="q2_condition_COLLECT_BUILT_RECIPE_any_multi"><![CDATA[Collect %amount% assembled items from the Assembly]]></item>
 <item name="q2_condition_COLLECT_BUILT_RECIPE_recipeid_single"><![CDATA[Collect an assembled %recipeId% from the Assembly]]></item>
 <item name="q2_condition_COLLECT_BUILT_RECIPE_recipeid_multi"><![CDATA[Collect %amount% assembled %recipeId%s from the Assembly]]></item>
 <item name="q2_condition_DAMAGE_MAPASSETS_spec_any"><![CDATA[Damage %map_assets%]]></item>
 <item name="q2_condition_DAMAGE_MAPASSETS_spec_laser"><![CDATA[Damage %map_assets% with lasers]]></item>
 <item name="q2_condition_DAMAGE_MAPASSETS_spec_rocket"><![CDATA[Damage %map_assets% with rockets]]></item>
 <item name="q2_condition_DAMAGE_MAPASSETS_spec_direct"><![CDATA[Damage %map_assets% with lasers and rockets]]></item>
 <item name="q2_condition_ACTIVATE_CPU_CLOAK"><![CDATA[Activate the Cloak CPU %count% times]]></item>
 <item name="q2_condition_COMPLETED_OBJECTIVES"><![CDATA[Complete %count% Battle Pass Objectives]]></item>
 <item name="q2_condition_SPEND_ITEM"><![CDATA[Use %type%]]></item>
<item name="q2_condition_CLEAR_GALAXY_GATE_WAVE"><![CDATA[Spawn %WAVES% waves in %TYPE%]]></item>
<item name="q2_condition_GG_TIME_TRIAL_spec_any"><![CDATA[Complete the Galaxy Gate %TYPE% within %TIME%]]></item>


 <item name="booster_found"><![CDATA[%BOOSTERNAME% (%HOURS% hours) received]]></item>
 <item name="no_attack_on_start_maps"><![CDATA[You can't attack any friendly ships on your company's first two maps!]]></item>
 <item name="no_pvp_on_start_map"><![CDATA[You can't attack any players on a base map!]]></item>
 <item name="pricetag_credits"><![CDATA[%VALUE% Credits]]></item>
 <item name="pricetag_credits_compact"><![CDATA[%VALUE% C.]]></item>
 <item name="pricetag_uridium"><![CDATA[%VALUE% Uridium]]></item>
 <item name="pricetag_uridium_compact"><![CDATA[%VALUE% U.]]></item>
 <item name="hit_by_wizard"><![CDATA[You were hit by a hologram-emitter rocket. Your ship's appearance has now been temporarily altered.]]></item>
 <item name="wizard_over"><![CDATA[The hologram emitter has lost its effect: Your ship looks normal again.]]></item>
 <item name="beta_splash_text"><![CDATA[Welcome to DarkOrbit's Open %VERSION%!

Help us find the errors and bugs in this test version before the final version goes live.

Report any errors you find in the game in the forum:

%BOARD_LINK%

You'll also find a detailed description of how to create a good bug report there. It'll help us get the job done quicker!
 Please remember that there is no e-mail support for this test environment. That's why you'll have to clarify all problems and questions in the Beta forum.

We reserve the right to close the test server or reset accounts at any time.

Have a blast testing,

Your DarkOrbit Team]]></item>
 <item name="event_boosters_in_shop"><![CDATA[For a limited time only - special boosters available in the shop now!]]></item>
 <item name="happy_hour_notification"><![CDATA[Happy Hour! Now's the time to get your Uridium at a bargain price!]]></item>
 <item name="mega_happy_hour_notification"><![CDATA[Mega happy hour! Now's the time to get your Uridium at a bargain price!]]></item>
 <item name="ttip_tdmTimer_1"><![CDATA[Time remaining for registration]]></item>
 <item name="ttip_tdmTimer_2"><![CDATA[Draft period]]></item>
 <item name="title_chat"><![CDATA[Chat]]></item>
 <item name="ttip_credits"><![CDATA[Credits]]></item>
 <item name="ttip_uridium"><![CDATA[Uridium]]></item>
 <item name="ttip_firework_count"><![CDATA[Amount: %COUNT%]]></item>
 <item name="ttip_firework_ignite"><![CDATA[Light fireworks]]></item>
 <item name="ttip_help"><![CDATA[Help]]></item>
 <item name="ttip_settings"><![CDATA[Settings]]></item>
 <item name="ttip_trade"><![CDATA[Trade]]></item>
 <item name="ttip_jump"><![CDATA[Jump]]></item>
 <item name="ttip_jump_inactive"><![CDATA[You can only jump from a portal.]]></item>
 <item name="ttip_fastrepair"><![CDATA[Fast repair]]></item>
 <item name="ttip_fastrepair_inactive"><![CDATA[Immediate repairs on your home base only.]]></item>
 <item name="ttip_quest"><![CDATA[Missions]]></item>
 <item name="ttip_logout"><![CDATA[Logout]]></item>
 <item name="ttip_log"><![CDATA[Log]]></item>
 <item name="ttip_minimap"><![CDATA[Mini map]]></item>
 <item name="ttip_user"><![CDATA[User]]></item>
 <item name="ttip_ship"><![CDATA[Ship]]></item>
 <item name="ttip_hitpoints"><![CDATA[Hit points]]></item>
 <item name="ttip_nanohull"><![CDATA[Nanohull]]></item>
 <item name="ttip_shield"><![CDATA[Shield]]></item>
 <item name="ttip_experience"><![CDATA[Experience]]></item>
 <item name="ttip_level"><![CDATA[Level: %COUNT%]]></item>
 <item name="ttip_upgrade_level"><![CDATA[Upgrade Level: %COUNT%]]></item>
 <item name="ttip_honor"><![CDATA[Honor]]></item>
 <item name="ttip_jackpot"><![CDATA[Jackpot]]></item>
 <item name="ttip_cargo"><![CDATA[Cargo bay]]></item>
 <item name="ttip_speed"><![CDATA[Speed]]></item>
 <item name="ttip_dmg"><![CDATA[Damage]]></item>
 <item name="ttip_ammunition"><![CDATA[Ammo]]></item>
 <item name="ttip_rockets"><![CDATA[Rockets]]></item>
 <item name="ttip_menu_laser"><![CDATA[Lasers]]></item>
 <item name="ttip_menu_rockets"><![CDATA[Rockets]]></item>
 <item name="ttip_menu_explosives"><![CDATA[Special ammo]]></item>
 <item name="ttip_menu_cpus"><![CDATA[CPUs]]></item>
 <item name="ttip_menu_fastbuy"><![CDATA[Buy now]]></item>
 <item name="ttip_menu_pet"><![CDATA[P.E.T. Gears]]></item>
 <item name="ttip_configuration"><![CDATA[Configuration: %COUNT%]]></item>
 <item name="ttip_username"><![CDATA[Name]]></item>
 <item name="ttip_laser_activate"><![CDATA[Laser selected]]></item>
 <item name="ttip_rocket_activate"><![CDATA[Rocket selected]]></item>
 <item name="ttip_explosive_activate"><![CDATA[Special ammo]]></item>
 <item name="ttip_module_type"><![CDATA[Module Type: %TYPE%]]></item>
 <item name="ttip_module_owner"><![CDATA[Module Owner: %NAME%]]></item>
 <item name="ttip_laser"><![CDATA[Laser: %TYPE%]]></item>
 <item name="ttip_rocket"><![CDATA[Rocket: %TYPE%]]></item>
 <item name="ttip_explosive"><![CDATA[Special ammo: %TYPE%]]></item>
 <item name="ttip_buy_activate"><![CDATA[Buy]]></item>
 <item name="ttip_inactive_mine_start_map"><![CDATA[You can't lay mines on a home base map!]]></item>
 <item name="ttip_inactive_mine_galaxy_gate"><![CDATA[You can't lay mines in a Galaxy Gate!]]></item>
 <item name="ttip_inactive_smb_start_map"><![CDATA[You can't use Smartbombs on a home base map!]]></item>
 <item name="ttip_inactive_smb_galaxy_gate"><![CDATA[You can't drop Smartbombs in a Galaxy Gate!]]></item>
 <item name="ttip_inactive_cloak_map"><![CDATA[Cloak not possible in the %MAP% map!]]></item>
 <item name="ttip_inactive_cloak_beacon"><![CDATA[You cannot cloak while you own the Beacon!]]></item>
 <item name="ttip_inactive_jump_already_on_map"><![CDATA[Jump not possible - you're already on the target map.]]></item>
 <item name="ttip_inactive_jump_map_range_exceeded"><![CDATA[Jump from the current map not possible with your CPU!]]></item>
 <item name="ttip_inactive_not_enough_drones"><![CDATA[You do not own enough Drones for this formation.]]></item>
 <item name="ttip_resource_missing"><![CDATA[You do not have enough %LOOT_ID%. %COUNT% more %LOOT_ID% needed.]]></item>
 <item name="ttip_count"><![CDATA[Amount: %COUNT%]]></item>
 <item name="ttip_quick_buy_amount"><![CDATA[Piece: %AMOUNT%]]></item>
 <item name="ttip_jump_cpu_addon"><![CDATA[Jump to map %MAP]]></item>
 <item name="ttip_quick_buy_itembar"><![CDATA[Double click to buy]]></item>
 <item name="ttip_double_click_to_fire"><![CDATA[Double click to fire]]></item>
 <item name="ttip_price_credits"><![CDATA[Price: %PRICE% Credits]]></item>
 <item name="ttip_price_uridium"><![CDATA[Price: %PRICE% Uridium]]></item>
 <item name="ttip_not_defined"><![CDATA[Not defined]]></item>
 <item name="cooldown_remaining"><![CDATA[Cooldown Remaining: %TIME%]]></item>
 <item name="ttip_aim_cpu"><![CDATA[Targeting Guidance CPU: %TYPE%]]></item>
 <item name="ttip_arol_cpu"><![CDATA[Auto Rocket CPU: %TYPE%]]></item>
 <item name="ttip_cloak_cpu"><![CDATA[Cloaking CPU: %TYPE%]]></item>
 <item name="ttip_jump_cpu"><![CDATA[Jump CPU: %TYPE%]]></item>
 <item name="ttip_hm7_cpu"><![CDATA[Trade drone: %TYPE%]]></item>
 <item name="ttip_robot_cpu"><![CDATA[Repair bot: %TYPE%]]></item>
 <item name="ttip_rllb_cpu"><![CDATA[Rocket-launcher CPU: %TYPE%]]></item>
 <item name="ttip_aim_cpu_category"><![CDATA[Target-assist CPU]]></item>
 <item name="ttip_cpu_dronerep_category"><![CDATA[Drone repairs]]></item>
 <item name="ttip_cloak_cpu_category"><![CDATA[Cloaking CPU]]></item>
 <item name="ttip_jump_cpu_category"><![CDATA[Jump CPU]]></item>
 <item name="ttip_robot_cpu_category"><![CDATA[Repair bot]]></item>
 <item name="ttip_cpu_dronerep"><![CDATA[Drone repair type: %TYPE%]]></item>
 <item name="ttip_cpu_dronerep_count"><![CDATA[Remaining drone repairs: %COUNT%]]></item>
 <item name="ttip_not_enough_resources"><![CDATA[Not enough resources]]></item>
 <item name="ttip_missing_resource"><![CDATA[You need %RESOURCE_COUNT% %RESOURCE%]]></item>
 <item name="ttip_currency_missing"><![CDATA[You do not have enough %CURRENCY%]]></item>
 <item name="ttip_drones_not_repairable"><![CDATA[%COUNT% %CURRENCY_SINGULAR% drones can’t be repaired - you need %AMOUNT% more %CURRENCY%]]></item>
 <item name="ttip_visit_tech_factory"><![CDATA[Visit the Tech Factory]]></item>
 <item name="ttip_rocketbuy_not_defined"><![CDATA[Rocket CPU (automatic purchase: not defined)]]></item>
 <item name="ttip_ammobuy_not_defined"><![CDATA[Ammo CPU (automatic purchase: not defined)]]></item>
 <item name="ttip_configure_in_hangar"><![CDATA[Configure in Hangar]]></item>
 <item name="ttip_credit"><![CDATA[Credit]]></item>
 <item name="ttip_item_not_owned"><![CDATA[You don't own this item]]></item>
 <item name="ttip_tech_not_owned"><![CDATA[You don't own this tech]]></item>
 <item name="ttip_advanced_jump_cpu_category"><![CDATA[Advanced Jump CPU]]></item>
 <item name="ttip_advanced_jump_cpu"><![CDATA[Advanced Jump CPU: %TYPE%]]></item>
 <item name="ttip_menu_mines"><![CDATA[Mines]]></item>
 <item name="ttip_menu_tech_items"><![CDATA[Tech items]]></item>
 <item name="ttip_menu_rocket_launchers"><![CDATA[Rocket launchers]]></item>
 <item name="ttip_menu_ship_abilities"><![CDATA[Ship abilities]]></item>
 <item name="ttip_menu_special_items"><![CDATA[Special items]]></item>
 <item name="ttip_menu_lasers"><![CDATA[Lasers]]></item>
 <item name="ttip_menu_drone_formations"><![CDATA[Drone formations]]></item>
 <item name="ttip_menu_buy_now"><![CDATA[Buy now]]></item>
 <item name="setting_show_not_owned_items"><![CDATA[Show items not owned]]></item>
 <item name="open_config_mode_window"><![CDATA[Open config mode]]></item>
 <item name="popup_title_menu_config_mode"><![CDATA[Configuration Mode]]></item>
 <item name="config_mode_reset_and_exit"><![CDATA[Reset & Exit]]></item>
 <item name="config_mode_save_and_exit"><![CDATA[Save & Exit]]></item>
 <item name="config_mode_or"><![CDATA[or]]></item>
 <item name="title_connection_info"><![CDATA[Connection information]]></item>
 <item name="title_connection_lost"><![CDATA[Connection lost]]></item>
 <item name="title_beta_info"><![CDATA[Beta information]]></item>
 <item name="title_logout"><![CDATA[Logout]]></item>
 <item name="title_quests"><![CDATA[Missions]]></item>
 <item name="title_bannerad"><![CDATA[Special offer]]></item>
 <item name="title_log"><![CDATA[Log]]></item>
 <item name="title_map"><![CDATA[Mini map]]></item>
 <item name="title_settings"><![CDATA[Settings]]></item>
 <item name="title_shop"><![CDATA[Shop]]></item>
 <item name="title_help"><![CDATA[Help]]></item>
 <item name="title_trade"><![CDATA[Trade raw materials]]></item>
 <item name="ttip_trade_inactive"><![CDATA[You can only trade raw materials on your home base.]]></item>
 <item name="title_hero"><![CDATA[Hero]]></item>
 <item name="title_ship"><![CDATA[Ship]]></item>
 <item name="title_spacemap"><![CDATA[Star system]]></item>
 <item name="title_firework"><![CDATA[Fireworks]]></item>
 <item name="title_cli"><![CDATA[Command line interface]]></item>
 <item name="title_repair"><![CDATA[Repair]]></item>
 <item name="title_module_equipment"><![CDATA[Equipment]]></item>
 <item name="ttip_aimCPU"><![CDATA[Targeting Guidance CPU: %TYPE%]]></item>
 <item name="ttip_arolCPU"><![CDATA[Auto Rocket CPU: %TYPE%]]></item>
 <item name="ttip_cloakCPU"><![CDATA[Cloaking CPU: %TYPE%]]></item>
 <item name="ttip_jumpCPU"><![CDATA[Jump CPU: %TYPE%]]></item>
 <item name="ttip_hm7CPU"><![CDATA[Trade drone: %TYPE%]]></item>
 <item name="ttip_robotCPU"><![CDATA[Repair bot: %TYPE%]]></item>
 <item name="noSpacemapData"><![CDATA[Outside our star system. Unable to locate position ...]]></item>
 <item name="ttip_battery_count"><![CDATA[Amount: %COUNT%]]></item>
 <item name="ttip_rocket_count"><![CDATA[Amount: %COUNT%]]></item>
 <item name="ttip_mine_count"><![CDATA[Amount: %COUNT%]]></item>
 <item name="ttip_smartbomb_count"><![CDATA[Amount: %COUNT%]]></item>
 <item name="ttip_instashield_count"><![CDATA[Amount: %COUNT%]]></item>
 <item name="ttip_quickBuy_price"><![CDATA[Price: %COUNT%]]></item>
 <item name="ttip_quickBuy_ammount"><![CDATA[Pieces: %COUNT%]]></item>
 <item name="ttip_cpu_jump_count"><![CDATA[Remaining jumps: %COUNT%]]></item>
 <item name="ttip_cpu_aim_count"><![CDATA[Remaining salvos: %COUNT%]]></item>
 <item name="ttip_cpu_cloak_count"><![CDATA[Remaining cloakings: %COUNT%]]></item>
 <item name="ttip_cpu_jump_desc"><![CDATA[Initiates a direct jump to your home base]]></item>
 <item name="ttip_rocketlauncher"><![CDATA[Rocket launcher: %TYPE%]]></item>
 <item name="ttip_rocketlauncher_loadcount"><![CDATA[Loaded rockets: %COUNT% (%TYPE%)]]></item>
 <item name="ttip_rocketlauncher_unloaded"><![CDATA[Attention: No launcher installed]]></item>
 <item name="ttip_cbs"><![CDATA[Clan Battle Station]]></item>
 <item name="ttip_owner"><![CDATA[Owner]]></item>
 <item name="ttip_company"><![CDATA[Company]]></item>
 <item name="ttip_since"><![CDATA[since]]></item>
 <item name="ttip_asteroid"><![CDATA[Asteroid]]></item>
 <item name="ttip_free_since"><![CDATA[Free since]]></item>
 <item name="ttip_all"><![CDATA[All]]></item> 
 <item name="current_map_label"><![CDATA[Current Map]]></item>
 <item name="selected_destination_label"><![CDATA[Selected jump destination]]></item>
 <item name="jump_cost_info_label"><![CDATA[Jump Credits:]]></item>
 <item name="btn_jump_conformation"><![CDATA[JUMP]]></item> 
 <item name="sett_setting24"><![CDATA[Show ship values in numbers]]></item>
 <item name="title_user"><![CDATA[User]]></item>
 <item name="title_booster"><![CDATA[Boosters]]></item>
 <item name="title_spaceball"><![CDATA[Spaceball]]></item>
 <item name="title_invasion"><![CDATA[Invasion]]></item>
 <item name="title_ctb"><![CDATA[Capture the Beacon]]></item>
 <item name="resolutionChange"><![CDATA[You changed the screen resolution. Please wait %SECONDS% seconds and then log out. Log back into the game for the changes to take effect on the space map.]]></item>
 <item name="log_boot_message"><![CDATA[Welcome to INTEX Systems]]></item>
 <item name="ttip_tdmGames"><![CDATA[TDM(s) underway]]></item>
 <item name="ttip_tdmQueue"><![CDATA[Chances of participation / Waiting list position]]></item>
 <item name="resolution"><![CDATA[Resolution]]></item>
 <item name="title_tdm"><![CDATA[Team Deathmatch]]></item>
 <item name="title_groupsystem"><![CDATA[Group system]]></item>
 <item name="title_group"><![CDATA[Group]]></item>
 <item name="label_invite"><![CDATA[Invite]]></item>
 <item name="title_contactlist"><![CDATA[Contacts]]></item>
 <item name="msg_spaceball_company_scored"><![CDATA[%COMPANY% has just scored a goal!]]></item>
 <item name="msg_logout_seconds"><![CDATA[Logging out in %SEC% seconds]]></item>
 <item name="thousands_separator"><![CDATA[,]]></item>
 <item name="decimal_separator"><![CDATA[.]]></item>
 <item name="travelling_distance"><![CDATA[%DIST% pp]]></item>
 <item name="ctb_beacon_picked_up"><![CDATA[%NICKNAME% (%COMPANY_1%) captured the %COMPANY_2% beacon.]]></item>
 <item name="ctb_beacon_picked_up_2"><![CDATA[%NICKNAME% retrieved %COMPANY% beacon from your base!]]></item>
 <item name="ctb_beacon_picked_up_3"><![CDATA[Your fellow space pilot %NICKNAME% captured the %COMPANY% beacon!]]></item>
 <item name="ctb_beacon_picked_up_4"><![CDATA[Your company captured the %COMPANY_2% beacon!]]></item>
 <item name="ctb_beacon_away"><![CDATA[Your base is missing the %COMPANY% beacon!]]></item>
 <item name="ctb_beacon_lost"><![CDATA[%NICKNAME% (%COMPANY_1%) lost the %COMPANY_2% beacon.]]></item>
 <item name="ctb_beacon_captured"><![CDATA[%NICKNAME% (%COMPANY_1%) brought the %COMPANY_2% beacon into the target zone.]]></item>
 <item name="ctb_scored"><![CDATA[%COMPANY% gets one point.]]></item>
 <item name="ctb_title"><![CDATA[Capture the Beacon]]></item>
 <item name="ctb_title_short"><![CDATA[CTB]]></item>
 <item name="ctb_beacon_reset"><![CDATA[The %COMPANY_1% beacon was relocated to %COMPANY_2%.]]></item>
 <item name="ctb_beacon_reset_2"><![CDATA[Your beacon was relocated to %COMPANY%.]]></item>
 <item name="ctb_seconds_left"><![CDATA[%SECONDS% seconds remaining until the end of the CTB match]]></item>
 <item name="ctb_seconds_til_begin"><![CDATA[%SECONDS% seconds remaining until the start of the CTB match]]></item>
 <item name="ctb_minutes_left"><![CDATA[%MINUTES% minutes remaining until the end of the CTB match]]></item>
 <item name="ctb_minutes_til_begin"><![CDATA[%MINUTES% minutes until the start of the CTB match]]></item>
 <item name="ctb_beacon_not_yours"><![CDATA[You can't capture this beacon.]]></item>
 <item name="ctb_map_not_allowed"><![CDATA[You can't jump to this map with the beacon.]]></item>
 <item name="firework_prepared_firework"><![CDATA[%TYPE% fireworks put into position by you.]]></item>
 <item name="firework_prepared"><![CDATA[You have put fireworks into position.]]></item>
 <item name="firework_ignited"><![CDATA[Igniting fireworks]]></item>
 <item name="firework_ignited_by"><![CDATA[%NICKNAME% ignited his/her fireworks.]]></item>
 <item name="firework_time_left"><![CDATA[%SECS% seconds remaining to detonation]]></item>
 <item name="firework_available"><![CDATA[Fireworks are now available to buy in the hangar.]]></item>
 <item name="firework_permitted"><![CDATA[Fireworks are now ready for ignition.]]></item>
 <item name="msg_grp_roll_dice"><![CDATA[%name% rolled a %number%.]]></item>
 <item name="msg_grp_inv_err_group_full"><![CDATA[This group already has the maximum number of members!]]></item>
 <item name="msg_grp_inv_err_candidate_in_group"><![CDATA[This player is already in a group.]]></item>
 <item name="msg_grp_inv_err_candidate_not_available"><![CDATA[This player isn't online.]]></item>
 <item name="msg_grp_inv_err_candidate_nonexistant"><![CDATA[No player exists with this name.]]></item>
 <item name="msg_grp_inv_err_inviter_nonexistant"><![CDATA[This player is no longer online.]]></item>
 <item name="msg_grp_inv_err_no_invitation"><![CDATA[Invite was already deleted.]]></item>
 <item name="msg_grp_inv_err_boss_only"><![CDATA[Only group leaders can send invites.]]></item>
 <item name="msg_grp_inv_err_max_invitations_inviter"><![CDATA[You've reached the maximum number of invites.]]></item>
 <item name="msg_grp_inv_err_max_invitations_candidate"><![CDATA[This player already has the maximum number of invites.]]></item>
 <item name="msg_grp_inv_err_candidate_blocking"><![CDATA[This player has blocked all invites.]]></item>
 <item name="msg_grp_inv_err_spam"><![CDATA[Spam! Please respect the invitation limit.]]></item>
 <item name="msg_grp_inv_err_duplicate_invitation"><![CDATA[You already invited this player.]]></item>
 <item name="msg_grp_inv_invitation_rejected_candidate"><![CDATA[%name% declined your invite.]]></item>
 <item name="msg_grp_inv_revoke_inviter"><![CDATA[%name% canceled their invite.]]></item>
 <item name="msg_grp_inv_reject_by_boss"><![CDATA[The group leader declined %candidate%'s invite.]]></item>
 <item name="msg_grp_inv_info_from_to"><![CDATA[%inviter% invited %candidate%.]]></item>
 <item name="msg_grp_inv_timeout_voiced_inviter"><![CDATA[Your invite to %invited% expired in the hands of the group leader.]]></item>
 <item name="msg_grp_inv_timeout_checked_inviter"><![CDATA[Your invite to %invited% expired in their hands.]]></item>
 <item name="msg_grp_inv_timeout_voiced_boss"><![CDATA[%inviter%'s invite to %candidate% has expired.]]></item>
 <item name="msg_grp_inv_timeout_checked_candidate"><![CDATA[%inviter%'s invite has expired.]]></item>
 <item name="msg_group_invitation_disabled_on_map"><![CDATA[Group invitation is disabled on this map.]]></item>
 
 <item name="ttip_raidGateStatusBG_diff"><![CDATA[You and this player are not at the same Hades Gate stage.]]></item>
 <item name="ttip_raidGateStatusBG_hero_no_gate"><![CDATA[Build the Hades Gate to help this player defeat the Emperors.]]></item>
 <item name="ttip_raidGateStatusBG_same"><![CDATA[You and this player are at the same Hades Gate stage.]]></item>
 <item name="label_grp_inv_new_one"><![CDATA[New invite received]]></item>
 <item name="label_grp_inv_deleted"><![CDATA[Invite deleted]]></item>
 <item name="label_grp_display_expand"><![CDATA[Maximize]]></item>
 <item name="label_grp_display_collapse"><![CDATA[Minimize]]></item>
 <item name="label_grp_display_invitations_collapse"><![CDATA[Hide invites]]></item>
 <item name="label_grp_display_invitations_expand"><![CDATA[Show invites]]></item>
 <item name="label_grp_invitation_pending"><![CDATA[Pending group leader's acceptance]]></item>
 <item name="label_grp_invitation_accept"><![CDATA[Accept]]></item>
 <item name="label_grp_invitation_revoke"><![CDATA[Cancel]]></item>
 <item name="label_grp_invitation_reject"><![CDATA[Decline]]></item>
 <item name="label_grp_invitation_ack"><![CDATA[Confirm]]></item>
 <item name="label_grp_leader_change"><![CDATA[Nominate as group leader]]></item>
 <item name="label_grp_change_invitation_behavior"><![CDATA[Change invite settings]]></item>
 <item name="label_grp_invitation_behavior_boss_only"><![CDATA[Group leaders only]]></item>
 <item name="label_grp_invitation_behavior_free_for_all"><![CDATA[Open to all]]></item>
 <item name="label_grp_invitation_behavior_ask_boss"><![CDATA[Upon request]]></item>
 <item name="label_grp_kick_member"><![CDATA[Kick out member]]></item>
 <item name="label_grp_leave_group_leaver"><![CDATA[Leave group]]></item>
 <item name="msg_grp_leave_group_reason_leave"><![CDATA[%name% left the group.]]></item>
 <item name="msg_grp_leave_group_reason_none"><![CDATA[%name% left the group.]]></item>
 <item name="msg_grp_leave_group_reason_kick"><![CDATA[%name% was kicked out by the group leader.]]></item>
 <item name="msg_grp_member_logs_out"><![CDATA[%name% is offline]]></item>
 <item name="msg_grp_member_back"><![CDATA[%name% is online]]></item>
 <item name="msg_grp_member_killed"><![CDATA[%name% was shot down.]]></item>
 <item name="msg_grp_member_killed_infight"><![CDATA[%name% was killed in action.]]></item>
 <item name="msg_grp_member_killed_radiation"><![CDATA[%name% was destroyed in the radiation zone.]]></item>
 <item name="msg_grp_loot_portion"><![CDATA[Share of loot]]></item>
 <item name="label_grp_break_up"><![CDATA[Disband group]]></item>
 <item name="msg_grp_broken_up"><![CDATA[Group was disbanded.]]></item>
 <item name="msg_grp_new_member"><![CDATA[%name% joined the group.]]></item>
 <item name="label_grp_loot_change_behavior"><![CDATA[Change loot settings]]></item>
 <item name="label_grp_loot_behavior_random"><![CDATA[Random distribution]]></item>
 <item name="label_grp_loot_behavior_need_or_greed"><![CDATA[Need before greed]]></item>
 <item name="label_grp_loot_behavior_wytiwyg"><![CDATA[What you take is what you get]]></item>
 <item name="label_grp_ping"><![CDATA[Ping]]></item>
 <item name="msg_grp_ping_error"><![CDATA[Too many pings]]></item>
 <item name="label_grp_target"><![CDATA[%name%'s target]]></item>
 <item name="label_grp_hitpoints"><![CDATA[Hit points]]></item>
 <item name="label_grp_nanohull"><![CDATA[Nanohull]]></item>
 <item name="label_grp_shield"><![CDATA[Shield]]></item>
 <item name="label_grp_map"><![CDATA[Map]]></item>
 <item name="msg_grp_jump"><![CDATA[%name% jumped to the %map% map.]]></item>
 <item name="label_grp_symbol_infight"><![CDATA[fighting]]></item>
 <item name="label_grp_symbol_idle"><![CDATA[not fighting]]></item>
 <item name="label_grp_symbol_phantom"><![CDATA[cloaked]]></item>
 <item name="label_grp_symbol_visible"><![CDATA[uncloaked]]></item>
 <item name="label_grp_follow"><![CDATA[fly to %name%]]></item>
 <item name="label_grp_follow_impossible"><![CDATA[location unknown: wrong map]]></item>
 <item name="label_grp_context_item_follow"><![CDATA[Go to!]]></item>
 <item name="label_grp_context_item_ping"><![CDATA[Ping]]></item>
 <item name="label_grp_context_item_kick"><![CDATA[Kick out]]></item>
 <item name="label_grp_context_item_leader"><![CDATA[Promote]]></item>
 <item name="label_grp_block_invitations"><![CDATA[Block invites]]></item>
 <item name="label_grp_allow_invitations"><![CDATA[Allow invites]]></item>
 <item name="label_grp_invitations_blocked"><![CDATA[Block invites]]></item>
 <item name="label_grp_invitations_allowed"><![CDATA[Allow invites]]></item>
 <item name="label_grp_invite"><![CDATA[Invite]]></item>
 <item name="label_grp_inv_from"><![CDATA[Invite from %name%]]></item>
 <item name="label_grp_inv_for"><![CDATA[Invite for %name%]]></item>
 <item name="msg_grp_inv_received"><![CDATA[You've received an invite from %name%.]]></item>
 <item name="msg_grp_inv_sent"><![CDATA[You've sent an invite to %name%.]]></item>
 <item name="msg_grp_attack_impossible"><![CDATA[Group members can't be attacked.]]></item>
 <item name="ttip_dronerepairCPU"><![CDATA[Drone repair CPU: %TYPE%]]></item>
 <item name="ore_seprom"><![CDATA[Seprom]]></item>
 <item name="lab_laser"><![CDATA[Lasers]]></item>
 <item name="lab_raketen"><![CDATA[Rockets]]></item>
 <item name="lab_antrieb"><![CDATA[Generators]]></item>
 <item name="lab_schild"><![CDATA[Shields]]></item>
 <item name="lab_salvos"><![CDATA[%COUNT% rounds]]></item>
 <item name="lab_pieces"><![CDATA[%COUNT% units]]></item>
 <item name="lab_minutes"><![CDATA[%COUNT% min.]]></item>
 <item name="labor_intro"><![CDATA[Drag 'n drop to easily upgrade your items: Just drag the resource over the desired item!]]></item>
 <item name="lab_title"><![CDATA[Raw materials/Resources:]]></item>
 <item name="abbreviation_seconds"><![CDATA[%VALUE% Sec.]]></item>
 <item name="abbreviation_minutes"><![CDATA[%VALUE% Min.]]></item>
 <item name="abbreviation_hours"><![CDATA[%VALUE% Hrs.]]></item>
 <item name="abbreviation_days"><![CDATA[%VALUE% Days]]></item>
 <item name="lab_alert"><![CDATA[Upgrading with this resource will result in the loss of any other recently completed upgrades.]]></item>
 <item name="lab_effect_prometid"><![CDATA[15% increase in firepower]]></item>
 <item name="lab_effect_duranium"><![CDATA[Performance +10%]]></item>
 <item name="lab_effect_promerium"><![CDATA[Firepower +30% / Performance +20%]]></item>
 <item name="lab_effect_seprom"><![CDATA[Firepower +60% / Shield generator performance +40%]]></item>
 <item name="lab_effect_osmium"><![CDATA[Firepower +50% / Shield generator performance +50%]]></item>

 <item name="lab_warning"><![CDATA[Warning]]></item>
 <item name="lab_update"><![CDATA[Upgrade]]></item>
 <item name="lab_cancel"><![CDATA[Cancel]]></item>
 <item name="label_yes"><![CDATA[Yes]]></item>
 <item name="label_no"><![CDATA[No]]></item>
 <item name="lab_count"><![CDATA[Quantity]]></item>
 <item name="title_refinement"><![CDATA[Refining]]></item>
 <item name="title_item_upgrade"><![CDATA[Upgrade]]></item>
 <item name="title_lab"><![CDATA[Lab]]></item>
 <item name="label_skylab"><![CDATA[Skylab]]></item>
 <item name="auto_refinement"><![CDATA[Auto-refine raw materials]]></item>
 <item name="ttip_auto_refinement"><![CDATA[Only works with a premium pack.]]></item>
 <item name="lab_upgrade_shield"><![CDATA[Shield upgraded]]></item>
 <item name="lab_upgrade_laser"><![CDATA[Laser ammo upgraded]]></item>
 <item name="lab_upgrade_rocket"><![CDATA[Rockets upgraded]]></item>
 <item name="lab_upgrade_speed"><![CDATA[Generator upgraded]]></item>
 <item name="prometium_info"><![CDATA[Prometium is the red raw material which can be collected in outer space.]]></item>
 <item name="endurium_info"><![CDATA[Endurium is the blue raw material which can be collected in outer space.]]></item>
 <item name="terbium_info"><![CDATA[Terbium is the gold raw material which can be collected in outer space.]]></item>
 <item name="xenomit_info"><![CDATA[You need Xenomit to produce Promerium.]]></item>
 <item name="xenomit_info_addon"><![CDATA[Click on the Xenomit image to purchase it in the trading post.]]></item>
 <item name="ore_details"><![CDATA[%COUNT_1% %ORE_1% and %COUNT_2% %ORE_2% = 1 unit]]></item>
 <item name="ore_details_addon"><![CDATA[%COUNT% %ORE% required per unit]]></item>
 <item name="lab_btn_update"><![CDATA[Upgrade]]></item>
 <item name="lab_btn_upgrade"><![CDATA[Upgrade]]></item>
 <item name="lab_btn_refinement"><![CDATA[Refining]]></item>
 <item name="lab_btn_refine"><![CDATA[Refine]]></item>
 <item name="lab_refine_question"><![CDATA[How much do you want to produce?]]></item>
 <item name="msg_lab_error_refine_ore"><![CDATA[%ORE% creation failed]]></item>
 <item name="msg_lab_error_refine_addon_ore"><![CDATA[You don't have enough %ORE%.]]></item>
 <item name="ttip_ammobuy"><![CDATA[Ammo CPU (automatically purchases: %TYPE% laser)]]></item>
 <item name="ttip_rocketbuy"><![CDATA[Rocket CPU (automatically buys: %TYPE%)]]></item>
 <item name="setting_quickSlotStopAttack"><![CDATA[Start and stop attacks using the shortcut bar]]></item>
 <item name="ttip_jumpCPU_addon"><![CDATA[Jump to the %map% map]]></item>
 <item name="ttip_cpu_dronerep_not_equipped"><![CDATA[Not equipped]]></item>
 <item name="ttip_cpu_trade_count"><![CDATA[Transactions remaining: %COUNT%]]></item>
 <item name="ttip_cpu_trade_infinite"><![CDATA[Transactions remaining: Unlimited]]></item>
 <item name="ttip_fuelbuy"><![CDATA[Automatic CPU Fuel Assistant FB-X (automatically purchases P.E.T. fuel)]]></item>
 <item name="log_msg_bought_fuel"><![CDATA[The Automatic CPU Fuel Assistant has purchased 10,000 units of P.E.T. fuel.]]></item>
 <item name="log_msg_bought_fuel_hotkey"><![CDATA[1,000 units of P.E.T. fuel purchased.]]></item>
 <item name="log_msg_bought_fuel_hotkey_full"><![CDATA[Your fuel is almost full. Please try again later.]]></item>
 <item name="log_msg_bought_fuel_hotkey_inactive"><![CDATA[Your P.E.T. is not active. Please activate your P.E.T. and try again.]]></item>
 <item name="msg_no_quest_running"><![CDATA[No active missions]]></item>
 <item name="msg_accept_jobs_here"><![CDATA[Click here for more jobs!]]></item>
 <item name="msg_maybe_quest_at_nyx"><![CDATA[Fly to Mission Control to see if there are any missions for you.]]></item>
 <item name="httip_quickmenu"><![CDATA[The shortcut bar has 10 opens slots. You can drag & drop items into these slots to use them as shortcut buttons. The buttons are all numbered. Just press on that number on your keyboard to use the slot item.]]></item>
 <item name="httip_mainmenu"><![CDATA[The inventory bar has up to three levels. The 5 hexagons in the top level are permanent. They represent lasers, rockets, special ammo, CPUs and the “Buy now” function. If you click on one of these five hexagons, a second level and possibly a third level will open. The bars in the second-level icons change color depending on how much of each item you have in stock. Blue represents a healthy supply, red means less and gray means none. The third-level icons can be used to start an attack with the relevant weapon type, and can also be used to stop laser attacks only.]]></item>
 <item name="httip_log"><![CDATA[The log window is your logbook history. It shows all DO activities such as recent announcements, kills, countdowns, etc. You can resize it using the triangle symbol on the bottom right.]]></item>
 <item name="httip_minimap"><![CDATA[The mini map is your panoramic view of the entire space map. The cross-axis shows your current coordinates and the danger bar on the left-hand side changes color and size to indicate your level of danger.]]></item>
 <item name="httip_spacemap"><![CDATA[The star system helps you find your way in the endless expanse of space. It shows how the different maps are connected and how you can travel between them.]]></item>
 <item name="httip_ship"><![CDATA[The ship window displays all important ship information such as HP, nanohull strength, cargo bay capacity, rockets, ammo and current configs. Click on the information to switch between graphical and digital displays.]]></item>
 <item name="httip_user"><![CDATA[The user window shows all important account information such as EP, level, honor, Credits, Uridium and Jackpot balance.]]></item>
 <item name="httip_group"><![CDATA[The group window displays current information about your group's members and pending group invites.
Invitations can be accepted, declined, or sent.
Once an invitation has been sent and accepted, a group is formed.]]></item>
 <item name="httip_pet"><![CDATA[The P.E.T. window provides you with an overview of your P.E.T. The bar displays important information - its hit points, amount of fuel, shield stats, experience and HEAT level. Activate the P.E.T. by using the Play button. Get more fuel using the Quick Buy button next to it, and select and activate P.E.T. gears using the dropdown on the right.]]></item>

 <item name="splashscreen_text_movement"><![CDATA[Greetings space pilot!

Your spaceship is located in the center of the space map. Click on the map to move your ship around space and fly by holding down your mouse button.]]></item>
 <item name="splashscreen_text_attack"><![CDATA[Left-click your mouse to select targets and click on the ammo symbol in the shortcut bar to fire weapons.

Collect experience points by shooting down aliens and enemy ships, but don't attack any of your company's ships!]]></item>
 <item name="splashscreen_text_collect"><![CDATA[Collect raw materials in space and exchange them for Credits at your space station.]]></item>
 <item name="resetSettings"><![CDATA[Do you really want to reset your settings? Warning: If you accept, your browser window will close and you'll have to re-launch the game.]]></item>
 <item name="btn_reset"><![CDATA[Reset]]></item>
 <item name="btn_cancel"><![CDATA[Cancel]]></item>
 <item name="msg_arms_harmed"><![CDATA[Weapons system compromised]]></item>
 <item name="msg_arms_recovered"><![CDATA[Weapons system back online]]></item>
 <item name="msg_own_targeting_harmed"><![CDATA[Targeting device compromised by enemy EMP burst!]]></item>
 <item name="msg_own_targeting_harmed_through_EMP"><![CDATA[Targeting device compromised by enemy EMP burst!]]></item>
 <item name="msg_hostile_targeting_harmed"><![CDATA[Enemy targeting device disabled]]></item>
 <item name="msg_own_targeting_recovered"><![CDATA[Targeting device back online]]></item>
 <item name="msg_own_targeting_harmed_through_DRAW_FIRE"><![CDATA[Your ship was compromised by the Draw Fire effect.]]></item>
 <item name="msg_own_targeting_recovered_from_DRAW_FIRE"><![CDATA[Draw Fire effect terminated]]></item>
 <item name="msg_own_abilities_harmed_through_JAMX"><![CDATA[Your ship was compromised by the JAMX effect.]]></item>
 <item name="msg_own_abilities_recovered_from_JAMX"><![CDATA[JAMX effect terminated]]></item>
 <item name="50_percent_ep_booster_received"><![CDATA[You received a 50% EP booster!]]></item>
 <item name="50_percent_ep_booster_days"><![CDATA[%DAYS% day(s) remaining for your 50% EP booster.]]></item>
 <item name="50_percent_ep_booster_hours"><![CDATA[%HOURS% hour(s) remaining for your 50% EP booster.]]></item>
 <item name="50_percent_ep_booster_depleted"><![CDATA[Your 50% EP booster has expired.]]></item>
 <item name="50_percent_honour_booster_received"><![CDATA[You've received a 50% Honor Booster!]]></item>
 <item name="50_percent_honour_booster_days"><![CDATA[Your 50% Honor Booster is still good for %DAYS% day(s).]]></item>
 <item name="50_percent_honour_booster_hours"><![CDATA[Your 50% Honor Booster is still good for %HOURS% hour(s).]]></item>
 <item name="50_percent_honour_booster_depleted"><![CDATA[Your 50% Honor Booster is expired.]]></item>
 <item name="ttip_not_available"><![CDATA[Not available]]></item>
 <item name="ttip_emp_count"><![CDATA[Amount: %COUNT%]]></item>
 <item name="setting_btn_gameplay_tab"><![CDATA[Gameplay]]></item>
 <item name="setting_btn_display_tab"><![CDATA[Display]]></item>
 <item name="setting_btn_sound_tab"><![CDATA[Sound]]></item>
 <item name="video_window_header"><![CDATA[Incoming message]]></item>
 <item name="video_btn_continue"><![CDATA[Next]]></item>
 <item name="video_btn_showAll"><![CDATA[Show all]]></item>
 <item name="video_name_0"><![CDATA[Spaceship]]></item>
 <item name="tutorial_video_msg_1"><![CDATA[We're under attack in an outlying sector! Come to our rescue.<br><br><blue>Follow the flashing arrow:</blue> <blue>Left-click</blue> the location to which your ship should fly.<br>Over and out!]]></item>
 <item name="tutorial_video_msg_2_1"><![CDATA[Quick, destroy the three rival ships! <br><br><blue>Left-click them to target in on the ships.</blue><br><br>Launch your attack with the <blue>[1]</blue> key or the <blue>laser button in the shortcut bar</blue>.]]></item>
 <item name="tutorial_video_msg_2_2"><![CDATA[Kill opponents quicker with <blue>rockets</blue>. Fire off rockets with the <blue>[2]</blue> key or the <blue>rocket button in the shortcut bar</blue>.]]></item>
 <item name="tutorial_video_msg_3_1"><![CDATA[Nice work, space pilot! Remember to repair your ship after being hit by enemy fire.<br><br>To repair it, just press <blue>[3]</blue> or click the <blue>repair bot button in the shortcut bar.</blue><br><br>Note: Robots will stop repairing your ship as soon the ship moves.]]></item>
 <item name="tutorial_video_msg_3_2"><![CDATA[Do you see those <blue>glowing orange boxes?</blue> They contain valuable resources.<br><br><blue>Click on them to collect them.</blue><br><br>Find out what's inside them at the top of the screen or in your logbook.]]></item>
 <item name="tutorial_video_msg_4_1"><![CDATA[Well done, pilot! Destroy enemies in space to get <blue>money and resources.</blue><br><br>This will increase your <blue>experience and honor points,</blue> allowing you to enter new galaxies and maps.]]></item>
 <item name="tutorial_video_msg_4_2"><![CDATA[Escort your ally's damaged ship to the <blue>space station</blue> so that it can be repaired.<br><br><blue>Contact the ship by flying close to it.</blue>]]></item>
 <item name="tutorial_video_msg_5"><![CDATA[Thanks for your help! Unfortunately, I lost my cargo. You'll find <blue>3 Prometium, 2 Endurium</blue> and <blue>1 Terbium</blue> not far from here.<br><br>Could you get them for me? Just <blue>click on the items and wait until they've been beamed aboard.</blue>]]></item>
 <item name="tutorial_video_msg_6"><![CDATA[All right, backup is finally here. <br><br><blue>Follow us to the jump portal</blue> so we can fly back to the station and have my ship repaired.]]></item>
 <item name="tutorial_video_msg_7"><![CDATA[This is the <blue>jump portal</blue> that takes you to other maps. <br><br>Press <blue>[J]</blue> or <blue>click on the circle symbol</blue> to fly through the gate.]]></item>
 <item name="tutorial_video_msg_8_1"><![CDATA[Safe at last! You can keep the resources.<br><br><blue>Sell them at the station</blue> by clicking on the <blue>Trade button on the top right.</blue>]]></item>
 <item name="tutorial_video_msg_8_2"><![CDATA[Take a look around the <blue>hangar</blue>. You can buy <blue>new ships</blue> and <blue>weapons</blue> there.<br><br>You're on your own from now on, but you're a capable space pilot, and I'm sure you won't have any problems.<br><br>Thanks again, and good luck! Over and out.]]></item>
 <item name="tutorial_video_msg_8_3"><![CDATA[Thanks for the help, Pilot!<br>You're new, aren't you?<br>You should probably introduce yourself to <blue>Mission Control</blue>, then. They'll give you a few <blue>beginner missions</blue> and you could win <blue>amazing equipment and weapons</blue>.<br>They'll be waiting for you at the home base. Over and out.]]></item>
 <item name="tutorial_video_6thbday_beacon_communication_01_01"><![CDATA[Space Pilot!<br>Glad to see a friendly face - listen I got trapped here and could need <blue>your help!</blue>]]></item>
 <item name="tutorial_video_6thbday_beacon_communication_01_02"><![CDATA[Yeah, before you ask, I really don't know how I ended up in here.<br>Just jumped through that gate that came out of nowhere and here I am ...]]></item>
 <item name="tutorial_video_6thbday_beacon_communication_01_03"><![CDATA[... my cargo room is half empty, ship's severely damaged  and most of<br>... wait, what is that?!<br> <blue>Watch out!!</blue>]]></item>
 <item name="tutorial_video_6thbday_beacon_communication_02_01"><![CDATA[Well this is more annoying than dangerous but <blue>I think I can help you </blue> - just need a little time setting things up ...]]></item>
 <item name="tutorial_video_6thbday_beacon_communication_03_01"><![CDATA[Well there you are again - thought these Streuners would have driven you off.]]></item>
 <item name="tutorial_video_6thbday_beacon_communication_03_02"><![CDATA[Remember that I lost most of my cargo? Actually I still have limited <blue>control over some boosters</blue> I just bought recently.]]></item>
 <item name="tutorial_video_6thbday_beacon_communication_03_03"><![CDATA[Let's see if we can put them to some use. Don't expect and be sure to <blue>stay close to the booster</blue> - and check the <blue>booster interface</blue> in your ship's computer - prepare for another wave of enemies!]]></item>
 <item name="tutorial_video_6thbday_beacon_communication_04_01"><![CDATA[OK <blue>activating booster 1.</blue> Now - this should give you some <blue>extra damage</blue> for a brief amount of time. I will send the booster's <blue>coordinates to your navigation system.</blue>]]></item>
 <item name="tutorial_video_6thbday_beacon_communication_05_01"><![CDATA[Worked like a charm, didn't it? I will reroute energy to the <blue>second booster</blue> now, this will increase your <blue>shield regeneration rate.</blue> Stay sharp!]]></item>
 <item name="tutorial_video_6thbday_beacon_communication_06_01"><![CDATA[Hey bud, welcome back! I figured out how to implement a series circuit that activates boosters more rapidly. <blue>Health-regeneration and hitpoints</blue> will be boosted.]]></item>
 <item name="tutorial_video_6thbday_beacon_communication_07_01"><![CDATA[Good you made it back. I've been tinkering around a bit in your absence -  you might need to move to get all the advantages, though. Good Luck.]]></item>
 <item name="tutorial_video_6thbday_beacon_communication_08_01"><![CDATA[You are quite a pilot! I developed some activation patterns, which should help you a lot.]]></item>
 <item name="tutorial_video_6thbday_beacon_communication_09_01"><![CDATA[Damn, these things are starting to scare me. Being trapped in here feels like living in a goldfish bowl! Oh, and here they come again!]]></item>
 <item name="tutorial_video_6thbday_beacon_communication_10_01"><![CDATA[This will be a hard wave ... be sure to use the <blue>boosters,</blue> mate.]]></item>
 <item name="tutorial_video_6thbday_beacon_communication_11_01"><![CDATA[Hey, welcome back! Just wondering if you believe in all these "end of the world" rumors  that have been spreading recently? Oh, here we go again!]]></item>
 <item name="tutorial_video_6thbday_beacon_communication_12_01"><![CDATA[Hi, buddy! Say, don't I know you from somewhere? You seem kind of familiar ... INCOMING!]]></item>
 <item name="tutorial_video_6thbday_beacon_communication_13_01"><![CDATA[Ok ... once again, I've improved the booster activation patterns. Check it out and give me some feedback ... I just might be on to something here!]]></item>
 <item name="tutorial_video_6thbday_beacon_communication_14_01"><![CDATA[What the <blue>frack</blue> is this thing? I'll try to power up the <blue>boosters</blue> as long as I can - make the best out of it. Good Luck!]]></item>
 <item name="tutorial_video_6thbday_beacon_communication_15_01"><![CDATA[My friend, it has been an <blue>honor</blue> fighting with you. I will reroute <blue>all remaining energy</blue> to keep the <blue>boosters</blue> going. Should <blue>life support fail</blue> before you've brought this wave down, please try to <blue>get me out of here.</blue> Farewell.]]></item>
 <item name="tutorial_video_msg_9"><![CDATA[Some temprorary text for new tutorial step]]></item>
 <item name="tutorial_video_msg_move"><![CDATA[<blue>Left-click</blue> the target coordinates.]]></item>
 <item name="tutorial_video_msg_wrongdirection"><![CDATA[Wrong direction!<br><br><blue>Follow the arrow!</blue>]]></item>
 <item name="tutorial_video_msg_follow"><![CDATA[C'mon, move it. We've got to get to the station quickly so I can repair my ship.]]></item>
 <item name="tutorial_video_msg_reward_premium_intro"><![CDATA[Welcome to reality, space pilot! Up until now, we've taken it easy on you. But now it's time. In orbit, there are tramps and scoundrels everywhere. They have you in their sights. They know no mercy!]]></item>
 <item name="tutorial_video_msg_reward_premium_content"><![CDATA[Therefore, for the next two weeks we are admitting you to the company-wide pilot protection program and will provide you access to all premium advantages free of charge... enjoy the privileges!<br /><br />Free repairs, time advantages and automatic helpers: use the advantages, because two weeks are quickly over]]></item>
 <item name="btn_repair"><![CDATA[Repair]]></item>
 <item name="btn_leaveGame"><![CDATA[Leave]]></item>
 <item name="msg_autostart_warning"><![CDATA[Use this setting carefully.
When the game is loaded, you will be automatically logged into the client, and other pilots will be able to attack you immediately.]]></item>
 <item name="btn_hangar"><![CDATA[Hangar]]></item>
 <item name="head_killscreen_you_have_been_destroyed"><![CDATA[You have been destroyed!]]></item>
 <item name="head_killscreen_destroyer_player"><![CDATA[Destroyer: <b>%VALUE%</b>]]></item>
 <item name="head_killscreen_destroyer_npc"><![CDATA[Destroyer: <b>%VALUE%</b>]]></item>
 <item name="head_killscreen_destroyer_radiation_zone"><![CDATA[Destroyer: <b>radiation zone</b>]]></item>
 <item name="head_killscreen_destroyer_mine"><![CDATA[Destroyer: <b>mine</b>]]></item>
 <item name="head_killscreen_destroyer_unknown"><![CDATA[Destroyer: <b>unknown</b>]]></item>
 <item name="subhead_killscreen_repair_now"><![CDATA[Repair your ship to continue playing!]]></item>
 <item name="pricetag_killscreen_free"><![CDATA[No charge]]></item>
 <item name="ttip_killscreen_basic_repair"><![CDATA[Repair your ship at the nearest home base.]]></item>
 <item name="ttip_killscreen_free_phoenix"><![CDATA[Replace your ship with a free Phoenix.]]></item>
 <item name="ttip_killscreen_repair_jumpgate"><![CDATA[Repair your ship at the next jumpgate in the DMZ. Careful, there are no NAZs on battle maps.]]></item>
 <item name="ttip_killscreen_repair_location"><![CDATA[Repair your ship on the spot with 10% of your base hitpoints. After the repairs are complete, your ship will be protected by an Insta-shield for 10 seconds. Warning: The attack protection expires as soon as you attack someone else.]]></item>
 <item name="ttip_killscreen_repair_spawnpoint"><![CDATA[Free repair at your company's spawn point.]]></item>
 <item name="ttip_killscreen_repair_hadesgate"><![CDATA[Free repairs on the active Hades Gate server.]]></item>
 <item name="ttip_killscreen_repair_tdm"><![CDATA[Free repairs on the active TDM server.]]></item>
 <item name="ttip_killscreen_repair_wargame"><![CDATA[Respawn on the MWG map.]]></item>
 <item name="ttip_killscreen_repair_location_cooldown"><![CDATA[Cooldown: %cooldown% seconds.]]></item>
 <item name="ttip_killscreen_logout_1"><![CDATA[Caution! After logging out, the repair options "next jumpgate" and "on the spot" are no longer available.]]></item>
 <item name="ttip_killscreen_logout_2"><![CDATA[Caution! After logging out or changing ships, the "next jumpgate" and "on the spot" repair options are no longer available.]]></item>
 <item name="ttip_killscreen_logout_spawnpoint"><![CDATA[Caution! If you log out or let the countdown reach zero, you will be removed from the match.]]></item>
 <item name="ttip_killscreen_logout_hadesgate"><![CDATA[If you log out or run out of time, you will be removed from this Hades Gate server.]]></item>
 <item name="ttip_killscreen_logout_tdm"><![CDATA[Careful! If time is up or you log out, you'll be removed from the TDM server.]]></item>
 <item name="ttip_killscreen_logout_rzone"><![CDATA[Caution! After logging out, the repair option 'on the spot' is no longer available.]]></item>
 <item name="ttip_killscreen_rzone_repair_factionbase"><![CDATA[You can repair your ship at your factions arrival area.]]></item>
 <item name="btn_killscreen_repair_for_free"><![CDATA[Free repair]]></item>
 <item name="btn_killscreen_repair_voucher"><![CDATA[Use repair credit]]></item>
 <item name="btn_killscreen_repair_for_uri"><![CDATA[Repair (%COUNT% U.)]]></item>
 <item name="btn_killscreen_repair_for_money"><![CDATA[Repair (%COUNT% %CURRENCY%)]]></item>
 <item name="btn_killscreen_get_phoenix"><![CDATA[Free Phoenix]]></item>
 <item name="btn_killscreen_payment"><![CDATA[Buy uridium now.]]></item>
 <item name="btn_killscreen_default"><![CDATA[Choose an option.]]></item>
 <item name="desc_killscreen_free_repair_cause_compensation"><![CDATA[A stroke of luck: this repair is free! Your ship was destroyed during a time in which repairs are free.]]></item>
 <item name="desc_killscreen_free_repair_cause_galaxygate"><![CDATA[Your ship was destroyed on a Galaxy Gate map, which offers free repairs.]]></item>
 <item name="desc_killscreen_free_repair_cause_galaxygate_lives"><![CDATA[Your ship was destroyed on a Galaxy Gate map that offers free repairs.
You still have %COUNT% lives left.]]></item>
 <item name="desc_killscreen_free_repair_cause_ctbcarrier"><![CDATA[A stroke of luck: this repair is free! Your ship was destroyed while the CTB beacon was on board.]]></item>
 <item name="desc_killscreen_free_repair_cause_jackpot"><![CDATA[Your ship was destroyed on a Jackpot Battle map, which offers free repairs.]]></item>
 <item name="desc_killscreen_free_repair_cause_premium"><![CDATA[As a Premium member, you can always repair your ship for free.]]></item>
 <item name="desc_killscreen_free_repair_cause_ship"><![CDATA[This ship design can always be repaired for free.]]></item>
 <item name="desc_killscreen_free_repair_cause_scoremageddon"><![CDATA[This repair is free because you lost one of your lives from Scoremageddon.]]></item>
 <item name="desc_killscreen_free_repair_cause_event"><![CDATA[Your ship was destroyed at a free-repair event.]]></item>
 <item name="desc_killscreen_free_repair_cause_map"><![CDATA[Your ship was destroyed on a map which offers free repairs.]]></item>
 <item name="desc_killscreen_free_repair_cause_unkown"><![CDATA[This repair is free.]]></item>
 <item name="desc_killscreen_free_repair_cause_unknown"><![CDATA[This repair is free.]]></item>
 <item name="desc_killscreen_free_repair_cause_spaceball"><![CDATA[This repair is free because your ship was destroyed on a battle map during the Spaceball Event.]]></item>
 <item name="desc_killscreen_free_repair_cause_sectorcontrol"><![CDATA[Careful! Repairing for free at your company's spawn point is only available for the next few seconds.]]></item>
 <item name="desc_killscreen_free_repair_cause_hadesgate"><![CDATA[You still have %COUNT% lives left for the Hades Gate.]]></item>
 <item name="desc_killscreen_free_repair_cause_tdm"><![CDATA[You still have %COUNT% life for the TDM match.]]></item>
 <item name="desc_killscreen_free_repair_cause_rzone"><![CDATA[You can repair your ship at your factions arrival area.]]></item>
 <item name="desc_killscreen_repair_location_cause_rzone"><![CDATA[You can pay an additional %COUNT% U. to make on-the-spot repairs.]]></item>
 <item name="desc_killscreen_repair_gate"><![CDATA[You can pay an additional %COUNT% U. to make repairs at the next jumpgate.]]></item>
 <item name="desc_killscreen_repair_location"><![CDATA[You can pay an additional %COUNT% U. to make on-the-spot repairs.]]></item>
 <item name="desc_killscreen_repair_gate_for_money"><![CDATA[You can pay an extra %COUNT% %CURRENCY% to be able to repair at the next jumpgate.]]></item>
 <item name="desc_killscreen_repair_location_for_money"><![CDATA[You can pay an extra %COUNT% %CURRENCY% to repair on the spot.]]></item>
 <item name="desc_killscreen_repair_for_uri"><![CDATA[This repair will cost you %COUNT% Uridium.]]></item>
 <item name="desc_killscreen_repair_for_money"><![CDATA[This repair will cost you %COUNT% %CURRENCY%.]]></item>
 <item name="desc_killscreen_repair_impossible"><![CDATA[You do not have enough Uridium to repair your ship.  Go to Payment to buy more Uridium or continue playing with the "Free Phoenix."]]></item>
 <item name="desc_killscreen_repair_credits_impossible"><![CDATA[You don't have enough Credits to repair your ship, but you can keep playing with the "Free Phoenix."]]></item>
 <item name="desc_killscreen_repair_voucher_s"><![CDATA[Use you last repair credit.]]></item>
 <item name="desc_killscreen_repair_voucher_p"><![CDATA[Use one of your %COUNT% repair credits.]]></item>
 <item name="desc_killscreen_option_available_countdown"><![CDATA[This option is only available for the next %COUNTDOWN% seconds.]]></item>
 <item name="desc_killscreen_option_available_countdown_spawnpoint"><![CDATA[%COUNTDOWN% second(s)]]></item>
 <item name="desc_killscreen_option_available_countdown_hadesgate"><![CDATA[Free repair in the Hades Gate available for the next %COUNTDOWN% seconds.]]></item>
 <item name="desc_killscreen_option_available_countdown_tdm"><![CDATA[You have %COUNTDOWN% seconds to take advantage of free repairs in the TDM match.]]></item>
 <item name="context_help_msg_HOWTO_JUMP"><![CDATA[Jump portals serve as gates to other galaxies. To use one, fly up to it and press [J].<br><br> CAUTION: The deeper into DarkOrbit you fly, the stronger your enemies will be.]]></item>
 <item name="context_help_msg_HOWTO_TRADE"><![CDATA[Your cargo bay is full: Fly back to the station to sell your cargo. Once you get to the station, click on "Trade raw materials" in the top-right corner of your game window to open the trade menu.]]></item>
 <item name="context_help_msg_HOWTO_PET_KEYBOARD_CONTROL"><![CDATA[There are two hot keys to make using your P.E.T. easier and more effective.<br><br>Activate and deactivate your P.E.T. with the <blue>[E] key</blue> and<br> switch to guard mode with the <blue> [R] key</blue>.]]></item>
 <item name="title_helpvideo"><![CDATA[Did you know?]]></item>
 <item name="label_close"><![CDATA[Close]]></item>
 <item name="title_achievement"><![CDATA[Start-up Missions]]></item>
 <item name="title_startupquests"><![CDATA[Start-up Missions]]></item>
 <item name="title_reward"><![CDATA[Reward:]]></item>
 <item name="achievement_header"><![CDATA[Did you like this item? Click here to buy a second one for a special price!]]></item>
 <item name="startupquests_header"><![CDATA[Did you like this item? Then click here to buy a second one for a special price!]]></item>
 <item name="label_buy_achievement_reward_no_price"><![CDATA[Buy now]]></item>
 <item name="label_buy_startupquest_reward_no_price"><![CDATA[Buy now]]></item>
 <item name="label_buy_achievement_reward"><![CDATA[Buy now for %PRICE|SYMBOL%]]></item>
 <item name="label_buy_startupquest_reward"><![CDATA[Buy now for %PRICE|SYMBOL%]]></item>
 <item name="achievement_FIRST_FLY_header"><![CDATA[Explorer Mission]]></item>
 <item name="achievement_FIRST_FLY_directive"><![CDATA[Explore your base and win a new ship!]]></item>
 <item name="achievement_FIRST_FLY_reward"><![CDATA[Liberator Starfighter]]></item>
 <item name="achievement_FIRST_FLY_tooltip"><![CDATA[Click in the orbit to navigate to a certain point and explore your home base.]]></item>
 <item name="achievement_FIRST_STREUNER_header"><![CDATA[Streuner Mission]]></item>
 <item name="achievement_FIRST_STREUNER_directive"><![CDATA[Destroy a Streuner.]]></item>
 <item name="achievement_FIRST_STREUNER_reward"><![CDATA[LF-2 laser cannon]]></item>
 <item name="achievement_FIRST_STREUNER_tooltip"><![CDATA[Use your laser (1 key) and your rockets (2 key) to destroy a Streuner.]]></item>
 <item name="achievement_BONUS_BOXES_header"><![CDATA[Box Collection Mission]]></item>
 <item name="achievement_BONUS_BOXES_directive"><![CDATA[Collect 5 bonus boxes.]]></item>
 <item name="achievement_BONUS_BOXES_reward"><![CDATA[Repair-bot Auto CPU]]></item>
 <item name="achievement_BONUS_BOXES_tooltip"><![CDATA[Collect 5 of the glowing orange boxes by clicking on them. You can find them on all maps.]]></item>
 <item name="achievement_LEVEL_UP_header"><![CDATA[Level Up Mission]]></item>
 <item name="achievement_LEVEL_UP_directive"><![CDATA[Reach level 2 by shooting down enough aliens to collect 10,000 experience points.]]></item>
 <item name="achievement_LEVEL_UP_reward"><![CDATA[SG3N-B01 shield generator]]></item>
 <item name="achievement_LEVEL_UP_tooltip"><![CDATA[Destroy more aliens using your laser (1 key) and your rockets (2 key) or complete a few quests to collect enough experience points to reach level 2.]]></item>
 <item name="achievement_COLLECT_ORE_header"><![CDATA[Ore Collection Mission]]></item>
 <item name="achievement_COLLECT_ORE_directive"><![CDATA[Collect ten Prometium.]]></item>
 <item name="achievement_COLLECT_ORE_reward"><![CDATA[1,000 Uridium]]></item>
 <item name="achievement_COLLECT_ORE_tooltip"><![CDATA[Collect ten pieces of red ore that can be found on all maps.]]></item>
 <item name="achievement_MERCHANT_header"><![CDATA[Merchant Mission]]></item>
 <item name="achievement_MERCHANT_directive"><![CDATA[Sell your collected ore.]]></item>
 <item name="achievement_MERCHANT_reward"><![CDATA[2,500 rounds of MCB-50 laser ammo]]></item>
 <item name="achievement_MERCHANT_tooltip"><![CDATA[Fly to the space station shown on the mini map and click on the button with the arrows in the top-right corner of your screen to sell your cargo in the trade window.]]></item>
 <item name="achievement_FIRST_JUMP_header"><![CDATA[Jump Gate Mission]]></item>
 <item name="achievement_FIRST_JUMP_directive"><![CDATA[Jump to the second map in your system.]]></item>
 <item name="achievement_FIRST_JUMP_reward"><![CDATA[G3N-7900 speed generator]]></item>
 <item name="achievement_FIRST_JUMP_tooltip"><![CDATA[Fly to the jump portal that looks like a white ring on the mini map by pressing the [J] key or clicking on the yellow button with the circular symbol in the top-right corner of your game window.]]></item>
 <item name="achievement_FIRST_LORDAKIA_header"><![CDATA[Lordakia Mission]]></item>
 <item name="achievement_FIRST_LORDAKIA_directive"><![CDATA[Destroy a Lordakia.]]></item>
 <item name="achievement_FIRST_LORDAKIA_reward"><![CDATA[100 Promerium]]></item>
 <item name="achievement_FIRST_LORDAKIA_tooltip"><![CDATA[Destroy a Lordakia on your system's second map. But be careful! You only have newbie protection on the first map.]]></item>
 <item name="achievement_UPGRADE_header"><![CDATA[Generator Update Mission]]></item>
 <item name="achievement_UPGRADE_directive"><![CDATA[Upgrade your speed or shield generator with Promerium.]]></item>
 <item name="achievement_UPGRADE_reward"><![CDATA[LF-3 laser cannon]]></item>
 <item name="achievement_UPGRADE_tooltip"><![CDATA[First, conclude the Lordakia mission, then click on the button in the top-right corner that looks like a rocket with a plus sign. Click on the upgrade tab at the top of the pop-up and drag the Prometium (light orange ore) to one of your generators.]]></item>
 <item name="achievement_QUICK_BUY_header"><![CDATA[Quick Buy Mission]]></item>
 <item name="achievement_QUICK_BUY_directive"><![CDATA[Use the "Buy now" function to get more rockets or laser ammo.]]></item>
 <item name="achievement_QUICK_BUY_reward"><![CDATA[500 PLT-2021 rockets]]></item>
 <item name="achievement_QUICK_BUY_tooltip"><![CDATA[Click on the yellow C-shaped pipe icon at the bottom of your screen in the shortcut bar to open the "Buy now" menu. Select the laser ammo or rockets of your choice. When the pipe icon underneath your selection looks like a C, you can pay for the item you chose in Credits. When the pipe icon looks like a U, you must pay in Uridium. Tip: You may have to use up some ammo or rockets before you can buy more.]]></item>
 <item name="achievement_QUEST_header"><![CDATA[Starter Mission]]></item>
 <item name="achievement_QUEST_directive"><![CDATA[Accept and complete a mission from the DarkOrbit website.]]></item>
 <item name="achievement_QUEST_reward"><![CDATA[5 repair credits]]></item>
 <item name="achievement_QUEST_tooltip"><![CDATA[Click on the button with the star symbol to open the Mission window. Open the "Jobs" page, accept a mission, and complete it.]]></item>
 <item name="achievement_GROUP_header"><![CDATA[Group Mission]]></item>
 <item name="achievement_GROUP_directive"><![CDATA[Invite another player to join your group, or get another player to invite you into theirs.]]></item>
 <item name="achievement_GROUP_reward"><![CDATA[Flax drone]]></item>
 <item name="achievement_GROUP_tooltip"><![CDATA[Click on the button with the three small figures to invite another player to join your group. Click on a player to select them and then on the letter symbol in the group pop-up to invite them. The other player must accept your invitation. Tip: If none of the players you invite accept, use the chat to search for a player who'll help you.]]></item>
 <item name="startupquest_FIRST_FLY_header"><![CDATA[Explorer Mission]]></item>
 <item name="startupquest_FIRST_FLY_directive"><![CDATA[Explore your base and win a new ship!]]></item>
 <item name="startupquest_FIRST_FLY_reward"><![CDATA[Liberator Starfighter]]></item>
 <item name="startupquest_FIRST_FLY_tooltip"><![CDATA[Navigate around the orbit by clicking your mouse. Your ship will follow so you can explore your home base!]]></item>
 <item name="startupquest_FIRST_STREUNER_header"><![CDATA[Streuner Mission]]></item>
 <item name="startupquest_FIRST_STREUNER_directive"><![CDATA[Destroy a Streuner alien!]]></item>
 <item name="startupquest_FIRST_STREUNER_reward"><![CDATA[LF-2 laser cannon]]></item>
 <item name="startupquest_FIRST_STREUNER_tooltip"><![CDATA[Use your laser (1 key) and your rockets (2 key) to destroy a Streuner.]]></item>
 <item name="startupquest_BONUS_BOXES_header"><![CDATA[Box Collection Mission]]></item>
 <item name="startupquest_BONUS_BOXES_directive"><![CDATA[Collect 5 bonus boxes.]]></item>
 <item name="startupquest_BONUS_BOXES_reward"><![CDATA[Repair-bot auto CPU]]></item>
 <item name="startupquest_BONUS_BOXES_tooltip"><![CDATA[Collect 5 of the glowing orange boxes by clicking on them. You can find them on all maps.]]></item>
 <item name="startupquest_LEVEL_UP_header"><![CDATA[Level Up Mission]]></item>
 <item name="startupquest_LEVEL_UP_directive"><![CDATA[Reach level 2 by shooting down enough aliens to collect 10,000 experience points.]]></item>
 <item name="startupquest_LEVEL_UP_reward"><![CDATA[SG3N-B01 shield generator]]></item>
 <item name="startupquest_LEVEL_UP_tooltip"><![CDATA[Destroy more aliens using your laser (1 key) and your rockets (2 key) or complete a few quests to collect enough experience points to reach level 2.]]></item>
 <item name="startupquest_COLLECT_ORE_header"><![CDATA[Ore Collection Mission]]></item>
 <item name="startupquest_COLLECT_ORE_directive"><![CDATA[Collect ten Prometium.]]></item>
 <item name="startupquest_COLLECT_ORE_reward"><![CDATA[1,000 Uridium]]></item>
 <item name="startupquest_COLLECT_ORE_tooltip"><![CDATA[Collect 10 pieces of the red ore that can be found on the map.]]></item>
 <item name="startupquest_MERCHANT_header"><![CDATA[Merchant Mission]]></item>
 <item name="startupquest_MERCHANT_directive"><![CDATA[Sell your collected ore.]]></item>
 <item name="startupquest_MERCHANT_reward"><![CDATA[2,500 rounds of MCB-50 laser ammo]]></item>
 <item name="startupquest_MERCHANT_tooltip"><![CDATA[Fly to the space station clearly shown on the mini map and click on the button with the two arrows in the top-right corner of your screen to sell your cargo in the trade window.]]></item>
 <item name="startupquest_FIRST_JUMP_header"><![CDATA[Jump Gate Mission]]></item>
 <item name="startupquest_FIRST_JUMP_directive"><![CDATA[Jump to the second star chart in your system.]]></item>
 <item name="startupquest_FIRST_JUMP_reward"><![CDATA[G3N-7900 speed generator]]></item>
 <item name="startupquest_FIRST_JUMP_tooltip"><![CDATA[Fly to the jump portal that looks like a white ring on the mini map and then press on the [J] key or click on the yellow button with the circular symbol in the top-right corner of your game window.]]></item>
 <item name="startupquest_FIRST_LORDAKIA_header"><![CDATA[Lordakia Mission]]></item>
 <item name="startupquest_FIRST_LORDAKIA_directive"><![CDATA[Destroy a Lordakia alien!]]></item>
 <item name="startupquest_FIRST_LORDAKIA_reward"><![CDATA[100 Promerium]]></item>
 <item name="startupquest_FIRST_LORDAKIA_tooltip"><![CDATA[Destroy a Lordakia on your star system's second map. But be careful! You only have newbie protection on the first map.]]></item>
 <item name="startupquest_UPGRADE_header"><![CDATA[Generator Update Mission]]></item>
 <item name="startupquest_UPGRADE_directive"><![CDATA[Upgrade your speed or shield generator with Promerium!]]></item>
 <item name="startupquest_UPGRADE_reward"><![CDATA[LF-3 laser cannon]]></item>
 <item name="startupquest_UPGRADE_tooltip"><![CDATA[First conclude the Lordakia quest, then click on the button in the top-right corner that looks like a rocket with a plus sign. Click on the upgrade tab at the top of the pop-up and drag the Promerium (orange-yellow ore) to one of your generators.]]></item>
 <item name="startupquest_QUICK_BUY_header"><![CDATA[Quick Buy Mission]]></item>
 <item name="startupquest_QUICK_BUY_directive"><![CDATA[Use the "Buy now" function to get more rockets or laser ammo.]]></item>
 <item name="startupquest_QUICK_BUY_reward"><![CDATA[500 PLT-2021 rockets]]></item>
 <item name="startupquest_QUICK_BUY_tooltip"><![CDATA[Click on the yellow C-shaped icon at the bottom of your screen in the shortcut bar to open the "Buy now" menu. Select the laser ammo or rockets of your choice. When the icon underneath your selection looks like a C, the item can be purchased for the price shown in Credits. When it looks like a U, the price is shown in Uridium. Tip: You may have to use up some ammo or rockets before you can buy more.]]></item>
 <item name="startupquest_QUEST_header"><![CDATA[Starter Mission]]></item>
 <item name="startupquest_QUEST_directive"><![CDATA[Accept and complete a mission from the DarkOrbit website.]]></item>
 <item name="startupquest_QUEST_reward"><![CDATA[5 repair credits]]></item>
 <item name="startupquest_QUEST_tooltip"><![CDATA[Click on the button with the star symbol to open the Mission window (if that window isn't already open). Open the "Jobs" page, accept a mission, and complete it.]]></item>
 <item name="startupquest_GROUP_header"><![CDATA[Group Mission]]></item>
 <item name="startupquest_GROUP_directive"><![CDATA[Invite another player to join your group, or get another player to invite you into theirs.]]></item>
 <item name="startupquest_GROUP_reward"><![CDATA[Flax drone]]></item>
 <item name="startupquest_GROUP_tooltip"><![CDATA[Click on the button with the three small figures to invite another player to join your group. Click on a player to select them and then on the letter symbol in the group pop-up to invite them. The other player must accept your invitation. Tip: If none of the players you invite accept, use the chat to search for a player who'll help you.]]></item>
 <item name="ttip_rllbCPU"><![CDATA[Rocket-launcher CPU: %TYPE%]]></item>
 <item name="btn_label_bannerad_bigboyDefensive"><![CDATA[GET YOUR OWN: ONLY %PRICE|SYMBOL%!]]></item>
 <item name="btn_label_bannerad_bigboyOffensive"><![CDATA[GET YOUR OWN: ONLY %PRICE|SYMBOL%!]]></item>
 <item name="btn_label_bannerad_tradeDrone"><![CDATA[GET YOUR OWN: ONLY %PRICE|SYMBOL%!]]></item>
 <item name="btn_label_bannerad_trialPremium"><![CDATA[TRY IT OUT: ONLY %PRICE|SYMBOL%!]]></item>
 <item name="btn_label_bannerad_logfileAdvantage"><![CDATA[%PRICE|WORD_CAPS%!]]></item>
 <item name="btn_label_bannerad_booster_quest_reward"><![CDATA[%PRICE|WORD_CAPS%! NOW!]]></item>
 <item name="btn_label_bannerad_booster_bonus_box"><![CDATA[%PRICE|WORD_CAPS%! NOW!]]></item>
 <item name="bannerad_footer_limited_offer"><![CDATA[Exclusive item: Only available while supplies last!]]></item>
 <item name="bannerad_footer_hundred_charges"><![CDATA[Use it 100 times!]]></item>
 <item name="bannerad_footer_3_days_testphase"><![CDATA[Test it out for 3 days - No obligation!]]></item>
 <item name="bannerad_feedbackForm"><![CDATA[LET US KNOW WHAT YOU THINK! TAKE THE BETA SURVEY NOW!]]></item>
 <item name="btn_label_bannerad_feedbackForm"><![CDATA[Take survey]]></item>
 <item name="currency_isocode_USD"><![CDATA[USD]]></item>
 <item name="currency_isocode_EUR"><![CDATA[EUR]]></item>
 <item name="currency_isocode_GBP"><![CDATA[GBP]]></item>
 <item name="currency_isocode_PLN"><![CDATA[PLN]]></item>
 <item name="currency_isocode_KRW"><![CDATA[KRW]]></item>
 <item name="currency_isocode_JPY"><![CDATA[JPY]]></item>
 <item name="currency_isocode_MXN"><![CDATA[MXN]]></item>
 <item name="currency_isocode_RUB"><![CDATA[RUB]]></item>
 <item name="currency_symbol_USD"><![CDATA[$]]></item>
 <item name="currency_symbol_EUR"><![CDATA[€]]></item>
 <item name="currency_symbol_GBP"><![CDATA[£]]></item>
 <item name="currency_symbol_PLN"><![CDATA[Zł]]></item>
 <item name="currency_symbol_KRW"><![CDATA[₩]]></item>
 <item name="currency_symbol_JPY"><![CDATA[¥]]></item>
 <item name="currency_symbol_MXN"><![CDATA[$]]></item>
 <item name="currency_symbol_RUB"><![CDATA[руб.]]></item>
 <item name="currency_symbolsub_USD"><![CDATA[¢]]></item>
 <item name="currency_symbolsub_EUR"><![CDATA[c]]></item>
 <item name="currency_symbolsub_GBP"><![CDATA[p]]></item>
 <item name="currency_symbolsub_PLN"><![CDATA[gr]]></item>
 <item name="currency_symbolsub_MXN"><![CDATA[¢]]></item>
 <item name="currency_symbolsub_RUB"><![CDATA[коп.]]></item>
 <item name="currency_word_USD"><![CDATA[US dollars]]></item>
 <item name="currency_word_EUR"><![CDATA[euros]]></item>
 <item name="currency_word_GBP"><![CDATA[pounds]]></item>
 <item name="currency_word_PLN"><![CDATA[Złoty]]></item>
 <item name="currency_word_KRW"><![CDATA[Won]]></item>
 <item name="currency_word_JPY"><![CDATA[Yen]]></item>
 <item name="currency_word_MXN"><![CDATA[ESP/dollar]]></item>
 <item name="currency_word_RUB"><![CDATA[RUB-Rubel]]></item>
 <item name="currency_wordsub_USD"><![CDATA[cents]]></item>
 <item name="currency_wordsub_EUR"><![CDATA[cents]]></item>
 <item name="currency_wordsub_GBP"><![CDATA[pence]]></item>
 <item name="currency_wordsub_PLN"><![CDATA[Groszy]]></item>
 <item name="currency_wordsub_MXN"><![CDATA[Peso]]></item>
 <item name="currency_wordsub_RUB"><![CDATA[Kopeke]]></item>
 <item name="currency_wordcaps_USD"><![CDATA[US DOLLARS]]></item>
 <item name="currency_wordcaps_EUR"><![CDATA[EUROS]]></item>
 <item name="currency_wordcaps_GBP"><![CDATA[POUNDS]]></item>
 <item name="currency_wordcaps_PLN"><![CDATA[ZŁOTY]]></item>
 <item name="currency_wordcaps_KRW"><![CDATA[WON]]></item>
 <item name="currency_wordcaps_JPY"><![CDATA[YEN]]></item>
 <item name="currency_wordcaps_MXN"><![CDATA[ESP/dollar]]></item>
 <item name="currency_wordcaps_RUB"><![CDATA[RUB-RUBEL]]></item>
 <item name="currency_wordsubcaps_USD"><![CDATA[CENTS]]></item>
 <item name="currency_wordsubcaps_EUR"><![CDATA[CENTS]]></item>
 <item name="currency_wordsubcaps_GBP"><![CDATA[PENCE]]></item>
 <item name="currency_wordsubcaps_PLN"><![CDATA[GROSZY]]></item>
 <item name="currency_wordsubcaps_MXN"><![CDATA[PESO]]></item>
 <item name="currency_wordsubcaps_RUB"><![CDATA[KOPEKE]]></item>
 <item name="pricetag_symbol"><![CDATA[%SYMBOL%%FULL%.%SUB%]]></item>
 <item name="pricetag_symbol_rounded"><![CDATA[%SYMBOL%%FULL%]]></item>
 <item name="pricetag_symbol_dash"><![CDATA[%SYMBOL%%FULL%]]></item>
 <item name="pricetag_symbol_sub"><![CDATA[%SUB%%SYMBOL%]]></item>
 <item name="isoprice"><![CDATA[%FULL%.%SUB% %CODE%]]></item>
 <item name="isoprice_rounded"><![CDATA[%FULL% %CODE%]]></item>
 <item name="isoprice_dash"><![CDATA[%FULL% %CODE%]]></item>
 <item name="price_word"><![CDATA[%FULL%.%SUB% %WORD%]]></item>
 <item name="price_word_rounded"><![CDATA[%FULL% %WORD%]]></item>
 <item name="price_word_dash"><![CDATA[%FULL% %WORD%]]></item>
 <item name="price_word_sub"><![CDATA[%SUB% %WORD%]]></item>
 <item name="msg_loss_of_ceasefire_user"><![CDATA[%nick% lost attack protection]]></item>
 <item name="msg_loss_of_ceasefire_hero"><![CDATA[Attack protection lost]]></item>
 <item name="msg_recovery_of_ceasefire_user"><![CDATA[%nick% regained attack protection]]></item>
 <item name="msg_recovery_of_ceasefire_hero"><![CDATA[Attack protection regained]]></item>
 <item name="log_msg_relaisstation_activated"><![CDATA[Relay station activated]]></item>
 <item name="transmission_groupgate_mission_start_1"><![CDATA[Headquarters to Delta squad:<br>Your mission is to infiltrate the pirate galaxy, collect intel and destroy the enemy by taking out the pirate leader, known as Century Falcon. Do you copy?]]></item>
 <item name="transmission_groupgate_mission_start_2"><![CDATA[I'll keep you up to date on enemy positions.<br>Remember to watch your six - you're in enemy space now.<br>Good luck ... you're gonna need it.<br>Over and out!]]></item>
 <item name="transmission_groupgate_relay_station_1"><![CDATA[Nice work! According to our intel, the facility provided power to pirate headquarters before it was shut down.]]></item>
 <item name="transmission_groupgate_relay_station_2"><![CDATA[Use your laser cannons on the relay station - maybe the laser energy will bring the facility back online.]]></item>
 <item name="transmission_groupgate_relay_station_bypassed"><![CDATA[Great job! The relay station's operational again.<br>The scout drones are reporting an extra energy signature.<br>The relay station must have been linked to their HQ. Reactivating it triggered the HQ repair zone.<br>Fly into the zone and repair your ships.]]></item>
 <item name="transmission_groupgate_hq_1"><![CDATA[Their HQ's running on auxiliary power. They must have interrupted the power supply to turn off life support and keep us out.]]></item>
 <item name="transmission_groupgate_hq_2"><![CDATA[Activate the other relay stations to increase the power supply.<br>Prepare yourselves: once that HQ is operational, Century Falcon will know we've penetrated his defenses and attack us.<br>Get ready for the battle of a lifetime!]]></item>
 <item name="transmission_groupgate_hq_fight"><![CDATA[Our intel was accurate - the pirates were defending the relay stations to prevent us from activating their HQ.<br>Find and activate all their relay stations!]]></item>
 <item name="transmission_groupgate_boss_arrival"><![CDATA[Top notch! The extra power reactivated the HQ and Century Falcon's come out of hiding to defend it.<br>This is it, destroy Century Falcon and the operation will be complete.]]></item>
 <item name="transmission_groupgate_mission_end"><![CDATA[Operation Charlie Foxtrot successful!<br>That was some fine flying! You've earned yourselves some downtime.<br>Over and out!]]></item>
 <item name="msg_jump_failed_no_group"><![CDATA[You must be part of a group to jump to this map.]]></item>
 <item name="msg_jump_failed_no_instance"><![CDATA[No instance available]]></item>
 <item name="msg_create_target_instance_map"><![CDATA[No instance found - Creating instance for group leader ...]]></item>
 <item name="msg_jump_to_target_instance_map"><![CDATA[Instance found - Beaming players to the instance ...]]></item>
 <item name="msg_jump_failed_map_full"><![CDATA[Map full]]></item>
 <item name="msg_jump_failed_no_leader_instance"><![CDATA[Group leader must create an instance before you can jump to the map.]]></item>
 <item name="msg_instance_reset_not_enough_players"><![CDATA[Not enough players on the map - All players will be returned and the instance canceled.]]></item>
 <item name="msg_instances_maximum_reached"><![CDATA[Maximum number of instances reached - Please try again soon.]]></item>
 <item name="msg_hq_activated"><![CDATA[Pirate HQ activated]]></item>
 <item name="msg_relaisstation_activated"><![CDATA[Relay station activated]]></item>
 <item name="msg_relaisstation_deactivated"><![CDATA[Relay station deactivated]]></item>
 <item name="msg_poi_wave_incoming"><![CDATA[Incoming pirates]]></item>
 <item name="msg_boss_appearence"><![CDATA[Century Falcon sighted]]></item>
 <item name="msg_boss_adds_spawn"><![CDATA[Century Falcon called reinforcements]]></item>
 <item name="msg_group_map_accomplished"><![CDATA[Mission completed]]></item>
 <item name="msg_group_map_failed"><![CDATA[Mission failed - Get some better gear and try again!]]></item>
 <item name="msg_destruction_on_group_map_beta"><![CDATA[Your ship was destroyed - Get some better gear and try again!]]></item>
 <item name="msg_destuction_on_group_map"><![CDATA[Your ship was destroyed - If three or more group members are still on the map, you can jump back to it.]]></item>
 <item name="msg_object_under_attack"><![CDATA[%ASSET_NAME% under attack]]></item>
 <item name="msg_object_attack_stop"><![CDATA[Attack on %ASSET_NAME% interrupted]]></item>
 <item name="msg_object_attack_not_possible"><![CDATA[You can't attack %ASSET_NAME%!]]></item>
 <item name="msg_poi_activated"><![CDATA[%POI_NAME% activated]]></item>
 <item name="msg_poi_deactivated"><![CDATA[%POI_NAME% deactivated]]></item>
 <item name="title_techs"><![CDATA[Tech items]]></item>
 <item name="tech_slot_empty"><![CDATA[No tech item in production/produced]]></item>
 <item name="tech_state_DEFAULT"><![CDATA[Production facility available]]></item>
 <item name="tech_state_UNDER_CONSTRUCTION"><![CDATA[Facility under construction]]></item>
 <item name="tech_state_READY_FOR_CRAFTING"><![CDATA[Production facility available]]></item>
 <item name="tech_state_CRAFTING"><![CDATA[Producing tech]]></item>
 <item name="tech_ENERGY_LEECH_ARRAY_name"><![CDATA[Energy leech]]></item>
 <item name="tech_ENERGY_LEECH_ARRAY_secondsleft"><![CDATA[Remaining time: %TIME%]]></item>
 <item name="tech_ENERGY_LEECH_ARRAY_amount"><![CDATA[Amount: %COUNT%]]></item>
 <item name="tech_ENERGY_CHAIN_IMPULSE_name"><![CDATA[Chain impulse]]></item>
 <item name="tech_ENERGY_CHAIN_IMPULSE_amount"><![CDATA[Amount: %COUNT%]]></item>
 <item name="tech_ROCKET_PROBABILITY_MAXIMIZER_name"><![CDATA[Precision targeter]]></item>
 <item name="tech_ROCKET_PROBABILITY_MAXIMIZER_amount"><![CDATA[Amount: %COUNT%]]></item>
 <item name="tech_ROCKET_PROBABILITY_MAXIMIZER_secondsleft"><![CDATA[Remaining time: %TIME%]]></item>
 <item name="tech_SHIELD_BACKUP_name"><![CDATA[Backup shields]]></item>
 <item name="tech_SHIELD_BACKUP_amount"><![CDATA[Amount: %COUNT%]]></item>
 <item name="tech_BATTLE_REPAIR_BOT_name"><![CDATA[Battle repair bot]]></item>
 <item name="tech_BATTLE_REPAIR_BOT_amount"><![CDATA[Amount: %COUNT%]]></item>
 <item name="tech_BATTLE_REPAIR_BOT_secondsleft"><![CDATA[Remaining time: %TIME%]]></item>
 
 <item name="tech_EXPLOSIVE_CHARGING_BLOB_name"><![CDATA[Explosive Charging Blob]]></item>
 <item name="tech_EXPLOSIVE_CHARGING_BLOB_secondsleft"><![CDATA[Remaining time: %TIME%]]></item>
 <item name="tech_EXPLOSIVE_CHARGING_BLOB_amount"><![CDATA[Amount: %COUNT%]]></item>
 <item name="tech_BURNING_TRAIL_name"><![CDATA[Burning Trail]]></item>
 <item name="tech_BURNING_TRAIL_secondsleft"><![CDATA[Remaining time: %TIME%]]></item>
 <item name="tech_BURNING_TRAIL_amount"><![CDATA[Amount: %COUNT%]]></item>
 <item name="tech_NPC_NUKE_name"><![CDATA[NPC Nuke]]></item>
 <item name="tech_NPC_NUKE_secondsleft"><![CDATA[Remaining time: %TIME%]]></item>
 <item name="tech_NPC_NUKE_amount"><![CDATA[Amount: %COUNT%]]></item>
 <item name="tech_BACKUP_SHIELDS_2_name"><![CDATA[Backup Shields 2]]></item>
 <item name="tech_BACKUP_SHIELDS_2_secondsleft"><![CDATA[Remaining time: %TIME%]]></item>
 <item name="tech_BACKUP_SHIELDS_2_amount"><![CDATA[Amount: %COUNT%]]></item>
 <item name="tech_BATTLE_REPAIR_BOT_2_name"><![CDATA[Battle repair bot 2]]></item>
 <item name="tech_BATTLE_REPAIR_BOT_2_secondsleft"><![CDATA[Remaining time: %TIME%]]></item>
 <item name="tech_BATTLE_REPAIR_BOT_2_amount"><![CDATA[Amount: %COUNT%]]></item>

 <item name="tech_ANTI-MINE_TRANSMITTER_name"><![CDATA[Anti-Mine Transmitter]]></item>
 <item name="tech_ANTI-MINE_TRANSMITTER_secondsleft"><![CDATA[Remaining time: %TIME%]]></item>
 <item name="tech_ANTI-MINE_TRANSMITTER_amount"><![CDATA[Amount: %COUNT%]]></item>

 <item name="tech_ANTI-AI_EMERGENCY_RESERVES_name"><![CDATA[Anti-AI Emergency Reserves]]></item>
 <item name="tech_ANTI-AI_EMERGENCY_RESERVES_secondsleft"><![CDATA[Remaining time: %TIME%]]></item>
 <item name="tech_ANTI-AI_EMERGENCY_RESERVES_amount"><![CDATA[Amount: %COUNT%]]></item>

 <item name="tech_FROST_FIELD_name"><![CDATA[Frost Field]]></item>
 <item name="tech_FROST_FIELD_secondsleft"><![CDATA[Remaining time: %TIME%]]></item>
 <item name="tech_FROST_FIELD_amount"><![CDATA[Amount: %COUNT%]]></item>

 <item name="msg_infiltration_spawned_map_single"><![CDATA[A commando squad has just been spotted on map %MAP%. Blow it's cover and destroy it!]]></item>
 <item name="msg_infiltration_spawned_map_multi"><![CDATA[Commando squads have just been spotted on maps %MAPS%. Blow their cover and destroy them!]]></item>
 <item name="msg_infiltration_success"><![CDATA[You effectively blew the commando squad's cover and destroyed it!]]></item>
 <item name="msg_infiltration_defeat"><![CDATA[You failed to destroy the commando squad and thus let them escape.]]></item>
 <item name="title_ifg"><![CDATA[Infiltration Game]]></item>
 <item name="ttip_infiltrationGameTimer"><![CDATA[Time remaining: %TIME%]]></item>
 <item name="prefix_ifg_amounts"><![CDATA[Infiltrators killed: %COUNT%]]></item>
 <item name="ttip_ifg_amounts"><![CDATA[Provides current info on the infiltration defenses.]]></item>
 <item name="msg_npc_spawned_map"><![CDATA[A(n) %NPC_NAME% has spawned on the %MAP%. Quick, destroy it!]]></item>
 <item name="msg_npc_spawned_proximity"><![CDATA[A(n) %NPC_NAME% just spawned in your vicinity. Quick, destroy it!]]></item>
 <item name="msg_ice_metroid_spawned_proximity"><![CDATA[An ice meteoroid has appeared in your vicinity. Quick, destroy it!]]></item>
 <item name="msg_super_ice_metroid_spawned_proximity"><![CDATA[A super ice meteoroid has appeared in your vicinity. Quick, destroy it!]]></item>
 <item name="msg_alien1100101_spawned_proximity"><![CDATA[A binary bot 1100101 just appeared in your vicinity. Destroy it quickly!]]></item>
 <item name="msg_warning_less_box_content_level"><![CDATA[Warning: Because of your level, you'll only get %AMOUNT%% of box contents on this map!]]></item>
 <item name="msg_warning_no_box_content_level"><![CDATA[You can't collect any box content on this map because your level is too high!]]></item>
 <item name="msg_warning_less_loot_level"><![CDATA[Warning: Because of your level, you'll only get %AMOUNT%% of the loot on this map!]]></item>
 <item name="msg_warning_no_loot_level"><![CDATA[Your level is too high, so you'll get no loot on this map.]]></item>
 <item name="msg_info_booster_quest_reward_higher_loot_level"><![CDATA[The mission reward booster increases your rewards by %AMOUNT%%.]]></item>
 <item name="msg_info_booster_bonus_box_higher_box_content_level"><![CDATA[The bonus box booster increases bonus box content by %AMOUNT%%.]]></item>
 <item name="msg_jackpot_players_left"><![CDATA[Remaining Jackpot Battle contestants: %COUNT%]]></item>
 <item name="msg_jackpot_gameover"><![CDATA[Thank you for participating in the Jackpot Arena. Better luck next time!]]></item>
 <item name="ttip_menu_abilities"><![CDATA[Special capability]]></item>

 <item name="ship_skill_SOLACE_name"><![CDATA[Solace nano-cluster instant repair]]></item>
 <item name="ship_skill_DIMINISHER_name"><![CDATA[Diminisher Weaken Shield]]></item>
 <item name="ship_skill_SENTINEL_name"><![CDATA[Sentinel fortress]]></item>
 <item name="ship_skill_SPECTRUM_name"><![CDATA[Spectrum prismatic shielding]]></item>
 <item name="ship_skill_VENOM_name"><![CDATA[Singularity]]></item>
 <item name="ship_skill_LIGHTNING_name"><![CDATA[Lightning afterburner]]></item>
 <item name="ship_skill_HECATE_name"><![CDATA[Particle Beam]]></item>
 <item name="ship_skill_DISRUPTOR_REDIRECT_name"><![CDATA[Redirect]]></item>
<item name="ship_skill_DISRUPTOR_SHIELDDISARRAY_name"><![CDATA[Shield Disarray]]></item>
<item name="ship_skill_DISRUPTOR_DDOL_name"><![CDATA[DDoL]]></item>

<item name="ship_skill_BERSERKER_SHIELDLINK_name"><![CDATA[Shield Link]]></item>
<item name="ship_skill_BERSERKER_BERSERK_name"><![CDATA[Berserk]]></item>
<item name="ship_skill_BERSERKER_REVENGE_name"><![CDATA[Revenge]]></item>

<item name="ship_skill_ZEPHYR_MOMENTUM_name"><![CDATA[Momentum]]></item>
<item name="ship_skill_ZEPHYR_TRIPLEBARRAGE_name"><![CDATA[Triple Barrage]]></item>
<item name="ship_skill_SOLARIS_INCINERATE_name"><![CDATA[Incinerate]]></item>

<item name="ship_skill_KERES_SPREAD_name"><![CDATA[Spread]]></item>
<item name="ship_skill_KERES_SLEIGHT_name"><![CDATA[Sleight]]></item>

<item name="ship_skill_RETIARUS_CHARGESHOT_name"><![CDATA[Charge Shot]]></item>
<item name="ship_skill_RETIARUS_SUPERCHARGE_name"><![CDATA[Supercharge]]></item>

<item name="ship_skill_ORCUS_name"><![CDATA[Assimilate]]></item>

 <item name="ttip_SOLACE_skill"><![CDATA[Solace nano-cluster instant repair]]></item>
 <item name="ttip_DIMINISHER_skill"><![CDATA[Diminisher Weaken Shield]]></item>
 <item name="ttip_SENTINEL_skill"><![CDATA[Sentinel fortress]]></item>
 <item name="ttip_SPECTRUM_skill"><![CDATA[Spectrum prismatic shielding]]></item>
 <item name="ttip_VENOM_skill"><![CDATA[Singularity]]></item>
 <item name="ttip_LIGHTNING_skill"><![CDATA[Lightning afterburner]]></item>
 <item name="ttip_AEGIS_REPAIRHP_skill"><![CDATA[HP repair
gradually restores your ship's HP as well as the HP of selected ships.]]></item>
 <item name="ttip_AEGIS_SHIELDRECHARGE_skill"><![CDATA[Shield repair
gradually restores your ship's shields as well as the shields of selected ships.]]></item>
 <item name="ttip_AEGIS_HEALINGPOD_skill"><![CDATA[Reparatur Pod
Creates an energy field and repairs your ship as well as fellow group ships.]]></item>
 <item name="ttip_CITADEL_DRAWFIRE_skill"><![CDATA[Draw Fire
temporarily redirects the trajectory of nearby enemy fire towards your ship.]]></item>
 <item name="ttip_CITADEL_TRAVELMODE_skill"><![CDATA[Travel Mode
briefly increases your ship's speed, so you can quickly travel long distances.]]></item>
 <item name="ttip_CITADEL_FORTIFY_skill"><![CDATA[Fortify
bolsters your ship with protective armor and increases its resistance to damage; however, it will immobilize your ship.]]></item>
 <item name="ttip_CITADEL_PROTECTION_skill"><![CDATA[Protection
Deploys a protective shield around your ship and redirects a portion of the damage inflicted on all nearby group members to your ship.]]></item>
 <item name="ttip_SPEARHEAD_ULTIMATECLOAKING_skill"><![CDATA[Ultimate Cloaking
This ability cloaks your ship, immediately removes you from the mini map and stops others from making you the target.]]></item>
 <item name="ttip_SPEARHEAD_JAMX_skill"><![CDATA[JAMX
emits an interference field which paralyzes enemy ships' functions. All effects which they are currently using will be compromised.]]></item>
 <item name="ttip_SPEARHEAD_MARKTARGET_skill"><![CDATA[Target Marking
It marks all targets for your group (even on the mini map) and increases the damage caused by all group members.]]></item>
 <item name="ttip_SPEARHEAD_DOUBLEMINIMAP_skill"><![CDATA[Recon
This skill doubles your recon range on the mini map.]]></item>
<item name="ttip_HECATE_skill"><![CDATA[Channels a particle beam at targeted player ships, dealing increasing damage over time while linked to your opponent. While linked your ship is slowed. Don't allow your target to escape out of range!]]></item>
<item name="ttip_DISRUPTOR_REDIRECT_skill"><![CDATA[Redirects enemy fire to a selected new target for everyone currently targeting your ship.]]></item>
<item name="ttip_DISRUPTOR_SHIELDDISARRAY_skill"><![CDATA[Turns off 50% of your target's shields for %DURATION% seconds. After the %DURATION% seconds, the amount of shields turned off is added back to the target's current shields.]]></item>
<item name="ttip_DISRUPTOR_DDOL_skill"><![CDATA[Disrupts enemy lasers, changing your target's laser cooldown randomly between 3 to 5 seconds, for %DURATION% seconds]]></item>

<item name="ttip_BERSERKER_SHIELDLINK_skill"><![CDATA[Creates a link between you and a targeted ship for %DURATION% seconds. While linked, damage dealt to the target's shields is dealt to your own ship instead. You can break the link during the skill duration by toggling the skill off.]]></item>
<item name="ttip_BERSERKER_BERSERK_skill"><![CDATA[For %DURATION% seconds, laser damage is increased by the percentage of HP lost.]]></item>
<item name="ttip_BERSERKER_REVENGE_skill"><![CDATA[Reflects all damage dealt to Berserker directly back to enemy for %DURATION% seconds. During the skill duration, your ship is slowed.]]></item>

<item name="ttip_ZEPHYR_MOMENTUM_skill"><![CDATA[Killing an NPC adds a charge to Momentum, up to 20 charges. When Momentum is not activated, your range is increased by 5 units per charge in Momentum. After Momentum is activated, every charge adds 1.5% speed to the ship (up to a maximum of 750), for %DURATION% seconds. Your range is reset to the original range and charges are reset to 0.]]></item>
<item name="ttip_ZEPHYR_TRIPLEBARRAGE_skill"><![CDATA[When activated, set off 3 explosions in a triangular formation behind the targeted NPC. Each explosion deals 20,000 damage to NPCs. Areas that are affected by overlapping explosions have stacked damage.]]></item>

<item name="ttip_SOLARIS_INCINERATE_skill"><![CDATA[For %DURATION% seconds, burn enemies continuously in a circular radius around you.]]></item>

<item name="ttip_KERES_SPREAD_skill"><![CDATA[For %DURATION% seconds, inflict damage over time on a targeted ship. Damage over time increases as the target moves, and other enemy ships that stick around the target long enough get infected as well.]]></item>
<item name="ttip_KERES_SLEIGHT_skill"><![CDATA[Warp directly to a targeted ship. After warping, reduce the target ship's speed by 60% for %DURATION% seconds.]]></item>

<item name="ttip_RETIARUS_CHARGESHOT_skill"><![CDATA[Accumulates charges against a targeted ship while target is within range. Launches a huge destructive burst of damage when fully charge, or when the target moves out of range.]]></item>
<item name="ttip_RETIARUS_SUPERCHARGE_skill"><![CDATA[Increases speed by 10%.]]></item>

<item name="ttip_ORCUS_skill"><![CDATA[Absorbs 80% of incoming damage from NPCs as HP for a short period of time.]]></item>

 <item name="msg_instant_healed_as_activator"><![CDATA[Nano-cluster instant repair completed]]></item>
 <item name="msg_instant_healed_as_activator_in_group"><![CDATA[Group nano-cluster instant repair completed]]></item>
 <item name="msg_instant_healed_as_group_member"><![CDATA[Member nano-cluster instant repair completed]]></item>
 <item name="msg_shields_weakened"><![CDATA[Your enemy is using "weaken shield": your defenses are compromised.]]></item>
 <item name="msg_targets_shields_weakened"><![CDATA[Weaken shield has been activated: enemy defenses compromised.]]></item>
 <item name="msg_shields_recovered"><![CDATA[Shields recovered]]></item>
 <item name="msg_targets_shields_recovered"><![CDATA[Enemy shields recovered]]></item>
 <item name="msg_prismatic_shielding_activated"><![CDATA[Prismatic shielding activated: Laser systems compromised.]]></item>
 <item name="msg_prismatic_shielding_stopped"><![CDATA[Prismatic shielding deactivated: Laser systems back to full power.]]></item>
 <item name="msg_fortress_activated"><![CDATA[Fortress activated]]></item>
 <item name="msg_fortress_stopped"><![CDATA[Fortress deactivated]]></item>
 <item name="msg_singularity_activated"><![CDATA[Singularity activated]]></item>
 <item name="msg_singularity_stopped"><![CDATA[Singularity deactivated]]></item>
 <item name="msg_particle_beam_activated"><![CDATA[Particle Beam activated]]></item>
 <item name="msg_particle_beam_stopped"><![CDATA[Particle Beam deactivated]]></item>
 <item name="msg_particle_beam_broken"><![CDATA[Particle Beam broken. Your target escaped out of range!]]></item>
 <item name="msg_redirect_activated"><![CDATA[Redirect activated]]></item>
<item name="msg_redirect_stopped"><![CDATA[Redirect deactivated]]></item>
<item name="msg_shield_disarray_activated"><![CDATA[Shield Disarray activated]]></item>
<item name="msg_shield_disarray_stopped"><![CDATA[Shield Disarray deactivated]]></item>
<item name="msg_ddol_activated"><![CDATA[DDoL activated]]></item>
<item name="msg_ddol_stopped"><![CDATA[DDoL deactivated]]></item>
<item name="msg_shield_link_activated"><![CDATA[Shield Link activated]]></item>
<item name="msg_shield_link_stopped"><![CDATA[Shield Link deactivated]]></item>
<item name="msg_berserk_activated"><![CDATA[Berserk activated]]></item>
<item name="msg_berserk_stopped"><![CDATA[Berserk deactivated]]></item>
<item name="msg_revenge_activated"><![CDATA[Revenge activated]]></item>
<item name="msg_revenge_stopped"><![CDATA[Revenge deactivated]]></item>
<item name="msg_momentum_activated"><![CDATA[Momentum activated]]></item>
<item name="msg_momentum_stopped"><![CDATA[Momentum deactivated]]></item>
<item name="msg_triple_barrage_activated"><![CDATA[Triple Barrage activated]]></item>
<item name="msg_incinerate_activated"><![CDATA[Incinerate activated]]></item>
<item name="msg_incinerate_stopped"><![CDATA[Incinerate deactivated]]></item>
<item name="msg_spread_activated"><![CDATA[Spread activated]]></item>
<item name="msg_spread_stopped"><![CDATA[Spread deactivated]]></item>
<item name="msg_sleight_activated"><![CDATA[Sleight activated]]></item>
<item name="msg_sleight_stopped"><![CDATA[Sleight deactivated]]></item>
<item name="msg_charge_shot_activated"><![CDATA[Charge Shot activated]]></item>
<item name="msg_charge_shot_stopped"><![CDATA[Charge Shot deactivated]]></item>
<item name="msg_supercharge_activated"><![CDATA[Supercharge activated]]></item>
<item name="msg_supercharge_stopped"><![CDATA[Supercharge deactivated]]></item>
<item name="msg_assimilate_activated"><![CDATA[Assimilate activated]]></item>
<item name="msg_assimilate_stopped"><![CDATA[Assimilate deactivated]]></item>

 <item name="msg_client_version_outdated"><![CDATA[Your DarkOrbit client is outdated. Please update your current version %LOCAL% to the latest version %CURRENT% by emptying your cache and restarting the client!]]></item>
 <item name="title_advanced_jump_cpu"><![CDATA[Jump CPU]]></item>
 <item name="title_advanced_jump_cpu_config"><![CDATA[Jump CPU configuration]]></item>
 <item name="title_lower_maps"><![CDATA[Lower maps]]></item>
 <item name="title_upper_maps"><![CDATA[Upper maps]]></item>
 <item name="label_switch_map_to_upper_section"><![CDATA[Show upper maps]]></item>
 <item name="label_switch_map_to_lower_section"><![CDATA[Show lower maps]]></item>
 <item name="label_select_jump_target_map"><![CDATA[Please select a target destination to jump to by clicking on the corresponding map.]]></item>
 <item name="label_current_map"><![CDATA[Current map]]></item>
 <item name="label_selected_map"><![CDATA[Selected jump destination]]></item>
 <item name="label_jump-vouchers"><![CDATA[Jump credits: ]]></item>    
 <item name="ttip_map_station_info_p1"><![CDATA[Clan Battle Station:]]></item> 
 <item name="ttip_map_station_info_p2"><![CDATA[Owner]]></item> 
 <item name="ttip_map_station_info_p3"><![CDATA[since]]></item> 
 <item name="ttip_map_station_info_p4"><![CDATA[Company]]></item>   
 <item name="ttip_map_npc_info"><![CDATA[NPCs on this map:]]></item>   
 <item name="star_system_info_ttip"><![CDATA[If you have no Jump Credits, using the Advanced Jump CPU costs Uridium. Jump Credits can be obtained from booty boxes or rare Special Deals.]]></item>   
 <item name="jump_locked_info"><![CDATA[Space Pirates on the run! You cannot jump to this map. Please use the gates.]]></item>     
 <item name="ttip_map_id_label"><![CDATA[MAP]]></item>  
 <item name="ttip_locked_info"><![CDATA[You cannot jump here, it is locked!]]></item> 
 <item name="ttip_level_locked_info"><![CDATA[You cannot jump here, your level is not high enough!]]></item> 
 <item name="ttip_uri_locked_info"><![CDATA[You cannot jump here, you do not have enough uridium!]]></item> 
 <item name="ttip_hard_locked_info"><![CDATA[Outside the galaxy map!]]></item> 
 <item name="ttip_hard_lock_no_obfuscate_info"><![CDATA[You can't use your Jump CPU from this map.]]></item> 
 <item name="ttip_enemy_map_info"><![CDATA[You cannot jump to enemy home maps!]]></item>  
 <item name="ttip_pirate_map_info"><![CDATA[You cannot jump here, it is too dangerous!]]></item>  
 <item name="ttip_jump-vouchers_count"><![CDATA[Jump credits: %COUNT%]]></item>
 <item name="ttip_repair-vouchers_count"><![CDATA[Repair vouchers: %COUNT%]]></item>
 <item name="label_jump_now"><![CDATA[Jump]]></item>
 <item name="ttip_jump_now"><![CDATA[Starts jump.

Ave. time till jump: %SECONDS% sec.]]></item>
 <item name="label_cpu_jump_price"><![CDATA[Price]]></item>
 <item name="attribute_free_cpu_jump"><![CDATA[Free]]></item>
 <item name="ttip_current_map"><![CDATA[Current map: %MAP%]]></item>
 <item name="ttip_selected_target"><![CDATA[Selected jump destination: %MAP%]]></item>
 <item name="ttip_select_jump_target_map"><![CDATA[Select %MAP% map as jump destination]]></item>
 <item name="ttip_block_through_money"><![CDATA[Jump not possible.
Not enough Uridium.]]></item>
 <item name="ttip_block_low_level"><![CDATA[Jump not possible.
Level too low.]]></item>
 <item name="ttip_block_general"><![CDATA[Jump not possible]]></item>
 <item name="ttip_block_cooldown"><![CDATA[CPU cooling down. Jump not possible.]]></item>
 <item name="msg_cpu_jump_sequence_started"><![CDATA[CPU jump started. %COUNT% sec. remaining till jump.]]></item>
 <item name="info_remaining_time_to_jump"><![CDATA[%COUNT% sec. remaining till jump.]]></item>
 <item name="info_remaining_second_to_jump"><![CDATA[1 sec. remaining till jump.]]></item>
 <item name="error_cpu_jump_cancelled_through_attack"><![CDATA[Jump canceled. CPU can't be used during combat.]]></item>
 <item name="error_cpu_jump_cancelled_through_move"><![CDATA[Jump canceled. CPU can't be used during flight.]]></item>
 <item name="error_cpu_jump_cancelled_through_unknown_error"><![CDATA[Jump canceled. Unknown error.]]></item>
 <item name="msg_cpu_jump_sequence_complete"><![CDATA[CPU jump completed. Map switched.]]></item>
 <item name="msg_cpu_jump_charge"><![CDATA[The CPU jump cost you %COSTS%.]]></item>
 <item name="msg_cpu_jump_successfull"><![CDATA[CPU jump successful]]></item>
 <item name="title_pet"><![CDATA[P.E.T.]]></item>

 <item name="ttip_activate_pet"><![CDATA[Activate your P.E.T.]]></item>
 <item name="ttip_deactivate_pet"><![CDATA[Deactivate your P.E.T.]]></item>
 <item name="ttip_pet_gear_combobox"><![CDATA[Activate the selected gear]]></item>
 <item name="ttip_pet_buff_singularity"><![CDATA[Singularity buff: Causes continual damage to targets for 1 minute.]]></item>
 <item name="ttip_pet_trading"><![CDATA[Trade buff: lets your P.E.T trade with the space station.]]></item>
 <item name="ttip_pet_buff_weakenshield"><![CDATA[Shield weakening buff: Inflicts 50% more damage to your target for 1 minute.]]></item>
 <item name="ttip_pet_repair_disabled_through_money"><![CDATA[You don't have enough Uridium to repair your P.E.T..]]></item>
 <item name="ttip_repair_pet"><![CDATA[Repair your P.E.T. for %COUNT% Uridium.]]></item>
 <item name="ttip_repair_pet_free"><![CDATA[Repairs your P.E.T. for free.]]></item>
 <item name="ttip_fuel"><![CDATA[Fuel]]></item>
 <item name="ttip_pet_kamikaze-gear_cooldown"><![CDATA[Kamikaze Detonator may not be selected until its cooldown has ended.]]></item>
 <item name="ttip_pet_combo-repair-gear_cooldown"><![CDATA[Combo-Ship-Repair-Gear is cooling down and may not be selected.]]></item>
 <item name="ttip_pet_g-fs1_cooldown"><![CDATA[Sacrificial Flame is cooling down and may not be selected.]]></item>
 <item name="ttip_pet_g-rt1_cooldown"><![CDATA[Retargeting P.E.T. Gear may not be selected until its cooldown has ended.]]></item>
 <item name="ttip_pet_g-hpl1_cooldown"><![CDATA[HP Link P.E.T. Gear may not be selected until its cooldown has ended.]]></item>
 <item name="ttip_pet_gear_cooldown_addendum"><![CDATA[Cooldown: %TIME%]]></item>
 <item name="ttip_pet_g-mm1_cooldown"><![CDATA[Mega Mine P.E.T. Gear may not be selected until its cooldown has ended.]]></item>
 <item name="ttip_pet_heat"><![CDATA[Heat Level: %COUNT%]]></item>
 <item name="ttip_pet_g-bc1_cooldown"><![CDATA[Combat Beacon P.E.T. Gear may not be selected until its cooldown has ended.]]></item>
 <item name="ttip_pet_g-bh1_cooldown"><![CDATA[HP Beacon P.E.T. Gear may not be selected until its cooldown has ended.]]></item>
 <item name="ttip_pet_g-hr1_cooldown"><![CDATA[Heat Release P.E.T. Gear may not be selected until its cooldown has ended.]]></item>


 <item name="label_buy_pet_fuel"><![CDATA[Buy P.E.T. fuel]]></item>
 <item name="msg_pet_activated"><![CDATA[P.E.T. activated]]></item>
 <item name="msg_pet_deactivated"><![CDATA[P.E.T. deactivated]]></item>
 <item name="msg_pet_guard_mode_activated"><![CDATA[Guard mode activated]]></item>
 <item name="msg_pet_ship_repair_gear_activated"><![CDATA[P.E.T. repairs the ship now.]]></item>
 <item name="msg_pet_no_fuel_to_activate"><![CDATA[P.E.T. does not have sufficient fuel to activate the gear.]]></item>
 <item name="msg_pet_level_up"><![CDATA[Your P.E.T. reached level %LEVEL%.]]></item>
 <item name="msg_pet_is_dead"><![CDATA[Your P.E.T. was destroyed.]]></item>
 <item name="msg_pet_in_combat"><![CDATA[Your P.E.T. is involved in combat.]]></item>
 <item name="msg_pet_out_of_fuel"><![CDATA[Your P.E.T. ran out of fuel.]]></item>
 <item name="msg_pet_running_out_of_fuel"><![CDATA[Your P.E.T. is running low on fuel.]]></item>
 <item name="msg_pet_out_of_ammo"><![CDATA[Your P.E.T. is out of ammo.]]></item>
 <item name="msg_pet_no_laser_equipped"><![CDATA[Your P.E.T. isn't equipped with lasers.]]></item>
 <item name="msg_pet_no_fuel_to_launch"><![CDATA[Not enough fuel]]></item>
 <item name="msg_pet_under_attack"><![CDATA[Warning! Your P.E.T. is under attack!]]></item>
 <item name="msg_pet_no_cargospace_available"><![CDATA[Not enough cargo room]]></item>
 <item name="msg_pet_attack_impossible"><![CDATA[Your P.E.T. can't attack this target.]]></item>
 <item name="msg_pet_kamikaze-gear_cooldown_ready"><![CDATA[Kamikaze Detonator cooldown time has elapsed.
Detonator may now be selected.]]></item>
<item name="msg_pet_friendly_sacrifice-gear_cooldown_ready"><![CDATA[Sacrificial Flame cooldown time has elapsed.
Sacrificial Flame may now be selected.]]></item>
 <item name="msg_pet_kamikaze-gear_not_on_start_maps"><![CDATA[Kamikaze Detonator may not be used in this map.]]></item>
 <item name="title_request_fuel"><![CDATA[Get fuel]]></item>
 <item name="msg_pet_retargeting-gear_cooldown_ready"><![CDATA[Retargeting P.E.T. Gear cooldown time has elapsed. Retargeting P.E.T. Gear may now be selected.]]></item>
 <item name="msg_pet_hp-link-gear_cooldown_ready"><![CDATA[HP Link P.E.T. Gear cooldown time has elapsed. HP Link P.E.T. Gear may now be selected.]]></item>
 <item name="msg_pet_mega-mine-gear_cooldown_ready"><![CDATA[Mega Mine P.E.T. Gear cooldown time has elapsed. Mega Mine P.E.T. Gear may now be selected.]]></item>
 <item name="msg_pet_mega-mine-gear_cooldown_not_ready"><![CDATA[Mega Mine P.E.T. Gear may not be selected until its cooldown has ended.]]></item>
 <item name="msg_pet_gear_not_on_this_map"><![CDATA[This P.E.T. Gear may not be used in this map.]]></item>
 <item name="msg_pet_killed"><![CDATA[Your P.E.T. was destroyed by %USER%]]></item>
 <item name="msg_pet_kamikaze-used"><![CDATA[Your P.E.T. used the Kamikaze P.E.T. Gear and sacrificed itself to uphold your honor.]]></item>
 <item name="msg_pet_combat-beacon-gear_cooldown_ready"><![CDATA[Combat Beacon P.E.T. Gear cooldown time has elapsed. Combat Beacon P.E.T. Gear may now be selected.]]></item>
 <item name="msg_pet_combat-beacon-gear_cooldown_not_ready"><![CDATA[Combat Beacon P.E.T. Gear may not be selected until its cooldown has ended.]]></item>
 <item name="msg_pet_hp-beacon-gear_cooldown_ready"><![CDATA[HP Beacon P.E.T. Gear cooldown time has elapsed. HP Beacon P.E.T. Gear may now be selected.]]></item>
 <item name="msg_pet_hp-beacon-gear_cooldown_not_ready"><![CDATA[HP Beacon P.E.T. Gear may not be selected until its cooldown has ended.]]></item>
 <item name="msg_pet_friendly_sacrifice-gear_cooldown_not_ready"><![CDATA[Sacrificial Flame P.E.T. Gear may not be selected until its cooldown has ended.]]></item>
 <item name="msg_pet_heat-release-gear_cooldown_ready"><![CDATA[Heat Release P.E.T. Gear cooldown time has elapsed. Heat Release P.E.T. Gear may now be selected.]]></item>
 <item name="msg_pet_heat-release-gear_cooldown_not_ready"><![CDATA[Heat Release P.E.T. Gear may not be selected until its cooldown has ended.]]></item>
 <item name="msg_pet_heat-release-gear_no_heat"><![CDATA[There is not enough heat for the Heat Release P.E.T. Gear.]]></item>


 <item name="pet_gear_passive_mode_name"><![CDATA[Passive mode]]></item>
 <item name="pet_gear_guard_mode_name"><![CDATA[Guard mode]]></item>
 <item name="pet_gear_g-destroyer_name"><![CDATA[Destroyer]]></item>
 <item name="pet_gear_g-al1_name"><![CDATA[Auto-looter]]></item>
 <item name="pet_gear_g-ar1_name"><![CDATA[Auto-resource collector]]></item>
 <item name="pet_gear_g-el1_name"><![CDATA[Enemy locator]]></item>
 <item name="pet_gear_g-rl1_name"><![CDATA[Resource locator]]></item>
 <item name="pet_gear_g-tra1_name"><![CDATA[Cargo trader]]></item>
 <item name="pet_gear_g-rep1_name"><![CDATA[P.E.T. repairer]]></item>
 <item name="pet_gear_g-kk1_name"><![CDATA[Kamikaze Detonator]]></item>
 <item name="pet_gear_cgm-02_name"><![CDATA[Combo Guard Mode Gear]]></item>
 <item name="pet_gear_csr-02_name"><![CDATA[Combo Ship Repair Gear]]></item>
 <item name="pet_gear_g-fs1_name"><![CDATA[Sacrificial Flame]]></item>
 <item name="pet_gear_gg-ret1_name"><![CDATA[Retargeting P.E.T. Gear]]></item>
 <item name="pet_gear_g-hpl1_name"><![CDATA[HP Link P.E.T. gear]]></item>
 <item name="pet_gear_g-mm1_name"><![CDATA[Mega Mine P.E.T. gear]]></item>
 <item name="pet_gear_g-bc1_name"><![CDATA[Combat Beacon P.E.T. Gear]]></item>
 <item name="pet_gear_g-bh1_name"><![CDATA[HP Beacon P.E.T. Gear]]></item>
 <item name="pet_gear_g-hr1_name"><![CDATA[Heat Release P.E.T. gear]]></item>


 <item name="title_ranked_hunt"><![CDATA[Ranked hunt]]></item>
 <item name="title_pirate_hunt"><![CDATA[Pirate Hunt]]></item>
 <item name="title_ranked_hunt_mordon"><![CDATA[Ranked Mordon hunt]]></item>
 <item name="title_ranked_hunt_saimon"><![CDATA[Ranked Saimon hunt]]></item>
 <item name="title_ranked_hunt_lordakia"><![CDATA[Ranked Lordakia hunt]]></item>
 <item name="title_ranked_hunt_pirates"><![CDATA[Pirate Raid]]></item>
 <item name="ttip_bounty_points"><![CDATA[Bounty points]]></item>
 <item name="ttip_clan_bounty_points"><![CDATA[Clan bounty points]]></item>
 <item name="log_msg_bounty_points"><![CDATA[You received %AMOUNT% bounty points.]]></item>
 <item name="log_msg_bounty_point"><![CDATA[You received one bounty point.]]></item>
 <item name="log_msg_gather_bounty_point_s"><![CDATA[You received one bounty point.]]></item>
 <item name="log_msg_gather_bounty_point_p"><![CDATA[You received %AMOUNT% bounty points.]]></item>
 <item name="ttip_clan_bounty_points_updated_in_5_minute_cycle"><![CDATA[The bounty points will be updated every five minutes.]]></item>
 <item name="log_msg_gather_drone-design_s"><![CDATA[You received the %TYPE%.]]></item>
 <item name="log_msg_gather_drone-design_p"><![CDATA[You received %COUNT% %TYPE%s.]]></item>
 <item name="msg_target_slowdown_immunity"><![CDATA[This target is immune and can't be slowed down.]]></item>
 <item name="msg_afterburner_activated"><![CDATA[Afterburner activated. New speed: Supersonic speed.]]></item>
 <item name="msg_afterburner_stopped"><![CDATA[Afterburner deactivated. New speed: Standard speed.]]></item>
 <item name="msg_jump_failed_through_overcrowding"><![CDATA[Jump not possible - target map is full. Please try again!]]></item>
 <item name="ttip_cpu_not_equipped"><![CDATA[(CPU not equipped)]]></item>
 <item name="label_version"><![CDATA[Version %VERSION%]]></item>
 <item name="chgbatmanual"><![CDATA[Not enough of this laser ammo for an attack - change laser type]]></item>
 <item name="chgbat"><![CDATA[Laser ammo changed to %!.]]></item>
 <item name="changebattery"><![CDATA[Changing laser ammo]]></item>
 <item name="buyrok"><![CDATA[You need to buy new rockets.]]></item>
 <item name="chgrok"><![CDATA[No rockets of this type left - rockets were changed to %! type.]]></item>
 <item name="chgrokmanual"><![CDATA[No rockets of this type left - change rocket type]]></item>
 <item name="emptyrok"><![CDATA[No rockets left - buy new rockets.]]></item>
 <item name="log_msg_received_letter_s"><![CDATA[Collected word puzzle letter: %LETTER%]]></item>
 <item name="log_msg_received_lottery_ticket_s"><![CDATA[Word puzzle is complete. You have received a capsule.]]></item>
 <item name="log_msg_pet_disruption_on"><![CDATA[A foreign impulse has taken your P.E.T. out of battle.]]></item>
 <item name="log_msg_pet_disruption_off"><![CDATA[The impulse is out of range. Your P.E.T. is ready for battle again!]]></item>
 <item name="getjackpot"><![CDATA[You received %! Jackpot Euros.]]></item>
 <item name="log_msg_gather_jackpot_s"><![CDATA[You received one jackpot %CURRENCY%.]]></item>
 <item name="log_msg_gather_jackpot_p"><![CDATA[You received %COUNT% jackpot %CURRENCY%s.]]></item>
 <item name="getcredits"><![CDATA[You received %! Credits.]]></item>
 <item name="log_msg_gather_credit_s"><![CDATA[You received one Credit.]]></item>
 <item name="log_msg_gather_credit_p"><![CDATA[You received %COUNT% Credits.]]></item>
 <item name="log_msg_deduct_credit_s"><![CDATA[One Credit has been deducted.]]></item>
 <item name="log_msg_deduct_credit_p"><![CDATA[%COUNT% Credits have been deducted.]]></item>
 <item name="geturidium"><![CDATA[You received %! Uridium.]]></item>
 <item name="geteventprogresspoints"><![CDATA[You received %! Progress Points.]]></item>
 <item name="log_msg_gather_uridium_s"><![CDATA[You received one Uridium.]]></item>
 <item name="log_msg_gather_uridium_p"><![CDATA[You received %COUNT% Uridium.]]></item>
 <item name="log_msg_deduct_uridium_s"><![CDATA[One Uridium has been deducted.]]></item>
 <item name="log_msg_deduct_uridium_p"><![CDATA[%COUNT% Uridium have been deducted.]]></item>
 <item name="get_gg_energy"><![CDATA[You received extra energy for the galaxy-gate generator.]]></item>
 <item name="log_msg_gather_extra-energy_s_collected"><![CDATA[You received extra energy for the galaxy-gate generator.]]></item>
 <item name="log_msg_gather_extra-energy_p_collected"><![CDATA[You received extra energy for the galaxy-gate generator %COUNT% times.]]></item>
 <item name="getexp"><![CDATA[You received %! EP.]]></item>
 <item name="log_msg_gather_experience_s"><![CDATA[You received one experience point.]]></item>
 <item name="log_msg_gather_experience_p"><![CDATA[You received %COUNT% experience points.]]></item>
 <item name="log_msg_deduct_experience_s"><![CDATA[One experience point has been deducted.]]></item>
 <item name="log_msg_deduct_experience_p"><![CDATA[%COUNT% experience points have been deducted.]]></item>
 <item name="gethp"><![CDATA[You received %! HP.]]></item>
 <item name="msg_galaxy_gate_cooldown_active"><![CDATA[You have already completed this Gate. You can try again in %HOURS% hours and %MINUTES% minutes.]]></item>
 <item name="log_msg_gather_hitpoint_s"><![CDATA[You received one hit point.]]></item>
 <item name="log_msg_gather_hitpoint_p"><![CDATA[You received %COUNT% hit points.]]></item>
 <item name="log_msg_gather_nanohull_s"><![CDATA[Your Nanohull Strength was increased by 1.]]></item>
 <item name="log_msg_gather_nanohull_p"><![CDATA[Your Nanohull Strength was increased by %COUNT%.]]></item>
 <item name="log_collected_rocketlauncher_rockets"><![CDATA[%! %2! Hellstorm rockets received]]></item>
 <item name="log_msg_gather_rocketlauncher_s"><![CDATA[You received one %TYPE% rocket.]]></item>
 <item name="log_msg_gather_rocketlauncher_p"><![CDATA[You received %COUNT% %TYPE% rocket-launcher rockets.]]></item>
 <item name="getbonuslas"><![CDATA[You received %! %2! laser ammo.]]></item>
 <item name="log_msg_gather_laserammo_s"><![CDATA[You received one round of %TYPE% laser ammo.]]></item>
 <item name="log_msg_gather_laserammo_p"><![CDATA[You received %COUNT% rounds of %TYPE% laser ammo.]]></item>
 <item name="log_collected_firework"><![CDATA[You received %! %2! fireworks.]]></item>
 <item name="log_msg_gather_firework_s"><![CDATA[You received one %TYPE% firework.]]></item>
 <item name="log_msg_gather_firework_p"><![CDATA[You received %COUNT% %TYPE% fireworks.]]></item>
 <item name="getbonusrok"><![CDATA[You received %! %2! rockets.]]></item>
 <item name="getwizards"><![CDATA[You received %! WIZ-X rockets.]]></item>
 <item name="log_msg_gather_rocket_s"><![CDATA[You received one %TYPE% rocket.]]></item>
 <item name="log_msg_gather_rocket_p"><![CDATA[You received %COUNT% %TYPE% rockets.]]></item>
 <item name="log_msg_gather_emp_s"><![CDATA[You received one EMP-01 burst.]]></item>
 <item name="log_msg_gather_emp_p"><![CDATA[You received %COUNT% EMP-01 bursts.]]></item>
 <item name="log_msg_gather_log-file_s"><![CDATA[You received a log-disk.]]></item>
 <item name="log_msg_gather_log-file_p"><![CDATA[You received %COUNT% log-disks.]]></item>
 <item name="log_msg_gather_jump-voucher_s"><![CDATA[You received a jump credit for the advanced jump CPU.]]></item>
 <item name="log_msg_gather_jump-voucher_p"><![CDATA[You received %COUNT% jump credits for the advanced jump CPU.]]></item>
 <item name="log_msg_gather_mine_s"><![CDATA[You received one %TYPE% mine.]]></item>
 <item name="log_msg_gather_mine_p"><![CDATA[You received %COUNT% %TYPE% mines.]]></item>
 <item name="log_msg_gather_pet-fuel_s"><![CDATA[You received one P.E.T. fuel.]]></item>
 <item name="log_msg_gather_pet-fuel_p"><![CDATA[You received %COUNT% P.E.T. fuel.]]></item>
 <item name="minushp"><![CDATA[%! HP were deducted.]]></item>
 <item name="log_msg_deduct_hitpoint_s"><![CDATA[One hit point has been deducted.]]></item>
 <item name="log_msg_deduct_hitpoint_p"><![CDATA[%COUNT% hit points have been deducted.]]></item>
 <item name="gatherep"><![CDATA[You received %! honor points.]]></item>
 <item name="log_msg_gather_honor_s"><![CDATA[You received one honor point.]]></item>
 <item name="log_msg_gather_honor_p"><![CDATA[You received %COUNT% honor points.]]></item>
 <item name="log_msg_deduct_honor_s"><![CDATA[One honor point has been deducted.]]></item>
 <item name="log_msg_deduct_honor_p"><![CDATA[%COUNT% honor points have been deducted.]]></item>
 <item name="log_msg_gather_repair-voucher_s"><![CDATA[You received a repair voucher.]]></item>
 <item name="log_msg_gather_repair-voucher_p"><![CDATA[You received %COUNT% repair vouchers.]]></item>
 <item name="log_msg_gather_module_s"><![CDATA[You received a(n) %TYPE%.]]></item>
 <item name="log_msg_gather_module_p"><![CDATA[You received %COUNT% %TYPE%.]]></item>
 <item name="log_msg_farmed_ore_contained_item"><![CDATA[An item was found in the ore collected.]]></item>
 <item name="log_msg_gather_pet_gear_s"><![CDATA[You received a %TYPE% P.E.T. gear.]]></item>
 <item name="log_msg_gather_speed-generator_s"><![CDATA[You received a %TYPE% speed generator.]]></item>
 <item name="log_msg_gather_speed-generator_p"><![CDATA[You received %COUNT% %TYPE% speed generators.]]></item>
 <item name="log_msg_gather_shield-generator_s"><![CDATA[You received a %TYPE% shield generator.]]></item>
 <item name="log_msg_gather_laser_s"><![CDATA[You received a %TYPE% laser.]]></item>
 <item name="log_msg_gather_shield-generator_p"><![CDATA[You have received %COUNT% %TYPE% shield generators.]]></item>
 <item name="log_msg_gather_laser_p"><![CDATA[You have received %COUNT% %TYPE% lasers.]]></item>
 <item name="log_msg_gather_cloak-cpu_s"><![CDATA[You received a %TYPE% cloaking CPU.]]></item>
 <item name="log_msg_gather_jump-cpu_s"><![CDATA[You received a %TYPE% jump CPU.]]></item>
 <item name="log_msg_gather_cpu_s"><![CDATA[You received a(n) %TYPE% CPU.]]></item>
 <item name="log_msg_gather_cpu_p"><![CDATA[You received %COUNT% %TYPE% CPUs.]]></item>
 <item name="log_msg_gather_auto-cpu_s"><![CDATA[You received a(n) %TYPE% automatic CPU.]]></item>
 <item name="log_msg_gather_auto-cpu_p"><![CDATA[You received %COUNT% %TYPE% automatic CPUs.]]></item>
 <item name="log_msg_gather_drone-repair-cpu_s"><![CDATA[You received a %TYPE% drone repair CPU.]]></item>
 <item name="log_msg_gather_ship-design_s"><![CDATA[You received a %TYPE% ship design.]]></item>
 <item name="log_msg_gather_skill-design_s"><![CDATA[You received one %TYPE% skill design.]]></item>
 <item name="log_msg_gather_goliath-design_s"><![CDATA[You received one %TYPE% Goliath design.]]></item>
 <item name="log_msg_gather_vengeance-design_s"><![CDATA[You received one %TYPE% Vengeance design.]]></item>
 <item name="log_msg_gather_ship_s"><![CDATA[You received a %TYPE% ship.]]></item>
 <item name="log_msg_gather_ship_p"><![CDATA[You received %COUNT% %TYPE% ship(s).]]></item>
 <item name="log_msg_gather_ore_s"><![CDATA[You received %TYPE%.]]></item>
 <item name="log_msg_gather_ore_p"><![CDATA[You received %COUNT% %TYPE%(s).]]></item>
 <item name="log_msg_gather_drone_s"><![CDATA[You received a %TYPE% drone.]]></item>
 <item name="log_msg_gather_drone_p"><![CDATA[You received %COUNT% %TYPE% drones.]]></item>
 <item name="log_msg_gather_payment-doubler_s"><![CDATA[You received a banking doubler.]]></item>
 <item name="log_msg_gather_upgrade-voucher_s"><![CDATA[You've received an Upgrade Voucher.]]></item>
 <item name="log_msg_gather_upgrade-voucher_p"><![CDATA[You've received %COUNT% Upgrade Vouchers.]]></item>
 <item name="title_npc_hunt"><![CDATA[NPC hunt]]></item>
 <item name="log_msg_npc_hunt_point_s"><![CDATA[You received 1 NPC Hunt point.]]></item>
 <item name="log_msg_npc_hunt_point_p"><![CDATA[You received %AMOUNT% NPC Hunt points.]]></item>
 <item name="ttip_npc_hunt_point"><![CDATA[NPC Hunt points]]></item>
 <item name="ttip_clan_npc_hunt_point"><![CDATA[Clan NPC Hunt points]]></item>
 <item name="epic_msg_uridium-plus-package_new_offer"><![CDATA[Thanks for your loyalty. We've put together some great packs for you.
Get one now on the game's Uridium page!]]></item>
 <item name="epic_msg_uridium-plus-package_offer_active_day_p"><![CDATA[Visit the game's Uridium page and get a great deal today.
This offer expires in %COUNT% days!]]></item>
 <item name="epic_msg_uridium-plus-package_offer_active_day_s"><![CDATA[Visit the game's Uridium page and get a great deal today.
This offer expires in 1 day!]]></item>
 <item name="epic_msg_uridium-plus-package_offer_active_hour_p"><![CDATA[Visit the game's Uridium page and get a great deal today.
This offer expires in %COUNT% hours!]]></item>
 <item name="epic_msg_uridium-plus-package_offer_active_hour_s"><![CDATA[Visit the game's Uridium page and get a great deal today.
This offer expires in 1 hour!]]></item>
 <item name="epic_msg_uridium-plus-package_offer_active_minute_p"><![CDATA[Visit the game's Uridium page and get a great deal today.
This offer expires in %COUNT% minutes!]]></item>
 <item name="epic_msg_starter-premium_end_day_no-call_p"><![CDATA[Your starter premium ends in: %COUNT% day(s).]]></item>
 <item name="epic_msg_starter-premium_end_day_p"><![CDATA[Your starter premium ends in: %COUNT% day(s)..
Renew your Premium membership on the Uridium page at a special price!]]></item>
 <item name="epic_msg_starter-premium_end_day_s"><![CDATA[Your starter premium is valid for: 1 day.
Renew your Premium membership on the Uridium page at a special price!]]></item>
 <item name="setting_displayNotifications"><![CDATA[Display game performance messages]]></item>
 <item name="notification_low_performance"><![CDATA[Your game performance is suboptimal.<br><br>To improve your game performance, you can adjust the quality of the graphics to your computer in the <blue>display settings</blue>.]]></item>
 <item name="setting_btn_interface_tab"><![CDATA[Interface]]></item>
 <item name="setting_resolution"><![CDATA[Resolution]]></item>
 <item name="setting_resolution_820x600"><![CDATA[820x600]]></item>
 <item name="setting_resolution_1024x576"><![CDATA[1024x576]]></item>
 <item name="setting_resolution_1024x720"><![CDATA[1024x720]]></item>
 <item name="setting_resolution_1280x720"><![CDATA[1280x720]]></item>
 <item name="setting_resolution_1280x900"><![CDATA[1280x900]]></item>
 <item name="ttip_setting_preloadShips"><![CDATA[Preloaded ships use more memory, but attacks will happen quicker in the game.]]></item>
 <item name="quality_high"><![CDATA[High]]></item>
 <item name="quality_good"><![CDATA[Good]]></item>
 <item name="quality_medium"><![CDATA[Average]]></item>
 <item name="quality_low"><![CDATA[Low]]></item>
 <item name="quality_no"><![CDATA[None]]></item>
 <item name="quality_custom"><![CDATA[Adjusted]]></item>
 <item name="setting_quality_presetting"><![CDATA[Graphic quality:]]></item>
 <item name="btn_advanced"><![CDATA[Advanced mode]]></item>
 <item name="btn_simple"><![CDATA[Standard mode]]></item>
 <item name="info_advanced"><![CDATA[The advanced mode allows you to individually adapt the settings to your needs.]]></item>
 <item name="info_simple"><![CDATA[The standard mode simplifies the setting options and uses predefined parameters.]]></item>
 <item name="setting_quality_ship"><![CDATA[Ships]]></item>
 <item name="ttip_setting_quality_ship"><![CDATA[Select between simplified and detailed ship designs.]]></item>
 <item name="setting_quality_engine"><![CDATA[Engines]]></item>
 <item name="ttip_setting_quality_engine"><![CDATA[Select between simplified and detailed engine animations.]]></item>
 <item name="setting_quality_explosion"><![CDATA[Explosions]]></item>
 <item name="ttip_setting_quality_explosion"><![CDATA[Determine the extent to which damage and destruction animations are shown.]]></item>
 <item name="setting_quality_collectable"><![CDATA[Resources and boxes]]></item>
 <item name="ttip_setting_quality_collectable"><![CDATA[Select between simplified and detailed resources and boxes.]]></item>
 <item name="setting_quality_background"><![CDATA[Background]]></item>
 <item name="ttip_setting_quality_background"><![CDATA[Define the quality of the background details]]></item>
 <item name="ttip_setting_quality_high_option_unsupported_gpu"><![CDATA[High quality settings not supported - GPU acceleration not available.]]></item>
 <item name="setting_quality_poizone"><![CDATA[Zones]]></item>
 <item name="ttip_setting_quality_poizone"><![CDATA[Select between simplified and detailed zones.]]></item>
 <item name="setting_btn_keyboard_tab"><![CDATA[Keyboard]]></item>
 <item name="btn_change"><![CDATA[Other key]]></item>
 <item name="msg_new_key"><![CDATA[Press new key]]></item>
 <item name="setting_keyboard_action_title"><![CDATA[Action]]></item>
 <item name="setting_keyboard_key_title"><![CDATA[Key]]></item>
 <item name="keyboard_action_activate_slot"><![CDATA[1st and 3rd bar Slot]]></item>
 <item name="keyboard_action_activate_premium_slot"><![CDATA[Premium quickslot]]></item>
 <item name="keyboard_action_logout"><![CDATA[Logout]]></item>
 <item name="keyboard_action_guard_mode"><![CDATA[P.E.T. Guard Mode]]></item>
 <item name="keyboard_action_combo_guard_mode"><![CDATA[P.E.T. Combo Guard Mode]]></item>
 <item name="keyboard_action_combo_repair_mode"><![CDATA[P.E.T. Ship Repair]]></item>
 <item name="keyboard_action_activate_pet"><![CDATA[Activate/deactivate P.E.T.]]></item>
 <item name="keyboard_action_laser_attack"><![CDATA[Laser attack]]></item>
 <item name="keyboard_action_rocket_attack"><![CDATA[Rocket attack]]></item>
 <item name="keyboard_action_toggle_windows"><![CDATA[Min/max all windows]]></item>
 <item name="keyboard_action_toggle_monitoring"><![CDATA[FPS display on/off]]></item>
 <item name="keyboard_action_toggle_config"><![CDATA[Change configuration]]></item>
 <item name="keyboard_action_activate_jump_gate"><![CDATA[Activate jump gate]]></item>
 <item name="keyboard_action_zoom_in"><![CDATA[Zoom in]]></item>
 <item name="keyboard_action_zoom_out"><![CDATA[Zoom out]]></item>
 <item name="keyboard_action_focus_chat"><![CDATA[Focus chat]]></item>
 <item name="keyboard_action_toggle_category_bar"><![CDATA[Show/Hide Item Category Bar]]></item>
 <item name="keyboard_key_undefined"><![CDATA[Undefined]]></item>
 <item name="keyboard_key_backspace"><![CDATA[Backspace]]></item>
 <item name="keyboard_key_ctrl"><![CDATA[Ctrl]]></item>
 <item name="keyboard_key_esc"><![CDATA[Esc]]></item>
 <item name="keyboard_key_capslock"><![CDATA[Caps Lock]]></item>
 <item name="keyboard_key_delete"><![CDATA[Del]]></item>
 <item name="keyboard_key_end"><![CDATA[End]]></item>
 <item name="keyboard_key_enter"><![CDATA[Enter]]></item>
 <item name="keyboard_key_home"><![CDATA[Home]]></item>
 <item name="keyboard_key_insert"><![CDATA[Insert]]></item>
 <item name="keyboard_key_page up"><![CDATA[Page Up]]></item>
 <item name="keyboard_key_page down"><![CDATA[Page Down]]></item>
 <item name="keyboard_key_space"><![CDATA[Spacebar]]></item>
 <item name="keyboard_key_key_shift"><![CDATA[Shift]]></item>
 <item name="keyboard_key_tab"><![CDATA[Tab]]></item>
 <item name="keyboard_key_up"><![CDATA[Arrow up]]></item>
 <item name="keyboard_key_down"><![CDATA[Arrow down]]></item>
 <item name="keyboard_key_left"><![CDATA[Left arrow]]></item>
 <item name="keyboard_key_right"><![CDATA[Right arrow]]></item>
 <item name="keyboard_key_numpad"><![CDATA[Num Lock]]></item>
 <item name="keyboard_key_roll"><![CDATA[Scroll Lock]]></item>
 <item name="keyboard_key_pause"><![CDATA[Pause]]></item>
 <item name="keyboard_key_win"><![CDATA[Windows]]></item>
 <item name="keyboard_key_option"><![CDATA[Option]]></item>
 <item name="keyboard_key_220"><![CDATA[`]]></item>
 <item name="keyboard_key_49"><![CDATA[1]]></item>
 <item name="keyboard_key_50"><![CDATA[2]]></item>
 <item name="keyboard_key_51"><![CDATA[3]]></item>
 <item name="keyboard_key_52"><![CDATA[4]]></item>
 <item name="keyboard_key_53"><![CDATA[5]]></item>
 <item name="keyboard_key_54"><![CDATA[6]]></item>
 <item name="keyboard_key_55"><![CDATA[7]]></item>
 <item name="keyboard_key_56"><![CDATA[8]]></item>
 <item name="keyboard_key_57"><![CDATA[9]]></item>
 <item name="keyboard_key_48"><![CDATA[0]]></item>
 <item name="keyboard_key_219"><![CDATA[-]]></item>
 <item name="keyboard_key_221"><![CDATA[=]]></item>
 <item name="keyboard_key_81"><![CDATA[Q]]></item>
 <item name="keyboard_key_87"><![CDATA[W]]></item>
 <item name="keyboard_key_69"><![CDATA[E]]></item>
 <item name="keyboard_key_82"><![CDATA[R]]></item>
 <item name="keyboard_key_84"><![CDATA[T]]></item>
 <item name="keyboard_key_90"><![CDATA[Y]]></item>
 <item name="keyboard_key_85"><![CDATA[U]]></item>
 <item name="keyboard_key_73"><![CDATA[I]]></item>
 <item name="keyboard_key_79"><![CDATA[O]]></item>
 <item name="keyboard_key_80"><![CDATA[P]]></item>
 <item name="keyboard_key_186"><![CDATA[[]]></item>
 <item name="keyboard_key_187"><![CDATA[]]]></item>
 <item name="keyboard_key_65"><![CDATA[A]]></item>
 <item name="keyboard_key_83"><![CDATA[S]]></item>
 <item name="keyboard_key_68"><![CDATA[D]]></item>
 <item name="keyboard_key_70"><![CDATA[F]]></item>
 <item name="keyboard_key_71"><![CDATA[G]]></item>
 <item name="keyboard_key_72"><![CDATA[H]]></item>
 <item name="keyboard_key_74"><![CDATA[J]]></item>
 <item name="keyboard_key_75"><![CDATA[K]]></item>
 <item name="keyboard_key_76"><![CDATA[L]]></item>
 <item name="keyboard_key_192"><![CDATA[;]]></item>
 <item name="keyboard_key_222"><![CDATA[']]></item>
 <item name="keyboard_key_191"><![CDATA[\]]></item>
 <item name="keyboard_key_226"><![CDATA[\]]></item>
 <item name="keyboard_key_89"><![CDATA[Z]]></item>
 <item name="keyboard_key_88"><![CDATA[X]]></item>
 <item name="keyboard_key_67"><![CDATA[C]]></item>
 <item name="keyboard_key_86"><![CDATA[V]]></item>
 <item name="keyboard_key_66"><![CDATA[B]]></item>
 <item name="keyboard_key_78"><![CDATA[N]]></item>
 <item name="keyboard_key_77"><![CDATA[M]]></item>
 <item name="keyboard_key_188"><![CDATA[,]]></item>
 <item name="keyboard_key_190"><![CDATA[.]]></item>
 <item name="keyboard_key_189"><![CDATA[/]]></item>
 <item name="label_trade_window_shop_button"><![CDATA[SHOP]]></item>
 <item name="label_trade_window_uridium_button"><![CDATA[URIDIUM]]></item>
 <item name="desc_trade_window_costs_free_trade"><![CDATA[This location offers free ore trading.]]></item>
 <item name="desc_trade_window_costs_petgear_trade"><![CDATA[P.E.T. trade ready: You have to use P.E.T. fuel to trade.]]></item>
 <item name="desc_trade_window_costs_drone_trade_s"><![CDATA[Trade Drone activated: 1 transaction remaining]]></item>
 <item name="desc_trade_window_costs_drone_trade_p"><![CDATA[Trade Drone activated: %COUNT% transactions remaining]]></item>
 <item name="pricetag_extra-energy_compact"><![CDATA[%VALUE% extra energy]]></item>
 <item name="pricetag_extra-energy_palladium_compact"><![CDATA[%VALUE_OUTPUT%:%VALUE_INPUT% extra energy]]></item>
 <item name="ttip_pricetag_extra-energy_palladium"><![CDATA[In exchange for %VALUE_INPUT% Palladium, you'll get %VALUE_OUTPUT% units of extra energy.]]></item>
 <item name="gaintag_extra-energy_compact"><![CDATA[%VALUE% extra energy]]></item>
 <item name="ttip_gaintag_extra-energy_palladium"><![CDATA[Exchange %VALUE_INPUT% Palladium for %VALUE_OUTPUT% units of energy.]]></item>
 <item name="ttip_notavailable_extra-energy_palladium"><![CDATA[Fly to the pirate's headquarters to exchange Palladium for extra energy.]]></item>
 <item name="ttip_pricetag_credits_default"><![CDATA[Per unit you'll get %VALUE% Credits.]]></item>
 <item name="out_trade"><![CDATA[EXCHANGE]]></item>
 <item name="ore_palladium"><![CDATA[Palladium]]></item>
 <item name="sta_palladium"><![CDATA[Palladium]]></item>
 <item name="jumpgate_failed_broken"><![CDATA[Jump portal is out of order.]]></item>
 <item name="ttip_booty-key"><![CDATA[Booty keys: %AMOUNT%]]></item>
 <item name="msg_loot_error_generic"><![CDATA[Collection canceled.]]></item>
 <item name="msg_loot_failed_no_booty-key"><![CDATA[A booty key is required to collect.]]></item>
 <item name="msg_loot_harvest_init"><![CDATA[Collecting pirate booty]]></item>
 <item name="msg_booty-key_received_s"><![CDATA[You received a booty key.]]></item>
 <item name="msg_booty-key_received_p"><![CDATA[You have received %AMOUNT% booty keys.]]></item>
 <item name="ttip_booty-key-green"><![CDATA[Green booty key(s): %AMOUNT%]]></item>
 <item name="ttip_booty-key-blue"><![CDATA[Blue booty key(s): %AMOUNT%]]></item>
 <item name="ttip_booty-key-red"><![CDATA[Red booty key(s): %AMOUNT%]]></item>
 <item name="ttip_booty-key-silver"><![CDATA[Silver Booty Keys: %AMOUNT%]]></item>
 <item name="ttip_booty-key-masque"><![CDATA[Apocalypse Booty Keys: %AMOUNT%]]></item>
 <item name="msg_loot_booty-green_init"><![CDATA[Green pirate booty collected.]]></item>
 <item name="msg_loot_booty-gold_init"><![CDATA[You can now collect golden pirate booty.]]></item>
 <item name="msg_loot_booty-blue_init"><![CDATA[Blue pirate booty collected.]]></item>
 <item name="msg_loot_booty-red_init"><![CDATA[Red pirate booty collected.]]></item>
 <item name="msg_loot_booty-silver_init"><![CDATA[Silver pirate booty collected.]]></item>
 <item name="msg_loot_booty-masque_init"><![CDATA[Apocalypse booty collected.]]></item>
 <item name="msg_loot_booty-streuner_init"><![CDATA[Streuner pirate booty collected.]]></item>
 <item name="msg_loot_failed_no_booty-key-green"><![CDATA[To collect the treasure, you need a green booty key.]]></item>
 <item name="msg_loot_failed_no_booty-key-blue"><![CDATA[To collect the treasure, you need a blue booty key.]]></item>
 <item name="msg_loot_failed_no_booty-key-red"><![CDATA[To collect the treasure, you need a red booty key.]]></item>
 <item name="msg_loot_failed_no_booty-key-silver"><![CDATA[To collect these, you need a silver Booty Key.]]></item>
 <item name="msg_loot_failed_no_booty-key-masque"><![CDATA[To collect these, you need a Apocalypse Booty Key.]]></item>
 <item name="msg_loot_failed_no_booty-key-prometheus"><![CDATA[To collect these, you need a Prometheus Fragment.]]></item>
 <item name="msg_booty-key-green_received_s"><![CDATA[You received a green booty key.]]></item>
 <item name="msg_booty-key-blue_received_s"><![CDATA[You received a blue booty key.]]></item>
 <item name="msg_booty-key-red_received_s"><![CDATA[You received a red booty key.]]></item>
 <item name="msg_booty-key-silver_received_s"><![CDATA[You have acquired a silver Booty Key.]]></item>
 <item name="msg_booty-key-masque_received_s"><![CDATA[You have acquired an Apocalypse Booty Key.]]></item>
 <item name="msg_booty-key-green_received_p"><![CDATA[You received %AMOUNT% green booty key(s).]]></item>
 <item name="msg_booty-key-blue_received_p"><![CDATA[You received %AMOUNT% blue booty key(s).]]></item>
 <item name="msg_booty-key-red_received_p"><![CDATA[You received %AMOUNT% red booty key(s).]]></item>
 <item name="msg_booty-key-silver_received_p"><![CDATA[You have acquired %AMOUNT% silver Booty Keys.]]></item>
 <item name="msg_booty-key-masque_received_p"><![CDATA[You have acquired %AMOUNT% Apocalypse Booty Keys.]]></item>
 <item name="msg_booty-key-green_auto_purchased"><![CDATA[A green booty key will be purchased automatically to open this booty.]]></item>
 <item name="msg_booty-key-green_auto_buy_not_active"><![CDATA[You do not have a green booty key. Purchase them in the shop or activate the auto purchase feature in settings.]]></item>
 <item name="msg_booty-key-green_no_uridium_for_auto_buy"><![CDATA[You do not have sufficient Uridium to automatically purchase a green booty key.]]></item>
 
 <item name="msg_booty-key-prometheus_received_s"><![CDATA[You have acquired a Prometheus Fragments.]]></item>
 <item name="msg_booty-key-prometheus_received_p"><![CDATA[You have acquired %AMOUNT% Prometheus Fragments.]]></item>
 <item name="msg_loot_failed_no_booty-key-prometheus"><![CDATA[To collect these, you need a Prometheus Fragment.]]></item>
 <item name="ttip_booty-key-prometheus"><![CDATA[Prometheus Fragments: %AMOUNT%]]></item>
 <item name="msg_loot_booty-prometheus_init"><![CDATA[Prometheus Fragment collected.]]></item>
 
 <item name="msg_booty-key-black_received_s"><![CDATA[Awesome! You've acquired an Obsidian Microchip. Essential for opening an Obsidian Booty Box.]]></item>
 <item name="msg_booty-key-black_received_p"><![CDATA[Wow pilot! You've managed to acquire %AMOUNT% Obsidian Microchips. How many Obsidian Booty Boxes can you open now?]]></item>
 <item name="msg_loot_failed_no_booty-key-black"><![CDATA[To learn the secrets of the Obsidian Booty Box you need to have gathered Obsidian Microchips.]]></item>
 <item name="ttip_booty-key-black"><![CDATA[Obsidian Microchips: %AMOUNT%]]></item>
 <item name="msg_loot_booty-black_init"><![CDATA[Obsidian Booty Box collected.]]></item>

<item name="msg_booty-key-blacklight-cipher_received_s"><![CDATA[You have acquired Black Light Cipher.]]></item> 
<item name="msg_booty-key-blacklight-cipher_received_p"><![CDATA[You have acquired %AMOUNT% Black Light Cipher]]></item> 
<item name="msg_loot_failed_no_booty-key-blacklight-cipher"><![CDATA[You need Black Light Cipher to collect this.]]></item> 
<item name="ttip_booty-key-blacklight-cipher"><![CDATA[Black Light Cipher: %AMOUNT%]]></item> 
<item name="msg_loot_unstable-blacklight-cache_init"><![CDATA[Black Light Cache collected.]]></item> 
<item name="ttip_unstable-blacklight-cache"><![CDATA[Black Light Cache]]></item>

<item name="msg_booty-key-blacklight-decoder_received_s"><![CDATA[You have acquired Black Light Decoder.]]></item>
<item name="msg_booty-key-blacklight-decoder_received_p"><![CDATA[You have acquired %AMOUNT% Black Light Decoder.]]></item>
<item name="ttip_booty-key-blacklight-decoder"><![CDATA[Black Light Decoder: %AMOUNT%]]></item>
<item name="msg_loot_failed_no_booty-key-blacklight-decoder"><![CDATA[You need Black Light Decoder to collect this.]]></item>
<item name="msg_loot_blacklight-crypt-box_init"><![CDATA[Black Light Crypt collected.]]></item>
<item name="ttip_blacklight-crypt"><![CDATA[Black Light Crypt]]></item>

<item name="msg_booty-key-battle-pass-key_received_s"><![CDATA[You have acquired a Battle Pass Key.]]></item>
<item name="msg_booty-key-battle-pass-key_received_p"><![CDATA[You have acquired %AMOUNT% Battle Pass Keys.]]></item>
<item name="ttip_booty-key-battle-pass-key"><![CDATA[Battle Pass Key: %AMOUNT%]]></item>
<item name="msg_loot_failed_no_booty-key-battle-pass-key"><![CDATA[You need Battle Pass Key to collect this.]]></item>
<item name="msg_loot_battlepass-box_init"><![CDATA[Battle Pass Box collected.]]></item>
<item name="ttip_battlepass-box"><![CDATA[Battle Pass Box]]></item>
<item name="history_msg_event_battle_pass_key_honor_converted"><![CDATA[Your remaining Battle Pass Keys were exchanged for %AMOUNT% Honor Points.]]></item>
<item name="msg_event_battle_pass_key_max_quantity_reached"><![CDATA[You've hit the maximum amount of Battle Pass Keys allowed! Go trade them in for rewards in the Battle Pass key Exchange.]]></item>
<item name="history_battle_pass_key_compensation"><![CDATA[Your excess Battle Pass Keys was converted to %AMOUNT% Credits]]></item>

 <item name="ttip_highscoregate_time_left"><![CDATA[Remaining time]]></item>
 <item name="ttip_highscoregate_wave"><![CDATA[Current wave]]></item>
 <item name="ttip_highscoregate_score"><![CDATA[Current points]]></item>
 <item name="title_highscoregate"><![CDATA[High-score challenge]]></item>
 <item name="log_msg_gather_key-access-hsg_s"><![CDATA[You found a high-score gate activator. You can now jump through the high-score gate.]]></item>
 <item name="log_msg_highscoregate_end"><![CDATA[You completed the high-score gate with %SCORE% points and will now be sent to your home map.]]></item>
 <item name="log_msg_highscoregate_no_accesskey"><![CDATA[You do not have an activator - let your P.E.T. collect P.E.T. boxes to find one.]]></item>
 <item name="log_msg_cargobox_pet_only"><![CDATA[This box can only be collected by a P.E.T.]]></item>
 <item name="title_scoreevent"><![CDATA[Scoremageddon]]></item>
 <item name="ttip_scoreevent_lives_remaining"><![CDATA[You still have this many lives.]]></item>
 <item name="ttip_scoreevent_combo"><![CDATA[In the combo-meter you can see the size of your combo and, apart from that, your point multiplier.]]></item>
 <item name="ttip_scoreevent_combotimer"><![CDATA[In the combo-timer you can see how much time you still have before your combo is reduced.]]></item>
 <item name="ttip_scoreevent_score"><![CDATA[Your Scoremageddon points collected until now:]]></item>
 <item name="epic_msg_killstreak_triplekill"><![CDATA[Triple kill!]]></item>
 <item name="epic_msg_killstreak_unstoppable"><![CDATA[Unstoppable!]]></item>
 <item name="epic_msg_killstreak_godlike"><![CDATA[Godlike!]]></item>
 <item name="epic_msg_killstreak_likeaboss"><![CDATA[Like a boss!]]></item>
 <item name="log_msg_scoreevent_start"><![CDATA[Scoremageddon has been started.]]></item>
 <item name="log_msg_scoreevent_timeleft_s"><![CDATA[Scoremageddon: only 1 minute left.]]></item>
 <item name="log_msg_scoreevent_timeleft_p"><![CDATA[Scoremageddon: still %TIME% minutes.]]></item>
 <item name="log_msg_scoreevent_end"><![CDATA[Scoremageddon has been ended.]]></item>
 <item name="log_msg_scoreevent_points"><![CDATA[Scoremageddon target destroyed: you will receive %SCORE% points.]]></item>
 <item name="log_msg_scoreevent_no_points_level_low"><![CDATA[The opponent's level is too low. He did not participate in the Scoremageddon and therefore there are no points.]]></item>
 <item name="log_msg_scoreevent_no_points_eliminated"><![CDATA[Your opponent was eliminated during Scoremageddon and therefore there are no points.]]></item>
 <item name="log_msg_scoreevent_no_points_own_company"><![CDATA[The opponent belongs to your own company and therefore there are no points.]]></item>
 <item name="log_msg_scoreevent_no_points_own_clan"><![CDATA[The opponent belongs to your clan and so there are no points.]]></item>
 <item name="log_msg_scoreevent_lost"><![CDATA[You were destroyed and have been eliminated from Scoremageddon with %SCORE% points.]]></item>
 <item name="log_msg_scoreevent_end_points"><![CDATA[You have ended the Scoremageddon with %SCORE% points.]]></item>
 <item name="epic_msg_shrink_radiationzone"><![CDATA[Warning pilots!
The radiation zone is expanding. It's time for the final battle!]]></item>
 <item name="log_msg_gather_drone-apis_s"><![CDATA[You received an APIS drone.]]></item>
 <item name="log_msg_gather_drone-apis-part_s"><![CDATA[You found a component of the Apis drone blueprints.]]></item>
 <item name="log_msg_gather_drone-apis-part_p"><![CDATA[You found %COUNT% components of the Apis drone blueprints.]]></item>
 <item name="label_slotset_drone_apis"><![CDATA[APIS]]></item>
 <item name="log_msg_gather_drone-zeus_s"><![CDATA[You received a Zeus drone.]]></item>
 <item name="log_msg_gather_drone-zeus-part_s"><![CDATA[You have found a component of the Zeus blueprints.]]></item>
 <item name="log_msg_gather_drone-zeus-part_p"><![CDATA[You have found %COUNT% components of the Zeus blueprints.]]></item>
 <item name="label_slotset_drone_zeus"><![CDATA[ZEUS]]></item>
 <item name="title_captcha"><![CDATA[Security check]]></item>
 <item name="msg_captcha_init_textfield"><![CDATA[Please enter the two words!]]></item>
 <item name="msg_captcha_check_failed"><![CDATA[Unfortunately you failed the security check!]]></item>
 <item name="msg_captcha_check_succeded"><![CDATA[You passed the security check!]]></item>
 <item name="btn_label_captcha_submit_button"><![CDATA[Submit]]></item>
 <item name="captcha_success"><![CDATA[The captcha code was correctly entered. In return, here's a bonus box doubler for the next box you collect.]]></item>
 <item name="captcha_failed"><![CDATA[The captcha code was incorrectly entered. Please try entering it again in order to continue collecting boxes.]]></item>
 <item name="captcha_unlockfirst"><![CDATA[Please enter the captcha code in order to continue collecting boxes.]]></item>
 <item name="title_bannerad_addendum"><![CDATA[Advertisement]]></item>
 <item name="epic_msg_achievement_unlocked"><![CDATA[Achievement "%ACH_NAME%" activated!]]></item>
 <item name="ttip_menu_droneFormations"><![CDATA[Drone Formations]]></item>
 <item name="ttip_btn_droneFormation_STD"><![CDATA[Standard Formation
No bonuses or mali.]]></item>
 <item name="ttip_btn_droneFormation_TURTLE"><![CDATA[Turtle Formation
Increases shield power by 10%, but reduces laser and rocket damage by 7.5%.]]></item>
 <item name="ttip_btn_droneFormation_ARROW"><![CDATA[Arrow Formation
Increases rocket damage by 20%, but reduces laser damage by 3%.]]></item>
 <item name="ttip_btn_droneFormation_LANCE"><![CDATA[Lance Formation
Increases mine damage by 50%.]]></item>
 <item name="ttip_btn_droneFormation_STAR"><![CDATA[Star Formation
Increases rocket damage by 25%, but also increases rocket launcher reload time by 33%.]]></item>
 <item name="ttip_btn_droneFormation_PINCER"><![CDATA[Pincer Formation
Increases laser damage by 3% against other players and provides an additional 5% honor point bonus. However, it reduces shield penetration by 10%.]]></item>
 <item name="ttip_btn_droneFormation_DOUBLE_ARROW"><![CDATA[Double Arrow Formation
Increases shield penetration by 10%, but reduces shield power by 20%.]]></item>
 <item name="ttip_btn_droneFormation_DIAMOND"><![CDATA[Diamond Formation
Your shield regenerates 1% of your max shield power per second, up to a maximum of 5,000 per second. But hit points are reduced by 30%.]]></item>
 <item name="ttip_btn_droneFormation_CHEVRON"><![CDATA[Chevron Formation
Increases rocket damage by 50%, but ship hit points will be reduced by 20%.]]></item>
 <item name="ttip_btn_droneFormation_MOTH"><![CDATA[Moth Formation
Increases shield penetration by 20%. Increases hit points by 20%, as well. But weakens your shield strength at a rate of 5% per second.]]></item>
 <item name="ttip_btn_droneFormation_CRAB"><![CDATA[Crab Formation
Increases your shield absorption by 20%, but reduces your speed by 20%, as well.]]></item>
 <item name="ttip_btn_droneFormation_HEART"><![CDATA[Heart Formation
Increases you shield power by 10% and your hit points by 20%. Reduces, however, laser damage by 5%.]]></item>
 <item name="ttip_btn_droneFormation_BARRAGE"><![CDATA[Barrage Formation
 It causes 5% more laser damage to NPCs and also gives you 5% more EP. Shield Leech will, however, be reduced by 15%.]]></item>
 <item name="ttip_btn_droneFormation_BARRAGE"><![CDATA[Barrage Formation
 It causes 5% more laser damage to NPCs and also gives you 5% more EP. Shield Leech will, however, be reduced by 15%.]]></item>
 <item name="ttip_btn_droneFormation_BAT"><![CDATA[Bat Formation
Increases the damage you cause to NPCs by 8% and earns you 8% more XP, as well. Decreases your speed by 15%.]]></item>
 <item name="ttip_btn_droneFormation_RING"><![CDATA[Ring Formation
-25% Laser damage
+85% Shields]]></item>
 <item name="ttip_btn_droneFormation_DRILL"><![CDATA[Bohrer-Formation
-50% Schildwert und Schild-Absorbation
+50% Laserschaden]]></item>
 <item name="ttip_btn_droneFormation_VETERAN"><![CDATA[Veteran Formation
-20% Laserschaden, Schildwert und Hitpoints
+50% Ehre]]></item>
 <item name="ttip_btn_droneFormation_DOME"><![CDATA[Kuppel Formation
-25% Geschwindigkeit
+10% Schildwert und dein Schild bekommt 100% Schadensabsorption]]></item>
 <item name="ttip_btn_droneFormation_DOUBLE_WHEEL"><![CDATA[Doppel Rad Formation
-15% Laserschaden
+10% Geschwindigkeit]]></item>
 <item name="ttip_btn_droneFormation_X"><![CDATA[X Formation
-30% Hitpoints
+100% Raketenschaden (für standard Raketen und Raketenwerfer Raketen)]]></item>
 <item name="ttip_btn_droneFormation_WAVY"><![CDATA[Wellen Formation
Protze mit der Wellen Formation, diese Dronen wissen wie sie sich bewegen!)]]></item>
 <item name="ttip_btn_droneFormation_not_enough_drones"><![CDATA[You need at least %COUNT% drones to use this formation!]]></item>
 <item name="msg_switchship_success"><![CDATA[You have successfully switched ships.]]></item>
 <item name="msg_swnotallowed_map"><![CDATA[Warp not allowed on this map.]]></item>
 <item name="msg_swblocked"><![CDATA[Attention! Warp aborted.]]></item>
 <item name="msg_swstarted"><![CDATA[Connection activated. Beginning warp.]]></item>
 <item name="msg_sastarted"><![CDATA[Connection activated. Beginning activate.]]></item>
 <item name="msg_swnotallowed_fight"><![CDATA[No warping while engaged in combat!]]></item>
 <item name="ttip_shipWarp_btn"><![CDATA[Ship warp]]></item>
 <item name="warp_win_window_title"><![CDATA[Warp controls]]></item>
 <item name="desc_shipwarp_costs_jump-voucher_s"><![CDATA[This warp costs one jump credit.]]></item>
 <item name="desc_shipwarp_costs_jump-voucher_p"><![CDATA[This warp will cost %COUNT% jump credits.]]></item>
 <item name="desc_shipwarp_remaining_jump-voucher_s"><![CDATA[You only have 1 jump credit remaining.]]></item>
 <item name="desc_shipwarp_remaining_jump-voucher_p"><![CDATA[You have %REMAINING% Credits remaining.]]></item>
 <item name="desc_shipwarp_costs_spacestation"><![CDATA[This warp is free, because you are at the station.]]></item>
 <item name="warp_win_warp_btn"><![CDATA[Commence warp]]></item>
 <item name="ttip_warp_win_price_field"><![CDATA[Warp costs]]></item>
 <item name="ttip_warp_win_close_btn"><![CDATA[Abort warp]]></item>
 <item name="msg_swcountdown_p"><![CDATA[Warp: %SECONDS%]]></item>
 <item name="msg_swcountdown_s"><![CDATA[Warp finished in 1 second]]></item>
 <item name="msg_sacountdown_p"><![CDATA[Activate: %SECONDS%]]></item>
 <item name="msg_sacountdown_s"><![CDATA[Activate finished in 1 second]]></item>
 <item name="msg_swnoactiveships"><![CDATA[Cannot warp. You do not have a flight-ready ship.]]></item>
 <item name="title_questwin"><![CDATA[Communication window - Mission Control]]></item>
 <item name="tab_questwin_quests"><![CDATA[Missions]]></item>
 <item name="tab_questwin_missions"><![CDATA[Normal Missions]]></item>
 <item name="tab_questwin_starter_missions"><![CDATA[Starter Missions]]></item>
 <item name="tab_questwin_daily_missions"><![CDATA[Daily Missions]]></item>
 <item name="tab_questwin_event_missions"><![CDATA[Event Missions]]></item>
 <item name="tab_questwin_challenges"><![CDATA[Challenges]]></item>
 <item name="tab_questwin_specials"><![CDATA[Specials]]></item>
 <item name="tab_questwin_history"><![CDATA[History]]></item>
 <item name="label_overview"><![CDATA[Overview]]></item>
 <item name="label_description"><![CDATA[Description]]></item>
 <item name="label_reward"><![CDATA[Reward]]></item>
 <item name="label_ranking"><![CDATA[Ranking]]></item>
 <item name="label_objectives"><![CDATA[Objective(s)]]></item>
 <item name="label_questwin_no_quests_available"><![CDATA[No available missions]]></item>
 <item name="btn_quest_accept"><![CDATA[Accept mission]]></item>
 <item name="btn_quest_cancel"><![CDATA[Abort mission]]></item>
 <item name="btn_challenge_accept"><![CDATA[Accept challenge]]></item>
 <item name="btn_challenge_cancel"><![CDATA[Abort challenge]]></item>
 <item name="quest_cancel_popup_title"><![CDATA[Confirm]]></item>
 <item name="quest_cancel_popup_message"><![CDATA[Are you sure you wish to abort this mission?]]></item>
 <item name="ttip_questwin_icon_KILL"><![CDATA[Destroy
Destroy the required enemies.]]></item>
 <item name="ttip_questwin_icon_COLLECT"><![CDATA[Collect
Collect the required materials.]]></item>
 <item name="ttip_questwin_icon_DISCOVER"><![CDATA[Discovery
Go on a journey of discovery.]]></item>
 <item name="ttip_questwin_icon_PVP"><![CDATA[PvP
Battle other players.]]></item>
 <item name="ttip_questwin_icon_TIME"><![CDATA[Time
Complete the mission in the time allowed.]]></item>
 <item name="ttip_questwin_icon_SUMMERGAMES3"><![CDATA[Event
Complete the event missions.]]></item>
 <item name="ttip_questwin_icon_WINTERGAMES09"><![CDATA[Event
Complete the event missions.]]></item>
 <item name="ttip_questwin_icon_EPIC"><![CDATA[Epic
Complete this mission for particularly valuable rewards.]]></item>
 <item name="title_questwin_no_quests_available"><![CDATA[No available missions]]></item>
 <item name="desc_questwin_no_quests_available_NYX"><![CDATA[Well done, pilot. You have completed all the tasks available.
Stop by tomorrow and take on some more.]]></item>
 <item name="desc_questwin_no_event_quests_available_NYX"><![CDATA[There are no missions currently available for you. Make sure you check in on a regular basis, so you don't miss any!]]></item>
 <item name="desc_questwin_no_weekly_event_quests_available_NYX"><![CDATA[TBD]]></item>
 <item name="ttip_questwin_notacceptable_TOOMANY"><![CDATA[Mission unavailable. You may only have %AMOUNT% missions active at the same time.]]></item>
 <item name="ttip_questwin_notacceptable_TOOLOWLEVEL"><![CDATA[You have to reach level %AMOUNT% to be able to accept this mission.]]></item>
 <item name="ttip_questwin_notacceptable_DATE"><![CDATA[This mission will be available in %BEGIN% and lasts %TIME%.]]></item>
 <item name="ttip_questwin_notacceptable_PRE_QUEST"><![CDATA[%MIN% of %MAX% missions have been completed to unlock this mission.]]></item>

<item name="ttip_questwin_notacceptable_HOURS_AFTER_QUEST_ACCEPT"><![CDATA[Wait %HOURS% hours after accepting the following quest:]]></item>
<item name="ttip_questwin_notacceptable_HOURS_AFTER_QUEST_COMPLETE"><![CDATA[Wait %HOURS% hours after completing the following quest:]]></item>

 <item name="ttip_questwin_notacceptable_EVENT"><![CDATA[This mission is only available during a special event.]]></item>
 <item name="ttip_questwin_link_eppp"><![CDATA[Show this player's pilot profile page]]></item>
 <item name="label_questslots_free_s"><![CDATA[%AMOUNT% mission slots remaining]]></item>
 <item name="label_questslots_free_p"><![CDATA[%AMOUNT% mission slots remaining]]></item>
 <item name="ttip_questsAvailable_filter"><![CDATA[Display current available missions]]></item>
 <item name="ttip_questsUnavailable_filter"><![CDATA[Display unavailable missions]]></item>
 <item name="ttip_questsCompleted_filter"><![CDATA[Display completed missions]]></item>
 <item name="ttip_inLevelRange_filter"><![CDATA[Show available quests which are recommended for your current level]]></item>
 <item name="ttip_levelOrdering_toggle"><![CDATA[Sort missions by ascending/descending level]]></item>
 <item name="ttip_challengesDone_filter"><![CDATA[Display already attempted challenges]]></item>
 <item name="ttip_challengesNotYetDone_filter"><![CDATA[Display not yet attempted challenges]]></item>
 <item name="label_header_playername"><![CDATA[Name]]></item>
 <item name="label_header_points"><![CDATA[Score]]></item>
 <item name="label_header_difference"><![CDATA[Difference from leader]]></item>
 <item name="label_mission_in_progress"><![CDATA[In progress]]></item>
 <item name="label_quest_level_restriction"><![CDATA[Level %COUNT%]]></item>
 <item name="label_quest_completed"><![CDATA[Completed]]></item>
 <item name="title_bswin_management"><![CDATA[Station Management]]></item>
 <item name="title_bswin_installation"><![CDATA[Station Installation]]></item>
 <item name="label_bswin_mod_inventory"><![CDATA[Module Inventory]]></item>
 <item name="label_bswin_mod_installation"><![CDATA[Module Installation]]></item>
 <item name="label_bswin_install_status"><![CDATA[Installation Status]]></item>
 <item name="label_bswin_deflector_status"><![CDATA[Deflector Status]]></item>
 <item name="label_bswin_deflector_time"><![CDATA[Time]]></item>
 <item name="label_bswin_deflector_reg_rate"><![CDATA[Reg. Rate]]></item>
 <item name="label_bswin_no_rights_to_build_station"><![CDATA[No rights to build a Station.]]></item>
 <item name="label_bswin_station_ratings"><![CDATA[Station Ratings]]></item>
 <item name="btn_bswin_build_station"><![CDATA[Build]]></item>
 <item name="btn_bswin_deactivate_deflector"><![CDATA[Deactivate]]></item>
 <item name="label_bswin_your_clan_progress"><![CDATA[Clan Progress]]></item>
 <item name="label_bswin_leading_clan_progress"><![CDATA[Progress of leading Clan]]></item>
 <item name="error_bswin_unspecified"><![CDATA[An unknown error occurred.]]></item>
 <item name="error_bswin_no_clan"><![CDATA[You have to be in a Clan to be able to build a Battle Station.<br>Click on the "Clan List" button below to see an overview of all current, active Clans!]]></item>
 <item name="error_bswin_no_clan_confirm_btn"><![CDATA[Clan List]]></item>
 <item name="error_bswin_station_already_building"><![CDATA[This Station has already been built.]]></item>
 <item name="error_bswin_item_hitpoints_not_full"><![CDATA[The Module has been destroyed and cannot be installed. To be able to use it again, you must repair it in your inventory.]]></item>
 <item name="error_bswin_item_already_equipped_in_another_asteroid"><![CDATA[This Module is in use at another Station.]]></item>
 <item name="error_bswin_concurrent_equip"><![CDATA[This slot has already been filled by another player.]]></item>
 <item name="error_bswin_replace_rights_missing"><![CDATA[You don't have the Clan rights to replace Modules.]]></item>
 <item name="error_bswin_item_not_owned"><![CDATA[You don't own this Module.]]></item>
 <item name="error_bswin_item_upgrade_running"><![CDATA[This Module is currently upgrading.]]></item>
 <item name="error_bswin_out_of_range"><![CDATA[You are out of the Station's range.]]></item>
 <item name="error_bswin_equip_of_same_player_running"><![CDATA[More than one Module cannot be installed at the same time.]]></item>
 <item name="error_bswin_satellite_only"><![CDATA[Only external Modules can be installed in this slot.]]></item>
 <item name="error_bswin_hub_only"><![CDATA[Only central Modules can be installed in this slot.]]></item>
 <item name="error_bswin_item_not_in_station"><![CDATA[This Module has already been removed.]]></item>
 <item name="error_bswin_max_number_of_module_type_exceeded"><![CDATA[You cannot install any more of these Modules.]]></item>
 <item name="error_bswin_deflector_no_rights"><![CDATA[You don't have the rights to deactivate the Deflector.]]></item>
 <item name="error_bswin_deflector_already_off"><![CDATA[The Deflector has already been deactivated.]]></item>
 <item name="error_bswin_repair_no_module"><![CDATA[No Modules to repair.]]></item>
 <item name="error_bswin_repair_no_money"><![CDATA[You don't have enough Uridium to repair this item.]]></item>
 <item name="error_bswin_repair_already_running"><![CDATA[This item repair is already underway.]]></item>
 <item name="popup_bswin_title_filter_modules"><![CDATA[Module Filter]]></item>
 <item name="popup_bswin_message_filter_modules"><![CDATA[Click: On/Off]]></item>
 <item name="popup_bswin_module_filter_hull"><![CDATA[Hull]]></item>
 <item name="popup_bswin_module_filter_deflector"><![CDATA[Deflectors]]></item>
 <item name="popup_bswin_module_filter_boosters"><![CDATA[Boosters]]></item>
 <item name="popup_bswin_module_filter_engineering_bay"><![CDATA[Workshop]]></item>
 <item name="popup_bswin_module_filter_lasers"><![CDATA[Laser Banks]]></item>
 <item name="popup_bswin_module_filter_rockets"><![CDATA[Rocket Phalanx]]></item>
 <item name="popup_bswin_module_filter_show_all"><![CDATA[Show all]]></item>
 <item name="popup_bswin_title_choose_build_time"><![CDATA[Construction time]]></item>
 <item name="popup_bswin_message_choose_build_time"><![CDATA[Choose the construction time for this Station.]]></item>
 <item name="popup_bswin_message_build_time_units"><![CDATA[%VALUE% h]]></item>
 <item name="popup_bswin_btn_build"><![CDATA[Build]]></item>
 <item name="popup_bswin_title_deactivate_deflector"><![CDATA[Deactivate Deflector]]></item>
 <item name="popup_bswin_message_deactivate_deflector"><![CDATA[Choose your deactivation time]]></item>
 <item name="popup_bswin_message_deflector_deactivation_time_units"><![CDATA[%VALUE% h]]></item>
 <item name="popup_bswin_btn_deactivate_deflector"><![CDATA[Confirm]]></item>
 <item name="popup_bswin_title_repair_module"><![CDATA[Emergency repair]]></item>
 <item name="popup_bswin_message_repair_module"><![CDATA[Activate emergency repair]]></item>
 <item name="popup_bswin_activation_btn_repair_module"><![CDATA[Confirm]]></item>
 <item name="popup_bswin_title_battle_station_build_time"><![CDATA[Construction progress]]></item>
 <item name="popup_bswin_message_battle_station_build_time"><![CDATA[Asteroid captured by:]]></item>
 <item name="popup_bswin_btn_battle_station_build_time"><![CDATA[Close]]></item>
 <item name="popup_bswin_title_error_message"><![CDATA[Error]]></item>
 <item name="popup_bswin_btn_error_message"><![CDATA[OK]]></item>
 <item name="popup_bswin_title_confirm_module_removal"><![CDATA[Confirm Module removal]]></item>
 <item name="popup_bswin_message_confirm_module_removal"><![CDATA[Are you sure you want to remove this Module?]]></item>
 <item name="popup_bswin_btn_confirm_module_removal"><![CDATA[Confirm]]></item>
 <item name="popup_bswin_btn_cancel_module_removal"><![CDATA[Cancel]]></item>
 <item name="ttip_company_hierarchy_btn"><![CDATA[Company hierarchy]]></item>
 <item name="title_company_hierarchy"><![CDATA[Company hierarchy]]></item>
 <item name="company_hierarchy_desc_window"><![CDATA[Conquer Battle Stations for your company and place your Clan in a position of power.]]></item>
 <item name="company_hierarchy_desc_your_clan"><![CDATA[Your Clan's position]]></item>
 <item name="company_hierarchy_desc_position"><![CDATA[Position]]></item>
 <item name="company_hierarchy_desc_clan"><![CDATA[Clan]]></item>
 <item name="company_hierarchy_desc_leader"><![CDATA[Leader]]></item>
 <item name="company_hierarchy_desc_points"><![CDATA[Points]]></item>
 <item name="company_hierarchy_rank_position_0"><![CDATA[Employees]]></item>
 <item name="company_hierarchy_rank_position_1"><![CDATA[CEO]]></item>
 <item name="company_hierarchy_rank_position_2"><![CDATA[Technical Officers]]></item>
 <item name="company_hierarchy_rank_position_3"><![CDATA[Staff Officers]]></item>
 <item name="company_hierarchy_rank_position_4"><![CDATA[Security Officers]]></item>
 <item name="company_hierarchy_rank_position_5"><![CDATA[Mining Officers]]></item>
 <item name="company_hierarchy_rank_position_6"><![CDATA[Secret Service Officers]]></item>
 <item name="company_hierarchy_rank_position_7"><![CDATA[Resource Officers]]></item>
 <item name="company_hierarchy_rank_position_8"><![CDATA[Requisitions Officers]]></item>
 <item name="company_hierarchy_rank_position_9"><![CDATA[Press Officers]]></item>
 <item name="msg_emergency_repair_purchased"><![CDATA[Purchased emergency repair for the %STATION% Battle Station.]]></item>
 <item name="msg_emergency_repair_started"><![CDATA[Emergency repair initiated for %STATION% Battle Station.]]></item>
 <item name="msg_station_satellite_destruction_reward"><![CDATA[You've received %AMOUNT% Uridium from the %MODULE% (Level %LEVEL%) Module at the %STATION% Battle Station.]]></item>
 <item name="msg_station_hub_destruction_reward"><![CDATA[You've received %AMOUNT% Uridium from the %STATION% Battle Station.]]></item>
 <item name="msg_station_built"><![CDATA[%CLAN% is now in control of the %STATION% Battle Station on the %MAP% map!]]></item>
 <item name="msg_station_built_deflector_off"><![CDATA[%CLAN% is nowin control of the %STATION% Battle Station on the %MAP% map!
This Battle Station's Defelctor is being activated.]]></item>
 <item name="msg_station_accomplished"><![CDATA[Battle Station %STATION% from %CLAN% on map %MAP% is now complete!
The Battle Station's deflector is now being charged.]]></item>
 <item name="msg_station_destroyed"><![CDATA[%LOSER%'s %STATION% Battle Station was destroyed on the %MAP% map!]]></item>
 <item name="msg_station_destroyed_by_clan"><![CDATA[%DESTROYER% destroyed %LOSER%'s %STATION% Battle Station on the %MAP% map!]]></item>
 <item name="msg_primetime_started"><![CDATA[Activated Battle Station's Prime Time]]></item>
 <item name="msg_primetime_ended"><![CDATA[Ended Battle Station's Prime Time]]></item>
 <item name="msg_asteroid_despawned"><![CDATA[The %STATION% Asteroid mysteriously disappeared from the %MAP% map.]]></item>
 <item name="msg_asteroid_spawned"><![CDATA[The %STATION% Asteroid showed up on the %MAP% map.]]></item>
 <item name="msg_station_not_atackable"><![CDATA[You cannot attack this Battle Station because your Clan owns it.]]></item>
 <item name="msg_station_not_attackable_company_affiliation"><![CDATA[You cannot attack any Battle Stations that belong to a Clan in your company.]]></item>
 <item name="msg_station_module_install_aborted"><![CDATA[The installation of this Module has been cancelled.]]></item>
 <item name="msg_station_module_destroyed"><![CDATA[Battle station %STATION% (%MAP%) is under attack! %MODULE% (%LEVEL%) module has been destroyed.]]></item>
 <item name="tooltip_accepts_only_hub_modules"><![CDATA[This slot only works with Central Modules (Deflector or Hull).]]></item>
 <item name="tooltip_your_clans_modules_num"><![CDATA[Your Clan installed %AMOUNT% Modules.]]></item>
 <item name="tooltip_your_leading_modules_num"><![CDATA[%CLAN_NAME% installed %AMOUNT% Modules.]]></item>
 <item name="tooltip_no_rights_to_build"><![CDATA[You don't have the rights to build a Battle Station.]]></item>
 <item name="tooltip_ratings_attack"><![CDATA[Attack rate]]></item>
 <item name="tooltip_ratings_defense"><![CDATA[Defense rate]]></item>
 <item name="tooltip_ratings_repair"><![CDATA[Repair rate]]></item>
 <item name="tooltip_ratings_ep_booster"><![CDATA[EP Booster Rate]]></item>
 <item name="tooltip_ratings_damage_booster"><![CDATA[Damage Booster Rate]]></item>
 <item name="tooltip_ratings_honor"><![CDATA[Honor Booster Rate]]></item>
 <item name="tooltip_remaining_deflector"><![CDATA[Remaining Deflector Minutes]]></item>
 <item name="tooltip_deflector_status"><![CDATA[Deflector Minutes Rate of Return]]></item>
 <item name="log_msg_gg_completed"><![CDATA[Galaxy Gate %GATE% completed.]]></item>
 <item name="log_msg_gg_completed_alpha"><![CDATA[Alpha Gate completed.]]></item>
 <item name="log_msg_gg_completed_beta"><![CDATA[Beta Galaxy Gate completed.]]></item>
 <item name="log_msg_gg_completed_gamma"><![CDATA[Gamma Gate completed.]]></item>
 <item name="log_msg_gg_completed_delta"><![CDATA[Delta Gate completed.]]></item>
 <item name="log_msg_gg_completed_gf"><![CDATA[Galaxy Gate Groundforce completed.]]></item>
 <item name="log_msg_gg_completed_nc"><![CDATA[New Client Gate completed.]]></item>
 <item name="log_msg_gg_completed_y3"><![CDATA[Y3 Gate completed.]]></item>
 <item name="log_msg_gg_completed_y4"><![CDATA[Y4 Gate completed.]]></item>
 <item name="log_msg_gg_completed_y5"><![CDATA[Y5 Gate completed.]]></item>
 <item name="log_msg_gg_completed_bday"><![CDATA[Way to go, Pilot! You completed the Birthday Gate.]]></item>
 <item name="log_msg_gg_completed_epsilon"><![CDATA[Epsilon Gate completed.]]></item>
 <item name="log_msg_gg_completed_zeta"><![CDATA[Zeta Gate completed.]]></item>
 <item name="log_msg_gg_completed_kappa"><![CDATA[Galaxy Gate Kappa completed.]]></item>
 <item name="log_msg_gg_completed_lambda"><![CDATA[Lambda Gate completed.]]></item>
 <item name="log_msg_gg_completed_kronos"><![CDATA[Kronos Gate completed.]]></item>
 <item name="log_msg_gg_completed_coldwave_easy"><![CDATA[Galaxy Gate Cold Wave (easy) completed.]]></item>
 <item name="log_msg_gg_completed_coldwave_hard"><![CDATA[Galaxy Gate Cold Wave (hard) completed.]]></item>
 <item name="log_msg_gg_reward_kronos_part_s"><![CDATA[Part received for the Kronos Gate.]]></item>
 <item name="log_msg_gg_reward_kronos_part_p"><![CDATA[%COUNT% parts received for the Kronos Gate.]]></item>
 <item name="log_msg_gg_build_complete_kronos"><![CDATA[Kronos Gate erected.]]></item>
 <item name="log_msg_gg_completed_wildpet_easy"><![CDATA[Galaxy Gate P.E.T Attack (easy) completed.]]></item>
 <item name="log_msg_gg_completed_wildpet_hard"><![CDATA[Galaxy Gate P.E.T Attack (hard) completed.]]></item>
 <item name="log_msg_gg_completed_tunnel_of_terror"><![CDATA[Trial of Terrors Gate completed.]]></item>
 <item name="log_msg_gg_completed_permafrost_fissure"><![CDATA[Permafrost Fissure Gate completed.]]></item>
 <item name="log_msg_gg_completed_black_light"><![CDATA[Compromising Invasion completed.]]></item>
 <item name="log_msg_gg_completed_gop"><![CDATA[Gauntlet of Plutus (Normal) completed.]]></item>
 <item name="log_msg_gg_completed_gop_easy"><![CDATA[Gauntlet of Plutus (Easy) completed.]]></item>
 <item name="log_msg_gg_completed_ebg"><![CDATA[Eternal Black Light Gate completed.]]></item>

 <item name="log_msg_gop_existing"><![CDATA[You have already opened the other Gauntlet of Plutus, and will not be able to enter this gate today.]]></item>

 <item name="msg_gg_limit_reached"><![CDATA[There are too many pilots in the Galaxy Gates at the moment. Please try again later.]]></item>
 <item name="msg_gg_move_next_gate"><![CDATA[Map neutralised. It's not safe to stay here for long. You will be sent home in 5 minutes if you do not proceed to the next part of the galaxy gate.]]></item>
 <item name="msg_map_too_many_mine"><![CDATA[There's too many mines on this map! You can't plant anymore.]]></item>

 <item name="msg_pending_mails_s"><![CDATA[You still have unread messages in your inbox.]]></item>
 <item name="msg_pending_mails_p"><![CDATA[You still have %COUNT% unread messages in your inbox.]]></item>
 <item name="ttip_fullscreen_btn_disabled"><![CDATA[Please update your FlashPlayer to use the fullscreen mode.]]></item>
 <item name="ttip_fullscreen_btn_disabled_msie"><![CDATA[Internet Explorer unfortunately does not support interactive fullscreen mode.]]></item>
 <item name="ttip_fullscreen_btn"><![CDATA[Fullscreen mode on/off]]></item>
 <item name="msg_fullscreen_active_accept_reminder"><![CDATA[Hot keys only work if interactive fullscreen mode is allowed for the Flash Player.]]></item>
 <item name="ttip_fullscreen"><![CDATA[Fullscreen mode on/off]]></item>
 <item name="msg_no_mine_stacking"><![CDATA[You can only plant one mine per position.]]></item>
 <item name="inventory_error_request_timeout"><![CDATA[You have requested to complete an action too soon after the last action. Please try again.]]></item>
 <item name="title_wordpuzzle"><![CDATA[Word puzzle]]></item>
 <item name="label_wordpuzzle_status_incomplete"><![CDATA[The puzzle is incomplete.]]></item>
 <item name="label_wordpuzzle_status_complete"><![CDATA[Congratulations, you solved the puzzle!]]></item>
 <item name="label_wordpuzzle_description_complete"><![CDATA[A capsule for the lottery has been booked to your account. As soon as you've collected the next letter, the puzzle starts over again.]]></item>
 <item name="label_wordpuzzle_description_incomplete"><![CDATA[Collect cargo boxes from the Hitac minions. With a little luck, you'll find some of the letters you need. When you solve the word puzzle, you'll receive a capsule that you can trade in for a lottery ticket on the Uridium page. Solve the puzzle as often as you'd like.]]></item>
 <item name="log_msg_gather_capsule_s"><![CDATA[You received a capsule for the lottery!]]></item>
 <item name="title_countdownHalloweenNpcs"><![CDATA[Progress in summoning Boss Curcubitor]]></item>
 <item name="httip_countdownHalloweenNPCs"><![CDATA[Display progress in summoning Boss Curcubitor.]]></item>
 <item name="label_countdownHalloweenNpcs"><![CDATA[Wipe out %AMOUNT%/%TOTAL% Curcubitors to summon the Boss Curcubitor.]]></item>
 <item name="sectorcontrol_lobby_window_title"><![CDATA[Sector Control Lobby (Level %LEVELZONE%)]]></item>
 <item name="sectorcontrol_lobby_window_grid_headerlabel_match"><![CDATA[Match]]></item>
 <item name="sectorcontrol_lobby_window_grid_headerlabel_faction"><![CDATA[%COMPANY% Players]]></item>
 <item name="sectorcontrol_lobby_window_grid_headerlabel_tickets"><![CDATA[Tickets]]></item>
 <item name="sectorcontrol_lobby_window_grid_headerlabel_queue"><![CDATA[In Queue]]></item>
 <item name="sectorcontrol_lobby_window_detailpanel_state_timer_message"><![CDATA[This match has been running for %TIME% minutes]]></item>
 <item name="sectorcontrol_lobby_window_buttonlabel_state_lessplayer_1"><![CDATA[Match needs at least %COUNT% players in two teams!]]></item>
 <item name="sectorcontrol_lobby_window_buttonlabel_state_lessplayer_2"><![CDATA[Waiting for players!]]></item>
 <item name="sectorcontrol_lobby_window_popup_message"><![CDATA[You are already in a queue for a different match. Do you really want to leave your current queue for another one?]]></item>
 <item name="sectorcontrol_lobby_window_popup_confirmation"><![CDATA[Join]]></item>
 <item name="sectorcontrol_lobby_window_popup_leave"><![CDATA[Leave]]></item>
 <item name="ttip_sectorcontrol_lobbywindow_closebutton"><![CDATA[Close the Lobby window]]></item>
 <item name="ttip_sectorcontrol_lobbywindow_joinbutton"><![CDATA[Join the selected match]]></item>
 <item name="ttip_sectorcontrol_lobbywindow_leavebutton"><![CDATA[Leave the selected match]]></item>
 <item name="ttip_sectorcontrol_lobbywindow_column_icon_notstarted"><![CDATA[Waiting for more players]]></item>
 <item name="ttip_sectorcontrol_lobbywindow_column_icon_running"><![CDATA[Match has started]]></item>
 <item name="ttip_sectorcontrol_lobbywindow_column_icon_queued"><![CDATA[You are in the queue for this match]]></item>
 <item name="ttip_sectorcontrol_lobbywindow_remaining_tickets"><![CDATA[Amount of tickets remaining]]></item>
 <item name="ttip_sectorcontrol_lobbywindow_remaining_players"><![CDATA[Number of players in match]]></item>
 <item name="msg_sectorcontrol_queue_status"><![CDATA[You are currently at position %POSITION% in the queue for match %MATCHID%]]></item>
 <item name="msg_sectorcontrol_kicked_from_queue"><![CDATA[Current location is not compatible with the Sector Control queuing system. No longer in queue.]]></item>
 <item name="msg_sectorcontrol_queue_left"><![CDATA[You have left the queue for Sector Control.]]></item>
 <item name="msg_sectorcontrol_countdown"><![CDATA[Focus, pilot! Your match begins in %SECONDS% seconds.]]></item>
 <item name="msg_sectorcontrol_match_start"><![CDATA[No turning back now – FIGHT]]></item>
 <item name="msg_sectorcontrol_ticket_warning"><![CDATA[Warning! Only %PERCENTAGE%% of tickets remaining!]]></item>
 <item name="msg_sectorcontrol_team_lost"><![CDATA[%COMPANY% lost all tickets and is out!]]></item>
 <item name="msg_sectorcontrol_team_won"><![CDATA[%COMPANY% won the match!]]></item>
 <item name="msg_sectorcontrol_kill_statistics"><![CDATA[You destroyed %KILLS% players and will receive EP & Honor bonuses of %PERCENTAGE%%. You died %DEATHS% times giving you a kill-to-death ratio of %KILL_DEATH_RATIO%.]]></item>
 <item name="msg_sectorcontrol_ticket_bleed_acceleration"><![CDATA[Time is of the essence! You are bleeding tickets %FACTOR% times faster than you were before!]]></item>
 <item name="title_sectorcontrol_ingame_status"><![CDATA[Sector Control]]></item>
 <item name="ttip_sectorcontrol_ingame_status_tickets"><![CDATA[%FACTION% tickets remaining]]></item>
 <item name="ttip_sectorcontrol_ingame_status_players"><![CDATA[Players in match]]></item>
 <item name="ttip_sectorcontrol_ingame_status_cp_bonusses"><![CDATA[%PERCENTAGE%% Damage Booster]]></item>
 <item name="sectorcontrol_progressbar_conquering_capitals"><![CDATA[CONQUERING ...]]></item>
 <item name="sectorcontrol_progressbar_neutralizing_capitals"><![CDATA[NEUTRALIZING ...]]></item>
 <item name="sectorcontrol_popup_levelrequirement_title"><![CDATA[Sector Control - Level Requirement]]></item>
 <item name="sectorcontrol_popup_levelrequirement_message"><![CDATA[Sector Control is a company-based event that requires players to be a level 8 or higher. You cannot participate yet.]]></item>
 <item name="sectorcontrol_popup_participation_title"><![CDATA[Participation Confirmation]]></item>
 <item name="sectorcontrol_popup_participation_message"><![CDATA[The Sector Control match you are queued for has begun. Do you still want to participate? You have %SECONDS% seconds to decide before automatically being removed from the queue.]]></item>
 <item name="sectorcontrol_popup_noticketsleft_title"><![CDATA[Sector Control]]></item>
 <item name="sectorcontrol_popup_noticketsleft_message"><![CDATA[Your company has already lost this match. Try another one!]]></item>
 <item name="sectorcontrol_popup_leavegame_title"><![CDATA[Sector Control - Leave Game?]]></item>
 <item name="sectorcontrol_popup_leavegame_message"><![CDATA[Are you sure you want to leave this match? If you do, you will not qualify for any EP or Honor bonuses your team wins.]]></item>
 <item name="sectorcontrol_popup_queue_full_title"><![CDATA[Sector Control - Queue Full]]></item>
 <item name="sectorcontrol_popup_queue_full_message"><![CDATA[Sorry but the queue is full. Join another match.]]></item>
 <item name="count_of_total_separator"><![CDATA[%COUNT% / %TOTAL%]]></item>
 <item name="count_of_total_minus"><![CDATA[%COUNT% - %TOTAL%]]></item>
 <item name="title_jackpot_status_ui"><![CDATA[Jackpot Status]]></item>
 <item name="jackpot_status_window_round_message"><![CDATA[Round %COUNT%]]></item>
 <item name="jackpot_status_window_remaining_players_message"><![CDATA[Players remaining: %COUNT%/%TOTAL%]]></item>
 <item name="jackpot_status_window_remaining_time_message"><![CDATA[Warping for this match starts in : %TIME%]]></item>
 <item name="jackpot_status_window_about_to_begin_message"><![CDATA[Warping is about to begin!]]></item>
 <item name="jackpot_status_window_remaining_fight_time_message"><![CDATA[Match ends in: %TIME%]]></item>
 <item name="jackpot_status_window_about_to_end_message"><![CDATA[Warning: Radiation Zone is closing in!]]></item>
 <item name="jackpot_status_window_remaining_wait_time_message"><![CDATA[The next round begins in: %TIME%]]></item>
 <item name="jackpot_status_window_remaining_wildcard_time_message"><![CDATA[Congratulations, You got a free pass for this round, next update in: %TIME%]]></item>
 <item name="jackpot_status_window_avatar_wildcard"><![CDATA[Joker]]></item>
 <item name="jackpot_status_window_avatar_unknown"><![CDATA[Unknown player]]></item>
 <item name="jackpot_status_window_avatar_wildcard_ttip"><![CDATA[This Free Pass is yours for the next round. You're receiving it because your opponent was missing or there were an odd number of players.]]></item>
 <item name="jackpot_status_window_avatar_unknown_ttip"><![CDATA[You do not yet have an opponent for this round.]]></item>
 <item name="jackpot_result_window_statistics_header"><![CDATA[Stats]]></item>
 <item name="jackpot_result_window_statistics_title"><![CDATA[Jackpot Arena - Match Stats]]></item>
 <item name="jackpot_result_window_hint_base"><![CDATA[Hint: %HINT%]]></item>
 <item name="jackpot_result_window_hint_1"><![CDATA[A different ship or design might give you the competitive edge you've been looking for!]]></item>
 <item name="jackpot_result_window_hint_2"><![CDATA[There's nowhere to hide, pilots: make sure you've got some powerful shields!]]></item>
 <item name="jackpot_result_window_hint_3"><![CDATA[Make sure you have both arena configurations ready!]]></item>
 <item name="jackpot_result_window_header_win"><![CDATA[Win]]></item>
 <item name="jackpot_result_window_header_lose"><![CDATA[Loss]]></item>
 <item name="jackpot_result_window_duration_lable"><![CDATA[Duration]]></item>
 <item name="jackpot_result_window_damage_given_lable"><![CDATA[Damage inflicted]]></item>
 <item name="jackpot_result_window_damage_taken_lable"><![CDATA[Damage sustained]]></item>
 <item name="jackpot_result_window_peak_damage_lable"><![CDATA[Peak damage]]></item>
 <item name="jackpot_result_window_wins_lable"><![CDATA[Wins]]></item>
 <item name="jackpot_result_window_losses_lable"><![CDATA[Losses]]></item>
 <item name="jackpot_result_window_win_rate_lable"><![CDATA[Win rate]]></item>
 <item name="jackpot_result_window_duration_tooltip"><![CDATA[Match duration]]></item>
 <item name="jackpot_result_window_damage_given_tooltip"><![CDATA[Damage inflicted]]></item>
 <item name="jackpot_result_window_damage_taken_tooltip"><![CDATA[Damage sustained]]></item>
 <item name="jackpot_result_window_peak_damage_tooltip"><![CDATA[Peak damage per second]]></item>
 <item name="jackpot_result_window_wins_tooltip"><![CDATA[Total wins]]></item>
 <item name="jackpot_result_window_losses_tooltip"><![CDATA[Total losses]]></item>
 <item name="jackpot_result_window_win_rate_tooltip"><![CDATA[Win to lose ratio in percent]]></item>
 <item name="jackpot_result_window_duration_player_tooltip"><![CDATA[Length of match in minutes: %TIME%]]></item>
 <item name="jackpot_result_window_damage_given_player_tooltip"><![CDATA[%NAME% inflicted %COUNT% damage]]></item>
 <item name="jackpot_result_window_damage_taken_player_tooltip"><![CDATA[%NAME% sustained %COUNT% damage]]></item>
 <item name="jackpot_result_window_peak_damage_player_tooltip"><![CDATA[%NAME%'s peak damage was %COUNT%]]></item>
 <item name="jackpot_result_window_wins_player_tooltip"><![CDATA[%NAME% won %COUNT% times]]></item>
 <item name="jackpot_result_window_losses_player_tooltip"><![CDATA[%NAME% lost %COUNT% times]]></item>
 <item name="jackpot_result_window_win_rate_player_tooltip"><![CDATA[%NAME%'s win rate is %COUNT%%]]></item>
 <item name="log_msg_gg_completed_hades"><![CDATA[Hades Gate successfully completed.]]></item>
 <item name="msg_hadesgate_get_ready"><![CDATA[Hades Gate successfully activated.]]></item>
 <item name="msg_hadesgate_no_pvp"><![CDATA[Attack canceled. It's not possible to attack other pilots when in the Hades Gate.]]></item>
 <item name="msg_hadesgate_not_in_group"><![CDATA[Access denied - your group needs at least %COUNT% members to enter the Hades Gate.]]></item>
 <item name="msg_hadesgate_wrong_gate_stage"><![CDATA[Access denied - you must be at the same stage as the group leader.]]></item>
 <item name="msg_hadesgate_max_players_reached"><![CDATA[Hades Gate server is at maximum capacity. Consider joining or creating a new group.]]></item>
 <item name="msg_hadesgate_activation_cancelled"><![CDATA[Activation canceled – all group members must remain in the activation zone to start the gate.]]></item>
 <item name="msg_hadesgate_already_completed"><![CDATA[Access denied - Your group already completed the Hades Gate.]]></item>
 <item name="tutorial_video_raid_gate_arrival_1"><![CDATA[Glad you made it. Amongst the usual alien chatter, I've picked up three unusually complex signals.]]></item>
 <item name="tutorial_video_raid_gate_arrival_2"><![CDATA[I think they originated from the Aliosi Sector. It looks like the aliens' leaders are planning something...]]></item>
 <item name="tutorial_video_raid_gate_arrival_3"><![CDATA[Only one way to find out for sure - destroy the alien waves, draw out their leaders, then do your companies proud and vaporize them!]]></item>
 <item name="tutorial_video_raid_gate_arrival_4"><![CDATA[Fly to the activation zone marked on your minimap. This will trigger a subsonic frequency designed to draw the aliens out from the Nebula. Heads up: You'll need a complete group with at least 4 pilots to get started. If there are additional allies in the area, all will need to go into battle.]]></item>
 <item name="tutorial_video_raid_gate_emperor_sibelon_1"><![CDATA[Puny humans!]]></item>
 <item name="tutorial_video_raid_gate_emperor_sibelon_2"><![CDATA[Your unevolved skeletons and monkey brains make me want to puke.]]></item>
 <item name="tutorial_video_raid_gate_emperor_sibelon_3"><![CDATA[The sooner we wipe your stench from the galaxy the better!]]></item>
 <item name="tutorial_video_raid_gate_emperor_lordakium_1"><![CDATA[How dare you intrude on the inaugural Annihilation of Humanity Conference!]]></item>
 <item name="tutorial_video_raid_gate_emperor_lordakium_2"><![CDATA[I, Emperor of the mighty Lordakium, will not stand for this insolence! Prepare to die!]]></item>
 <item name="tutorial_video_raid_gate_emperor_kristallon_1"><![CDATA[We have observed your continuous wars and inability to live peacefully.]]></item>
 <item name="tutorial_video_raid_gate_emperor_kristallon_2"><![CDATA[Tolerating your existence would be illogical ...]]></item>
 <item name="tutorial_video_raid_gate_complete_1"><![CDATA[First-rate work, pilot! Your exploits are becoming a thing of legend. Watch your back...the alien leaders are already planning their next attack!]]></item>
 <item name="tutorial_video_raid_gate_complete_2"><![CDATA[That'll teach them not to underestimate us. Well done, pilot!]]></item>
 <item name="skoll_video_breach_gate_progress"><![CDATA[You insignificant insects! I would have permitted you to die as your universe did, but you have now earned my particular attention - and this warning, which you are all receiving at once. I will see your entire puny race drained of its energy before I consume the rest of your universe!]]></item>
 <item name="skoll_video_breach_gate_complete"><![CDATA[Do not presume to believe that you've defeated me, tiny beings. You have merely briefly delayed my conquest of your universe. Once I have recovered enough to open a new Breach, you will learn the meaning of fear: I will show you no mercy!]]></item>
 <item name="resize_window_label_question"><![CDATA[Window has been resized. Reload the client with new resolution?]]></item>
 <item name="log_msg_not_gather_laser_ammo"><![CDATA[You cannot gather laser ammo because your cargo is full.]]></item>
 <item name="log_msg_not_gather_rocket_ammo"><![CDATA[You cannot gather rockets or mines because your cargo is full.]]></item>
 <item name="log_msg_not_gather_pet_fuel"><![CDATA[You cannot gather P.E.T. fuel because your cargo is full.]]></item>
 <item name="ttip_teamdeathmatch_lobbywindow_close_button"><![CDATA[Exit lobby]]></item>
 <item name="ttip_teamdeathmatch_lobbywindow_joinbutton"><![CDATA[Join selected match]]></item>
 <item name="ttip_teamdeathmatch_lobbywindow_leave_button"><![CDATA[Leave selected match]]></item>
 <item name="ttip_teamdeathmatch_lobbywindow_factionpanel_pointslabel"><![CDATA[Match score]]></item>
 <item name="ttip_teamdeathmatch_lobbywindow_factionpanel_playeramountlabel"><![CDATA[Players in this match]]></item>
 <item name="ttip_teamdeathmatch_lobbywindow_column_icon_not_started"><![CDATA[Waiting for more players]]></item>
 <item name="ttip_teamdeathmatch_lobbywindow_column_icon_running"><![CDATA[Match in progress]]></item>
 <item name="ttip_teamdeathmatch_lobbywindow_column_icon_queued"><![CDATA[You're in the match queue]]></item>
 <item name="ttip_teamdeathmatch_lobbywindow_column_icon_points"><![CDATA[Match score]]></item>
 <item name="ttip_teamdeathmatch_lobbywindow_column_icon_amount_of_players"><![CDATA[Maximum number of players]]></item>
 <item name="teamdeathmatch_lobbywindow_title"><![CDATA[Team Deathmatch Lobby %LEVELZONE%]]></item>
 <item name="teamdeathmatch_lobbywindow_detailpanel_message_playerrequirement"><![CDATA[Matches require at least 3 players per side]]></item>
 <item name="teamdeathmatch_lobbywindow_detailpanel_matchend_label"><![CDATA[Match ends in %TIME%]]></item>
 <item name="teamdeathmatch_lobbywindow_button_leave"><![CDATA[LEAVE]]></item>
 <item name="teamdeathmatch_lobbywindow_button_join"><![CDATA[JOIN]]></item>
 <item name="teamdeathmatch_popup_level_requirement_title"><![CDATA[Team Deathmatch - Level requirements]]></item>
 <item name="teamdeathmatch_popup_level_requirement_description"><![CDATA[Team Deathmatches require players to be Level 8 or higher. Your level is too low to participate yet.]]></item>
 <item name="teamdeathmatch_popup_match_participation_title"><![CDATA[Confirm Team Deathmatch]]></item>
 <item name="teamdeathmatch_popup_match_participation_description"><![CDATA[The Team Deathmatch for which you are queued has begun. Do you still want to participate? You have %SECONDS% seconds to decide before you are automatically removed from the queue.]]></item>
 <item name="teamdeathmatch_popup_match_participation_confirm"><![CDATA[AGREE]]></item>
 <item name="teamdeathmatch_popup_match_participation_leave"><![CDATA[LEAVE QUEUE]]></item>
 <item name="tdm_result_window_ttip_title"><![CDATA[Prize]]></item>
 <item name="tdm_result_window_ttip_item_headline"><![CDATA[Item]]></item>
 <item name="tdm_result_window_ttip_amount_headline"><![CDATA[Quantity]]></item>
 <item name="tdm_result_window_ttip_title_no_rewards"><![CDATA[You have killed %KILLS% players, and died %DEATHS% times. This disqualifies you from receiving a reward.]]></item>
 <item name="tdm_result_window_ttip_title_earned_rewards"><![CDATA[You have killed %KILLS% players, died %DEATHS% times and will receive the following reward:]]></item>
 <item name="tdm_result_window_statistics_title"><![CDATA[Team Deathmatch Results]]></item>
 <item name="msg_tdm_kicked_from_queue"><![CDATA[Your current location precludes you from joining a Team Deathmatch. You have been removed from the queue.]]></item>
 <item name="result_window_winning_streak_lable"><![CDATA[Winning streak]]></item>
 <item name="result_window_points_delta"><![CDATA[Score difference]]></item>
 <item name="result_window_kills"><![CDATA[Kills]]></item>
 <item name="result_window_death"><![CDATA[Deaths]]></item>
 <item name="result_window_header_no_lifes_left"><![CDATA[No lives left]]></item>
 <item name="result_window_header_draw"><![CDATA[Draw]]></item>
 <item name="tdm_popup_leavegame_title"><![CDATA[Log Out]]></item>
 <item name="tdm_popup_leavegame_message"><![CDATA[Would you like to leave the Team Deathmatch?]]></item>
 <item name="tdm_popup_leavegame_noreward_message"><![CDATA[Would you like to leave the Team Deathmatch? You will not receive any rewards.]]></item>
 <item name="tdm_popup_level_too_low_title"><![CDATA[Level too low]]></item>
 <item name="tdm_popup_level_too_low_message"><![CDATA[Your level is too low to participate in this match.]]></item>
 <item name="tdm_popup_match_ended_title"><![CDATA[Game ended]]></item>
 <item name="tdm_popup_match_ended_message"><![CDATA[The game has already ended.]]></item>
 <item name="tdm_popup_no_match_for_faction_title"><![CDATA[No available game.]]></item>
 <item name="tdm_popup_no_match_for_faction_message"><![CDATA[There is no game available for this company.]]></item>
 <item name="tdm_result_msg"><![CDATA[Team Deathmatch:
 %WINNER% has defeated %LOSER% with a score of %POINTS_WINNER% to %POINTS_LOSER%.
 Match duration: %TIME%.]]></item>
 <item name="friendlyfire_disabled"><![CDATA[Friendly fire disabled]]></item>
 <item name="tdm_status_event_headline"><![CDATA[Team Deathmatch Status:]]></item>
 <item name="tdm_status_lives_remaining"><![CDATA[Lives:]]></item>
 <item name="tdm_status_time_left"><![CDATA[Time remaining:]]></item>
 <item name="msg_tdm_queue_left"><![CDATA[You have left the Team Deathmatch queue and will not receive any rewards.]]></item>
 <item name="msg_tdm_queue_status"><![CDATA[You are currently in queue position %POSITION% for match %MATCHID%]]></item>
 <item name="msg_tdm_match_start"><![CDATA[The match has started. FIGHT!]]></item>
 <item name="msg_tdm_waiting_for_players"><![CDATA[Waiting for more players.]]></item>
 <item name="jpa_announcement"><![CDATA[The next Jackpot Arena happens on %DAY%. %MONTH%.]]></item>
 <item name="jpa_announcement_no_date"><![CDATA[Tip: Fight in the monthly Jackpot Arena for a chance to win a maximum of 10,000 Euros!]]></item>
 <item name="ttip_company_hq"><![CDATA[Open your company's Organization Hierarchy]]></item>
 <item name="ttip_hangar"><![CDATA[Open the Hangar where you can equip your ship (opens a browser tab or window)]]></item>
 <item name="ttip_instant_repair"><![CDATA[Repair your ship immediately. You have %VOUCHERS_PRESENT% repair vouchers which gives you %REPAIRS_POSSIBLE% immediate repairs.]]></item>
 <item name="ttip_instant_repair_not_available"><![CDATA[You don't have sufficient repair vouchers for an immediate repair. You have %VOUCHERS_PRESENT% repair vouchers, but a total of %VOUCHERS_NEEDED% is needed for an immediate repair.]]></item>
 <item name="ttip_ore_trade"><![CDATA[Trade your Ore for Credits]]></item>
 <item name="ttip_quest_giver_company"><![CDATA[Browse your company's missions]]></item>
 <item name="ttip_jumpgate"><![CDATA[This Jump Gate takes you to %MAP%.]]></item>
 <item name="ttip_jumpgate_frozenLabyrinth"><![CDATA[This Jump Gate takes you to a Frozen Labyrinth map.]]></item>

 <item name="ttip_sector_control_beacon"><![CDATA[Click to open Sector Control match making UI.]]></item>
 <item name="ttip_tdm_beacon"><![CDATA[Click to open Team Deathmatch match making UI.]]></item>
 <item name="low_performance_pepper_flash_player_header"><![CDATA[How to disable Pepper Flash Player]]></item>
 <item name="text_pepper_flash_player_fix"><![CDATA[1. Open Chrome and type in chrome://plugins/ in URL.
2. Expand the ‘Details’
3. Deactivate PepperFlash
4. Restart the browser]]></item>
 <item name="btn_lable_fix_it"><![CDATA[Show me how!]]></item>
 <item name="notification_low_performance_pepper_flash_player"><![CDATA[Your default Flash player can spoil your game experience. Fortunately this can be easily fixed!]]></item>
 <item name="pusher_info_less_reward"><![CDATA[You get less reward from %NAME%, he is too weak for you!]]></item>
 <item name="pusher_info_no_reward"><![CDATA[You aren't receiving any reward from %NAME%]]></item>
 <item name="mapasset_company_hq_home"><![CDATA[Corporate Headquarters]]></item>
 <item name="mapasset_company_hq_outpost"><![CDATA[Corporate Outpost]]></item>
 <item name="mapasset_questgiver"><![CDATA[Mission Control]]></item>
 <item name="mapasset_asteroid"><![CDATA[Asteroid]]></item>
 <item name="mapasset_battlestation"><![CDATA[Battle Station]]></item>
 <item name="mapasset_hangar_home"><![CDATA[Hangar]]></item>
 <item name="mapasset_hangar_outpost"><![CDATA[Outpost Hangar]]></item>
 <item name="mapasset_instant_repair_home"><![CDATA[Repair Station]]></item>
 <item name="mapasset_instant_repair_outpost"><![CDATA[Outpost Repair Station]]></item>
 <item name="mapasset_ore_trade_home"><![CDATA[Ore Refinery]]></item>
 <item name="mapasset_ore_trade_outpost"><![CDATA[Outpost Ore Refinery]]></item>
 <item name="mapasset_tdm_beacon"><![CDATA[Team Deathmatch Beacon]]></item>
 <item name="mapasset_sector_control_beacon"><![CDATA[Sector Control Beacon]]></item>
 <item name="mapasset_billbord"><![CDATA[Billboard]]></item>
 <item name="gameentry_hintwindow_button_opengalaxygates"><![CDATA[Open Galaxy Gate]]></item>
 <item name="gameentry_hintwindow_title_policychanges"><![CDATA[Company Policy Change]]></item>
 <item name="gameentry_hintwindow_message_policychanges_mmo"><![CDATA[Thanks to a change in company policy, you're being upgraded to Level 5 and being issued a Piranha class ship! Lucky dog. You're also getting a few practical items, as our newest Hornet. Not that this is a reason to get comfy sittin' on your rear - check Mission Control for your next assignment!]]></item>
 <item name="gameentry_hintwindow_message_policychanges_eic"><![CDATA[Orders from on high! Due to a company policy change, you're being upgraded to Level 5 and being issued a Piranha class ship. And as a welcome basket to our newest Scorpion, you also get a few other small, practical things. This all is no excuse for laziness, though: get to Mission Control and look for your next task!]]></item>
 <item name="gameentry_hintwindow_message_policychanges_vru"><![CDATA[The memo I'm holding says that due to a change in company policy, your whole class of new Cobra members not only get promoted to Level 5, but also are being issued a goodie bag of practical items and a brand-new Piranha class starship! VRU takes care of its own! This is truth. Now - report to Mission Control!]]></item>
 <item name="gameentry_hintwindow_button_openshop"><![CDATA[Open Shop Now]]></item>
 <item name="gameentry_hintwindow_button_openequipment"><![CDATA[Open Equipment Now]]></item>

 <item name="gameentry_hintwindow_button_openskylab"><![CDATA[Open Skylab]]></item>
 <item name="gameentry_hintwindow_button_confirmation"><![CDATA[OK]]></item>
 <item name="gameentry_hintoverviewwindow_button_archive"><![CDATA[Archive]]></item>
 <item name="gameentry_hintwindow_tip"><![CDATA[For Your Information]]></item>
 <item name="gameentry_hintwindow_title_welcome"><![CDATA[New Employee Orientation]]></item>
 <item name="gameentry_hintwindow_message_welcome_mmo"><![CDATA[Petterson here; come in, %HERONAME%. Welcome to MMO HQ, bug-hugger! Your bird should come installed with tracer 'ware that'll show a yellow (!) over Mission Control when I've got something for you.]]></item>
 <item name="gameentry_hintwindow_message_welcome_eic"><![CDATA[Welcome to EIC Headquarters, %HERONAME%; Admiral Crowley on the comm. Proceed at your earliest convenience - that means now, recruit - to Mission Control, over which your display should show a (!) whenever I have a mission for you.]]></item>
 <item name="gameentry_hintwindow_message_welcome_vru"><![CDATA[Greetings, %HERONAME%. I am so pleased to welcome you to the VRU fold! When I have an assignment for you, I've uploaded code to have a (!) show up on your display, over Mission Control in our HQ - come see me there now.]]></item>
 <item name="gameentry_hintwindow_title_howtofly"><![CDATA[Movement]]></item>
 <item name="gameentry_hintwindow_message_howtofly_minimap_mmo"><![CDATA[It's simple: click anywhere on the map, or on a (!) , to fly to that location.]]></item>
 <item name="gameentry_hintwindow_message_howtofly_minimap_eic"><![CDATA[Click on a location on the map, or on a (!) , to fly to that location. Clear?]]></item>
 <item name="gameentry_hintwindow_message_howtofly_minimap_vru"><![CDATA[Click on a location on the map, or on a (!) , to fly there.]]></item>
 <item name="gameentry_hintwindow_title_requestingmission"><![CDATA[Missions]]></item>
 <item name="gameentry_hintwindow_message_requestingmission_mmo"><![CDATA[When I have a mission for you, click on the yellow (!) displayed above Mission Control to accept it.]]></item>
 <item name="gameentry_hintwindow_message_requestingmission_eic"><![CDATA[Click on the yellow (!) displayed above Mission Control to accept a mission.]]></item>
 <item name="gameentry_hintwindow_message_requestingmission_vru"><![CDATA[Click on the yellow (!) displayed above Mission Control to accept a mission from me!]]></item>
 <item name="gameentry_hintwindow_title_repairbot"><![CDATA[Nanobot Ship Repair]]></item>
 <item name="gameentry_hintwindow_message_repairbot_mmo"><![CDATA[Take a breather! Once you're out of combat, whether you're on the move or staying still, pressing the 3 key will repair your ship.]]></item>
 <item name="gameentry_hintwindow_message_repairbot_eic"><![CDATA[Let your guns cool for a moment. Any time you're out of combat, even if you're in motion, pressing the 3 key will repair your ship.]]></item>
 <item name="gameentry_hintwindow_message_repairbot_vru"><![CDATA[Thanks to our upgraded bots, pressing the 3 key will repair your ship even when you're on the move - as long as you're not engaged in combat.]]></item>
 <item name="gameentry_hintwindow_title_sellore"><![CDATA[Selling Resources]]></item>
 <item name="gameentry_hintwindow_message_sellore_mmo"><![CDATA[If you want to sell resources for Credits, you can do so at any time at the Refinery building at MMO HQ.]]></item>
 <item name="gameentry_hintwindow_message_sellore_eic"><![CDATA[Sell resources for Credits at any time at the Refinery building at EIC Headquarters. Build up your portfolio.]]></item>
 <item name="gameentry_hintwindow_message_sellore_vru"><![CDATA[If you want to sell resources for Credits, you can do so at the Refinery building here at VRU Headquarters, whenever you like.]]></item>
 <item name="gameentry_hintwindow_title_gatheringresources"><![CDATA[XP and Advancement]]></item>
 <item name="gameentry_hintwindow_message_gatheringresources_mmo"><![CDATA[Earn XP (experience points), Honor, Credits, and Uridium by completing missions and destroying alien ships. That's how you get noticed!]]></item>
 <item name="gameentry_hintwindow_message_gatheringresources_eic"><![CDATA[Earn XP (experience points), Honor, Credits, and Uridium by completing EIC missions and destroying alien ships. That's how you get noticed!]]></item>
 <item name="gameentry_hintwindow_message_gatheringresources_vru"><![CDATA[Earn XP (experience points), Honor, Credits, and Uridium by completing missions and destroying xeno ships. That's how you get noticed!]]></item>
 <item name="gameentry_hintwindow_title_refineore"><![CDATA[Upgrades]]></item>
 <item name="gameentry_hintwindow_message_refineore_mmo"><![CDATA[Go to your Refining window's Upgrade tab to improve your weapons by drag-and-dropping ores onto them.]]></item>
 <item name="gameentry_hintwindow_message_refineore_eic"><![CDATA[Improve your weapons by drag-and-dropping ores onto them in your Refining window's Upgrade tab.]]></item>
 <item name="gameentry_hintwindow_message_refineore_vru"><![CDATA[To improve your weapons, drag and drop ores onto them in your Refining window's Upgrade tab.]]></item>
 <item name="gameentry_hintwindow_title_quickbuybar"><![CDATA[Buying Munitions]]></item>
 <item name="gameentry_hintwindow_message_quickbuybar_mmo"><![CDATA[If gathering munitions is taking too long for you, you can also buy them by clicking on the green Quick Shop button. Not that I'm arguin' against a little hard work, you understand - but it's just not sensible to pass up any possible avenue of advancement.]]></item>
 <item name="gameentry_hintwindow_message_quickbuybar_eic"><![CDATA[If gathering munitions is taking too long for you, you can also buy them by clicking on the green Quick Shop button. Try to maintain yourself equipped with the best of what you can afford: it's a smart investment.]]></item>
 <item name="gameentry_hintwindow_message_quickbuybar_vru"><![CDATA[If gathering munitions is taking too long for you, you can also buy them by clicking on the green Quick Shop button. And remember, you can tinker and improve and upgrade just about anything!]]></item>
 <item name="gameentry_hintwindow_title_preparebattle"><![CDATA[Quickslots]]></item>
 <item name="gameentry_hintwindow_message_preparebattle_mmo"><![CDATA[When you expand the quickslot bar, you can drag and drop munitions into the quickslots you want to use as well as open all the munition menus. Get comfortable with your controls, pilot; speed saves lives.]]></item>
 <item name="gameentry_hintwindow_message_preparebattle_eic"><![CDATA[When you expand the quickslot bar, you can drag and drop munitions into the quickslots you wish to use, as well as open the various munition menus. Familiarize yourself with your controls: Fast reaction times saves lives.]]></item>
 <item name="gameentry_hintwindow_message_preparebattle_vru"><![CDATA[When you expand the quickslot bar, you can drag and drop munitions into the quickslots you want to use, as well as open the various munition menus. Know your tools, and you'll know your constraints: get used to your controls and displays!]]></item>
 <item name="gameentry_hintwindow_title_howtojump"><![CDATA[Jump Gates]]></item>
 <item name="gameentry_hintwindow_message_howtojump_mmo"><![CDATA[If you're near a Gate, you can perform a jump by clicking on the Jump icon over the Gate, or by pressing the J key.]]></item>
 <item name="gameentry_hintwindow_message_howtojump_eic"><![CDATA[If you are near a Gate, you can perform a jump by pressing the J key, or by clicking on the Jump icon over the Gate.]]></item>
 <item name="gameentry_hintwindow_message_howtojump_vru"><![CDATA[If you are near a Gate, you can perform a jump by pressing the J key, or by clicking on the Jump icon over the Gate. Convenient, isn't it?]]></item>
 <item name="gameentry_hintwindow_title_installequipment"><![CDATA[The Hangar]]></item>
 <item name="gameentry_hintwindow_message_installequipment_mmo"><![CDATA[Pay a visit to the Hangar, in MMO Headquarters, when you want to get new equipment installed. I'll mark your mission complete once you're there.]]></item>
 <item name="gameentry_hintwindow_message_installequipment_eic"><![CDATA[Once you've visited the Hanger, at EIC HQ, to install new equipment into your ship, I'll mark this mission a success in your ledger. I'm proud of you, recruit.]]></item>
 <item name="gameentry_hintwindow_message_installequipment_vru"><![CDATA[To install new equipment into your ship, pay a visit to the Hangar, at VRU Headquarters. Once you're there, I'll be delighted to mark your mission a resounding success!]]></item>
 <item name="gameentry_hintwindow_title_buyequipment"><![CDATA[The Shop]]></item>
 <item name="gameentry_hintwindow_message_buyequipment_mmo"><![CDATA[You can always buy better equipment from the Shop. Click on OPEN SHOP NOW and browse the Ships, Lasers, Generators, and more on offer there. Ahem. .....This has been an MMO-approved message.]]></item>
 <item name="gameentry_hintwindow_message_buyequipment_eic"><![CDATA[EIC requires me to inform you that you can click on OPEN SHOP NOW and browse the Ships, Lasers, Generators, and more on offer there. Ahem. ..."Only the best for the pride of Earth's security forces."]]></item>
 <item name="gameentry_hintwindow_message_buyequipment_vru"><![CDATA[You can always buy better equipment from the Shop, all of it thoroughly tested by and approved for VRU use! Click on OPEN SHOP NOW to browse the Ships, Lasers, Generators, and more on offer there.]]></item>
 
 <item name="gameentry_hintwindow_title_buyanduseequipment"><![CDATA[Shop and Hangar]]></item>
 <item name="gameentry_hintwindow_message_buyanduseequipment_mmo"><![CDATA[You're on your way to becoming a real asset to MMO - and the higher-ups agree. They've set you up with a sweet little ship - go to the Hangar to check it out! You probably already know that you can always buy better equipment in the Shop, too. Well done.]]></item>
 <item name="gameentry_hintwindow_message_buyanduseequipment_eic"><![CDATA[You are becoming a true asset to EIC, and I'm not the only one who thinks so. High Command has granted you a bonus: a rather nice little vessel. You can visit it in the Hangar. And should you want to purchase better equipment for it or another of your ships, you can do so in the Shop.]]></item>
 <item name="gameentry_hintwindow_message_buyanduseequipment_vru"><![CDATA[You're doing VRU proud. I'm not the only one to think so: the Security Circle has sent you a brand-new ship! Congratulations! Look for it in the Hangar - and if you want to buy it or another of your ships some better equipment, you can always find a good deal in the Shop.]]></item>
 <item name="gameentry_hintwindow_title_allocateship"><![CDATA[Allocate Ship]]></item>
 <item name="gameentry_hintwindow_message_allocateship"><![CDATA[Each Hangar hall has room for one spaceship. Place one in it with the "Allocate" button. Warning! If that Hangar already contains a ship, that ship will automatically be sold!]]></item>
 
 <item name="gameentry_hintwindow_title_dragtoequip"><![CDATA[Equip Ship]]></item>
 <item name="gameentry_hintwindow_message_dragtoequip"><![CDATA[Equipping your ship is as easy as drag and drop! Open the Hangar while you're at your Headquarters, and drag the item in question into the appropriate slot on your ship. That's it!]]></item>
 
 <item name="gameentry_hintwindow_title_shipwarp"><![CDATA[Changing Ships]]></item>
 <item name="gameentry_hintwindow_message_shipwarp_mmo"><![CDATA[You can change ships by clicking on the Ship Warp button. Make yourself comfortable later; we have things to do now.]]></item>
 <item name="gameentry_hintwindow_message_shipwarp_eic"><![CDATA[You can change ships by clicking on the Ship Warp button. Take my advice, though: wait until downtime to hang any artwork, and use something stronger than standard-issue Stikplast.]]></item>
 <item name="gameentry_hintwindow_message_shipwarp_vru"><![CDATA[You can change ships by clicking on the Ship Warp button! Don't worry, you won't have to mess about with suits or airlocks - we're not cavemen!]]></item>
 <item name="gameentry_hintwindow_title_pvp"><![CDATA[Your Greatest Enemy]]></item>
 <item name="gameentry_hintwindow_message_pvp_mmo"><![CDATA[So, tentacle-bait, you may have wondered why rival corp's higher-ranked pilots haven't, well, murdered you in the face. See, you're flagged as being under full and official MMO protection until your training's over - but that doesn't prevent people from killin' you if you start something. So behave. ...For now.]]></item>
 <item name="gameentry_hintwindow_message_pvp_eic"><![CDATA[You may have wondered why you're not already dead at the hands of higher-ranked rival Company pilots. You see, you're flagged as meriting full EIC retaliation if you're attacked, until this little audition is over - but that protection will not cover any altercations you initiate. So behave yourself. ...For now.]]></item>
 <item name="gameentry_hintwindow_message_pvp_vru"><![CDATA[While we have a moment, I'd like to explain why none of the other Companies' more advanced pilots have killed you - I'm sure you've wondered. VRU has an all-points flag on you, promising retribution if you are attacked without provocation, until your training is finished. So don't start anything with anyone human! ...For now.]]></item>
 <item name="gameentry_hintwindow_title_premiumaccount"><![CDATA[Premium Pilot]]></item>
 <item name="gameentry_hintwindow_message_premiumaccount_mmo"><![CDATA[Your performance through the Galaxy Gate has earned me a commendation - and for that I'm getting you Premium status. It'll shorten your rocket cooldown time and improve your repairbots' efficiency. Congratulations!]]></item>
 <item name="gameentry_hintwindow_message_premiumaccount_eic"><![CDATA[Your performance through the Galaxy Gate has earned me a commendation - and for that I'm getting you Premium status. It'll shorten your rocket cooldown time and improve your repairbots' efficiency. Congratulations!]]></item>
 <item name="gameentry_hintwindow_message_premiumaccount_vru"><![CDATA[Your performance through the Galaxy Gate has earned me a commendation - and for that I'm getting you Premium status. It'll shorten your rocket cooldown time and improve your repairbots' efficiency. Congratulations!]]></item>
 <item name="gameentry_hintwindow_title_galaxygates"><![CDATA[Officially Elite]]></item>
 <item name="gameentry_hintwindow_message_galaxygates_mmo"><![CDATA[%HERONAME%... welcome to the Hornets! Use your Energy Spins to build Galaxy Gates, which will take you to distant and potentially profitable corners of the galaxy. As the recruitment speech I've mostly avoided giving you says: "no longer must humanity cower in the dark orbits of our own solar system - you are now part of our greater destiny among the stars!"]]></item>
 <item name="gameentry_hintwindow_message_galaxygates_eic"><![CDATA[%HERONAME%, it is my honor to welcome you to the Scorpions. You can now use your Energy Spins to build Galaxy Gates, which will take you to dangerous, far-flung, and potentially very profitable corners of the galaxy. Er, as EIC's mandatory recruitment speech puts it: "no longer must humanity cower in the dark orbits of our own solar system - you are now part of our greater destiny among the stars!"]]></item>
 <item name="gameentry_hintwindow_message_galaxygates_vru"><![CDATA[%HERONAME%, you are now officially a Cobra! Your Energy Spins can now build Galaxy Gates, which will take you to distant, xeno-filled, and potentially profitable sectors. As VRU's recruitment department has beautifully put it: "no longer must humanity cower in the dark orbits of our own solar system - you are now part of our greater destiny among the stars!"]]></item>
 <item name="gameentry_hintwindow_title_equip_plt2021"><![CDATA[Equip Your Rockets!]]></item>
 <item name="gameentry_hintwindow_message_equip_plt2021_mmo"><![CDATA[The right equipment can save your life, rookie. I'm not sure why you haven't equipped the more powerful PLT-2021 rockets yet, instead of the ordnance you're depending on now, but if I were you - I would!]]></item>
 <item name="gameentry_hintwindow_message_equip_plt2021_eic"><![CDATA[You need to be methodical and prepared in this line of work, and that means keeping an eye on the ordnance you're using and how it stacks up against your options. You should equip those PLT-2021 Rockets before you see action - they could save your life!]]></item>
 <item name="gameentry_hintwindow_message_equip_plt2021_vru"><![CDATA[Innovation, progress, upgrading - VRU values, all! You may want to keep them in mind more: you've got PLT-2021s in your hold, and they're a lot more powerful than what you have equipped. I'd strongly suggest switching them in before your next battle!]]></item>
 <item name="gameentry_hintwindow_title_skylab"><![CDATA[The Skylab]]></item>
 <item name="gameentry_hintwindow_message_skylab_mmo"><![CDATA[I recommend you build yourself that miracle of Martian technology: the Skylab!  You'll be able to refine the raw materials you find for yourself, to upgrade your weapons - or look under Trade Raw Materials to sell them for Credits.]]></item>
 <item name="gameentry_hintwindow_message_skylab_eic"><![CDATA[I recommend you build yourself that miracle of Earthling technology: the Skylab! You'll be able to refine the raw materials you find for yourself, to upgrade your weapons - or look under Trade Raw Materials to sell them for Credits.]]></item>
 <item name="gameentry_hintwindow_message_skylab_vru"><![CDATA[I recommend you build yourself that miracle of Venusian technology: the Skylab!  You'll be able to refine the raw materials you find for yourself, to upgrade your weapons - or look under Trade Raw Materials to sell them for Credits.]]></item>
 <item name="gameentry_hintwindow_title_jumpgatesdevice"><![CDATA[Jump CPU]]></item>
 <item name="gameentry_hintwindow_message_jumpgatesdevice_mmo"><![CDATA[Message, rookie! Now that those goo-buckets have turned tail, we need you back here! Use the Jump CPU 1 built into your ship to jump straight back to your home map.]]></item>
 <item name="gameentry_hintwindow_message_jumpgatesdevice_eic"><![CDATA[Good work, there! You gave those spineless blobs what for. They've withdrawn, for now. Use your built-in Jump CPU 1 to jump directly back to our home map. You're needed here once more!]]></item>
 <item name="gameentry_hintwindow_message_jumpgatesdevice_vru"><![CDATA[Oh, wonderful job! Those Lordakia certainly weren't expecting that. Let's get you back here; there's always work to do! Use the Jump CPU 1 - it's built into your ship, and always allows you to jump straight back to your home map.]]></item>
 <item name="gameentry_hintwindow_title_unknown_dangers"><![CDATA[Unencountered Dangers]]></item>
 <item name="gameentry_hintwindow_message_unknown_dangers_mmo"><![CDATA[Good work, there! MMO is formally thanking you with Premium status, but don't let it go to your head: that last wave only consisted of Sibelon cannon-fodder. When an actual Sibelon shows up on your display, be prepared for a real fight! But don't let that stop you from exploring deep space. That's where the richest prizes are earned.]]></item>
 <item name="gameentry_hintwindow_message_unknown_dangers_eic"><![CDATA[First-class work! Don't let EIC's reward of Premium status go to your head. You've confronted the hapless cannon fodder that the Sibelon feed into their war machine, but you've not come across an actual Sibelon yet. The first time one comes up on your display, steel yourself for a deadly opponent! As you explore deeper into space, you'll have a chance to show your mettle.]]></item>
 <item name="gameentry_hintwindow_message_unknown_dangers_vru"><![CDATA[Congratulations! VRU has rewarded you for your efforts with Premium status - but don't let that make you cocky! You still haven't met humanity's greatest enemy: the Sibelon; you've just come across their cannon-fodder vassals. Hone your skills and ready yourself, and eventually you'll be able to face one in combat, in the deep, wonderful, mysterious reaches of space.]]></item>
 <item name="gameentry_hintwindow_title_attack"><![CDATA[Attack!]]></item>
 <item name="gameentry_hintwindow_message_attack_mmo"><![CDATA[All right, rookie, here's a quick rundown of your new ship's basic offensive commands. Click on an enemy to select it as your target. Press <font color="%marked_yellow%">1 on your keyboard</font> to <font color="%marked_yellow%">fire your lasers</font>. Pressing the 1 button again will stop them firing. To <font color="%marked_yellow%">launch a rocket</font> at your target, press <font color="%marked_yellow%">2 on your keyboard</font>. That's it!]]></item>
 <item name="gameentry_hintwindow_message_attack_eic"><![CDATA[Let's get used to your new ship's controls, in terms of offence. First, click on any enemy to select them as your target. Then, press <font color="%marked_yellow%">1 on your keyboard</font> to <font color="%marked_yellow%">fire your lasers</font>; pressing 1 again will stop them firing. Press <font color="%marked_yellow%">2 on your keyboard</font> to <font color="%marked_yellow%">launch a rocket</font>.]]></item>
 <item name="gameentry_hintwindow_message_attack_vru"><![CDATA[I do so love new gadgets, don't you? Let's get you used to the controls on yours! It's simple: click on any enemy to select them as your target, then pressing <font color="%marked_yellow%">1 on your keyboard</font> will <font color="%marked_yellow%">fire your lasers</font>, and pressing 1 again will stop them firing. Or, you can press <font color="%marked_yellow%">2 on your keyboard</font> to <font color="%marked_yellow%">launch a rocket</font> at your target.]]></item>
 <item name="gameentry_hintwindow_title_fullcargobox"><![CDATA[Your cargo is full]]></item>
 <item name="gameentry_hintwindow_message_fullcargobox_mmo"><![CDATA[Your cargo is completely full. To make room you can sell resources at the refinery in your home base or by upgrading the ore yourself using the refining option from the menu on the bottom.]]></item>
 <item name="gameentry_hintwindow_message_fullcargobox_eic"><![CDATA[Your cargo is completely full. To make room you can sell resources at the refinery in your home base or by upgrading the ore yourself using the refining option from the menu on the bottom.]]></item>
 <item name="gameentry_hintwindow_message_fullcargobox_vru"><![CDATA[Your cargo is completely full. To make room you can sell resources at the refinery in your home base or by upgrading the ore yourself using the refining option from the menu on the bottom.]]></item>
 <item name="targeted_hintwindow_title_auction_house"><![CDATA[Auction House]]></item>
 <item name="targeted_hintwindow_message_auction_house"><![CDATA[At your Company's Auction House, you'll find premium munitions and ships for a good price. Check in often: there are always good bargains to be found!]]></item>
 <item name="targeted_hintwindow_title_clanbattlestation"><![CDATA[Battle Stations]]></item>
 <item name="targeted_hintwindow_message_clanbattlestation"><![CDATA[You and your fellow Clan members can gain many advantages from a Battle Station - create your own by installing modules onto an asteroid!]]></item>
 <item name="targeted_hintwindow_title_contactlist"><![CDATA[Contact List]]></item>
 <item name="targeted_hintwindow_message_contactlist"><![CDATA[On your Contact List you can add and manage your friends and contacts, making it easier to get in touch with them and play together.]]></item>
 <item name="targeted_hintwindow_title_extracpus"><![CDATA[Extras and CPUs]]></item>
 <item name="targeted_hintwindow_message_extracpus"><![CDATA[Visit the Extras tab in the Shop to view and install various items that can modify and improve your ship's performance in flight or combat.]]></item>
 <item name="targeted_hintwindow_title_galaxygates"><![CDATA[Galaxy gates]]></item>
 <item name="targeted_hintwindow_message_galaxygates"><![CDATA[We need you at the front lines! Open a Galaxy Gate to become part of an incursion into the heart of alien territory. Huge rewards await you - build and enter a Galaxy Gate now. We here at %companyShortName% have some extra Energy for you to speed up its construction!]]></item>
 <item name="targeted_hintwindow_title_lookingforgroups"><![CDATA[Looking for Groups]]></item>
 <item name="targeted_hintwindow_message_lookingforgroups"><![CDATA[Find other players to join you in the Groups window - there's strength in numbers!]]></item>
 <item name="targeted_hintwindow_title_orestransfer"><![CDATA[Ore Transfer]]></item>
 <item name="targeted_hintwindow_message_orestransfer"><![CDATA[In the Skylab window, you can transfer ore between your ship and your Skylab, allowing you to improve your income of Credits or upgrade your weapons with Seprom!]]></item>
 <item name="targeted_hintwindow_title_palladium"><![CDATA[Palladium]]></item>
 <item name="targeted_hintwindow_message_palladium"><![CDATA[Palladium can be traded for Extra Energy at the Marauder's market in Map 5-2. Collect all you can, as that Energy speeds up Galaxy Gate construction!]]></item>
 <item name="targeted_hintwindow_title_rocketlauncher"><![CDATA[Rocket launcher]]></item>
 <item name="targeted_hintwindow_message_rocketlauncher"><![CDATA[The Rocket Launcher is a powerful tactical weapon, and is required to fire off Eco and Hellstorm rockets. After installing one of them onto your ship, return to the game client and drag-and-drop the rocket launcher into your quickslot bar. Then, select a valid ammunition to load it.]]></item>
 <item name="targeted_hintwindow_title_secondconfiguration"><![CDATA[Configurations]]></item>
 <item name="targeted_hintwindow_message_secondconfiguration"><![CDATA[Your ship has two Configurations; you can switch between them by pressing the C key, even in the middle of a battle. This can help you last longer in a fight. Set up your second Configuration in the Hangar now!]]></item>
 <item name="targeted_hintwindow_title_shipdesign"><![CDATA[Ship Designs]]></item>
 <item name="targeted_hintwindow_message_shipdesign"><![CDATA[New and different Ship Designs don't just make your ship look flashier - they also grant tactical advantages, in battle and out of it. Try out and install a new design, and drive your enemies before you!]]></item>
 <item name="targeted_hintwindow_title_skilltree"><![CDATA[Skill Tree]]></item>
 <item name="targeted_hintwindow_message_skilltree"><![CDATA[Pilot skills can improve your performance in battle - upgrade them with log-disks in the Skill Tree section of your Pilot Sheet now! A change to even a small detail can make all the difference in an emergency.]]></item>
 <item name="targeted_hintwindow_title_techfactory"><![CDATA[Tech Factory]]></item>
 <item name="targeted_hintwindow_message_techfactory"><![CDATA[Visit the Tech Factory in the Upgrades window to produce various items that will give you a range of advantages in combat. Surprise your enemy with your tactical superiority!]]></item>
 <item name="targeted_hintwindow_title_upgradingitems"><![CDATA[Equipment Upgrades]]></item>
 <item name="targeted_hintwindow_message_upgradingitems"><![CDATA[It's time to start upgrading your equipment, using Uridium to make it more efficient and powerful! Visit the Upgrades window to do so.]]></item>
 <item name="targeted_hintwindow_button_galaxygates_open_extraenergy"><![CDATA[Extra Energy Pack]]></item>
 <item name="targeted_hintwindow_button_galaxygates_open_galaxygate"><![CDATA[Galaxy Gate]]></item>
 <item name="targeted_hintwindow_button_upgradingitems"><![CDATA[Start Upgrading!]]></item>
 <item name="targeted_hintwindow_button_secondconfiguration"><![CDATA[Open Hangar]]></item>
 <item name="targeted_hintwindow_button_extracpus"><![CDATA[View CPU's]]></item>
 <item name="targeted_hintwindow_button_contactlist"><![CDATA[Open Contactlist]]></item>
 <item name="targeted_hintwindow_button_skilltree_open_pilotsheet"><![CDATA[Open Pilot Sheet]]></item>
 <item name="targeted_hintwindow_button_skilltree_open_specialoffer"><![CDATA[Get Log Disks]]></item>
 <item name="targeted_hintwindow_button_techfactory"><![CDATA[Visit Factory]]></item>
 <item name="targeted_hintwindow_button_orestransfer"><![CDATA[Open Skylab]]></item>
 <item name="targeted_hintwindow_button_lookingforgroups"><![CDATA[Open now]]></item>
 <item name="targeted_hintwindow_button_rocketlauncher"><![CDATA[Rocket Launcher]]></item>
 <item name="targeted_hintwindow_button_shipdesign"><![CDATA[Show Designs]]></item>
 <item name="targeted_hintwindow_title_recallfriends"><![CDATA[Recall your friends]]></item>
 <item name="targeted_hintwindow_message_recallfriends"><![CDATA[Some of your friends haven't been around lately and you need their help to dominate the Galaxy? Recall them now!]]></item>
 <item name="targeted_hintwindow_button_recallfriends"><![CDATA[Recall friends]]></item>
 <item name="targeted_hintwindow_title_traininggrounds"><![CDATA[Ultimate Battle Arena]]></item>
 <item name="targeted_hintwindow_message_traininggrounds"><![CDATA[The Ultimate Battle Arena is a safe place to improve your PvP skills in rapid 1 vs. 1 duels. Win or lose, dare to try: you won't lose any resources or suffer damage to your drones. After the duel, you'll be returned to the map you were on before, with full HP and shields.]]></item>
 <item name="targeted_hintwindow_title_motivationalSurvey"><![CDATA[Take part in the player survey!]]></item>
 <item name="targeted_hintwindow_message_motivationalSurvey"><![CDATA[We are constantly working on making our game more interesting and appealing, and your opinion is very important to us. Please take part in our survey and help us shape the future of DarkOrbit!<br>The survey will open in a separate window and will take you no more than 15 minutes.<br>You will receive 250 Extra Energy as a small thank you gift!]]></item>
 <item name="targeted_hintwindow_message_motivationalSurvey_pay_feature_analysis"><![CDATA[Dear Space Pilot,<br><br>We are constantly trying to improve fairness and prices, and we request your assistance!<br><br>Please take this 10 minute survey and give us your feedback!]]></item>
 <item name="targeted_hintwindow_button_survey_open"><![CDATA[Take the survey]]></item>
 <item name="targeted_hintwindow_button_survey_cancel"><![CDATA[No thank you]]></item>
 <item name="categoryBar"><![CDATA[Categories]]></item>
 <item name="premiumSlotBar"><![CDATA[Premium Bar]]></item>
 <item name="standardSlotBar"><![CDATA[Standard Bar]]></item>
 <item name="msg_no_pvp_against_newbie"><![CDATA[This pilot is under full corporate protection until the end of his training period and cannot be attacked.]]></item>
 <item name="log_msg_gg_completed_starter"><![CDATA[You withstood the Devolarium attack.]]></item>
 <item name="log_msg_new_quests_available"><![CDATA[New missions are now available]]></item>
 <item name="title_contacts"><![CDATA[Contacts]]></item>
 <item name="display_contacts"><![CDATA[Contacts]]></item>
 <item name="ttip_display_contacts"><![CDATA[Show/hide your contacts]]></item>
 <item name="ttip_display_clan"><![CDATA[Show/hide clan members]]></item>
 <item name="display_requests"><![CDATA[Invites]]></item>
 <item name="ttip_display_requests"><![CDATA[View pending invites]]></item>
 <item name="display_blacklist"><![CDATA[Blacklist]]></item>
 <item name="userInfo_action_blacklistUserListed"><![CDATA[This pilot is on your blacklist.]]></item>
 <item name="ttip_display_blacklist"><![CDATA[Show/hide ignored pilots]]></item>
 <item name="block_all_notifications"><![CDATA[Ignore all invites]]></item>
 <item name="ttip_block_all_notifications"><![CDATA[Automatically ignores all invites.]]></item>
 <item name="ttip_selectedUser"><![CDATA[Click on a ship or enter the pilot's name into this field to select it.]]></item>
 <item name="ttip_add_contact_button"><![CDATA[Adds the selected pilot(s) to your Contact list.]]></item>
 <item name="ttip_remove_contact_button"><![CDATA[Removes the selected pilot(s) from your Contact list.]]></item>
 <item name="ttip_block_contact_button"><![CDATA[Ignores the selected pilot(s), preventing them from contacting you.]]></item>
 <item name="ttip_unblock_contact_button"><![CDATA[Stop ignoring this pilot. They will be able to contact you again.]]></item>
 <item name="ttip_accept_contact_request_button"><![CDATA[Adds the selected pilot(s) to your Contact list.]]></item>
 <item name="ttip_decline_contact_request_button"><![CDATA[Decline this invite.]]></item>
 <item name="ttip_revoke_contact_request_button"><![CDATA[Remove this pending invite.]]></item>
 <item name="ttip_groupinvite_contact_button"><![CDATA[Invite this pilot to join your group.]]></item>
 <item name="ttip_clanplaceholder"><![CDATA[Clan]]></item>
 <item name="ttip_contactname_without_chat"><![CDATA[Click to edit this contact.]]></item>
 <item name="ttip_contactname_with_chat"><![CDATA[Click to edit this contact. Double-click to whisper to them.]]></item>
 <item name="ttip_same_map_icon"><![CDATA[Level %LEVEL% - Clan: %CLANTAG% This pilot is online and on the same map as you are.]]></item>
 <item name="ttip_online_icon"><![CDATA[Level %LEVEL% - Clan: %CLANTAG% This pilot is online.]]></item>
 <item name="ttip_offline_icon"><![CDATA[Level %LEVEL% - Clan: %CLANTAG% This pilot is offline.]]></item>
 <item name="ttip_blocked_icon"><![CDATA[Level %LEVEL% - Clan: %CLANTAG% You are ignoring this pilot.]]></item>
 <item name="ttip_pending_request_icon"><![CDATA[Level %LEVEL% - Clan: %CLANTAG% This pilot wants to add you to their Contact list.]]></item>
 <item name="ttip_sent_request_icon"><![CDATA[Level %LEVEL% - Clan: %CLANTAG% You have sent these pilots invites.]]></item>
 <item name="ttip_sent_request_pending_icon"><![CDATA[Your invite is still pending.]]></item>
 <item name="ttip_sent_request_declined_icon"><![CDATA[Your invite was declined.]]></item>
 <item name="ttip_clanmember_icon"><![CDATA[This pilot is a member of your Clan.]]></item>
 <item name="ttip_clan_friendly_icon"><![CDATA[This pilot belongs to a friendly Clan.]]></item>
 <item name="ttip_clan_enemy_icon"><![CDATA[This pilot belongs to an enemy Clan.]]></item>
 <item name="ttip_clan_neutral_icon"><![CDATA[This pilot's Clan is also employed by your Company.]]></item>
 <item name="log_msg_contact_invite_sent"><![CDATA[You have sent an invite to %NAME%.]]></item>
 <item name="log_msg_contact_removed"><![CDATA[%NAME% has been removed from your Contacts.]]></item>
 <item name="log_msg_contact_blocked"><![CDATA[%NAME% is now ignored.]]></item>
 <item name="log_msg_contact_unblocked"><![CDATA[%NAME% will no longer be ignored.]]></item>
 <item name="log_msg_contact_declined"><![CDATA[%NAME% rejected your invitation.]]></item>
 <item name="log_msg_contact_added"><![CDATA[%NAME% successfully added to your Contacts.]]></item>
 <item name="log_msg_err_name_not_existing"><![CDATA[There is no pilot named %NAME% on this server.]]></item>
 <item name="log_msg_err_already_contact"><![CDATA[%NAME% is already on your Contact list.]]></item>
 <item name="log_msg_err_already_requested"><![CDATA[You've already sent %NAME% an invite.]]></item>
 <item name="log_msg_err_blocking_invitations"><![CDATA[%NAME% is ignoring all invites.]]></item>
 <item name="log_msg_err_remove_not_contact"><![CDATA[%NAME% is not one of your Contacts, so you can't delete them from your Contacts.]]></item>
 <item name="log_msg_err_contact_already_in_group"><![CDATA[%NAME% is already in a group.]]></item>
 <item name="log_msg_err_contact_already_in_users_group"><![CDATA[%NAME% is already in your group.]]></item>
 <item name="log_msg_err_chat_blocked_to_blocker"><![CDATA[%NAME% has disabled private chat.]]></item>
 <item name="log_msg_err_chat_blocker_to_blocked"><![CDATA[Since you have ignored %NAME%, whispering is not allowed.]]></item>
 <item name="influence_window_headline_faction"><![CDATA[Company Influence]]></item>
 <item name="influence_window_faction_info"><![CDATA[Depending on final Company Influence levels at the end of the Battle for Influence, Company-wide bonuses will be granted. The winning Company will benefit from additional bonuses!]]></item>
 <item name="influence_window_headline_player"><![CDATA[Personal Influence]]></item>
 <item name="influence_window_player_info"><![CDATA[Your personal Influence determines which achievements and titles you may be awarded.]]></item>
 <item name="title_influence"><![CDATA[Battle for Influence status]]></item>
 <item name="httip_influence"><![CDATA[Battle for Influence status]]></item>
 <item name="influence_battle_player_score"><![CDATA[You have increased %FACTION%'s Influence by %POINTSEARNED% points!]]></item>
 <item name="influence_battle_score_first"><![CDATA[%FACTION% now ranks highest in the Battle for Influence, with %FACTIONPOINTS%! Excellent work; keep it up!]]></item>
 <item name="influence_battle_score_second"><![CDATA[%FACTION% now ranks second highest in the Battle for Influence, with %FACTIONPOINTS%! With a little push, we could be first!]]></item>
 <item name="influence_battle_score_third"><![CDATA[%FACTION% now ranks third highest in the Battle for Influence, with %FACTIONPOINTS%! Let's pick up the pace, here!]]></item>
 <item name="title_traininggrounds"><![CDATA[Ultimate Battle Arena]]></item>
 <item name="label_traininggrounds_victories"><![CDATA[Victories: %AMOUNT%]]></item>
 <item name="label_traininggrounds_battles"><![CDATA[Duels fought: %AMOUNT%]]></item>
 <item name="label_traininggrounds_current_score"><![CDATA[Current score: %AMOUNT%]]></item>
 <item name="label_traininggrounds_general_desc"><![CDATA[Play a quick 1 vs. 1 duel against a random opponent.<br />Once the duel is complete, you will be returned to the map you were on, with your HP and shield refilled.<br />A tip: if you lose the duel, you will not lose any of your drones or resources.]]></item>
 <item name="label_traininggrounds_registration_unavailable_gear_score"><![CDATA[You’re too weak to fight in the Battle Arena. Toughen up, improve your equipment, and return to face the challenge!]]></item>
 <item name="btn_traininggrounds_join_queue"><![CDATA[Matchmaking]]></item>
 <item name="btn_traininggrounds_cancel"><![CDATA[Cancel]]></item>
 <item name="log_msg_traininggrounds_cannot_join"><![CDATA[You CANNOT enter into this duel until you have finished your current combat.]]></item>
 <item name="log_msg_traininggrounds_cannot_deploy_mines"><![CDATA[Ultimate Battle Arena: You may not deploy mines while waiting for your opponent. Nice try, though.]]></item>
 <item name="label_traininggrounds_looking_for_opponent"><![CDATA[Searching for an opponent]]></item>
 <item name="label_traininggrounds_looking_for_opponent_desc"><![CDATA[Continue to play normally. You will be alerted as soon as an opponent is found.]]></item>
 <item name="label_traininggrounds_opponent_found"><![CDATA[Opponent found!]]></item>
 <item name="label_traininggrounds_opponent_found_ready_desc"><![CDATA[BEGIN this duel.]]></item>
 <item name="label_traininggrounds_opponent_found_not_ready_desc"><![CDATA[You CANNOT enter into this duel until you have finished your current PvP combat.]]></item>
 <item name="btn_traininggrounds_fight"><![CDATA[Fight!]]></item>
 <item name="label_traininggrounds_waiting_for_opponent_countdown"><![CDATA[%COUNTDOWN%]]></item>
 <item name="label_traininggrounds_waiting_for_you_countdown"><![CDATA[%COUNTDOWN%]]></item>
 <item name="label_traininggrounds_waiting_for_opponent_desc"><![CDATA[Wait for your opponent]]></item>
 <item name="label_traininggrounds_waiting_for_opponent_fight_desc"><![CDATA[Your opponent is under attack.]]></item>
 <item name="label_traininggrounds_waiting_for_opponent_not_accepted_desc"><![CDATA[Your opponent has not yet accepted this duel.]]></item>
 <item name="log_msg_traininggrounds_cannot_join_fight"><![CDATA[You cannot enter the Ultimate Battle Arena while you're in a Galaxy Gate or in an instanced PvP conflict.]]></item>
 <item name="log_msg_traininggrounds_can_join"><![CDATA[BEGIN this duel.]]></item>
 <item name="log_msg_traininggrounds_cannot_attack"><![CDATA[Ultimate Battle Arena: You cannot attack another player while you're waiting for your duel to start. Patience.]]></item>
 <item name="log_msg_traininggrounds_opponent_cancelled"><![CDATA[Your opponent has withdrawn from the duel.]]></item>
 <item name="log_msg_traininggrounds_opponent_disconnected"><![CDATA[Opponent has left the game: %COUNTDOWN% ]]></item>
 <item name="log_msg_traininggrounds_opponent_reconnected"><![CDATA[Opponent has reconnected.]]></item>
 <item name="log_msg_traininggrounds_cannot_be_attacked"><![CDATA[This player cannot be attacked, as they're waiting to begin a duel in the Ultimate Battle Arena.]]></item>
 <item name="log_msg_traininggrounds_returning"><![CDATA[You will be returned to the %MAP% map.]]></item>
 <item name="log_msg_traininggrounds_usage_forbidden_jumpcpu"><![CDATA[The use of a Jump CPU isn't allowed in the Ultimate Battle Arena.]]></item>
 <item name="log_msg_traininggrounds_usage_forbidden_shipwarp"><![CDATA[The use of a Ship Warp isn't allowed in the Ultimate Battle Arena.]]></item>
 <item name="log_msg_traininggrounds_usage_forbidden_feature"><![CDATA[You cannot enter the Ultimate Battle Arena while you are in a Galaxy Gate or a PvP Event game.]]></item>
 <item name="label_traininggrounds_not_available_maintenance"><![CDATA[ULTIMATE BATTLE ARENA TEMPORARILY CLOSED FOR CLEANING: our minesweeper trawlers are disposing of wreckage and debris. The Ultimate Battle Arena will re-open for duels shortly!]]></item>
 <item name="label_traininggrounds_not_available_prepare_jpa"><![CDATA[You cannot use the Ultimate Battle Arena because you have registered for the Jackpot Arena, which will start shortly. You will be able to enter the UBA again once you're finished with it!]]></item>
 <item name="log_msg_traininggrounds_usage_forbidden_cloakcpu"><![CDATA[The use of a Cloaking CPU isn't allowed in the Ultimate Battle Arena.]]></item>
 <item name="log_msg_no_collections_in_tg_confirmation_state"><![CDATA[Ultimate Battle Arena: You can't collect any items while waiting for an opponent.]]></item>
 <item name="title_traininggrounds_results"><![CDATA[Ultimate Battle Arena Results]]></item>
 <item name="label_traininggrounds_results_victory"><![CDATA[VICTORY]]></item>
 <item name="label_traininggrounds_results_draw"><![CDATA[DRAW]]></item>
 <item name="label_traininggrounds_results_defeat"><![CDATA[DEFEAT]]></item>
 <item name="label_traininggrounds_results_stats_data"><![CDATA[Details]]></item>
 <item name="label_traininggrounds_results_your_reward"><![CDATA[Prize]]></item>
 <item name="label_traininggrounds_results_reward_amount"><![CDATA[Amount]]></item>
 <item name="label_traininggrounds_results_stats_rounds_won"><![CDATA[Rounds won]]></item>
 <item name="label_traininggrounds_results_stats_ta_score"><![CDATA[Score]]></item>
 <item name="ttip_controlpoint_locked"><![CDATA[This Domination Beacon was captured too recently by %companyname% and can not yet be retaken!]]></item>
 <item name="msg_domination_faction_end"><![CDATA[%companyname% is no longer dominating the Battle Maps.]]></item>
 <item name="msg_domination_beacon_deactivation"><![CDATA[Look out! Enemy ships are attacking our Domination Beacons on %mapname%!]]></item>
 <item name="msg_domination_faction_start"><![CDATA[%CompanyName% is dominating the Battle Maps!]]></item>
 <item name="msg_domination_takeover_bonus"><![CDATA[A Gate between our home map and Map 4-4 has been activated. All Company members will now receive a discount in the Shop!]]></item>
 <item name="title_domination"><![CDATA[Domination Event status]]></item>
 <item name="label_domination_company_reward"><![CDATA[For every %SECONDS% seconds that it dominates the Battle Maps during the event, your Company will receive %AMOUNT%x Influence Points.]]></item>
 <item name="label_domination_faction_influence"><![CDATA[Company Influence]]></item>
 <item name="msg_station_satellite_destruction_reward_credits"><![CDATA[You've received %AMOUNT% Credits from the %MODULE% (Level %LEVEL%) Module at the %STATION% Battle Station.]]></item>
 <item name="msg_station_hub_destruction_reward_credits"><![CDATA[You've received %AMOUNT% Credits from the %STATION% Battle Station.]]></item>
 <item name="label_domination_status"><![CDATA[Domination status]]></item>
 <item name="msg_loot_demaner-box_init"><![CDATA[Collecting Demaner Freighter Cargo.]]></item>
 <item name="ttip_cpu_trade_infinite"><![CDATA[Transactions remaining: Unlimited]]></item>
 <item name="targeted_offer_package_payOffer_powerUpgrade_title"><![CDATA[Power Upgrade]]></item>
 <item name="targeted_offer_package_payOffer_powerUpgrade_description"><![CDATA[The best-equipped starter ship available!]]></item>
 <item name="targeted_offer_package_payOffer_hunting_title"><![CDATA[Hunting Time]]></item>
 <item name="targeted_offer_package_payOffer_hunting_description"><![CDATA[Better, faster, and deadlier than ever!]]></item>
 <item name="targeted_offer_package_payOffer_getSerious_title"><![CDATA[Time to Get Serious]]></item>
 <item name="targeted_offer_package_payOffer_getSerious_description"><![CDATA[Dominate your sector with this set of drones!]]></item>
 <item name="targeted_offer_package_payOffer_blastTime_title"><![CDATA[Time to Blast!]]></item>
 <item name="targeted_offer_package_payOffer_blastTime_description"><![CDATA[Build a Galaxy Gate and unleash your wrath on the aliens within!]]></item>
    <item name="targeted_offer_package_payOffer_taASIronGoli_title"><![CDATA[Iron Giant]]></item>
    <item name="targeted_offer_package_payOffer_taASIronGoli_description"><![CDATA[A trophy from the Ultimate Battle Arena!]]></item>
 <item name="targeted_offer_tradeDrohne_title"><![CDATA[Trade drone]]></item>
 <item name="targeted_offer_tradeDrohne_description"><![CDATA[Sell Ore without having to return to HQ!]]></item>
 <item name="targeted_offer_shipdesign_glory_title"><![CDATA[Independence Design]]></item>
 <item name="targeted_offer_shipdesign_glory_description"><![CDATA[Declare your independence in this sleek ship!]]></item>
 <item name="targeted_offer_booster_bonus_box_title"><![CDATA[Bonus box booster]]></item>
 <item name="targeted_offer_booster_bonus_box_description"><![CDATA[Double the bonus box contents for three days!]]></item>
 <item name="targeted_offer_booster_quest_reward_title"><![CDATA[Quest reward booster]]></item>
 <item name="targeted_offer_booster_quest_reward_description"><![CDATA[Double your mission rewards for three days!]]></item>
 <item name="targeted_offer_feedback_form_title"><![CDATA[Feedback]]></item>
 <item name="targeted_offer_feedback_form_description"/>
 <item name="targeted_offer_package_tradeDrohne_title"><![CDATA[Trade Empire]]></item>
 <item name="targeted_offer_package_tradeDrohne_description"><![CDATA[Sell Ore without having to return to HQ!]]></item>
 <item name="targeted_offer_package_shipdesign_glory_title"><![CDATA[Independence Design]]></item>
 <item name="targeted_offer_package_shipdesign_glory_description"><![CDATA[Declare your independence in this sleek ship!]]></item>
 <item name="targeted_offer_package_booster_bonus_box_title"><![CDATA[Bonus Box Booster]]></item>
 <item name="targeted_offer_package_booster_bonus_box_description"><![CDATA[Double the bonus box contents for three days!]]></item>
 <item name="targeted_offer_package_booster_quest_reward_title"><![CDATA[Mission Booster]]></item>
 <item name="targeted_offer_package_booster_quest_reward_description"><![CDATA[Double your mission rewards for three days!]]></item>
 <item name="targeted_offer_package_feedback_form_title"><![CDATA[Feedback]]></item>
 <item name="targeted_offer_package_feedback_form_description"/>
 <item name="msg_groupgate_finished"><![CDATA[You’ve completed the LoW Gate. Great job!]]></item>
 <item name="msg_groupgate_not_enough_players_in_group"><![CDATA[You did not reach this Gate’s required group size in time!]]></item>
 <item name="msg_groupgate_waiting_for_group_members"><![CDATA[You’re missing %MISSINGMEMBERCOUNT% members for this Gate group. You have %WAITINGTIME% seconds until the mission is cancelled!]]></item>
 <item name="msg_groupgate_cant_activate_relay_because_npcs_are_alive"><![CDATA[The relay stations can’t be brought online while pirates are on the map!]]></item>
 <item name="groupgate_cant_activate_relay_because_map_not_started_yet"><![CDATA[You need to boot up the LoW Gate before the relay stations can be brought online!]]></item>
 <item name="groupgate_map_started"><![CDATA[The LoW Gate has been brought online!]]></item>
 <item name="groupgate_map_created"><![CDATA[No instance found! Create an instance for your group...]]></item>
 <item name="groupgate_group_size_mismatch"><![CDATA[Your group is the wrong size (Min.: %MINSIZE%, Max.: %MAXSIZE%).]]></item>
 <item name="groupgate_kick_for_not_in_group"><![CDATA[You have been sent back to your home map because you left your group before the Gate was brought online!]]></item>
 <item name="log_msg_traininggrounds_cannot_join_gg"><![CDATA[Ultimate Battle Arena: You can't enter a Galaxy Gate while seeking a duel.]]></item>
 <item name="log_msg_custom_tournament_waiting_for_admin"><![CDATA[Waiting for admin...]]></item>
 <item name="ttip_antiz1_cpu"><![CDATA[Serum CPU]]></item>
 <item name="ttip_antiz1_cpu_count"><![CDATA[Amount: %COUNT%]]></item>
 <item name="ttip_antiz1_cpu_desc"><![CDATA[Cures you of any infection or parasite]]></item>
 <item name="ttip_antiz1-xl_cpu"><![CDATA[Serum CPU XL]]></item>
 <item name="ttip_antiz1-xl_cpu_count"><![CDATA[Amount: %COUNT%]]></item>
 <item name="ttip_antiz1-xl_cpu_desc"><![CDATA[Cures you, and your target, of any infection]]></item>
 <item name="plague_condition_be_healthy"><![CDATA[Must be uninfected]]></item>
 <item name="plague_condition_be_infected"><![CDATA[Must be infected]]></item>
 <item name="title_spaceplague"><![CDATA[Parasite Tide]]></item>
 <item name="plague_window_headline"><![CDATA[Parasite status]]></item>
 <item name="plague_window_infected"><![CDATA[Infected]]></item>
 <item name="plague_window_healthy"><![CDATA[Healthy]]></item>
 <item name="plague_window_label_buffs"><![CDATA[Damage at %DMG%%, speed at %SPEED%%, hull integrity at %HULL%% ]]></item>
 <item name="plague_mothership_progress"><![CDATA[Gygerim approach progress]]></item>
 <item name="plague_window_summon_info"><![CDATA[Gygerim arriving on map:]]></item>
 <item name="msg_summoning_boss_killed"><![CDATA[%NPC_NAME% has been destroyed. Another will arrive soon!]]></item>
 <item name="plague_condition_infect_self"><![CDATA[You crave the blessing of being a host.]]></item>
 <item name="plague_condition_cure_self"><![CDATA[You want to be cured!]]></item>
 <item name="plague_condition_infect_other"><![CDATA[You want to grant someone else the blessing of being a host.]]></item>
 <item name="plague_condition_cure_other"><![CDATA[You want to deliver someone else from their infection!]]></item>
 <item name="plague_condition_infect_any"><![CDATA[You want to spread the blessing of being a host!]]></item>
 <item name="plague_condition_cure_any"><![CDATA[Cure someone of their infection.]]></item>
 <item name="plague_condition_kill_healthy_players"><![CDATA[You must destroy a non-host!]]></item>
 <item name="plague_condition_kill_infected_players"><![CDATA[Destroy an infected person.]]></item>
 <item name="msg_easter_egg_found"><![CDATA[Surprise! Look what you found!]]></item>
 <item name="label_switch_2d3d_restart"><![CDATA[Switching between 2D and 3D requires a client restart. Do you want to reboot the game now?]]></item>
 <item name="ttip_inactive_mine_training_ground_map"><![CDATA[You can't lay these mines in the Ultimate Battle Arena!]]></item>
 <item name="ttip_inactive_laser_training_ground_map"><![CDATA[You can't use this ammunition in the Ultimate Battle Arena!]]></item>
 <item name="log_msg_traininggrounds_prohibit_ammo_pib100"><![CDATA[You may not use PIB-100 in the Ultimate Battle Arena. Auto-selected ammo: %AMMO%.]]></item>
 <item name="ttip_plague_header"><![CDATA[Your parasitic infection status. Check it to see if you're healthy... or infected.]]></item>
 <item name="ttip_plague_center"><![CDATA[To lure in a Gygerim Mothership, destroy Gygerthralls until this progress bar is filled.]]></item>
 <item name="ttip_plague_footer"><![CDATA[Your personal score.]]></item>
 <item name="plague_cure_cpu_no_target"><![CDATA[Target is not infected!]]></item>
 <item name="setting_antialiasing"><![CDATA[Anti-aliasing]]></item>
 <item name="ttip_setting_antialiasing"><![CDATA[Determines how much of your CPU's processing power will be dedicated to the display of anti-aliased edges.]]></item>
 <item name="setting_lights"><![CDATA[Lighting]]></item>
 <item name="ttip_setting_lights"><![CDATA[Determines the quality and level of detail of the lighting displayed.]]></item>
 <item name="setting_texture_quality"><![CDATA[Textures]]></item>
 <item name="ttip_setting_texture_quality"><![CDATA[Determines the quality and resolution level of the textures displayed.]]></item>
 <item name="setting_texture_size"><![CDATA[Texture Size]]></item>
 <item name="ttip_setting_texture_size"><![CDATA[Determines how much memory can be committed to the display of higher resolution textures, which defines their maximum size.]]></item>
 <item name="setting_quality_effects"><![CDATA[Effects]]></item>
 <item name="ttip_setting_quality_effects"><![CDATA[Determines the quality of the visual effects.]]></item>
 <item name="setting_texture_filtering"><![CDATA[Texture Filtering]]></item>
 <item name="ttip_setting_texture_filtering"><![CDATA[Determines the quality and level of detail of the texture filtering used, which may affect the colors displayed.]]></item>
 <item name="setting_use2D"><![CDATA[Choose 2D version]]></item>
 <item name="setting_use3D"><![CDATA[Choose 3D version]]></item>
 <item name="ttip_open_config_mode_window"><![CDATA[Configure your menu and quickslot positions and preferences.]]></item>
 <item name="setting_quality_background3D"><![CDATA[Backgrounds]]></item>
 <item name="ttip_setting_quality_background3D"><![CDATA[Determines the quality and level of detail of the background images displayed.]]></item>
 <item name="setting_quality_zones3D"><![CDATA[Zones]]></item>
 <item name="ttip_setting_quality_zones3D"><![CDATA[Determines the quality of the block zones displayed.]]></item>
 <item name="client_selection_3d"><![CDATA[3D]]></item>
 <item name="client_selection_2d"><![CDATA[No thanks - I'll stick with the 2D version for now.]]></item>
 <item name="client_selection_info"><![CDATA[Try DarkOrbit out in 3D! <font color="#fbcc00">The new 3D client has arrived.</font> Update your graphics card driver and your Flash player. You'll also need to enable Hardware Acceleration. (Right-click -> Settings)<br/><br/> Play in 3D and become a <font color="#fbcc00">"Multi-Dimensional Pilot"!</font>]]></item>
 <item name="client_selection_headline"><![CDATA[DarkOrbit is now in 3D!]]></item>
 <item name="ttip_3d_not_available"><![CDATA[The 3D experience is not available to you because either your Flash player is outdated, your graphics card doesn't support it, or hardware acceleration is deactivated.]]></item>
 
 <item name="client_selection_faq"><![CDATA[Learn more about the 3D version and system requirements]]></item>
 <item name="client_selection_faq_link"><![CDATA[http://www.bigpoint.com/darkorbit/board/threads/3d-faq.102621/ ]]></item>
 <item name="client_selection_info_no_3d"><![CDATA[DarkOrbit has entered the next dimension - <font color="#fbcc00">The new client has arrived.</font> Unfortunately, we have detected that you can’t currently run the 3D version. Update your graphics card drivers, your Flash player, and enable Hardware Acceleration.<br/><br/> Once your PC is ready, play in 3D and become a <font color="#fbcc00">“Multi-Dimensional Pilot"!</font>]]></item>
 <item name="client_selection_continue_2d"><![CDATA[Play in 2D]]></item>
 
<item name="msg_reward_trainingArenaSeason_package_received"><![CDATA[Ultimate Battle Arena Season %SEASON_NAME%: you have received the %RANKING_POSITION% reward pack.]]></item>
<item name="label_traininggrounds_season"><![CDATA[%NAME% - Time left: %DATE%]]></item>
<item name="button_tas_match"><![CDATA[Match]]></item>
<item name="button_tas_stats"><![CDATA[Performance]]></item>
<item name="button_tas_rewards"><![CDATA[Rewards]]></item>
<item name="label_TAS_Season"><![CDATA[Season]]></item>
<item name="label_TAS_Rank"><![CDATA[Rank]]></item>
<item name="label_TAS_Rewards"><![CDATA[Rewards]]></item>
<item name="label_traininggrounds_rank"><![CDATA[Rank: %AMOUNT%]]></item>
<item name="label_traininggrounds_score"><![CDATA[Score: %AMOUNT%]]></item>
<item name="log_msg_tas_end_warning_less_1_hour"><![CDATA[Arena Season ends in: 1 hour]]></item>
<item name="log_msg_tas_end_warning_less_5_mins"><![CDATA[Arena Season ends in: 5 minutes]]></item>
<item name="log_msg_tas_end_warning_on_login"><![CDATA[Arena Season ends in: %MINS% minutes!]]></item>
<item name="log_msg_tas_end_of_season"><![CDATA[Arena Season has ended]]></item>
<item name="label_traininggrounds_no_season"><![CDATA[No Season currently running]]></item>
<item name="label_TAS_no_season_ranking"><![CDATA[There is no Season running, and therefore no medals to win]]></item>
<item name="log_msg_gather_jump-cpu_p"><![CDATA[You have received a Jump CPU 1]]></item>
<item name="targeted_hintwindow_title_proActionBar"><![CDATA[Pro action bar]]></item>
<item name="targeted_hintwindow_message_proActionBar"><![CDATA[The pro action bar gives you a quick access to those items that you don't use frequently enough to have them in the main action bar but to which you want to have a quick access to them in case of need. You can open and close it using SHIFT button, it also closes automatically once you have selected the item you needed. Of course you can set up it's look and position from the config mode in the game settings. While the pro bar is open the shortcuts keys you regularly use only affect this bar, so that by pressing SHIFT and then 1 you will trigger the item you had in that slot.]]></item>
<item name="targeted_hintwindow_title_assembly"><![CDATA[Assembly]]></item>
<item name="targeted_hintwindow_message_assembly"><![CDATA[Use resources and uridium in the assembly to create and upgrade items.]]></item>
<item name="setting_pro_action_bar_enabled"><![CDATA[Display pro action bar]]></item>
<item name="pro_action_bar_keyboard_input_enabled"><![CDATA[Use key bindings for pro action bar]]></item>
<item name="setting_auto_hide_pro_action_bar_enabled"><![CDATA[Auto hide pro action bar]]></item>
<item name="keyboard_action_show_pro_action_bar"><![CDATA[Show/Hide Pro Action Bar]]></item>

<item name="streuner_gate_narrative_map1"><![CDATA[Attention all Streuner in or near the Kuiper Belt! We are under attack! This is not a drill. Prepare defensive measures at once: Code 1701 Delta!]]></item>
<item name="streuner_gate_narrative_map2"><![CDATA[Stranger, I don't know who you are - but let's talk civilly, human to human. ...What, has fear struck you dumb? Don't be too hard on yourself: my soldiers Shock and Awe often have that effect!]]></item>
<item name="streuner_gate_narrative_map3"><![CDATA[What exactly are you trying to prove, here? Are you after fame? Credits? I warn you, if you keep coming - we Streuners stick together! And we'll unite against any invaders!]]></item>
<item name="streuner_gate_narrative_map4"><![CDATA[See these turrets? You might recognize their design... Donations from our highly esteemed patrons! And after all, we Streuners can't look gift allies in the mouth.]]></item>
<item name="streuner_gate_narrative_map5_1"><![CDATA[This is your last warning. Reverse course, or face the consequences. This is our home, and we'll defend it to the very last Streuner!]]></item>
<item name="emperor_streuner_speech_streuner_gate"><![CDATA[Emperor Erreet Falard to unidentified ship: you are out of warnings. Streuners, to me! I'll take care of this corporate lapdog personally.]]></item>
<item name="emperor_sibelon_speech_streuner_gate"><![CDATA[That idiot Erreet's fleet is coming apart. Streuners can be useful if they're properly armed, but I suppose breeding tells: sooner or later, human filth is still human filth. <br/>What? You dare attack me?! Then come and get it, vermin!]]></item>

<item name="log_msg_gg_completed_streuner"><![CDATA[Kuiper Galaxy Gate successfully completed.]]></item>
<item name="label_traininggrounds_general_description"><![CDATA[Play a quick 1 vs. 1 duel against a random opponent.<br />Once the duel is complete, you will be returned to the map you were on, with your HP and shield refilled.<br />A tip: if you lose the duel, you will not lose any of your drones or resources. Nanohull and Ore update won´t be available during UBA matches.]]></item>

<item name="title_assembly"><![CDATA[Assembly]]></item>
<item name="assembly_button_ready"><![CDATA[Assemble]]></item>
<item name="assembly_button_collect"><![CDATA[Collect]]></item>
<item name="assembly_build_not_possible_unique_max"><![CDATA[Assembly unavailable: you already own the maximum amount of the selected item(s).]]></item>
<item name="assembly_item_tooltip_shop"><![CDATA[Get any missing parts now!]]></item>
<item name="assembly_build_unavailable"><![CDATA[You have no items available to be assembled at the moment. The Assembly allows you to combine raw materials and collectibles to produce free ships, equipment, and items!]]></item>
<item name="assembly_build_crafting_item"><![CDATA[Assembling %item%. Please stand by.]]></item>
<item name="assembly_recipe_available_time"><![CDATA[Assembly complete in: %time%]]></item>
<item name="log_message_assembly_new_items"><![CDATA[A new item is available at the Assembly: %item%]]></item>
<item name="log_message_assembly_refund"><![CDATA[You already own the following: %item%. The following resources and collectibles have been refunded:]]></item>
<item name="assembly_label_collect"><![CDATA[Assembled %item%]]></item>
<item name="assembly_recipe_not_recurrent"><![CDATA[Single-use blueprint consumed.]]></item>
<item name="assembly_no_items_for_filter"><![CDATA[No items found under the selected filter.]]></item>
<item name="assembly_label_filter"><![CDATA[Filter]]></item>

<item name="title_upgrade"><![CDATA[Upgrade]]></item>
<item name="crafting_tooltip_insufficient_amount"><![CDATA[Insuficient amount]]></item>
<item name="crafting_upgrade_button_ready"><![CDATA[Build]]></item>
<item name="crafting_upgrade_button_skip"><![CDATA[Skip]]></item>
<item name="crafting_upgrade_collect_all_btn"><![CDATA[Collect All]]></item>
<item name="crafting_filter_no_items"><![CDATA[No Items]]></item>
<item name="crafting_upgrade_level_info"><![CDATA[LEVEL]]></item>
<item name="crafting_skip_upgrade_level_info"><![CDATA[SKIP]]></item>
<item name="crafting_max_level_reached"><![CDATA[You can not upgrade this item any further.]]></item>
<item name="crafting_one_recipe_label_info"><![CDATA[Recipe]]></item>
<item name="crafting_skip_label_info"><![CDATA[Costs:]]></item>

<item name="crafting_ability_cooldown_time_buff_tooltip"><![CDATA[Cooldown.]]></item>
<item name="crafting_amount_buff_tooltip"><![CDATA[Amount.]]></item>
<item name="crafting_booster_upgrade_buff_tooltip"><![CDATA[Increase booster’s max value.]]></item>
<item name="crafting_chance_buff_tooltip"><![CDATA[Chance.]]></item>
<item name="crafting_collect_resources_newbie_buff_tooltip"><![CDATA[Increase in resource collection amount.]]></item>
<item name="crafting_drone_damage_upgrade_buff_tooltip"><![CDATA[Increase in damage of lasers equipped to this drone.]]></item>
<item name="crafting_laser_damage_upgrade_buff_tooltip"><![CDATA[Increase in laser damage.]]></item>
<item name="crafting_damage_upgrade_buff_tooltip"><![CDATA[Increase in max damage.]]></item>
<item name="crafting_rocketlauncher_damage_upgrade_buff_tooltip"><![CDATA[Increase in rocket launcher damage.]]></item>
<item name="crafting_deflector_minute_upgrade_buff_tooltip"><![CDATA[Increase in minutes of protection gained when deflector shield is inactive.]]></item>
<item name="crafting_event_amount_buff_tooltip"><![CDATA[Increase in event item amount gained.]]></item>
<item name="crafting_event_chance_buff_tooltip"><![CDATA[Increase in event item chance.]]></item>
<item name="crafting_experience_points_buff_tooltip"><![CDATA[Increase in max experience boost.]]></item>
<item name="crafting_hitpoints_buff_tooltip"><![CDATA[Increase in max HP.]]></item>
<item name="crafting_honour_points_buff_tooltip"><![CDATA[Increase in max honor boost.]]></item>
<item name="crafting_durability_upgrade_buff_tooltip"><![CDATA[Increase in module’s HP.]]></item>
<item name="crafting_collect_resources_buff_tooltip"><![CDATA[Increase in resource collection amount.]]></item>
<item name="crafting_repair_upgrade_buff_tooltip"><![CDATA[Increase the repair rate from this module.]]></item>
<item name="crafting_repair_buff_tooltip"><![CDATA[Increase in repair rate.]]></item>
<item name="crafting_drone_shield_upgrade_buff_tooltip"><![CDATA[Increase in strength of generators which are equipped to this drone.]]></item>
<item name="crafting_generator_shield_upgrade_buff_tooltip"><![CDATA[This generator’s strength will be increased by the value shown in green.]]></item>
<item name="crafting_shield_buff_tooltip"><![CDATA[Increase in shield.]]></item>
<item name="crafting_shield_regeneration_buff_tooltip"><![CDATA[Increase in shield regeneration.]]></item>
<item name="crafting_special_amount_buff_tooltip"><![CDATA[Increase in special item amount gained.]]></item>
<item name="crafting_special_chance_buff_tooltip"><![CDATA[Increase in special item chance.]]></item>


<item name="log_message_assembly_recipe_ready_to_collect"><![CDATA[Assembly of %recipename% is now complete.]]></item>
<item name="log_message_assembly_item_collected"><![CDATA[%itemname% retrieved from the Assembly.]]></item>
<item name="log_message_assembly_item_deduction"><![CDATA[The following items and/or collectibles were consumed to assemble %recipename%:]]></item>
<item name="log_message_item_deducted"><![CDATA[%count% %lootId%(s) were consumed.]]></item>
<item name="log_message_item_refunded"><![CDATA[%count% %lootId%(s) were refunded.]]></item>
<item name="log_message_assembly_recipe_collected"><![CDATA[Collected the %recipename% and received the following item(s):]]></item>
<item name="log_message_assembly_recipe_disabled"><![CDATA[%recipename% is no longer available to be assembled. Your resources and collectibles have been refunded.]]></item>


<item name="assembly_no_item_for_filter"><![CDATA[No items found under the selected filter.]]></item>
<item name="log_message_assembly_recipe_build_process_started"><![CDATA[%recipename% assembly is now under way.]]></item>
<item name="assembly_build_not_possible_already_used"><![CDATA[This blueprint can only be used once.]]></item>
<item name="log_message_motivational_survey_reward_booked"><![CDATA[Thank you for taking part in the survey. You've just received your gift of 250 Extra Energy.]]></item>

<item name="settings_pixelationMode"><![CDATA[Turn Game into retro mode]]></item>
<item name="assembly_item_timer_ttip"><![CDATA[Time left for this offer]]></item>
<item name="desc_shipwarp_only_favourite_ships_info"><![CDATA[You can only Warp ships that are marked as your favorites!]]></item>

<item name="log_message_assembly_pet_rename_compensation"><![CDATA[For renaming your P.E.T.:]]></item>

<item name="ttip_blueprint_box_poison_pusat_design"><![CDATA[Poison Pusat design]]></item>
<item name="ttip_blueprint_box_poison_spectrum_design"><![CDATA[Poison Spectrum design]]></item>
<item name="ttip_blueprint_box_poison_pusat_drone_design"><![CDATA[Poison Pusat drone design]]></item>
<item name="ttip_blueprint_box_poison_spectrum_drone_design"><![CDATA[Poison Spectrum drone design]]></item>

<item name="ttip_blueprint_box_a_elite_poison"><![CDATA[Poison A-Elite design]]></item>
<item name="ttip_blueprint_box_a_elite_poison_drone"><![CDATA[Poison A-Elite drone design]]></item>
<item name="ttip_blueprint_box_a_elite_poison_pet"><![CDATA[Poison A-Elite P.E.T design]]></item>
<item name="ttip_blueprint_box_a_elite_legend"><![CDATA[Legend A-Elite design]]></item>

<item name="ttip_blueprint_box_legend_spectrum_design"><![CDATA[Legend Spectrum Blueprint]]></item>

<item name="targeted_offer_description_opening_line"><![CDATA[Awesome gear on offer!]]></item>
<item name="targeted_offer_description_closing_line"><![CDATA[Only available now!]]></item>


<item name="targeted_offer_pvp_death_title"><![CDATA[Time to get revenge, pilot!]]></item>
<item name="targeted_offer_pve_death_title"><![CDATA[Damn those alien hordes!]]></item>
<item name="targeted_offer_pvp_kill_title"><![CDATA[Tactically astute enemy kill!]]></item>
<item name="targeted_offer_galaxygate_completed_title"><![CDATA[Mankind loves a true hero.]]></item>

<item name="rzone_registration"><![CDATA[Registration]]></item>
<item name="rzone_leave"><![CDATA[EXIT]]></item>
<item name="rzone_on_r_zone"><![CDATA[Leaving Refractions.]]></item>
<item name="rzone_hint_bottom"><![CDATA[You cannot enter Refractions when in combat!]]></item>
<item name="rzone_jump"><![CDATA[JUMP NOW!]]></item>
<item name="rzone_on_r_zone_help"><![CDATA[It takes a short time for your nav-computer to plot your exit from Refractions.]]></item>
<item name="rzone_confirmation"><![CDATA[Confirmation]]></item>
<item name="title_rzone_ui"><![CDATA[Refractions]]></item>
<item name="rzone_time_in_queue"><![CDATA[You've been waiting for:]]></item>
<item name="rzone_register"><![CDATA[QUEUE NOW!]]></item>
<item name="httip_rzone"><![CDATA[Refractions]]></item>
<item name="rzone_cancel"><![CDATA[CANCEL]]></item>
<item name="rzone_registration_unavailable"><![CDATA[REFRACTION TEMPORARILY CLOSED FOR CLEANING: our minesweeper trawlers are disposing of wreckage and debris. The Refraction will re-open for duels shortly!]]></item>
<item name="rzone_queueing"><![CDATA[Enter Refractions]]></item>
<item name="rzone_confirmation_help"><![CDATA[We've reserved your spot for the next jump to Refractions.]]></item>
<item name="rzone_closing_help"><![CDATA[Refractions is unstable. Wait for it to stabilize or leave!]]></item>
<item name="rzone_closing_time"><![CDATA[Refractions will close in:]]></item>
<item name="rzone_registration_help"><![CDATA[Your nav-computer needs to connect to Refractions to plot your course there.]]></item>

<item name="window_assembly_explanation_windowtitle"><![CDATA[Permafrost Fissure Assemblies]]></item>
<item name="window_assembly_explanation_header"><![CDATA[This is how it works!]]></item>
<item name="window_assembly_explanation_description"><![CDATA[Gather valuable Proxium from the Permafrost Fissure using the Subglacial CPU and create the other exotic elements to get hold of an Unstable LF-4. Burn a new hole in the galaxy!]]></item>
<item name="window_assembly_explanation_iteminfo"><![CDATA[Damage from a minimum of 128 to a maximum of 220.]]></item>

<item name="reward_booster_hours"><![CDATA[Your Proxium Doubler Booster expires in %HOURS% hours.]]></item>
<item name="reward_booster_minutes"><![CDATA[Your Proxium Doubler Booster expires in %MINUTES% minutes.]]></item>
<item name="dropchance_booster_hours"><![CDATA[Your Proxium Drop Booster expires in %HOURS% hours.]]></item>
<item name="dropchance_booster_minutes"><![CDATA[Your Proxium Drop Booster expires in %MINUTES% minutes.]]></item>

<item name="boosterName_30"><![CDATA[Equipment booster]]></item>
<item name="tab_questwin_weekly_missions"><![CDATA[Weekly Missions]]></item>
<item name="ttip_questwin_weekly_mission_exclude_explanation"><![CDATA[Accept Mission]]></item>
<item name="ttip_questwin_icon_daily1"><![CDATA[Easy]]></item>
<item name="ttip_questwin_icon_daily2"><![CDATA[Medium]]></item>
<item name="ttip_questwin_icon_daily3"><![CDATA[Hard]]></item>
<item name="desc_questwin_no_weekly_event_quests_available_NYX"><![CDATA[My systems identify that you cannot take a new weekly quest at the moment. Weekly quests become available on Monday, each week.]]></item>

<item name="booster_filter_show_all"><![CDATA[Show All Boosters]]></item>
<item name="window_event_progress_title"><![CDATA[Hatching Out!]]></item>
<item name="window_event_progress_button_confirmation_collect_rewards"><![CDATA[Collect]]></item>
<item name="window_event_progress_button_confirmation_collect_restart"><![CDATA[Restart]]></item>
<item name="window_event_progress_label_event_ends"><![CDATA[Event Ends in:]]></item>
<item name="window_event_progress_tabbar_eventprogress"><![CDATA[Progress]]></item>
<item name="window_event_progress_tabbar_explanation"><![CDATA[Sources]]></item>
<item name="window_event_progress_label_nextreward"><![CDATA[Next Reward:]]></item>
<item name="window_event_progress_tooltip_package01_hatching_out"><![CDATA[15 Khyalon and 50 Bifenon]]></item>
<item name="window_event_progress_tooltip_package02_hatching_out"><![CDATA[40 Khyalon and 60 Tetrathrin]]></item>
<item name="window_event_progress_label_timeleft"><![CDATA[Time left:]]></item>
<item name="window_event_progress_label_description"><![CDATA[Help remove the viral infection by collecting Viral Purge points. The more you collect, the better the rewards. With factions agreeing to award all who complete the process an LF-4. The more times you complete the process the more awards you will gain. So, its time to prepare for action.]]></item>
<item name="window_event_progress_label_event_collection_points_hatchingout_event"><![CDATA[You can collect Viral Purge points from: Eggs, Gygerthralls, Killing the HITAC, Event Missions and Alpha, Beta and Gamma Gates.]]></item>
<item name="ttip_event_progress"><![CDATA[Progress]]></item>

<item name="targeted_offer_buy_button"><![CDATA[Get it Now!]]></item>
<item name="targeted_offer_headline"><![CDATA[Exclusive Discount!]]></item>

<item name="log_msg_gg_completed_quarantine_zone"><![CDATA[You've won, pilot! Quarantine Zone successfully completed.]]></item>
<item name="msg_quarantine_zone_get_ready"><![CDATA[Quarantine Zone activated.]]></item>
<item name="msg_quarantine_zone_no_pvp"><![CDATA[Sorry, it's not possible to attack other pilots when in the Quarantine Zone.]]></item>
<item name="msg_quarantine_zone_not_in_group"><![CDATA[Access denied - your group needs at least %COUNT% members to enter the Quarantine Zone.]]></item>
<item name="msg_quarantine_zone_wrong_gate_stage"><![CDATA[Access denied - you must be at the same stage as the group leader.]]></item>
<item name="msg_quarantine_zone_max_players_reached"><![CDATA[Quarantine Zone server is at maximum capacity. Consider joining or creating a new group.]]></item>
<item name="msg_quarantine_zone_activation_cancelled"><![CDATA[Activation canceled – all group members must remain in the activation zone to start the gate.]]></item>
<item name="msg_quarantine_zone_already_completed"><![CDATA[Access denied - Your group already completed the Quarantine Zone.]]></item>

<item name="title_plague_kill_progress_window"><![CDATA[Plague Alert!]]></item>
<item name="kill_progress_window_headline"><![CDATA[Kill Progress]]></item>
<item name="kill_progress_window_kills_left"><![CDATA[%AMOUNT% %KILL_NAME% kills until the next %SPAWN_NAME% spawn.]]></item>
<item name="kill_progress_window_npc_count"><![CDATA[Current %NPC_NAME% on the map: %AMOUNT%]]></item>
<item name="kill_progress_window_plague_alert"><![CDATA[Plague Alert!]]></item>
<item name="kill_progress_window_npc_count_2"><![CDATA[There are currently %AMOUNT% %NPC_NAME% on the map!]]></item>

<item name="ttip_apocalypse_box"><![CDATA[A fine selection of prizes can be found in the Apocalypse Box. Grab it now, pilot!]]></item>

<item name="ttip_mayhem_box"><![CDATA[Grab a Mayhem box every time a goal is scored in the Space Ball Mayhem Mode.]]></item>


<item name="ttip_red_bootybox"><![CDATA[The Red Booty Box is stocked full of treasures. Open it with a Red Booty Key!]]></item>
<item name="ttip_blue_bootybox"><![CDATA[The Blue Booty Box is stocked full of treasures. Open it with a Blue Booty Key!]]></item>

<item name="jumpgate_failed_no_key_activated"><![CDATA[You need an Immunizer CPU and a group to access the Quarantine Zone.]]></item>

<item name="log_msg_no_warp_queue_rzone"><![CDATA[Your ship cannot go to warp while queuing for Refractions.]]></item>
<item name="log_msg_no_warp_confirmation_rzone"><![CDATA[Your ship cannot go to warp during entry confirmation to Refractions.]]></item>

<item name="title_event_rewards_window"><![CDATA[Event Ranking Rewards]]></item>
<item name="event_rewards_window_headline"><![CDATA[CONGRATULATIONS!]]></item>
<item name="event_rewards_window_message"><![CDATA[We are delighted to reward you for your actions protecting humanity.]]></item>
<item name="event_rewards_window_message_clan"><![CDATA[We are delighted to reward your clan for your actions in protecting humanity.]]></item>
<item name="event_rewards_window_confirmBtn"><![CDATA[ACCEPT]]></item>
<item name="event_rewards_window_place"><![CDATA[You are No. #%POSITION%]]></item>
<item name="event_default_rewards_window_message"><![CDATA[Outstanding! Your courage and determination have earned you the following rewards:]]></item>


<item name="title_event_gop_rewards_window"><![CDATA[Gauntlet of Plutus Rewards]]></item>
<item name="event_gop_rewards_window_headline"><![CDATA[CONGRATULATIONS!]]></item>
<item name="event_gop_rewards_window_message"><![CDATA[We are delighted to reward you for your actions protecting humanity.]]></item>

<item name="title_event_mm_rewards_window"><![CDATA[Mimesis Mutiny Rewards]]></item>
<item name="event_mm_rewards_window_headline"><![CDATA[CONGRATULATIONS!]]></item>
<item name="event_mm_rewards_window_message"><![CDATA[We are delighted to reward you for your actions protecting humanity.]]></item>

<item name="alienhunt_tab_overview"><![CDATA[OVERVIEW]]></item>
<item name="alienhunt_tab_points"><![CDATA[POINTS]]></item>
<item name="alienhunt_tab_rewards"><![CDATA[REWARDS]]></item>
<item name="alienhunt_tab_overview_timeleft"><![CDATA[Time Left:]]></item>
<item name="alienhunt_tab_overview_playerpoints"><![CDATA[Player Points]]></item>
<item name="alienhunt_tab_overview_clanpoints"><![CDATA[Clan Points]]></item>
<item name="alienhunt_tab_overview_hint"><![CDATA[If you want to compare your position with others, check out the Hall of Fame.]]></item>
<item name="alienhunt_tab_overview_button"><![CDATA[HALL OF FAME]]></item>
<item name="alienhunt_tab_overview_button_ttip"><![CDATA[Opens a new browser tab]]></item>
<item name="alienhunt_tab_points_headline_prey"><![CDATA[PREY]]></item>
<item name="alienhunt_tab_points_headline_points"><![CDATA[POINTS]]></item>
<item name="alienhunt_tab_rewards_headline_playerrewards"><![CDATA[PLAYER REWARDS]]></item>
<item name="alienhunt_tab_rewards_headline_clanrewards"><![CDATA[CLAN REWARDS]]></item>
<item name="alienhunt_tab_rewards_tooltip_playerrewards"><![CDATA[Rewards for %POSITION% position]]></item>
<item name="alienhunt_tab_rewards_tooltip_clanrewards"><![CDATA[Clan rewards for %POSITION% position]]></item>

<item name="title_plutus"><![CDATA[Gauntlet of Plutus]]></item>
<item name="plutus_tab_overview"><![CDATA[OVERVIEW]]></item>
<item name="plutus_tab_rewards"><![CDATA[REWARDS]]></item>
<item name="plutus_tab_overview_status_completed"><![CDATA[You have completed the Gauntlet today.<br><br>Next Gauntlet opens in:]]></item>
<item name="plutus_tab_overview_status_available"><![CDATA[The Gauntlet is open!<br><br>Time left to defeat Plutus:]]></item>
<item name="plutus_tab_overview_status_spent"><![CDATA[<br><br>Time spent in the Gauntlet:]]></item>
<item name="plutus_tab_overview_status_end"><![CDATA[You have completed the Gauntlet today.<br><br>Rankings will be tallied in:]]></item>
<item name="plutus_tab_overview_lives_left"><![CDATA[Lives left:]]></item>
<item name="plutus_tab_rewards_headline"><![CDATA[PLAYER REWARDS]]></item>
<item name="plutus_tab_overview_playerpoints"><![CDATA[Your score:]]></item>
<item name="plutus_tab_overview_hint"><![CDATA[Complete the Gauntlet of Plutus as fast as you can! Enter Gauntlet of Plutus (Normal) from X-8 maps, or Gauntlet of Plutus (Easy) from X-1 maps. Score will only be recorded for Gauntlet of Plutus (Normal) completions. You can only complete one Gauntlet a day!]]></item>
<item name="plutus_tab_overview_ttip_score"><![CDATA[Scores are calculated based on your personal best 5 times spent to complete the Gauntlet of Plutus (Normal). Gauntlet of Plutus (Easy) completions do not receive a score. Recorded timings exceeding 60 minutes will not receive a score. Clear the Gauntlet as fast as possible to get the highest score!]]></item>

<item name="plutus_tab_records"><![CDATA[RECORDS]]></item>
<item name="plutus_tab_record_score_ttip"><![CDATA[Scores are calculated based on time spent to complete the Gauntlet of Plutus (Normal). Gauntlet of Plutus (Easy) completions do not receive a score. Recorded timings exceeding 60 minutes will not receive a score. Clear the Gauntlet as fast as possible to get the highest score!]]></item>
<item name="plutus_tab_record_headline_time"><![CDATA[TIME]]></item>
<item name="plutus_tab_record_headline_score"><![CDATA[SCORE]]></item>
<item name="plutus_tab_record_description"><![CDATA[Your best 5 records taken to complete Gauntlet of Plutus (Normal).]]></item>

<item name="title_command_center"><![CDATA[Command Center]]></item>
<item name="ttip_commandCenterDeals"><![CDATA[A Special Deal is running. Time left: %TIME%]]></item>
<item name="window_commandCenter_label_dontshow"><![CDATA[Don't show again today ]]></item>

<item name="window_event_spacecup_title"><![CDATA[Space Cup!]]></item>
<item name="window_event_spacecup_label_description"><![CDATA[Be a part of the action! Join the Space Cup and get a chance to win a selection of amazing rewards! Use your piloting skills to achieve the best score!]]></item>
<item name="window_event_spacecup_source"><![CDATA[Get Points through Winning Matches and Missions!]]></item>

<item name="window_event_gauntletofplutus_title"><![CDATA[Gauntlet Of Plutus]]></item>
<item name="window_event_gauntletofplutus_label_description"><![CDATA[Defeat aliens in the Gauntlet of Plutus and get points for rewards]]></item>
<item name="window_event_gauntletofplutus_source"><![CDATA[Accumulate points by destroying aliens in the Gauntlet of Plutus.]]></item>

<item name="MAYHEM_BOX"><![CDATA[Mayhem box]]></item>

<item name="log_title_is_secured"><![CDATA[Your title (%TITLE%) is secured for %TIME% hours.]]></item>
<item name="log_missions_to_retain_title"><![CDATA[%COUNT% Daily Missions to complete to retain your title (%TITLE%).]]></item>

<!-- NPC Beacon Event -->
<item name="window_event_npcspawningbeacon_title"><![CDATA[Plutus' Experiments]]></item>
<item name="window_event_npcspawningbeacon_label_description"><![CDATA[Hunt down Plutus' aliens and collect points for rewards.]]></item>
<item name="window_event_npcspawningbeacon_source"><![CDATA[Collect points from the reward boxes dropped by killing Plutus' aliens]]></item>
<item name="window_event_progress_tooltip_package01_npcspawningbeacon"><![CDATA[96 DMG-DLB Boosters and 96 SHD-DLB Boosters]]></item>
<item name="window_event_progress_tooltip_package01_tech"><![CDATA[Chance to get the following contents: BRB-2, ST-2, BT-1, ECB-1, NN-1]]></item>
<item name="window_event_progress_tooltip_package02_tech"><![CDATA[Chance to get the following contents: BRB-2, ST-2, BT-1, ECB-1, NN-1]]></item>
<item name="window_event_progress_tooltip_package01_gop"><![CDATA[20,000 RSB-75 and 15,000 Seprom]]></item>

<item name="msg_npc_spawning_beacon_escaped"><![CDATA[Plutus: Hmmm, it escaped ... you're not very good at this are you?]]></item>
<item name="jumpgate_failed_player_level_too_high"><![CDATA[Jump not possible! Your level is too high.]]></item>
<item name="msg_npc_spawning_beacon_high_risk_spawn"><![CDATA[A High Risk beacon has spawned in 4-4!]]></item>
<item name="msg_npc_spawning_beacon_first_shot"><![CDATA[Plutus: Good ... continue shooting the beacon to unleash one of my collections locked inside!]]></item>
<item name="msg_npc_spawning_beacon_10_sec"><![CDATA[Plutus: You know, the more damage you do to these beacons, the better the resulting aliens will be?]]></item>
<item name="msg_npc_spawning_beacon_35_sec"><![CDATA[Plutus: It's almost done, get yourself ready for a fight, for some reason they never seem to be very happy after being released from my prison.]]></item>
<item name="msg_npc_spawning_beacon_cd_min"><![CDATA[The next beacon will spawn in %MINUTES% minutes.]]></item>
<item name="msg_npc_spawning_beacon_cd_sec"><![CDATA[The next beacon will spawn in %SECONDS% seconds.]]></item>
<item name="msg_no_pvp_this_map"><![CDATA[You can't attack other player ships on this map!]]></item>
<item name="msg_no_shield_generator"><![CDATA[You don't have shield generators equipped.]]></item>

<item name="jumpgate_failed_event_end"><![CDATA[Jump not possible: The event has ended.]]></item>
<item name="jumpgate_failed_server_restart_soon"><![CDATA[Jump not possible: The server is restarting soon. Please try again later.]]></item>

<!-- Uridium Bank -->
<item name="title_uridium_bank"><![CDATA[Uridium Bank]]></item>
<item name="uridium_bank_description"><![CDATA[Complete Daily Quests to fill up the Uridium Bank. When it is full, open it to get Uridium at a great deal!]]></item>
<item name="uridium_bank_price"><![CDATA[OPEN: %PRICE%]]></item>
<item name="uridium_bank_countdown"><![CDATA[Remaining Time:]]></item>

<!-- Uridium Bank Bonus texts -->
<item name="uriBank-bonusAmmo_description"><![CDATA[Open up the Uridium Bank before time runs out to get bonus 2000 RSB-75 and 3000 UCB-100, on top of getting Uridium! Complete Daily Quests to accumulate Uridium in the Bank.]]></item>
<item name="uriBank-bonusBooster_description"><![CDATA[Open up the Uridium Bank before time runs out to get bonus 10 hours SHD-B02 and DMG-B02 boosters, on top of getting Uridium! Complete Daily Quests to accumulate Uridium in the Bank.]]></item>
<item name="uriBank-bonusLevelBooster_description"><![CDATA[Open up the Uridium Bank before time runs out to get bonus 10 hours DMG-B01, HP-B01 and EP-B01 boosters, on top of getting Uridium! Complete Daily Quests to accumulate Uridium in the Bank.]]></item>
<item name="uriBank-bonusLogfiles_description"><![CDATA[Open up the Uridium Bank before time runs out to get bonus 50 Log-disks, on top of getting Uridium! Complete Daily Quests to accumulate Uridium in the Bank.]]></item>

<!-- Mercenary War Game Event -->
<item name="title_wargame"><![CDATA[Mercenary Wargame]]></item>
<item name="title_wargame_lobby"><![CDATA[The Lobby]]></item>

<item name="event_wargame_info_header"><![CDATA[Regulations]]></item>
<item name="event_wargame_info_content"><![CDATA[Listen up, mercs, your lives may depend on it! Beyond this point is the Mercenary Wargame, a ruthless competition to flex your skills against aliens and other hot shot pilots. Here’s how it works:<br><br>You’ll be assigned to a team of mercenaries (between 5 and 30 of 'em).<br>Company is not king in this contest; your team is everything.<br>You have 3 lives in the Wargame. Lose ‘em all? You can queue back up to re-enter the fray.<br>Advance through waves of alien enemies. After you’ve survived enough waves, the best from your team will be selected for the merc invasion phase.<br>During the merc invasion, the best competitors from one team invade the enemy map. Here’s where all hell breaks loose: the invaders are out to kill as many enemies as possible.<br>The merc invasion will last until all invaders have died or the 5-minute timer runs out.<br>You’ll get points for every alien or enemy mercenary you take down in the contest. Enemy mercs are worth more than aliens, of course.<br>Once the event ends, your points will be converted to rewards – even if you get destroyed or leave early.<br>If the teams are unevenly matched for a certain period of time, the teams will be reshuffled to even things out.<br>If the number of mercs in a Wargame drops below the minimum, after a period time, the Wargame will be suspended and all mercs returned to the queue. Don’t worry, you’ll get to keep your points.<br><br>Get ready, 'cause this means war!]]></item>
<item name="event_wargame_red_team"><![CDATA[Red Rampage]]></item>
<item name="event_wargame_blue_team"><![CDATA[Blue Ballistics]]></item>
<item name="event_wargame_time_tooltip"><![CDATA[Wargame running time]]></item>
<item name="event_wargame_waves_tooltip"><![CDATA[Current wave]]></item>
<item name="event_wargame_lives_tooltip"><![CDATA[Lives remaining]]></item>
<item name="event_wargame_invasion_countdown_tooltip"><![CDATA[Remaining invasion time]]></item>
<item name="event_wargame_gearscore_too_low"><![CDATA[Warning: your gearscore is too low]]></item>

<item name="event_wargame_announcement_3kills"><![CDATA[%NAME% is heating up! A brutal third kill in the Mercenary Wargame - be sure to watch out for this merc!]]></item>
<item name="event_wargame_announcement_10kills"><![CDATA[%NAME% is on fire! That's 10 kills to their name now!]]></item>
<item name="event_wargame_announcement_20kills"><![CDATA[%NAME% is kicking ass and taking names! That's 20 kills in the bag.]]></item>
<item name="event_wargame_announcement_30kills"><![CDATA[Incredible, absolutely incredible. %NAME% is on 30 kills! ]]></item>
<item name="event_wargame_announcement_50kills"><![CDATA[Remember this merc: %NAME%! A truly epic demonstration of dominance with 50 kills! This display of raw talent is a rare privilege to witness in the Wargames.]]></item>

<item name="msg_rebalancing_after_seconds_info"><![CDATA[Teams will be rebalanced in %COUNT% seconds.]]></item>
<item name="msg_teams_players_number_below_minimum_warn"><![CDATA[Warning: Not enough mercs. The Wargame will shut down in %COUNT% seconds.]]></item>
<item name="msg_teams_reshuffling_in_progress"><![CDATA[Team rebalancing in progress.]]></item>
<item name="msg_you_will_join_mercenary_war_after_info"><![CDATA[Get ready, mercenary, you're up in %COUNT% seconds.]]></item>
<item name="msg_suspended_war_game_min_players_count_low"><![CDATA[Wargame shutting down. Not enough mercs.]]></item>
<item name="msg_continue_war_game_min_players_count_met"><![CDATA[There are enough mercs to continue the Wargame.]]></item>
<item name="msg_cancel_war_game_min_players_count_low_warn"><![CDATA[The Wargame will shut down in %COUNT% seconds.]]></item>
<item name="msg_mercenary_inactive_removal_warn"><![CDATA[Look alive, merc! If you keep lounging around, you'll be kicked off the team!]]></item>
<item name="msg_mercenary_inactive_removal_counter"><![CDATA[Warning! You have been inactive for %COUNTER% seconds.]]></item>

<item name="log_msg_pet_disabled_on_map"><![CDATA[P.E.T is disabled on this map.]]></item>


<item name="msg_team_war_will_reshuffle_after_seconds_info"><![CDATA[Not enough mercenaries. Rebalancing will occur in %COUNT% seconds.]]></item>

<item name="btn_killscreen_lives_count_desc"><![CDATA[%COUNT% Lives]]></item>
<item name="btn_killscreen_no_lives"><![CDATA[No Lives]]></item>
<item name="btn_killscreen_no_lives_tooltip"><![CDATA[No lives left. You will be returned to your X-8 map]]></item>
<item name="btn_killscreen_repair_defender"><![CDATA[Continue]]></item>
<item name="btn_killscreen_repair_defender_btn_tooltip"><![CDATA[You lost a life, but you can continue.]]></item>
<item name="btn_killscreen_repair_invader"><![CDATA[Continue]]></item>
<item name="btn_killscreen_repair_invader_desc"><![CDATA[You died as an invader. No lives lost.]]></item>
<item name="btn_killscreen_repair_invader_tooltip"><![CDATA[You died as an invader. No lives lost.]]></item>
      
      
<item name="ttip_mwg_battlemaster"><![CDATA[Open the Mercenary Wargame Lobby]]></item>
<item name="ttip_mwg_exit_battlemaster"><![CDATA[Leave and return to your X-8 map]]></item>

<!-- Chromin Rush -->
<item name="title_chrominEvent"><![CDATA[Chromin Rush]]></item>
<item name="chromin_ttip"><![CDATA[Hunt down aliens in Galaxy Gates to get Chromin and craft unique items and powerful ammunition!<br>You can only have up to 160,000 Chromin. If you get more Chromin than the maximum cap during the event, it is automatically converted to credits.<br>When the event ends, any remaining Chromin is converted to honor.]]></item>
<item name="chromin_buy_btn"><![CDATA[GET NOW]]></item>
<item name="msg_event_chromin_max_quantity_reached"><![CDATA[You've hit the maximum amount of Chromin allowed! Use it to craft items in the Assembly.]]></item>
<item name="history_msg_event_chromin_honor_converted"><![CDATA[Your remaining Chromin was exchanged for %AMOUNT% Honor Points.]]></item>
<item name="history_chromin_compensation"><![CDATA[Your excess Chromin was converted to %AMOUNT% Credits.]]></item> 
<item name="msg_loot_chromin-box_init"><![CDATA[Chromin Box collected.]]></item>
<item name="ttip_chromin-box"><![CDATA[Chromin Box]]></item>

<!-- Blacklight Surge -->
<item name="window_event_blsurge_title"><![CDATA[Blacklight Surge]]></item>
<item name="window_event_blsurge_label_description"><![CDATA[Join the Blacklight Surge! Hunt down Blacklight aliens to get points. The more you collect, the better the rewards. ]]></item>
<item name="window_event_blsurge_source"><![CDATA[Hunt down the Blacklight aliens to get points for rewards.]]></item>
<item name="visualPerk_tyrannos_kill"><![CDATA[KILL!]]></item>
<item name="visualPerk_tyrannos_kills"><![CDATA[KILLS!]]></item>
<item name="window_event_blsurge_tab_points_ttip"><![CDATA[Points gained will be doubled if the Blacklight alien killed is on your own company's map.]]></item>
<item name="window_event_progress_tooltip_package01_blsurge"><![CDATA[5 days of DMG-DLB Booster and 5 days of SHD-DLB Booster]]></item>
<item name="window_event_progress_tooltip_package02_blsurge"><![CDATA[Tyrannos Centurion Design and 2 weeks Premium]]></item>

<item name="title_event_blacklightsurge_rewards_window"><![CDATA[Blacklight Surge Rewards]]></item>
<item name="event_blacklightsurge_rewards_window_headline"><![CDATA[CONGRATULATIONS!]]></item>
<item name="event_blacklightsurge_rewards_window_message"><![CDATA[We are delighted to reward you for your actions protecting humanity.]]></item>

<!-- Galactic Strife -->
<item name="title_galacticStrife"><![CDATA[Galactic Strife]]></item>
<item name="galacticStrife_tab_overview"><![CDATA[OVERVIEW]]></item>
<item name="galacticStrife_tab_rewards"><![CDATA[REWARDS]]></item>
<item name="galacticStrife_tab_overview_reputation"><![CDATA[Reputation]]></item>
<item name="galacticStrife_tab_overview_repPerKill"><![CDATA[Reputation Per Kill]]></item>
<item name="galacticStrife_tab_overview_nextMilestone"><![CDATA[Next Reputation Milestone:]]></item>
<item name="galacticStrife_tab_overview_description"><![CDATA[Defeat other players on the Galactic Strife Maps to gain reputation! The smaller the difference in reputation between you and your opponent, the more reputation you can gain!]]></item>
<item name="galacticStrife_tab_overview_desc_ttip"><![CDATA[The smaller the difference in reputation between you and your opponent, the more reputation you can gain! If the difference in Reputation is too large, it is possible you do not gain any points.<br>Reputation gain also depends on the amount of damage dealt to the losing opponent. If there is more than one player attacking the losing player, only the top 2 damage dealers will gain Reputation (based on their damage dealt). If you deal too little damage, it is possible to not gain any Reputation. Targeting the same player repeatedly also reduces the Reputation gained each time you win.]]></item>

<!-- Not in use anymore -->
<item name="galacticStrife_tab_overview_fever_countdown"><![CDATA[Next Reputation Fever:]]></item>
<item name="galacticStrife_tab_overview_fever_ongoing"><![CDATA[Reputation Fever ends in:]]></item>
<item name="galacticStrife_tab_overview_fever_ttip"><![CDATA[During Reputation Fever,<br>- Amount of Reputation gained is doubled, but Reputation lost is not doubled.<br>- Ships can be repaired for free.]]></item>
<!-- End Not in use anymore -->

<item name="galacticStrife_tab_overview_milestoneRewards_title"><![CDATA[%REPUTATION% Milestone Rewards]]></item>
<item name="galacticStrife_tab_rewards_headline_rep"><![CDATA[REPUTATION]]></item>
<item name="galacticStrife_tab_rewards_headline_repPerKill"><![CDATA[REP/KILL]]></item>

<item name="msg_pvp_protection"><![CDATA[You have lost Reputation 3 times in a row within 60 minutes. You are now protected from attacking players for 60 minutes. The protection expires if you attack someone else or if you leave %EVENTS%.]]></item>
<item name="msg_pusher_no_pushing"><![CDATA[You’ve killed this pilot too many times today. Please play nice!]]></item>
<item name="msg_pvp_specific_protection"><![CDATA[You have died too many times to the same pilot. You are now protected from %USER%'s attacks for today. The protection is removed if you attack %USER%.]]></item>

<!-- Galactic Strife rewards -->
<item name="title_event_galacticStrife_rewards_window"><![CDATA[Galactic Strife Rewards]]></item>
<item name="event_galacticStrife_rewards_window_headline"><![CDATA[CONGRATULATIONS!]]></item>
<item name="event_galacticStrife_rewards_window_message_rep"><![CDATA[We are delighted to reward you for your prestigious reputation in Galactic Strife.]]></item>
<item name="event_galacticStrife_rewards_window_message_repPerKill"><![CDATA[We are delighted to reward you for your honorable reputation in Galactic Strife.]]></item>

<!-- Objectives window -->
<item name="title_objectives"><![CDATA[Objectives]]></item>
<item name="window_objectives_completed"><![CDATA[Objectives Completed:]]></item>
<item name="window_objectives_msg_completed"><![CDATA[Completed]]></item>
<item name="window_objectives_bp_title"><![CDATA[Battle Pass]]></item>
<item name="window_objectives_bp_promo_desc"><![CDATA[Purchase the battle pass to get the additional rewards from completing objectives! Don't miss out on bonus ammunition, ship upgrade modules and the all new Retiarus Ship!]]></item>
<item name="window_objectives_bp_buynow"><![CDATA[BUY NOW]]></item>
<item name="window_objectives_bp_collect_desc"><![CDATA[You've purchased the Battle Pass! Click the button below to collect all your unclaimed Battle Pass rewards!]]></item>
<item name="window_objectives_bp_collect"><![CDATA[COLLECT]]></item>
<item name="window_objectives_bp_highlight_title"><![CDATA[Retiarus Ship]]></item>
<item name="window_objectives_bp_highlight_desc"><![CDATA[Complete all the objectives to get bonus ammunition, ship upgrade modules and the all new Retiarus Ship!]]></item>

<item name="window_objectives_tab_objectives"><![CDATA[OBJECTIVES]]></item>
<item name="window_objectives_tab_keyexchange"><![CDATA[KEY EXCHANGE]]></item>
<item name="window_objectives_keyexchange_exchange"><![CDATA[Exchange]]></item>
<item name="window_objectives_keyexchange_limit"><![CDATA[Exchange Limit]]></item>
<item name="window_objectives_filter_special"><![CDATA[Special]]></item>
<item name="window_objectives_filter_standard"><![CDATA[Standard]]></item>
<item name="window_objectives_keyexchange_keys"><![CDATA[Keys Available]]></item>
<item name="window_objectives_keyexchange_keys_ttip"><![CDATA[Get Battle Pass Keys by completing Battle Pass Objectives.]]></item>

<item name="window_objectives_bp_ttip_questReward-500318"><![CDATA[3000 RSB-75 and 20 Alien Flying Kiss Emotes]]></item>
<item name="window_objectives_bp_ttip_questReward-500321"><![CDATA[20 Extra Energy and 45 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_questReward-500325"><![CDATA[1500 UCB-100 and 20 Alien Smirk Emotes]]></item>
<item name="window_objectives_bp_ttip_questReward-500326"><![CDATA[1000 RSB-75 and 25 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_questReward-500333"><![CDATA[500 UCB-100 and 25 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_questReward-500336"><![CDATA[1 SPC-VP01 and 20 Hand Shake Sprays]]></item>
<item name="window_objectives_bp_ttip_questReward-500337"><![CDATA[1 Burning Trail and 75 Axion Beam Regulators]]></item>

<item name="window_objectives_bp_ttip_bpReward-500317"><![CDATA[10 hours SHD-DLB and 25 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_bpReward-500318"><![CDATA[500 SR-5 and 1 BS-2]]></item>
<item name="window_objectives_bp_ttip_bpReward-500319"><![CDATA[10 hours DMG-DLB and 2 BRB-2]]></item>
<item name="window_objectives_bp_ttip_bpReward-500321"><![CDATA[3000 UCB-100 and 35 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_bpReward-500323"><![CDATA[25 Indoctrine Oil and 35 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_bpReward-500325"><![CDATA[3 Booty Keys and 20 Alien Roger Emotes]]></item>
<item name="window_objectives_bp_ttip_bpReward-500327"><![CDATA[25 Extra Energy and 20 Fist Bump Sprays]]></item>
<item name="window_objectives_bp_ttip_bpReward-500329"><![CDATA[3500 IDB-125 and 35 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_bpReward-500332"><![CDATA[50 DCR-250 and 50 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_bpReward-500335"><![CDATA[1000 CBR Rockets and 20 Crown Sprays]]></item>
<item name="window_objectives_bp_ttip_bpReward-500338"><![CDATA[200,000 UCB-100 and 25 Indoctrine Oil]]></item>
<item name="window_objectives_bp_ttip_bpReward-500339"><![CDATA[100,000 PLT-3030 and 60 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_bpReward-500340"><![CDATA[15,000 RSB-75 and 80 Axion Beam Regulators]]></item>

<!-- Not in use for GS Sep 2020 -->
<item name="window_objectives_bp_ttip_questReward-500319"><![CDATA[1 Burning Trail and 20 Alien Sorry Emotes]]></item>
<item name="window_objectives_bp_ttip_questReward-500332"><![CDATA[1 Backup Shield 2 and 20 Strong Sprays]]></item>
<item name="window_objectives_bp_ttip_bpReward-500326"><![CDATA[1 Hermes Drone Design and 2 Booty Keys]]></item>

<item name="log_message_upgrade_finished"><![CDATA[%item% has been upgraded to level %level%.]]></item>
<item name="log_message_upgrade_item_deduction"><![CDATA[The following items and/or collectibles were consumed to start the upgrade %recipename%:]]></item>
<item name="log_message_upgrade_recipe_build_process_started"><![CDATA[The %recipename% to level %level% is running]]></item>
<item name="log_message_upgrade_recipe_ready_to_collect"><![CDATA[%recipename% is now complete.]]></item>
<!-- Hitac Objectives rewards -->
<item name="window_objectives_bp_ttip_questReward-500342"><![CDATA[1500 UCB-100 and 20 Alien Sleepy Emotes]]></item>
<item name="window_objectives_bp_ttip_questReward-500355"><![CDATA[10 Indoctrine Oil and 20 Alien Starry Eyes Emotes]]></item>
<item name="window_objectives_bp_ttip_bpReward-500343"><![CDATA[1 NPC Nuke and 1500 IDB-125]]></item>
<item name="window_objectives_bp_ttip_bpReward-500345"><![CDATA[20 Indoctrine Oil and 1500 PIB-100]]></item>
<item name="window_objectives_bp_ttip_bpReward-500349"><![CDATA[100 Axion Beam Regulators and 1 NPC Nuke]]></item>
<item name="window_objectives_bp_ttip_bpReward-500352"><![CDATA[15 Indoctrine Oil and 10 hours DMG-DLB]]></item>
<item name="window_objectives_bp_ttip_bpReward-500354"><![CDATA[75 Axion Beam Regulators and 20 Alien Cheers Emotes]]></item>
<item name="window_objectives_bp_ttip_bpReward-500355"><![CDATA[5000 UCB-100 and 50 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_bpReward-500357"><![CDATA[75 Axion Beam Regulators and 20 Alien Partying Emotes]]></item>
<item name="window_objectives_bp_ttip_bpReward-500358"><![CDATA[6000 RSB-75 and 15 Indoctrine Oil]]></item>
<item name="window_objectives_bp_ttip_bpReward-500362"><![CDATA[300 DCR-250 and 100 Axion Beam Regulators]]></item>

<item name="window_objectives_bp_promo_desc-hitac2019"><![CDATA[Purchase the battle pass to get the additional rewards from completing objectives! Don't miss out on bonus ammunition, ship upgrade modules and the Epion Citadel Design!]]></item>
<item name="window_objectives_bp_highlight_title-hitac2019"><![CDATA[Epion Citadel]]></item>
<item name="window_objectives_bp_highlight_desc-hitac2019"><![CDATA[Complete objectives to get bonus ammunition, all new ship upgrade modules and the Epion Citadel Design!]]></item>

<item name="window_objectives_bp_promo_desc-hitac"><![CDATA[Purchase the battle pass to get the additional rewards from completing objectives! Don't miss out on bonus ammunition and the new DMG-A01 Ship Upgrade Module!]]></item>
<item name="window_objectives_bp_highlight_title-hitac"><![CDATA[DMG-A01 Ship Upgrade Module]]></item>
<item name="window_objectives_bp_highlight_desc-hitac"><![CDATA[Complete all the objectives to get bonus ammunition and the new DMG-A01 Ship Upgrade Module!]]></item>


<!--Curcubitor window -->
<item name="curcubitor_title"><![CDATA[Curcubitors Unleashed]]></item>
<item name="curcubitor_event_description"><![CDATA[Kill Curcubitors to spawn the Boss Curcubitor! Hunt them down on the X-2, X-3, X-4, X-5, X-6, X-7, X-8 maps!]]></item>
<item name="curcubitor_boss_spawn"><![CDATA[Alert! Boss Curcubitors are now at large!]]></item>


<item name="title_curcubitor2019"><![CDATA[Curcubitors Unleashed]]></item>
<item name="curcubitor_status_spawning"><![CDATA[Curcubitors are currently on the loose!]]></item>
<item name="curcubitor_countdown_npc"><![CDATA[Curcubitors Left to Kill on %MAP%:]]></item>
<item name="curcubitor_event_description"><![CDATA[Kill Curcubitors to spawn the Boss Curcubitor! Hunt them down on the X-2, X-3, X-4, X-5, X-6, X-7, X-8 maps!]]></item>
<item name="curcubitor_countdown_wrong_map"><![CDATA[There are no Curcubitors on this map.]]></item>
<item name="curcubitor_status_next_spawn_time"><![CDATA[The Curcubitors will be back in:]]></item>
<item name="curcubitor_countdown_no_spawn"><![CDATA[There are no Curcubitors right now.]]></item>
<item name="curcubitor_status_boss_spawn"><![CDATA[Alert! Boss Curcubitors are now at large! ]]></item>
<item name="curcubitor_countdown_boss_spawn"><![CDATA[Boss Curcubitors Left:]]></item>
<item name="msg_curcubitor_ran_away"><![CDATA[The Boss Curcubitors escaped. It seems like they got bored of fighting you.]]></item>

<!-- Halloween Objectives -->
<item name="window_objectives_bp_promo_desc-halloween2019"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the new XH01 series unstable modules, the Phantasm Sentinel and Phantasm Solaris Ship Designs!]]></item>
<item name="window_objectives_bp_highlight_title-halloween2019"><![CDATA[Phantasm Sentinel]]></item>
<item name="window_objectives_bp_highlight_desc-halloween2019"><![CDATA[Complete all the objectives to get the Phantasm Sentinel and Phantasm Solaris Ship Designs, bonus tech, XT10 series unstable modules and all new XH01 series unstable modules!]]></item>

<!-- Not used in halloween oct 2020 -->
<item name="window_objectives_bp_ttip_bpReward-500372"><![CDATA[10 hours DMG-DLB and 1 NPC Nuke]]></item>

<!-- Used in halloween oct 2020 -->
<item name="window_objectives_bp_ttip_questReward-500364"><![CDATA[4000 UCB-100 and 20 Drowning in Nightmares Sprays]]></item>
<item name="window_objectives_bp_ttip_questReward-500365"><![CDATA[3000 RSB-75 and 35 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_questReward-500367"><![CDATA[10 Extra Energy and 20 Jack-o-lantern Emotes]]></item>
<item name="window_objectives_bp_ttip_questReward-500370"><![CDATA[3500 CC-A and 20 Watching You Spray]]></item>
<item name="window_objectives_bp_ttip_questReward-500374"><![CDATA[10 hours DMG-DLB and 50 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_questReward-500377"><![CDATA[2500 SBL-100 and 15 WIZ-X]]></item>
<item name="window_objectives_bp_ttip_questReward-500379"><![CDATA[2500 SBL-100 and 20 Strong Sprays]]></item>
<item name="window_objectives_bp_ttip_questReward-500382"><![CDATA[1 Phantasm Solaris Ship Design]]></item>
<item name="window_objectives_bp_ttip_questReward-500383"><![CDATA[2 NPC Nukes and 2 BRB-2]]></item>
<item name="window_objectives_bp_ttip_questReward-500384"><![CDATA[2 Burning Trails and 50 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_bpReward-500364"><![CDATA[10 hours SHD-DLB and 1 BS2]]></item>
<item name="window_objectives_bp_ttip_bpReward-500368"><![CDATA[5000 SBL-100 and 2500 CC-C]]></item>
<item name="window_objectives_bp_ttip_bpReward-500371"><![CDATA[50 Axion Beam Regulators and 1 BRB-2]]></item>
<item name="window_objectives_bp_ttip_bpReward-500374"><![CDATA[1 SG3N-P01 and 20 Jack-o-lantern Emotes]]></item>
<item name="window_objectives_bp_ttip_bpReward-500375"><![CDATA[1 Burning Trail and 75 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_bpReward-500377"><![CDATA[75 Axion Beam Regulators and 20 Night Prowler Sprays]]></item>
<item name="window_objectives_bp_ttip_bpReward-500379"><![CDATA[50 DCR-250 and 5000 UCB-100]]></item>
<item name="window_objectives_bp_ttip_bpReward-500380"><![CDATA[5500 SBL-100 and 65 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_bpReward-500383"><![CDATA[2 Anti-Mine Transmitters and 2 Burning Trails]]></item>
<item name="window_objectives_bp_ttip_bpReward-500384"><![CDATA[2 BS-2 and 50 Axion Beam Regulators]]></item>

<item name="loot_fail_max_quantity"><![CDATA[You have reached the maximum amount for %ITEM%.]]></item>

<item name="history_msg_event_halloweenoct2020_honor_converted"><![CDATA[Your remaining Candy Corn and Golden Candy Corn was exchanged for %AMOUNT% Honor Points.]]></item>

<!-- Frozen Labyrinth Window -->
<item name="title_event_frozen_lab_rewards_window"><![CDATA[Frozen Labyrinth Rewards]]></item>
<item name="event_frozen_lab_rewards_window_headline"><![CDATA[CONGRATULATIONS!]]></item>
<item name="event_frozen_lab_rewards_window_message"><![CDATA[We are delighted to reward you for being one of the top players to take down Synk.]]></item>

<item name="title_frozen_labyrinth"><![CDATA[Frozen Labyrinth]]></item>
<item name="frozen_labyrinth_tab_overview"><![CDATA[OVERVIEW]]></item>
<item name="frozen_labyrinth_tab_synk"><![CDATA[SYNK KILLS]]></item>
<item name="frozen_labyrinth_tab_synk_header_rank"><![CDATA[RANK]]></item>
<item name="frozen_labyrinth_tab_synk_header_name"><![CDATA[NAME]]></item>
<item name="frozen_labyrinth_tab_synk_header_time"><![CDATA[TIME]]></item>
<item name="frozen_labyrinth_tab_synk_header_kills"><![CDATA[KILLS]]></item>
<item name="frozen_labyrinth_synk_status_spawned"><![CDATA[Synk at large! It's currently at:]]></item>
<item name="frozen_labyrinth_synk_status_location"><![CDATA[%MAP%, Zone %ZONE%]]></item>
<item name="frozen_labyrinth_synk_status_dead"><![CDATA[Synk has been caught! Respawning in:]]></item>
<item name="frozen_labyrinth_status_open"><![CDATA[Frozen Labyrinth is open! It will close in:]]></item>
<item name="frozen_labyrinth_status_closed"><![CDATA[Frozen Labyrinth will be open in:]]></item>
<item name="frozen_labyrinth_status_ended"><![CDATA[Frozen Labyrinth is now closed.]]></item>
<item name="frozen_labyrinth_overview_keys_desc"><![CDATA[Kill Frozen aliens in the Frozen Labyrinth for a chance to get Labyrinth Keys. Every jump through a Frozen Labyrinth Gate uses a Labyrinth Key.]]></item>
<item name="frozen_labyrinth_overview_desc"><![CDATA[Enter the Frozen Labyrinth from X-1 Maps. Defeat Frozen aliens in the Labyrinth to get Labyrinth keys, delve further into the Labyrinth, and be the first to hunt down the elusive Synk!<br>The top 10 hunters get a special title at the end of the event!]]></item>

<item name="msg_npc_synk_spawn_cd"><![CDATA[Synk will spawn in %MINUTES% minutes.]]></item>
<item name="msg_npc_synk_spawn_now"><![CDATA[Synk has spawned in the Frozen Labyrinth %MAP%, Zone %ZONE%.]]></item>
<item name="log_msg_flb_no_accesskey"><![CDATA[You do not have a Labyrinth Key - collect drops from Frozen aliens to find one.]]></item>
<item name="log_msg_flb_not_running"><![CDATA[The Frozen Labyrinth is currently closed. You can jump back home using the gate in the Center of the map]]></item>
<item name="msg_npc_synk_killed"><![CDATA[%PLAYER% has destroyed Synk!]]></item>
<item name="msg_npc_skoll-labyrinth_spawn_now"><![CDATA[Skoll has spawned in the Frozen Labyrinth %MAP%, Zone %ZONE%.]]></item>

<!-- Winter Objectives -->
<item name="window_objectives_bp_promo_desc-winter2019"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on bonus ammunition, upgrade materials and the speedy Zephyr ship!]]></item>
<item name="window_objectives_bp_highlight_title-winter2019"><![CDATA[Zephyr Ship]]></item>
<item name="window_objectives_bp_highlight_desc-winter2019"><![CDATA[Complete objectives to get bonus ammunition, upgrade materials and the speedy Zephyr ship!]]></item>

<item name="window_objectives_bp_ttip_bpReward-500387"><![CDATA[1 Burning Trail and 10 hours DMG-DLB]]></item>
<item name="window_objectives_bp_ttip_bpReward-500390"><![CDATA[1 Explosive Charging Blob and 50 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_bpReward-500393"><![CDATA[4000 CC-C and 100 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_bpReward-500399"><![CDATA[10,000 UCB-100 and 50 Axion Beam Regulators]]></item>

<!-- NPC Event -->
<item name="npc_event_status_spawning"><![CDATA[%NPC%s will stop spawning in:]]></item>
<item name="npc_event_next_spawn_time"><![CDATA[The %NPC% will be back in:]]></item>
<item name="npc_event_countdown_npc"><![CDATA[%NPC% left to Kill on %MAP%:]]></item>
<item name="npc_event_wrong_map"><![CDATA[There are no %NPC% on this map.]]></item>
<item name="npc_event_no_spawn"><![CDATA[There are no %NPC% right now.]]></item>
<item name="npc_event_countdown_boss_spawn"><![CDATA[%NPC% left:]]></item>
<item name="npc_event_countdown_multi_boss"><![CDATA[Bosses Left:]]></item>
<item name="npc_event_status_ended"><![CDATA[%NPC%s have stopped spawning.]]></item>
<item name="msg_aliencpu_npc_limit_reached"><![CDATA[There's too many aliens on this map. Jump to a different location or kill some aliens first before using the Alien CPU.]]></item>
<item name="msg_aliencpu_dmz"><![CDATA[You can’t use Alien CPUs in the Demilitarised Zone.]]></item>
<item name="npc_event_boss_ran_away"><![CDATA[The alien escaped...]]></item>

<!-- Chaos Protegits -->
<item name="npc_chaos-protegit_title"><![CDATA[Protegit Pandemonium]]></item>
<item name="npc_chaos-protegit_event_description"><![CDATA[Kill Chaos Protegits to get Chaos Fragments that can be used to craft Chaos Alien CPUs! Hunt them down on the X-2, X-3, X-4, X-5, X-6, X-7 and X-8 maps!]]></item>

<item name="window_objectives_bp_ttip_bpReward-500414"><![CDATA[1 NPC Nuke and 10 hours DMG-DLB]]></item>
<item name="window_objectives_bp_ttip_bpReward-500426"><![CDATA[15,000 UCB-100 and 100 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_bpReward-500429"><![CDATA[250 DCR-250 and 125 Axion Beam Regulators]]></item>

<item name="window_objectives_bp_promo_desc-chaosProtegit"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on bonus ammunition, upgrade materials and ship upgrade modules!]]></item>
<item name="window_objectives_bp_highlight_title-chaosProtegit"><![CDATA[DMG-ST01]]></item>
<item name="window_objectives_bp_highlight_desc-chaosProtegit"><![CDATA[Complete objectives to get bonus ammunition, upgrade materials and ship upgrade modules!]]></item>

<!-- Disassembly -->
<item name="assembly_label_maximum_quantity_exeeded"><![CDATA[You have reached the maximum quantity. If you build this you will not get all the resources.]]></item>
<item name="crafting_disassemble_button_ready"><![CDATA[Disassemble]]></item>
<item name="crafting_disassembly_lable_return"><![CDATA[Return]]></item>
<item name="crafting_disassembly_dialog_confirmation"><![CDATA[Do you want to disassemble this item?]]></item>
<item name="crafting_disassembly_dialog_confirmation_with_warning"><![CDATA[Do you want to disassemble this item? You will lose part of your returned resources!]]></item>
<item name="crafting_disassembly_dialog_max_quantity_info"><![CDATA[You are about to exceed the maximum quantity (%AMOUNT%) of the Item "%ITEM%".]]></item>
<item name="log_message_disassembly_finished"><![CDATA[%item% has been disassembled.]]></item>
<item name="title_disassembly"><![CDATA[Disassembly]]></item>
<item name="msg_cannot_disassemble_equipped_item"><![CDATA[You cannot disassemble an equipped item.]]></item>

<!-- Restabilize -->
<item name="title_reroll"><![CDATA[Restabilize]]></item>
<item name="reroll_stat"><![CDATA[Stats:]]></item>
<item name="reroll_ships"><![CDATA[Ships:]]></item>
<item name="reroll_btn_info"><![CDATA[Info]]></item>
<item name="reroll_reroll_costs"><![CDATA[Restabilize Costs:]]></item>
<item name="reroll_reroll_btn"><![CDATA[RESTABILIZE]]></item>
<item name="reroll_limit_ttip"><![CDATA[Remaining number of times the unstable module can be restabilized.]]></item>
<item name="reroll_limit_left"><![CDATA[left]]></item>
<item name="reroll_recycle_btn"><![CDATA[RECYCLE]]></item>
<item name="reroll_succeeded"><![CDATA[Your unstable module has been re-stabilized with different modifiers.]]></item>
<item name="recycle_popup_info"><![CDATA[This module will be destroyed. Are you sure you want to continue?]]></item>
<item name="recycle_popup_dontshowagain"><![CDATA[Don’t show this again.]]></item>
<item name="recycle_ttip"><![CDATA[Recycles the module and converts it into Unstable shards. The module is destroyed.]]></item>
<item name="recycle_shards_received"><![CDATA[Your unstable module has been recycled to give you %AMOUNT% unstable shards.]]></item>
<item name="reroll_recycle_return"><![CDATA[Returns:]]></item>
<item name="reroll_discount_ttip"><![CDATA[Restabilize Discount is now active! Less unstable shards are required to restabilize your module, for a limited time.]]></item>

<item name="reroll_filter_damage"><![CDATA[DMG Unstable Modules]]></item>
<item name="reroll_filter_shield"><![CDATA[SHD Unstable Modules]]></item>
<item name="reroll_filter_special"><![CDATA[SPC Unstable Modules]]></item>
<item name="reroll_filter_hp"><![CDATA[HP Unstable Modules]]></item>

<item name="msg_reroll_error_item"><![CDATA[The unstable module is not available to be restabilized.]]></item>
<item name="msg_reroll_error_shards"><![CDATA[You don't have enough Unstable shards to restabilize the module.]]></item>

<!-- Immortal Union -->
<item name="npc_valentine_title"><![CDATA[Immortal Union]]></item>
<item name="npc_valentine_event_description"><![CDATA[Kill Lanatum to summon Styxus and Charopos. Unite Styxus and Charopos Shards to craft special equipment, ship designs and ammunition! Find them on the X-2, X-3, X-4, X-5, X-6, X-7 and X-8 maps!]]></item>
<item name="npc_valentine_boss_spawn"><![CDATA[Styxus and Charopos are now at large!]]></item>

<item name="window_objectives_bp_ttip_bpReward-500442"><![CDATA[15,000 RSB-75 and 125 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_bpReward-500445"><![CDATA[200 DCR-250 and 125 Axion Beam Regulators]]></item>

<item name="window_objectives_bp_promo_desc-valentine"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on bonus ammunition, upgrade materials and the all new Solaris Ship!]]></item>
<item name="window_objectives_bp_highlight_title-valentine"><![CDATA[Solaris Ship]]></item>
<item name="window_objectives_bp_highlight_desc-valentine"><![CDATA[Complete objectives to get bonus ammunition, upgrade materials and the all new Solaris Ship!]]></item>

<item name="title_mimesis_mutiny"><![CDATA[Mimesis Mutiny]]></item>
<item name="mimesis_mutiny_tab_overview"><![CDATA[OVERVIEW]]></item>
<item name="mimesis_mutiny_tab_rewards"><![CDATA[REWARDS]]></item>
<item name="mimesis_mutiny_tab_overview_score"><![CDATA[Your score:]]></item>
<item name="mimesis_mutiny_tab_overview_keys"><![CDATA[Escort Keys:]]></item>
<item name="mimesis_mutiny_tab_overview_keys_ttip"><![CDATA[You can get the Escort keys from completing the daily mission, or get them from rogue Mimesis AI ships in the Battle Maps.]]></item>
<item name="mimesis_mutiny_tab_overview_desc"><![CDATA[Enter the Escort Map from X-1 and X-8 Maps. Protect the EM Freighter from rogue Mimesis ships to destroy the beacon and get valuable rewards. The top protectors get additional rewards at the end of the event!]]></item>
<item name="mimesis_mutiny_status_open"><![CDATA[EM Freighter is ready now! Escort Gate will close in:]]></item>
<item name="mimesis_mutiny_status_closed"><![CDATA[Next EM Freighter spawn:]]></item>
<item name="mimesis_mutiny_status_ended"><![CDATA[There are no more EM Freighters.]]></item>
<item name="mimesis_mutiny_status_escorting"><![CDATA[Escort Score:]]></item>
<item name="mimesis_mutiny_status_escorting_ttip"><![CDATA[Based on your escort score, get rewards if you successfully protect the EM freighter to its destination and destroy the beacon.]]></item>
<item name="msg_mutiny_escort_spawn_warning"><![CDATA[EM Freighter will spawn in %MINUTES% minutes.]]></item>
<item name="msg_mutiny_escort_spawn_now"><![CDATA[EM Freighter has appeared in the Escort maps!]]></item>
<item name="msg_mutiny_escort_failed_time"><![CDATA[The EM Freighter ran out of time and self-destructed. Leave the area before the radiation consumes you!]]></item>
<item name="msg_mutiny_escort_failed_destroyed"><![CDATA[The EM Freighter was destroyed. Leave the area before the radiation consumes you!]]></item>
<item name="ttip_jumpgate_escort"><![CDATA[This Jump Gate takes you to an Escort map.]]></item>

<item name="msg_mutiny_escort_too_late"><![CDATA[The EM Freighter has started its journey towards the signalling beacon. Wait for the next one to be ready.]]></item>
<item name="msg_mutiny_escort_closed"><![CDATA[The EM Freighter is not ready. Wait for the next one to be ready.]]></item>
<item name="msg_mutiny_escort_entry_countdown"><![CDATA[EM Freighter will start in %MINUTES% minutes.]]></item>
<item name="msg_mutiny_escort_disrupted"><![CDATA[The EM Freighter movement was disrupted by the rogue Mimesis ships. Destroy them to keep the freighter moving! (Amount left: %AMOUNT%)]]></item>
<item name="msg_mutiny_escort_no_key"><![CDATA[You need an escort key to enter the map. Complete the daily mission or try to get it from rogue AI units roaming the maps.]]></item>
<item name="msg_mutiny_escort_succeeded"><![CDATA[The EM Freighter is going to explode in 5 seconds. Pick up your loots and be prepared to leave!]]></item>
<item name="msg_mutiny_escort_sent_home"><![CDATA[You have been sent back to your home map.]]></item>

<item name="window_objectives_bp_ttip_questReward-500463"><![CDATA[20 Indoctrine Oil and 20 Smile Emotes]]></item>
<item name="window_objectives_bp_ttip_questReward-500466"><![CDATA[50 DCR-250 Rockets and 20 Thumbs Up Sprays]]></item>
<item name="window_objectives_bp_ttip_questReward-500472"><![CDATA[2 BS-2 and 20 Wink Emotes]]></item>
<item name="window_objectives_bp_ttip_questReward-500478"><![CDATA[5000 RSB-75 and 50 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_questReward-500479"><![CDATA[1 DMG-MS02 Ship Upgrade Module and 2400 Byte Remnants]]></item>
<item name="window_objectives_bp_ttip_questReward-500480"><![CDATA[10 hours CD-DLB and 130 Byte Remnants]]></item>
<item name="window_objectives_bp_ttip_questReward-500481"><![CDATA[200 EMP-01 and 270 Byte Remnants]]></item>
<item name="window_objectives_bp_ttip_questReward-500482"><![CDATA[2 NPC Nukes and 400 Byte Remnants]]></item>
<item name="window_objectives_bp_ttip_bpReward-500467"><![CDATA[3500 EMAA-20 and 20 Angry Emotes]]></item>
<item name="window_objectives_bp_ttip_bpReward-500471"><![CDATA[2 BRB-2 and 125 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_bpReward-500472"><![CDATA[300 SR-5 and 2 NPC Nuke]]></item>
<item name="window_objectives_bp_ttip_bpReward-500473"><![CDATA[1 HP-S01 Ship Upgrade Module and 20 Heart Sprays]]></item>
<item name="window_objectives_bp_ttip_bpReward-500476"><![CDATA[1 Burning Trail and 20 Knockout Sprays]]></item>
<item name="window_objectives_bp_ttip_bpReward-500478"><![CDATA[1 SHD-T01 Ship Upgrade Module and 200 DCR-250]]></item>
<item name="window_objectives_bp_ttip_bpReward-500479"><![CDATA[Tyrannos Sentinel Ship Design and 3600 Byte Remnants]]></item>
<item name="window_objectives_bp_ttip_bpReward-500480"><![CDATA[6000 HSTRM-01 and 200 Byte Remnants]]></item>
<item name="window_objectives_bp_ttip_bpReward-500481"><![CDATA[2 Explosive Charging Blob and 400 Byte Remnants]]></item>
<item name="window_objectives_bp_ttip_bpReward-500482"><![CDATA[5000 UBR-100 and 600 Byte Remnants]]></item>

<item name="window_objectives_bp_promo_desc-escort"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on bonus ammunition, upgrade materials and the Tyrannos Sentinel Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-escort"><![CDATA[Tyrannos Sentinel Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-escort"><![CDATA[Complete objectives to get bonus ammunition, upgrade materials and the Tyrannos Sentinel Ship Design!]]></item>

<!-- Eternal Gate Event -->
<item name="title_eternal_gate"><![CDATA[Eternal Gate]]></item>
<item name="eternal_gate_tab_overview"><![CDATA[OVERVIEW]]></item>
<item name="eternal_gate_tab_overview_current_wave"><![CDATA[Current Wave:]]></item>
<item name="eternal_gate_tab_overview_current_wave_ttip"><![CDATA[The more waves you survive, the more Byte Remnants you can get and a higher chance of getting the Asimov Cyborg Ship Design!]]></item>
<item name="eternal_gate_tab_overview_furthest_wave"><![CDATA[Furthest Wave:]]></item>
<item name="eternal_gate_tab_overview_keys"><![CDATA[Eternal Keys:]]></item>
<item name="eternal_gate_tab_overview_keys_ttip"><![CDATA[Get Eternal Keys from completing the daily mission or get them from Cyborg AI ships in the X2, X3, X4, X6, X7 or X8 maps.]]></item>
<item name="eternal_gate_tab_overview_desc"><![CDATA[Enter the Eternal Gate from X-1 Maps with Eternal Keys. Try to survive for as long as possible as the waves get harder and harder. Those who have gotten to the furthest waves get special rewards at the end of the event!]]></item>
<item name="eternal_gate_tab_overview_no_gate"><![CDATA[Enter the Eternal Gate using an Eternal Key and get as far as you can!]]></item>
<item name="eternal_gate_tab_boosters"><![CDATA[BOOSTERS]]></item>
<item name="eternal_gate_tab_boosters_active"><![CDATA[Active Boosters:]]></item>
<item name="eternal_gate_tab_boosters_active_ttip"><![CDATA[Boosters are only active while in the Eternal Gate.]]></item>
<item name="eternal_gate_tab_boosters_booster_points"><![CDATA[Booster Points:]]></item>
<item name="eternal_gate_tab_boosters_booster_points_ttip"><![CDATA[Spend booster points to activate boosters in the Eternal Gate. The more waves you complete, the more booster points you can get to deal with the increasing difficulty of aliens.]]></item>
<item name="eternal_gate_tab_boosters_no_gate"><![CDATA[Enter the Eternal Gate to earn booster points and choose boosters to further advance in the gate. The further you go, the better the rewards.]]></item>
<item name="eternal_gate_tab_rewards"><![CDATA[REWARDS]]></item>
<item name="eternal_gate_tab_rank"><![CDATA[RANK]]></item>

<item name="window_objectives_bp_ttip_bpReward-500485"><![CDATA[1 Burning Trail and 20 Eggle Sprays]]></item>
<item name="window_objectives_bp_ttip_bpReward-500486"><![CDATA[250 DCR-250 and 20 Bunny Stare Emotes]]></item>
<item name="window_objectives_bp_ttip_questReward-500489"><![CDATA[6000 PLT-3030 and 20 Bunny Sad Emotes]]></item>
<item name="window_objectives_bp_ttip_bpReward-500489"><![CDATA[3000 UBR-100 and 20 Space Bunny Sprays]]></item>
<item name="window_objectives_bp_ttip_bpReward-500491"><![CDATA[100 R-IC3 and 20 Bunny Confused Emotes]]></item>
<item name="window_objectives_bp_ttip_questReward-500492"><![CDATA[50 EMP-01 and 20 Easter Egg Sprays]]></item>
<item name="window_objectives_bp_ttip_bpReward-500492"><![CDATA[15,000 RSB-75 and 100 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_questReward-500495"><![CDATA[1 NPC Nuke and 20 Bunny Cool Emotes]]></item>
<item name="window_objectives_bp_ttip_bpReward-500495"><![CDATA[250 DCR-250 and 125 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_bpReward-500498"><![CDATA[3000 UBR-100 and 20 Eggtopia Sprays]]></item>
<item name="window_objectives_bp_ttip_bpReward-500500"><![CDATA[1 HP-SOL01 and 20 Bunny Sad Emotes]]></item>
<item name="window_objectives_bp_ttip_questReward-500501"><![CDATA[10 hours DMG-DLB and 20 Shoot Sprays]]></item>
<item name="window_objectives_bp_ttip_bpReward-500501"><![CDATA[200 SR-5 and 20 Easter Eggs Sprays]]></item>

<item name="window_objectives_bp_promo_desc-eternalGate"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on bonus ammunition, upgrade materials and the Asimov Sentinel Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-eternalGate"><![CDATA[Asimov Sentinel Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-eternalGate"><![CDATA[Complete objectives to get bonus ammunition, upgrade materials and the Asimov Sentinel Ship Design!]]></item>

<item name="msg_eternal_gate_no_key"><![CDATA[You need an Eternal Key to enter the Eternal Gate.]]></item>
<item name="ttip_jumpgate_eternalGate"><![CDATA[This Jump Gate takes you to the Eternal Gate.]]></item>

<item name="title_event_eg_rewards_window"><![CDATA[Eternal Gate Rewards]]></item>
<item name="event_eternal_blacklight_rewards_window_headline"><![CDATA[CONGRATULATIONS!]]></item>
<item name="event_eternal_blacklight_rewards_window_message"><![CDATA[We are delighted to reward you for your actions protecting humanity.]]></item>

<!-- Plague Mutation -->
<item name="window_objectives_bp_ttip_questReward-500512"><![CDATA[5000 PLT-3030 and 20 Alien Sick Emotes]]></item>
<item name="window_objectives_bp_ttip_questReward-500524"><![CDATA[10 hours DMG-DLB and 20 Injection Emotes]]></item>
<item name="window_objectives_bp_ttip_questReward-500526"><![CDATA[2 NPC Nukes and 20 Alien Mask Emotes]]></item>
<item name="window_objectives_bp_ttip_bpReward-500507"><![CDATA[20 Indoctrine-Oil and 100 Infection Mines]]></item>
<item name="window_objectives_bp_ttip_bpReward-500509"><![CDATA[100 DCR-250 and 20 Washing Hands Sprays]]></item>
<item name="window_objectives_bp_ttip_bpReward-500513"><![CDATA[3000 PIB-100 and 20 Biohazard Sprays]]></item>
<item name="window_objectives_bp_ttip_bpReward-500514"><![CDATA[1000 PIR-100 and 200 Infection Mines]]></item>
<item name="window_objectives_bp_ttip_bpReward-500515"><![CDATA[1 NPC Nuke and 20 Alien Mask Emotes]]></item>
<item name="window_objectives_bp_ttip_bpReward-500518"><![CDATA[250 DCR-250 and 50 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_bpReward-500520"><![CDATA[1 Burning Trail and 75 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_bpReward-500522"><![CDATA[1 SHD-SH02 and 20 Healing Sprays]]></item>
<item name="window_objectives_bp_ttip_bpReward-500523"><![CDATA[25 Indoctrine-Oils and 1000 PIR-100]]></item>
<item name="window_objectives_bp_ttip_bpReward-500526"><![CDATA[10,000 PIB-100 and 50 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_bpReward-500528"><![CDATA[1000 SR-5 and 75 Axion Beam Regulators]]></item>

<item name="window_objectives_bp_promo_desc-plague"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on bonus ammunition, upgrade materials and the all new Contagion Sentinel Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-plague"><![CDATA[Contagion Sentinel Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-plague"><![CDATA[Complete objectives to get bonus ammunition, upgrade materials and the all new Contagion Sentinel Ship Design!]]></item>

<!-- Gauntlet of Plutus -->
<item name="window_objectives_bp_promo_desc-gop"><![CDATA[Purchase the battle pass to get the additional rewards from completing objectives! Don't miss out on bonus ammunition and the new Nobilis Sentinel Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-gop"><![CDATA[Nobilis Sentinel Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-gop"><![CDATA[Complete all the objectives to get bonus ammunition and the new Nobilis Sentinel Ship Design!]]></item>
<item name="window_objectives_bp_ttip_questReward-500534"><![CDATA[5000 PLT-3030 and 20 Alien Sleepy Emotes]]></item>
<item name="window_objectives_bp_ttip_questReward-500546"><![CDATA[75 Axion Beam Regulators and 20 Alien Starry Eyes Emotes]]></item>
<item name="window_objectives_bp_ttip_questReward-500548"><![CDATA[2 NPC Nukes and 20 Alien Dizzy Emotes]]></item>
<item name="window_objectives_bp_ttip_bpReward-500531"><![CDATA[1 NPC Nuke and 20 Celebrate Sprays]]></item>
<item name="window_objectives_bp_ttip_bpReward-500535"><![CDATA[25 Indoctrine Oil and 20 Peace Sprays]]></item>
<item name="window_objectives_bp_ttip_bpReward-500537"><![CDATA[200 DCR-250 Rockets and 25 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_bpReward-500540"><![CDATA[300 DCR-250 Rockets and 75 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_bpReward-500542"><![CDATA[1 NPC Nuke and 50 Axion Beam Regulators]]></item>
<item name="window_objectives_bp_ttip_bpReward-500544"><![CDATA[1 DMG-ST01 and 20 Questions Sprays]]></item>
<item name="window_objectives_bp_ttip_bpReward-500545"><![CDATA[35 Indoctrine Oil and 4000 CC-C]]></item>
<item name="window_objectives_bp_ttip_bpReward-500546"><![CDATA[150 Axion Beam Regulators and 2500 RSB-75]]></item>
<item name="window_objectives_bp_ttip_bpReward-500548"><![CDATA[1000 DCR-250 Rockets and 50 Axion Beam Regulators]]></item>

<!-- Mini Client Download Rewards Calendar -->
<!--<item name="title_miniclient_reward"><![CDATA[Early Adopter's Bonus Calendar]]></item>-->
<item name="title_miniclient_reward"><![CDATA[Thanksgiving Calendar]]></item>
<item name="miniclient_reward_item_headline"><![CDATA[Day %VALUE%]]></item>
<item name="miniclient_reward_item_amount"><![CDATA[x%VALUE%]]></item>
<item name="miniclient_reward_item_booster_time"><![CDATA[%VALUE%h]]></item>
<item name="miniclient_reward_calendar_end"><![CDATA[Calendar ends in %VALUE%]]></item>
<!--<item name="miniclient_reward_info_ttp"><![CDATA[Get your Early Adopter’s exclusive reward every day! Don’t worry: If you miss a day, you won’t lose your progress. Don’t wait too long though, unclaimed rewards are gone forever once the calendar ends!]]></item>-->
<item name="miniclient_reward_info_ttp"><![CDATA[Make sure to claim your Thanksgiving Calendar reward every day, unclaimed rewards are gone forever once the calendar ends!]]></item>
<item name="miniclient_reward_btn_claim"><![CDATA[CLAIM]]></item>
<item name="miniclient_reward_btn_download"><![CDATA[DOWNLOAD CLIENT]]></item>
<item name="unityclient_reward_btn_download"><![CDATA[DOWNLOAD UNITY CLIENT]]></item>
<!--<item name="miniclient_reward_overlay"><![CDATA[Be an early adopter of the DarkOrbit Downloadable Client to receive these exclusive rewards!]]></item>-->
<item name="miniclient_reward_overlay"><![CDATA[Claim your Thanksgiving rewards!]]></item>

<item name="title_miniclientoct2020_reward"><![CDATA[Exclusive Clientele's Halloween Calendar]]></item>
<item name="miniclientoct2020_reward_info_ttp"><![CDATA[Make sure to claim your Exclusive Clientele's Halloween Calendar reward every day, unclaimed rewards are gone forever once the calendar ends!]]></item>

<item name="title_miniclientcalendar_reward"><![CDATA[Exclusive Clientele's Calendar]]></item>
<item name="miniclientcalendar_reward_info_ttp"><![CDATA[Make sure to claim your Exclusive Clientele's Calendar reward every day, unclaimed rewards are gone forever once the calendar ends!]]></item>

<item name="title_pveloginbonus"><![CDATA[Server Exclusive Bonus Calendar]]></item>
<item name="pveloginbonus_reward_info_ttp"><![CDATA[Make sure to claim your Server Exclusive Bonus Calendar reward every day, unclaimed rewards are gone forever once the calendar ends!]]></item>

<!-- Monthly Deluxe Calendar -->
<item name="title_monthlydeluxe_reward"><![CDATA[Monthly Deluxe Pack]]></item>
<item name="monthlydeluxe_reward_calendar_note"><![CDATA[Note: Daily reward cannot be claimed once the date has passed.]]></item>
<item name="monthlydeluxe_reward_info_ttp"><![CDATA[Remember to claim your reward every day! If you miss a day, that day's reward will be gone forever!]]></item>
<item name="monthlydeluxe_overlay"><![CDATA[Purchase the Monthly Deluxe Pack to enjoy these bonus rewards by logging in every day!]]></item>

<!-- Agatus Breach - Recurring NPC Event -->
<item name="agatusbreach_title"><![CDATA[Agatus Breach]]></item>
<item name="agatusbreach_event_description"><![CDATA[Kill Spinel to summon Agatus. Collect the Agate Shards they leave behind to craft special recipes! Find them on the X-3, X-4, X-5, X-6, X-7 and X-8 maps!]]></item>
<item name="agatusbreach_boss_spawn"><![CDATA[Agatus are now at large!]]></item>

<!-- Ship Boost Event -->
<item name="title_ship_boost_event"><![CDATA[Fever ]]></item>
<item name="ship_boost_schedule_header_time"><![CDATA[Fever Times]]></item>
<item name="ship_boost_schedule_header_effects"><![CDATA[Effects]]></item>
<item name="ship_boost_schedule_content_time_1"><![CDATA[Mondays, %STARTTIME% - %ENDTIME%]]></item>
<item name="ship_boost_schedule_content_time_2"><![CDATA[Tuesdays, %STARTTIME% - %ENDTIME%]]></item>
<item name="ship_boost_schedule_content_time_3"><![CDATA[Wednesdays, %STARTTIME% - %ENDTIME%]]></item>
<item name="ship_boost_schedule_content_time_4"><![CDATA[Thursdays, %STARTTIME% - %ENDTIME%]]></item>
<item name="ship_boost_schedule_content_time_5"><![CDATA[Fridays, %STARTTIME% - %ENDTIME%]]></item>
<item name="ship_boost_schedule_content_time_6"><![CDATA[Saturdays, %STARTTIME% - %ENDTIME%]]></item>
<item name="ship_boost_schedule_content_time_7"><![CDATA[Sundays, %STARTTIME% - %ENDTIME%]]></item>
<item name="ship_boost_schedule_content_effects_1"><![CDATA[The following ships will gain 20% increased shield, 10% increased speed and 20% increased evasion on Galactic Strife maps: Hammerclaw, Solace, Spectrum and ships from the Aegis series.]]></item>
<item name="ship_boost_schedule_content_effects_2"><![CDATA[The following ships will gain 20% increased shield, 10% increased speed and 20% increased evasion on Galactic Strife maps: Hammerclaw, Solace, Spectrum and ships from the Aegis series.]]></item>
<item name="ship_boost_schedule_content_effects_3"><![CDATA[The following ships will gain 10% increased damage to player ships and 10% increased speed on Galactic Strife maps: Tartarus, Hecate, Pusat and ships from the Goliath and Vengeance series.]]></item>
<item name="ship_boost_schedule_content_effects_4"><![CDATA[The following ships will gain 20% increased HP and 10% increased shield on Galactic Strife maps: Sentinel and ships from the Citadel series.]]></item>
<item name="ship_boost_schedule_content_effects_5"><![CDATA[The following ships will gain 20% increased HP and 10% increased shield on Galactic Strife maps: Sentinel and ships from the Citadel series.]]></item>
<item name="ship_boost_schedule_content_effects_6"><![CDATA[The following ships will gain 10% increased damage to player ships, 10% increased speed and 10% ship skills cooldown reduction on Galactic Strife maps: Berserker, Venom, Mimesis, Keres, Zephyr and Retiarus.]]></item>
<item name="ship_boost_schedule_content_effects_7"><![CDATA[The following ships will gain 10% increased damage to player ships, 10% increased speed and 10% ship skills cooldown reduction on Galactic Strife maps: Berserker, Venom, Mimesis, Keres, Zephyr and Retiarus.]]></item>
<item name="ship_boost_schedule_content_effects_8"><![CDATA[The following ships will gain 10% increased damage to player ships, 10% increased speed and 10% ship skills cooldown reduction on Galactic Strife maps: Berserker, Venom, Mimesis, Keres, Zephyr and Retiarus.]]></item>
<item name="ship_boost_schedule_content_effects_9"><![CDATA[The following ships will gain 10% increased damage to player ships, 10% increased speed and 10% ship skills cooldown reduction on Galactic Strife maps: Berserker, Venom, Mimesis, Keres, Zephyr and Retiarus.]]></item>
<item name="ship_boost_countdown"><![CDATA[Next Fever:]]></item>
<item name="ship_boost_ongoing"><![CDATA[Fever ends in:]]></item>
<item name="ship_boost_ttip"><![CDATA[Take advantage of the different Fever Effects during selected hours each day! Enjoy boosts to ships and free repairs at your base or at the nearest gate if your ship is destroyed in the %EVENTS%.]]></item>
<item name="ship_boost_player_status"><![CDATA[Status:]]></item>
<item name="ship_boost_player_status_no_fever"><![CDATA[Fever effects are currently inactive.]]></item>
<item name="ship_boost_player_status_fever_affected"><![CDATA[Fever effect is currently active on your ship.]]></item>
<item name="ship_boost_player_status_fever_unaffected"><![CDATA[Switch your ship to take advantage of the current ongoing Fever effect in the %EVENTS%!]]></item>
<item name="ship_boost_announcement_active"><![CDATA[Fever is now in effect! Check out the Fever window for effects and your ship status.]]></item>
<item name="ship_boost_announcement_inactive"><![CDATA[Fever effects are now inactive.]]></item>

<item name="ship_boost_schedule_content_effects_generic"><![CDATA[Ships belonging to the following series will gain %BOOSTS% in %EVENTS%: %SHIPS%]]></item>
<item name="ship_boost_effects_modifiertype_damage"><![CDATA[damage]]></item>
<item name="ship_boost_effects_modifiertype_damage_npc"><![CDATA[NPC damage]]></item>
<item name="ship_boost_effects_modifiertype_damage_pvp"><![CDATA[damage to player ships]]></item>
<item name="ship_boost_effects_modifiertype_damage_factions"><![CDATA[damage to player ships of a different faction]]></item>
<item name="ship_boost_effects_modifiertype_hitpoints"><![CDATA[HP]]></item>
<item name="ship_boost_effects_modifiertype_laser_damage_player"><![CDATA[laser damage]]></item>
<item name="ship_boost_effects_modifiertype_rocket_damage"><![CDATA[rocket damage]]></item>
<item name="ship_boost_effects_modifiertype_evasion"><![CDATA[evasion]]></item>
<item name="ship_boost_effects_modifiertype_laser_hit_chance"><![CDATA[hitchance for lasers]]></item>
<item name="ship_boost_effects_modifiertype_rocket_hit_chance"><![CDATA[hitchance for rockets]]></item>
<item name="ship_boost_effects_modifiertype_speed"><![CDATA[speed]]></item>
<item name="ship_boost_effects_modifiertype_shield"><![CDATA[shield]]></item>
<item name="ship_boost_effects_modifiertype_shield_penetration"><![CDATA[shield penetration]]></item>
<item name="ship_boost_effects_modifiertype_honour_points"><![CDATA[honour]]></item>
<item name="ship_boost_effects_modifiertype_experience_points"><![CDATA[experience]]></item>
<item name="ship_boost_effects_modifiertype_ability_cooldown_time"><![CDATA[skills cooldown time]]></item>
<item name="ship_boost_event_strife_maps"><![CDATA[Galactic Strife maps]]></item>
<item name="ship_boost_event_blacklight_maps"><![CDATA[Eternal Blacklight Gate]]></item>
<item name="ship_boost_event_gop_maps"><![CDATA[Gauntlet of Plutus Gate]]></item>
<item name="ship_boost_event_normal_hitac_maps"><![CDATA[Normal Hitac maps]]></item>
<item name="ship_boost_event_tieredArena_maps"><![CDATA[Tiered Arena maps]]></item>
<item name="ship_boost_event_battle_without_4_5"><![CDATA[maps 4-1, 4-2, 4-3, 4-4]]></item>


<item name="shipupgrade_modifiertype_damage"><![CDATA[Damage]]></item>
<item name="shipupgrade_modifiertype_dmg_pvp"><![CDATA[Damage to player ships]]></item>
<item name="shipupgrade_modifiertype_dmg_npc"><![CDATA[NPC Damage]]></item>
<item name="shipupgrade_modifiertype_dmg_laser"><![CDATA[Laser damage]]></item>
<item name="shipupgrade_modifiertype_dmg_rockets"><![CDATA[Rocket damage]]></item>
<item name="shipupgrade_modifiertype_damage_factions"><![CDATA[Damage to player ships of a different faction]]></item>
<item name="shipupgrade_modifiertype_hitpoints"><![CDATA[HP]]></item>
<item name="shipupgrade_modifiertype_evasion"><![CDATA[Evasion]]></item>
<item name="shipupgrade_modifiertype_hitchance_laser"><![CDATA[Hitchance for lasers]]></item>
<item name="shipupgrade_modifiertype_hitchance_rocket"><![CDATA[Hitchance for rockets]]></item>
<item name="shipupgrade_modifiertype_speed"><![CDATA[Speed]]></item>
<item name="shipupgrade_modifiertype_shield"><![CDATA[Shield]]></item>
<item name="shipupgrade_modifiertype_shield_penetration"><![CDATA[Shield Penetration]]></item>
<item name="shipupgrade_modifiertype_honour"><![CDATA[Honour]]></item>
<item name="shipupgrade_modifiertype_experience"><![CDATA[Experience]]></item>

<!-- Client Adoption Box Sep 2020 -->
<item name="msg_loot_failed_not_client"><![CDATA[Play using the DarkOrbit Downloadable Client to collect the treasure.]]></item>

<!-- Eternal Blacklight -->
<item name="title_eternal_blacklight"><![CDATA[Eternal Black Light Gate]]></item>
<item name="eternal_blacklight_tab_overview"><![CDATA[OVERVIEW]]></item>
<item name="eternal_blacklight_tab_overview_current_wave"><![CDATA[Current Wave:]]></item>
<item name="eternal_blacklight_tab_overview_current_wave_ttip"><![CDATA[The more waves you survive, the more Black Light Shards you can get! Craft unstable modules with Black Light Shards at the Assembly.]]></item>
<item name="eternal_blacklight_tab_overview_furthest_wave"><![CDATA[Furthest Wave:]]></item>
<item name="eternal_blacklight_tab_overview_cpus"><![CDATA[Eternal CPUs:]]></item>
<item name="eternal_blacklight_tab_overview_cpus_ttip"><![CDATA[Craft Eternal CPUs from the Assembly using Eternal Fragments. Eternal Fragments are dropped by Invoke XVI and Mindfire Behemoth.]]></item>
<item name="eternal_blacklight_tab_overview_desc"><![CDATA[Enter the Eternal Black Light Gate from X-BL Maps with Eternal CPUs. Try to survive for as long as possible as the waves get harder and harder. Certain rewards will be capped to a maximum limit as you progress through the waves.]]></item>
<item name="eternal_blacklight_tab_overview_no_gate"><![CDATA[Enter the Eternal Blacklight Gate using an Eternal CPU and get as far as you can!]]></item>
<item name="eternal_blacklight_tab_boosters"><![CDATA[BOOSTERS]]></item>
<item name="eternal_blacklight_tab_boosters_active"><![CDATA[Active Boosters:]]></item>
<item name="eternal_blacklight_tab_boosters_active_ttip"><![CDATA[Boosters are only active while in the Eternal Black Light Gate.]]></item>
<item name="eternal_blacklight_tab_boosters_booster_points"><![CDATA[Booster Points:]]></item>
<item name="eternal_blacklight_tab_boosters_booster_points_ttip"><![CDATA[Spend booster points to activate boosters in the Eternal Black Light Gate. The more waves you complete, the more booster points you can get to deal with the increasing difficulty of aliens.]]></item>
<item name="eternal_blacklight_tab_boosters_no_gate"><![CDATA[Enter the Eternal Black Light Gate to earn booster points and choose boosters to further advance in the gate. The further you go, the more Black Light Shards you can earn.]]></item>
<item name="eternal_blacklight_tab_rewards"><![CDATA[REWARDS]]></item>
<item name="eternal_blacklight_tab_rewards_inactive"><![CDATA[No ranking rewards are available at the moment.]]></item>
<item name="eternal_blacklight_tab_rank"><![CDATA[RANK]]></item>
<item name="eternal_blacklight_tab_rank_header_rank"><![CDATA[RANK]]></item>
<item name="eternal_blacklight_tab_rank_header_name"><![CDATA[NAME]]></item>
<item name="eternal_blacklight_tab_rank_header_time"><![CDATA[TIME]]></item>
<item name="eternal_blacklight_tab_rank_header_wave"><![CDATA[WAVE]]></item>
<item name="eternal_blacklight_tab_rank_inactive"><![CDATA[No ranking boards are available at the moment.]]></item>
<item name="ttip_jumpgate_eternal_blacklight"><![CDATA[This Jump Gate takes you to the Eternal Black Light Gate.]]></item>

<item name="title_event_eternal_blacklight_rewards_window"><![CDATA[Eternal Black Light Gate Ranking Rewards]]></item>
<item name="event_eternal_blacklight_rewards_window_headline"><![CDATA[CONGRATULATIONS!]]></item>
<item name="event_eternal_blacklight_rewards_window_message"><![CDATA[We are delighted to reward you for your actions in protecting humanity.]]></item>

<!-- Eternal Blacklight Rankings Battle Pass -->
<item name="window_objectives_bp_promo_desc-blacklightrankingsnov2020"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on new tech, special XT10 series unstable modules and the Orcus ship!]]></item>
<item name="window_objectives_bp_highlight_title-blacklightrankingsnov2020"><![CDATA[Orcus ship]]></item>
<item name="window_objectives_bp_highlight_desc-blacklightrankingsnov2020"><![CDATA[Complete all the objectives to get bonus tech, all new XT10 series unstable modules and Orcus ship!]]></item>
<item name="window_objectives_bp_ttip_questReward-500564"><![CDATA[50 Axion Beam Regulators and 20 Alien Starry Eyes Emotes]]></item>
<item name="window_objectives_bp_ttip_questReward-500570"><![CDATA[2000 Seprom and 20 Knock Out Sprays]]></item>
<item name="window_objectives_bp_ttip_questReward-500573"><![CDATA[30 Scrap and 20 Skull Sprays]]></item>
<item name="window_objectives_bp_ttip_bpReward-500565"><![CDATA[100 Axion Beam Regulators and 2 BRB-2]]></item>
<item name="window_objectives_bp_ttip_bpReward-500568"><![CDATA[1 Anti-AI Emergency Reserves and 20 Alien Cool Emotes]]></item>
<item name="window_objectives_bp_ttip_bpReward-500571"><![CDATA[1 SPC-XT10 and 20 Shoot Sprays]]></item>
<item name="window_objectives_bp_ttip_bpReward-500577"><![CDATA[100 Axion Beam Regulators and 5000 UCB-100]]></item>
<item name="window_objectives_bp_ttip_bpReward-500580"><![CDATA[1 HP-XT10 and 20 Celebrate Sprays]]></item>
<item name="window_objectives_bp_ttip_bpReward-500581"><![CDATA[100 Axion Beam Regulators and 150 K-300M]]></item>

<!-- Anti-Botting Bonus Box Captcha -->
<item name="captcha_choose_some_black"><![CDATA[You’re behaving suspiciously, pilot! Verify that you’re not malicious by collecting %AMOUNT% black box(es), and wait for %TIME% seconds for us to give you clearance.]]></item>
<item name="captcha_choose_all_black"><![CDATA[You’re behaving suspiciously, pilot! Verify that you’re not malicious by collecting all the black boxes, or we can’t let you continue in peace!]]></item>
<item name="captcha_choose_some_red"><![CDATA[You’re behaving suspiciously, pilot! Verify that you’re not malicious by collecting %AMOUNT% red box(es), and wait for %TIME% seconds for us to give you clearance.]]></item>
<item name="captcha_choose_all_red"><![CDATA[You’re behaving suspiciously, pilot! Verify that you’re not malicious by collecting all the red boxes, or we can’t let you continue in peace!]]></item>
<item name="captcha_box_failed"><![CDATA[That was a warning shot. Choose the correct box, or we can’t let you leave this area!]]></item>
<item name="captcha_ship_disabled"><![CDATA[Your systems have been temporarily disabled. You cannot ship warp or use the quickslot bar until you have selected the correct boxes.]]></item>

<!-- Winter Dec 2020 Battle Pass -->
<item name="window_objectives_bp_promo_desc-winterdec2020"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on new tech, special XT10 series and new XW01 series unstable modules and the Frost Orcus Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-winterdec2020"><![CDATA[Frost Orcus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-winterdec2020"><![CDATA[Complete all the objectives to get the Frost Orcus Ship Design, bonus tech, XT10 series unstable modules and all new XW01 series unstable modules!]]></item>
<item name="window_objectives_bp_ttip_questReward-500385"><![CDATA[1000 UCB-100 and 20 Snowman Brr Emote ]]></item>
<item name="window_objectives_bp_ttip_questReward-500388"><![CDATA[25 Scrapium and 20 Yeti Spray]]></item>
<item name="window_objectives_bp_ttip_questReward-500391"><![CDATA[10 DMG-DLB and 20 Snowman Rolleyes Emote]]></item>
<item name="window_objectives_bp_ttip_questReward-500397"><![CDATA[1000 IDB-125 and 20 Snowman Thinking Emote]]></item>

<!-- Gauntlet of Plutus January 2021 -->
<item name="window_objectives_bp_promo_desc-gopjan2021"><![CDATA[Purchase the battle pass to get additional Battle Pass Keys from completing objectives! Trade them in for rewards of your choice, including the all new Nobilis Diminisher Ship Design and XT10 series unstable modules!]]></item>
<item name="window_objectives_bp_highlight_title-gopjan2021"><![CDATA[Nobilis Diminisher Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-gopjan2021"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the all new Nobilis Diminisher Ship Design and XT10 series unstable modules!]]></item>

<!-- Valentines Event 2021 -->
<item name="window_objectives_bp_promo_desc-valentine2021"><![CDATA[Purchase the battle pass to get additional Battle Pass Keys from completing objectives! Trade them in for rewards of your choice, including the all new Berserker Amor and Psyche Ship Designs and XV01 series unstable modules!]]></item>
<item name="window_objectives_bp_highlight_title-valentine2021"><![CDATA[Berserker Amor Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-valentine2021"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the all new Berserker Amor and Psyche Ship Designs and XV01 series unstable modules!]]></item>

<item name="window_objectives_bp_promo_desc-mimesis2021"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! ]]></item>
<item name="window_objectives_bp_highlight_title-mimesis2021"><![CDATA[Asimov Mimesis Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-mimesis2021"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the all new Asimov Mimesis Ship Design and ZPVE series unstable modules!]]></item>

<item name="window_objectives_bp_promo_desc-strife202104"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on new tech, special XT10 series and new ZPVP series unstable modules and the Arios and Neikos Berserker Ship Designs!]]></item>
<item name="window_objectives_bp_highlight_title-strife202104"><![CDATA[Arios Berserker Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-strife202104"><![CDATA[Complete all the objectives to get the Arios and Neikos Berserker Ship Designs, bonus tech, XT10 series unstable modules and all new ZPVP series unstable modules!]]></item>

<item name="window_objectives_bp_promo_desc-blacklightrankingsapr2021"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the new special ZPVP and ZPVE series unstable modules and the Arios and Neikos Diminisher ship designs!]]></item>
<item name="window_objectives_bp_highlight_title-blacklightrankingsapr2021"><![CDATA[Arios Diminisher]]></item>
<item name="window_objectives_bp_highlight_desc-blacklightrankingsapr2021"><![CDATA[Complete all the objectives to get bonus tech, all new XT10 series unstable modules and Arios and Neikos Diminisher ship designs!]]></item>

<!-- Chaos Protegit 2021 -->
<item name="ship_skill_HOLO_SELF_name"><![CDATA[Self Reversal]]></item>
<item name="ttip_HOLO_SELF_skill"><![CDATA[Modifies the ship's internal systems, inverting the values of any negative module modifiers equipped on the ship. If there are no negative modifiers, Holo gains bonus damage and speed for the duration instead.]]></item>
<item name="msg_self_reversal_activated"><![CDATA[Self Reversal activated]]></item>
<item name="msg_self_reversal_stopped"><![CDATA[Self Reversal deactivated]]></item>

<item name="ship_skill_HOLO_ENEMY_name"><![CDATA[Enemy Reversal]]></item>
<item name="ttip_HOLO_ENEMY_skill"><![CDATA[Hacks the enemy ship's internal systems, inverting the values of any module modifiers equipped on the ship. The chance to invert modifiers increases based on the number of modules equipped on the target.]]></item>
<item name="msg_enemy_reversal_activated"><![CDATA[Enemy Reversal activated]]></item>
<item name="msg_enemy_reversal_stopped"><![CDATA[Enemy Reversal deactivated]]></item>

<item name="window_objectives_bp_promo_desc-chaos202105"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the all new ship, Holo, as well as the XT10 and ZPVE series unstable modules!]]></item>
<item name="window_objectives_bp_highlight_title-chaos202105"><![CDATA[Holo]]></item>
<item name="window_objectives_bp_highlight_desc-chaos202105"><![CDATA[Complete all the objectives to get bonus tech, XT10 and ZPVE series unstable modules and the all new Holo ship!]]></item>

<!-- Space Cup 2021-->
<item name="window_objectives_bp_promo_desc-spacecup2021"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the special XOF01 series unstable modules and the Firestar, Starscream, Celestial, Maelstrom, Sunstorm Orcus Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-spacecup2021"><![CDATA[SPC-XOF01 Unstable Module]]></item>
<item name="window_objectives_bp_highlight_desc-spacecup2021"><![CDATA[Complete all the objectives to get bonus ammunition, tech, and the all new XOF01 series Unstable Modules!]]></item>
<item name="window_objectives_bp_ttip_questReward-500607"><![CDATA[30 ABR and 20 Celebrate Spray]]></item>
<item name="window_objectives_bp_ttip_questReward-500614"><![CDATA[10 DMG-DLB and 20 Question Spray]]></item>
<item name="window_objectives_bp_ttip_questReward-500564"><![CDATA[10 IAC and 20 Like Spray]]></item>

<!-- Gauntlet of Plutus 2021 Jul-->
<item name="window_objectives_bp_promo_desc-gopjul2021"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the special XHD01 series unstable modules including the all new Nobilis Zephyr Ship Design and Nobilis G-Champion P.E.T Design!]]></item>
<item name="window_objectives_bp_highlight_title-gopjul2021"><![CDATA[SPC-XHD01 Unstable Module]]></item>
<item name="window_objectives_bp_highlight_desc-gopjul2021"><![CDATA[Complete all the objectives to get bonus ammunition, tech, and the all new XHD01 series Unstable Modules!]]></item>

<item name="msg_gop_plutus_warning"><![CDATA[Warning! Plutus is charging up an attack! Seek the green beacons for protection!]]></item>

<!--Content Expansion Pirate Map Aug 2021-->
<item name="msg_hidden_pirate_map_no_silverkey"><![CDATA[You need a Silver Booty Key to enter 5-4.]]></item>
<item name="ttip_jumpgate_hiddenPirateMap"><![CDATA[This Jump Gate takes you to 5-4.]]></item>

<!--Galactic Strife Sep 2021-->
<item name="window_objectives_bp_promo_desc-strife202109"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the special XT10 series, the ZPVP series unstable modules and the Arios and Neikos Retiarus Ship Designs!]]></item>
<item name="window_objectives_bp_highlight_title-strife202109"><![CDATA[Arios Retiarus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-strife202109"><![CDATA[Complete all the objectives to get the Arios and Neikos Retiarus Ship Designs, bonus tech, XT10 series unstable modules and the ZPVP series unstable modules!]]></item>

<item name="window_objectives_bp_promo_desc-blacklightrankingssep2021"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the special ZPVP and ZPVE series unstable modules and the Arios and Neikos Orcus ship designs!]]></item>
<item name="window_objectives_bp_highlight_title-blacklightrankingssep2021"><![CDATA[Arios Orcus]]></item>
<item name="window_objectives_bp_highlight_desc-blacklightrankingssep2021"><![CDATA[Complete all the objectives to get bonus tech, ZPVP ans ZPVE unstable modules and Arios and Neikos Orcus ship designs!]]></item>

<!--Ship Upgrade Plus Nov 2021-->
<item name="ship_skill_LIBERATOR-PLUS_name"><![CDATA[Self Repair]]></item>
<item name="ttip_LIBERATOR-PLUS_skill"><![CDATA[Self repair allows you to gradually restore the HP of your own ship.]]></item>
<item name="msg_self_repair_activated"><![CDATA[Self Repair activated]]></item>
<item name="msg_self_repair_stopped"><![CDATA[Self Repair deactivated]]></item>

<item name="ship_skill_CITADEL-PLUS_name"><![CDATA[Prismatic Endurance]]></item>
<item name="ttip_CITADEL-PLUS_skill"><![CDATA[Reduces enemy laser damage by 80% to your ship and resists Shield Penetration from enemy ships.]]></item>
<item name="msg_prismatic_endurance_activated"><![CDATA[Prismatic Endurance activated]]></item>
<item name="msg_prismatic_endurance_stopped"><![CDATA[Prismatic Endurance deactivated]]></item>

<item name="assembly_warning_ship_in_use"><![CDATA[Warning: You cannot upgrade a ship that is currently in use. Please change ships before upgrading.]]></item>
<item name="assembly_warning_removing_equipment_config"><![CDATA[Warning: Upgrading will reset the ship's configuration. Continue?]]></item>
<item name="assembly_label_collect_ship"><![CDATA[Ship upgrade complete. Please visit the hangar to equip it.]]></item>

<!--Winter Dec 2021-->
<item name="window_objectives_bp_promo_desc-winterevent2021"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the special XU01 series unstable modules and the all new Frost Citadel Plus Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-winterevent2021"><![CDATA[Frost Citadel Plus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-winterevent2021"><![CDATA[Complete all the objectives to get Frost Citadel Plus Ship Design, bonus tech, XT10 series unstable modules and the all new XU01 series unstable modules!]]></item>
<item name="window_objectives_bp_ttip_questReward-500394"><![CDATA[1000 UCB-100 and 10 Axion Beam Regulator]]></item>
<item name="window_objectives_bp_ttip_questReward-500400"><![CDATA[1500 UCB-100 and 15 WIZ-X]]></item>
<item name="window_objectives_bp_ttip_questReward-500403"><![CDATA[250 UBR-100 and 10 Extra Energy]]></item>
<item name="window_objectives_bp_ttip_questReward-500579"><![CDATA[15 Diametrion and 20 Snowflake Spray]]></item>
<item name="window_objectives_bp_ttip_questReward-500462"><![CDATA[1 DMG-XU01 and 20 Frozen Hand Spray]]></item>
<item name="window_objectives_bp_ttip_questReward-500562"><![CDATA[1 DMG-XU01 and 20 Frozen Hand Spray]]></item>

<item name="title_miniclientdec2021_reward"><![CDATA[Winter Calendar]]></item>
<item name="miniclientdec2021_reward_info_ttp"><![CDATA[Make sure to claim your Winter Calendar reward every day, unclaimed rewards are gone forever once the calendar ends!]]></item>

<!-- Gauntlet of Plutus Q1 Jan 2022 -->
<item name="window_objectives_bp_promo_desc-gopjan2022"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the returning XHD01 series unstable modules and the all new Nobilis A-Elite P.E.T. Design!]]></item>
<item name="window_objectives_bp_highlight_title-gopjan2022"><![CDATA[Nobilis A-Elite P.E.T. Design]]></item>
<item name="window_objectives_bp_highlight_desc-gopjan2022"><![CDATA[Complete all the objectives to get bonus ammunition, tech, XHD01 series unstable modules and the all new Nobilis A-Elite P.E.T. Design!]]></item>

<!-- Chinese New Year Prosperous Mini Event Jan 2022-->
<item name="msg_booty-key-prosperous_received_s"><![CDATA[You have acquired a Prosperous Fragment.]]></item>
<item name="msg_booty-key-prosperous_received_p"><![CDATA[You have acquired %AMOUNT% Prosperous Fragment.]]></item>
<item name="msg_loot_booty-key-prosperous_init"><![CDATA[Prosperous Fragment collected.]]></item>
<item name="ttip_booty-key-prosperous"><![CDATA[Prosperous Fragment: %AMOUNT%]]></item>
<item name="msg_loot_failed_no_booty-key-prosperous"><![CDATA[You need a Prosperous Fragement to collect this.]]></item>
<item name="msg_loot_prosperous-box_init"><![CDATA[Prosperous Booty Box collected.]]></item>
<item name="ttip_prosperous_bootybox"><![CDATA[Prosperous Booty Box]]></item>

<item name="msg_loot_booty-prosperous_init"><![CDATA[Prosperous Booty Box collected.]]></item>

<item name="title_miniclientfeb2022_reward"><![CDATA[Prosperous Calendar]]></item>
<item name="miniclientfeb2022_reward_info_ttp"><![CDATA[Make sure to claim your Prosperous Calendar reward every day, unclaimed rewards are gone forever once the calendar ends!]]></item>

<!-- Valentines Event 2022 -->
<item name="window_objectives_bp_promo_desc-valentinefeb2022"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out upgraded XV02 series unstable modules and the new Amor Goliath Plus Ship Design and Psyche Goliath Plus Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-valentinefeb2022"><![CDATA[XV02 Series Unstable Modules]]></item>
<item name="window_objectives_bp_highlight_desc-valentinefeb2022"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the upgraded XV02 series unstable modules, and the new Amor Goliath Plus Ship Design and Psyche Goliath Plus Ship Design!]]></item>
<item name="history_msg_event_valentine_honor_converted"><![CDATA[Your remaining Styxus Shards and Charopos Shards were exchanged for %AMOUNT% Honor Points.]]></item>

<!--Ship Upgrade Plus Feb 2022-->
<item name="ship_skill_SOLACE-PLUS_name"><![CDATA[Nano Cluster Repairer Plus]]></item>
<item name="ttip_SOLACE-PLUS_skill"><![CDATA[Recovers 50% of your HP and 25% of your group members' HP.]]></item>
<item name="msg_nano_cluster_repairer_plus_activated"><![CDATA[Nano Cluster Repairer Plus activated]]></item>
<item name="msg_nano_cluster_repairer_plus_stopped"><![CDATA[Nano Cluster Repairer Plus deactivated]]></item>

<item name="ship_skill_SOLARIS-PLUS_name"><![CDATA[Incinerate Plus]]></item>
<item name="ttip_SOLARIS-PLUS_skill"><![CDATA[For %DURATION% seconds, burn enemies continuously in a circular radius around you.]]></item>
<item name="msg_incinerate_plus_activated"><![CDATA[Incinerate Plus activated]]></item>
<item name="msg_incinerate_plus_stopped"><![CDATA[Incinerate Plus deactivated]]></item>

<!-- Mimesis Mutiny Q1 Mar 2022 -->
<item name="window_objectives_bp_promo_desc-mimesis2022"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out the special XT10 series, the returning ZPVE series unstable modules and the all new Asimov Solace Plus Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-mimesis2022"><![CDATA[Asimov Solace Plus Ship Design!]]></item>
<item name="window_objectives_bp_highlight_desc-mimesis2022"><![CDATA[Complete all the objectives to get the Asimov Solace Plus Ship Design, bonus tech, XT10 series unstable modules and the returning ZPVE series unstable modules!]]></item>

<!-- Diminishing Returns Q1 Mar 2022 -->
<item name="title_diminishing_quests"><![CDATA[Urgent Missions]]></item>
<item name="diminishing_quest_cannot_accept_outside_base"><![CDATA[You need to be at home base or Clan Battle Station to accept the urgent mission.]]></item>
<item name="diminishing_quest_completed"><![CDATA[Urgent mission completed.]]></item>
<item name="diminishing_quest_expired"><![CDATA[Urgent mission has expired.]]></item>
<item name="diminishing_quest_available"><![CDATA[Alert! We have an urgent mission for you. Hurry back to home base or Clan Battle Station to accept it.]]></item>
<item name="diminishing_quest_accepted"><![CDATA[Urgent mission accepted.]]></item>

<!-- Tiered Arena Q1 March 2022 -->
<item name="title_tieredArena"><![CDATA[Tiered Arena]]></item>
<item name="tieredArena_tab_overview"><![CDATA[OVERVIEW]]></item>
<item name="tieredArena_tab_rewards"><![CDATA[REWARDS]]></item>
<item name="tieredArena_tab_overview_reputation"><![CDATA[Reputation]]></item>
<item name="tieredArena_tab_overview_participationMilestone"><![CDATA[Participation Milestone:]]></item> 
<item name="tieredArena_tab_overview_description"><![CDATA[Defeat other players on the Tiered Arena maps to gain reputation! The smaller the difference in reputation between you and your opponent, the more reputation you can gain!]]></item>
<item name="tieredArena_tab_overview_desc_ttip"><![CDATA[The smaller the difference in reputation between you and your opponent, the more reputation you can gain! If the difference in Reputation is too large, it is possible you do not gain any points.<br>Reputation gain also depends on the amount of damage dealt to the losing opponent. If there is more than one player attacking the losing player, only the top 2 damage dealers will gain Reputation (based on their damage dealt). If you deal too little damage, it is possible to not gain any Reputation. Targeting the same player repeatedly also reduces the Reputation gained each time you win.]]></item>

<item name="tieredArena_tab_overview_milestoneRewards_title"><![CDATA[Participation Milestone Rewards]]></item>
<item name="tieredArena_tab_rewards_headline_rep"><![CDATA[REPUTATION]]></item>

<item name="tieredArena_tab_overview_arena_open"><![CDATA[Arena opens in]]></item>
<item name="tieredArena_tab_overview_arena_close"><![CDATA[Arena closes in]]></item>
<item name="tieredArena_tab_overview_arena_end"><![CDATA[Ranking event ends in]]></item>

<item name="title_tieredArena_low"><![CDATA[Tiered Arena (Low)]]></item>
<item name="title_tieredArena_high"><![CDATA[Tiered Arena (High)]]></item>
<item name="tieredArena_tab_rewards_participate_title"><![CDATA[Participation Reward]]></item>
<item name="tieredArena_tab_rewards_participate_desc"><![CDATA[Players who are unable to rank in the Top 100 for the day will receive a Participation Reward.]]></item>
<item name="tieredArena_tab_rewards_participate_required"><![CDATA[Reputation required]]></item>
<item name="tieredArena_tab_rewards_ranking_title"><![CDATA[Ranking Rewards]]></item>
<item name="tieredArena_status_ended"><![CDATA[Tiered Arena is now closed.]]></item>

<!-- Tiered Arena rewards -->
<item name="title_event_tieredArena_rewards_window"><![CDATA[Tiered Arena Rewards]]></item>
<item name="event_tieredArena_rewards_window_headline"><![CDATA[CONGRATULATIONS!]]></item>
<item name="event_tieredArena_rewards_window_message_rep"><![CDATA[We are delighted to reward you for your prestigious reputation in Tiered Arena.]]></item>

<!-- Galactic Strife April 2022 -->
<item name="window_objectives_bp_promo_desc-strife202204"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the special XT10 series, the ZPVP series unstable modules and the Arios and Neikos Sentinel Ship Designs!]]></item>
<item name="window_objectives_bp_highlight_title-strife202204"><![CDATA[Arios Sentinel Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-strife202204"><![CDATA[Complete all the objectives to get the Arios and Neikos Sentinel Ship Designs, bonus tech, XT10 series unstable modules and the ZPVP series unstable modules!]]></item>

<item name="window_objectives_bp_promo_desc-blacklightrankingsapr2022"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the special ZPVP and ZPVE series unstable modules and the Arios and Neikos Cyborg ship designs!]]></item>
<item name="window_objectives_bp_highlight_title-blacklightrankingsapr2022"><![CDATA[Arios Cyborg]]></item>
<item name="window_objectives_bp_highlight_desc-blacklightrankingsapr2022"><![CDATA[Complete all the objectives to get bonus tech, ZPVP ans ZPVE unstable modules and Arios and Neikos Cyborg ship designs!]]></item>

<!--Ship Upgrade Plus May 2022-->
<item name="ship_skill_PUSAT-PLUS_name"><![CDATA[Speed Sap]]></item>
<item name="ttip_PUSAT-PLUS_skill"><![CDATA[Reduce the targeted ship's speed by 10% while increasing your own speed by 10%.]]></item>
<item name="msg_speed_sap_activated"><![CDATA[Speed Sap activated]]></item>
<item name="msg_speed_sap_stopped"><![CDATA[Speed Sap deactivated]]></item>

<item name="ship_skill_PUSAT-PLUS_name"><![CDATA[Stim Barrier]]></item>
<item name="ttip_PUSAT-PLUS_skill"><![CDATA[5% chance to absorb 10% of damage taken to recover HP.]]></item>
<item name="msg_stim_barrier_activated"><![CDATA[Stim Barrier activated]]></item>
<item name="msg_stim_barrier_stopped"><![CDATA[Stim Barrier deactivated]]></item>

<!--Protegit Pandemonium May 2022-->
<item name="window_objectives_bp_promo_desc-chaos202205"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the all new Dusklight Pusat Plus Ship Design, Holo ship, as well as the XT10 and ZPVE series unstable modules!]]></item>
<item name="window_objectives_bp_highlight_title-chaos202205"><![CDATA[Dusklight Pusat Plus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-chaos202205"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including bonus tech, XT10 and ZPVE series unstable modules and the all new Dusklight Pusat Plus Ship Design!]]></item>

<!--Astral Ascension June 2022-->
   <!--Hangar-->
<item name="hangar_overview_laser_slot"><![CDATA[Laser slots]]></item>
<item name="hangar_overview_laser_equipped"><![CDATA[Lasers equipped]]></item>
<item name="hangar_overview_generator_slot"><![CDATA[Generator slots]]></item>
<item name="hangar_overview_generator_equipped"><![CDATA[Generators equipped]]></item>
<item name="hangar_overview_module_slot"><![CDATA[Module slots]]></item>
<item name="hangar_overview_rocket_launcher_equipped"><![CDATA[Rocket Launcher Equipped]]></item>
<item name="hangar_overview_cpu"><![CDATA[CPU]]></item>
<item name="hangar_overview_tech"><![CDATA[Tech]]></item>

   <!--Misc-->
<item name="astral_ascension_bounty_inactive"><![CDATA[No Bounties are available at the moment.]]></item>
<item name="astral_ascension_rewards_inactive"><![CDATA[No ranking rewards are available at the moment.]]></item>
<item name="astral_ascension_ranking_inactive"><![CDATA[No ranking boards are available at the moment.]]></item>
<item name="astral_ascension_manage_inactive"><![CDATA[Equipment management is not available at the moment.]]></item>
<item name="error_bounty_not_selected"><![CDATA[Claim your bounty from the Astral Ascension window first before proceeding to the next rift!]]></item>
<item name="astral_ascension_header_overview_progress"><![CDATA[Current Progress]]></item>
<item name="astral_ascension_header_overview_next_rift"><![CDATA[Next Rift]]></item>
<item name="astral_ascension_header_overview_score"><![CDATA[Score]]></item>
<item name="astral_ascension_header_overview_hp_left"><![CDATA[HP Left]]></item>
<item name="astral_ascension_header_overview_high_score"><![CDATA[High Score]]></item>
<item name="astral_ascension_header_overview_desc"><![CDATA[Enter the spatial rifts of Astral Ascension from X-1 Maps with the Astral CPU! Fight through waves of relentless enemies and augment your chosen starter ship with bounties obtained from every rift cleared. The further you ascend, the more substantial your reward.]]></item>
<item name="astral_ascension_rewards_header"><![CDATA[Bounties Available]]></item>
<item name="astral_ascension_tab_overview_ttip"><![CDATA[Craft Astral CPUs from the Assembly using Polychromium. Polychromium can be obtained from Retriever Dispatch and Gate Dispatch.]]></item>
<item name="astral_ascension_header_overview_current_rift"><![CDATA[Current Rift]]></item>
<item name="ttip_jumpgate_astralascension"><![CDATA[This Jump Gate takes you to the Astral Ascension map.]]></item>
<item name="q2_condition_COLLECT_DISPATCH"><![CDATA[Collect %DISPATCH%]]></item>
<item name="q2_condition_SCORE_ASTRAL_ASCENSION"><![CDATA[Gain score in Astral Ascension]]></item>


   <!--Header:Roguelit & Choose Ship-->
<item name="title_astral_ascension"><![CDATA[Astral Ascension]]></item>
<item name="title_select_spaceship"><![CDATA[Select Spaceship]]></item>
<item name="title_select_hazards"><![CDATA[Select Hazards]]></item>

   <!--RL Tab-->
<item name="astral_ascension_tab_overview"><![CDATA[OVERVIEW]]></item>
<item name="astral_ascension_tab_bounty"><![CDATA[BOUNTY]]></item>
<item name="astral_ascension_tab_manage"><![CDATA[MANAGE]]></item>
<item name="astral_ascension_tab_rank_reward"><![CDATA[RANK REWARDS]]></item>
<item name="astral_ascension_tab_rank"><![CDATA[RANK]]></item>
<item name="astral_ascension_tab_spaceship_select"><![CDATA[SPACESHIP]]></item>
<item name="astral_ascension_tab_hazard_select"><![CDATA[HAZARD]]></item>

   <!--Tooltips-->
<item name="ttip_jumpgate_astralascension_weapon_1"><![CDATA[This Jump Gate takes you to a Weapon rift.]]></item>
<item name="ttip_jumpgate_astralascension_weapon_2"><![CDATA[This Jump Gate takes you to a Weapon rift (Frenzied).]]></item>
<item name="ttip_jumpgate_astralascension_generator_1"><![CDATA[This Jump Gate takes you to a Generator rift.]]></item>
<item name="ttip_jumpgate_astralascension_generator_2"><![CDATA[This Jump Gate takes you to a Generator rift (Frenzied).]]></item>
<item name="ttip_jumpgate_astralascension_ammo_1"><![CDATA[This Jump Gate takes you to an Ammunition rift.]]></item>
<item name="ttip_jumpgate_astralascension_ammo_2"><![CDATA[This Jump Gate takes you to an Ammunition rift (Frenzied).]]></item>
<item name="ttip_jumpgate_astralascension_resource_1"><![CDATA[This Jump Gate takes you to a Resource rift.]]></item>
<item name="ttip_jumpgate_astralascension_resource_2"><![CDATA[This Jump Gate takes you to a Resource rift (Frenzied).]]></item>
<item name="ttip_jumpgate_astralascension_upgrademodule_1"><![CDATA[This Jump Gate takes you to an Upgrade Module rift.]]></item>
<item name="ttip_jumpgate_astralascension_upgrademodule_2"><![CDATA[This Jump Gate takes you to an Upgrade Module rift (Frenzied).]]></item>
<item name="ttip_jumpgate_astralascension_hp_1"><![CDATA[This Jump Gate takes you to a HP rift.]]></item>
<item name="ttip_jumpgate_astralascension_booster_1"><![CDATA[This Jump Gate takes you to a Booster rift.]]></item>
<item name="ttip_jumpgate_astralascension_finalboss"><![CDATA[This Jump Gate takes you to the Final Boss rift.]]></item>

<item name="ttip_window_astralascension_resource_1_description"><![CDATA[You have been awarded resources for clearing this rift!]]></item>
<item name="ttip_window_astralascension_resource_2_description"><![CDATA[You have been awarded resources for clearing this Frenzied rift!]]></item>
<item name="ttip_window_astralascension_ammo_1_description"><![CDATA[You have been awarded ammunition for clearing this rift!]]></item>
<item name="ttip_window_astralascension_ammo_2_description"><![CDATA[You have been awarded ammunition for clearing this Frenzied rift!]]></item>

<item name="ttip_tab_astralascension_manage_laser"><![CDATA[Lasers]]></item>
<item name="ttip_tab_astralascension_manage_generator"><![CDATA[Generators]]></item>
<item name="ttip_tab_astralascension_manage_rocketlauncher"><![CDATA[Rocket Launchers]]></item>
<item name="ttip_tab_astralascension_manage_booster"><![CDATA[Boosters]]></item>
<item name="ttip_tab_astralascension_manage_upgrademodule"><![CDATA[Upgrade Modules]]></item>

<item name="log_msg_gg_completed_astral_ascension"><![CDATA[Astral Ascension completed.]]></item>

<item name="title_event_astral_ascension_rewards_window"><![CDATA[Astral Ascension Rewards]]></item>
<item name="event_astral_ascension_rewards_window_headline"><![CDATA[CONGRATULATIONS!]]></item>
<item name="event_astral_ascension_rewards_window_message"><![CDATA[We are delighted to reward you for your bravery in Astral Ascension.]]></item>

<item name="items_resource_collectable_permit-plus_fullname"><![CDATA[Permit Plus]]></item>
<item name="items_resource_collectable_permit-plus_code"><![CDATA[Permit Plus]]></item>
<item name="items_resource_collectable_permit-plus_description"><![CDATA[An upgraded version of the Permit required for dispatches that travel to farther reaches of the galaxy.]]></item>
<item name="items_resource_collectable_permit-plus_short"><![CDATA[Permit Plus]]></item>
<item name="items_resource_collectable_permit-plus_sources"><![CDATA[Obtained through the Assembly]]></item>

<item name="msg_booty-key-astral_received_s"><![CDATA[You have acquired an Astral Booty Key.]]></item>
<item name="msg_booty-key-astral_received_p"><![CDATA[You have acquired %AMOUNT% Astral Booty Key.]]></item>
<item name="msg_loot_booty-key-astral_init"><![CDATA[Astral Booty Key collected.]]></item>
<item name="ttip_booty-key-astral"><![CDATA[Astral Booty Key: %AMOUNT%]]></item>

<item name="msg_loot_failed_no_booty-key-astral"><![CDATA[You need an Astral Booty Key to collect this.]]></item>
<item name="msg_loot_booty-astral_init"><![CDATA[Astral Booty Box collected.]]></item>
<item name="ttip_astral_bootybox"><![CDATA[Astral Booty Box]]></item>

<item name="log_galaxygate_wave_name"><![CDATA[%NAME% - Wave %WAVE%]]></item>
<item name="log_astralascension_wave_name"><![CDATA[%NAME% - Rift %RIFT% Wave %WAVE%]]></item>

   <!--Battlepass-->
<item name="window_objectives_bp_promo_desc-astral202206"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out the special XA01 series unstable modules and the debuting Astral Pusat Plus Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-astral202206"><![CDATA[Astral Pusat Plus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-astral202206"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the debuting Astral Pusat Plus Ship Design and XA01 series unstable modules!]]></item>

<item name="window_objectives_bp_ttip_questReward-500659"><![CDATA[50 Extra Energy and 100 Polychromium]]></item>
<item name="window_objectives_bp_ttip_questReward-500672"><![CDATA[500 UCB-100 and 100 Polychromium]]></item>

<!--Gauntlet of Plutus July 2022-->
<item name="window_objectives_bp_promo_desc-gopjul2022"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the returning XHD01 series unstable modules and the all new Nobilis Citadel Plus ship design!]]></item>
<item name="window_objectives_bp_highlight_title-gopjul2022"><![CDATA[Nobilis Citadel Plus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-gopjul2022"><![CDATA[Complete all the objectives to get bonus ammunition, tech, XHD01 series unstable modules and the all new Nobilis Citadel Plus Ship Design!]]></item>

<!--Ship Upgrade Plus Aug 2022-->
<item name="ship_skill_HECATE-PLUS-PARTICLEBEAMPLUS_name"><![CDATA[Particle Beam Plus]]></item>
<item name="ttip_HECATE-PLUS-PARTICLEBEAMPLUS_skill"><![CDATA[Channels a particle beam at targeted player ships, dealing increasing damage over time while linked to your opponent. While linked, your ship is slowed. Don't allow your target to escape out of range!]]></item>
<item name="msg_particle_beam_plus_activated"><![CDATA[Particle Beam Plus activated]]></item>
<item name="msg_particle_beam_plus_stopped"><![CDATA[Particle Beam Plus deactivated]]></item>

<item name="ship_skill_HECATE-PLUS-STOCKPILE_name"><![CDATA[Stockpile]]></item>
<item name="ttip_HECATE-PLUS-STOCKPILE_skill"><![CDATA[Killing an NPC adds a charge to Stockpile, up to 10 charges. When Stockpile is not activated, your range is increased by 5 units per charge in Stockpile. After Stockpile is activated, shield strength is increased by 0.2% for %DURATION% seconds, where each stockpile charge gives 0.2% more than the previous charge. Your range is reset to the original range and charges are reset to 0.]]></item>
<item name="msg_stockpile_activated"><![CDATA[Stockpile activated]]></item>
<item name="msg_stockpile_stopped"><![CDATA[Stockpile deactivated]]></item>

<item name="ship_skill_HAMMERCLAW-PLUS-REALLOCATE_name"><![CDATA[Reallocate]]></item>
<item name="ttip_HAMMERCLAW-PLUS-REALLOCATE_skill"><![CDATA[At the end of the ability, 20% of total damage dealt to opponent while ability is active is distributed equally as HP to group members within range.]]></item>
<item name="msg_reallocate_activated"><![CDATA[Reallocate activated]]></item>
<item name="msg_reallocate_stopped"><![CDATA[Reallocate deactivated]]></item>

<!-- Hitac 2022 -->
<item name="window_objectives_bp_promo_desc-hitac2022"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out the special XOF02 series unstable modules and the Smite Pusat Plus Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-hitac2022"><![CDATA[Smite Pusat Plus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-hitac2022"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the Smite Pusat Plus Ship Design and XOF02 series unstable modules!]]></item>

<!--Empyrian March (Autumn mini) Sep 2022-->
<item name="msg_loot_failed_no_booty-key-empyrian"><![CDATA[You need an Empyrian Fragment to collect this.]]></item>
<item name="msg_loot_booty-empyrian_init"><![CDATA[Empyrian Booty Box collected.]]></item>
<item name="ttip_empyrian_bootybox"><![CDATA[Empyrian Booty Box]]></item>

<item name="msg_booty-key-empyrian_received_s"><![CDATA[You have acquired an Empyrian Fragment.]]></item>
<item name="msg_booty-key-empyrian_received_p"><![CDATA[You have acquired %AMOUNT% Empyrian Fragment(s).]]></item>
<item name="msg_loot_booty-key-empyrian_init"><![CDATA[Empyrian Fragment collected.]]></item>
<item name="ttip_booty-key-empyrian"><![CDATA[Empyrian Fragment: %AMOUNT%]]></item>

<item name="title_miniclientsep2022_reward"><![CDATA[Empyrian Calendar]]></item>
<item name="miniclientsep2022_reward_info_ttp"><![CDATA[Make sure to claim your Empyrian Calendar reward every day, unclaimed rewards are gone forever once the calendar ends!]]></item>
<item name="history_msg_event_luminium_honor_converted"><![CDATA[Your remaining Luminium were exchanged for %AMOUNT% Honor Points.]]></item>
<item name="q2_condition_SPEND_RECIPE_INGREDIENTS"><![CDATA[Craft any recipe using %type%]]></item>

<!--Unstable Module Expansion (Salvage) Aug 2022-->
<item name="reroll_salvage_costs"><![CDATA[Salvage Costs:]]></item>
<item name="reroll_restabilize_result"><![CDATA[Restabilize Result]]></item>
<item name="reroll_previous_stats"><![CDATA[Previous Stats]]></item>
<item name="reroll_new_stats"><![CDATA[New Stats]]></item>
<item name="msg_reroll_error_salvage"><![CDATA[You don't have enough resources to salvage this module.]]></item>
<item name="title_restabilize_result"><![CDATA[Restabilize Result]]></item>
<item name="reroll_salvage_succeeded"><![CDATA[Your unstable module has been salvaged to retain the same modifiers.]]></item>
<item name="title_choose_stats"><![CDATA[Choose Stats]]></item>

<!--Returnee Login-->
<item name="title_returnee_login_campaign"><![CDATA[Returnee Login Campaign]]></item>
<item name="returnee_login_tab_overview"><![CDATA[OVERVIEW]]></item>
<item name="returnee_login_tab_daily_login"><![CDATA[DAILY LOGIN]]></item>
<item name="returnee_login_tab_missions"><![CDATA[MISSIONS]]></item>
<item name="returnee_login_tab_bundle"><![CDATA[BUNDLE]]></item>
<item name="returnee_login_overview_welcome"><![CDATA[We've warmed up your thrusters and refueled your favourite ship. 
She's waiting at the hangar, all systems operational and ready. 
Here's a little something to make that first launch a little easier - just click on the button to claim them. 
The stars are calling, pilot. We're glad to have you back.]]></item>
<item name="returnee_login_overview_banner"><![CDATA[Welcome back, pilots!]]></item>
<item name="returnee_login_overview_claimed"><![CDATA[Claimed]]></item>
<item name="returnee_login_daily_login_info"><![CDATA[We've got rewards waiting for you every day, pilot! Don't forget to check in here and claim them! Available for a limited time only!]]></item>
<item name="returnee_login_bundle_header"><![CDATA[Returnee Special Bundle Deals]]></item>
<item name="returnee_login_bundle_info"><![CDATA[Enjoying your time back, but want more? The following bundles are available to you for a limited time only!]]></item>
<item name="returnee_login_missions_info"><![CDATA[Get back into the groove with these missions. Accumulate the points from completing them to qualify for even more rewards!]]></item>
<item name="returnee_login_missions_points"><![CDATA[Points]]></item>
<item name="returnee_login_missions_total"><![CDATA[Total Points]]></item>

<!-- Galactic Strife Sep 2022 -->
<item name="window_objectives_bp_promo_desc-strife202209"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the special XT10 series, the ZPVP series unstable modules and the Arios and Neikos Diminisher Ship Designs!]]></item>
<item name="window_objectives_bp_highlight_title-strife202209"><![CDATA[Arios Diminisher Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-strife202209"><![CDATA[Complete all the objectives to get Battle Pass Keys and trade them in for the Arios and Neikos Diminisher Ship Designs, bonus tech, XT10 series unstable modules and the ZPVP series unstable modules!]]></item>

<item name="window_objectives_bp_promo_desc-blacklightrankingssep2022"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the special ZPVP and ZPVE series unstable modules and the Arios and Neikos Venom ship designs!]]></item>
<item name="window_objectives_bp_highlight_title-blacklightrankingssep2022"><![CDATA[Arios Venom]]></item>
<item name="window_objectives_bp_highlight_desc-blacklightrankingssep2022"><![CDATA[Complete all the objectives to get Battle Pass Keys and trade them in for the Arios and Neikos Diminisher Ship Designs, bonus tech, XT10 series unstable modules and the ZPVP series unstable modules!]]></item>

<item name="window_objectives_bp_ttip_questReward-500323"><![CDATA[1 HP-ZPVP and 1 Hermes Drone Design]]></item>
<item name="window_objectives_bp_ttip_questReward-500338"><![CDATA[5 Explosive Charging Blobs and 10 Salvage Cores]]></item>
<item name="window_objectives_bp_ttip_questReward-500341"><![CDATA[1 Battle Repair Bot 2 and 10 Salvage Cores]]></item>

<!--Halloween2022-->
<item name="window_objectives_bp_promo_desc-halloweenoct2022"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the Phantasm Mimesis and Phantasm Solace Plus Ship Designs!]]></item>
<item name="window_objectives_bp_highlight_title-halloweenoct2022"><![CDATA[Phantasm Mimesis]]></item>
<item name="window_objectives_bp_highlight_desc-halloweenoct2022"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the Phantasm Mimesis Ship Design and XH01 series unstable modules! Also complete as many objectives as you can, and you could get the Phantasm Solace Plus Ship Design!]]></item>

<!-- AA Expansion Oct 2022 -->
<item name="msg_booty-key-astral-prime_received_s"><![CDATA[You have acquired a Prime Astral Booty Key.]]></item>
<item name="msg_booty-key-astral-prime_received_p"><![CDATA[You have acquired %AMOUNT% Prime Astral Booty Key(s).]]></item>
<item name="msg_loot_booty-astral-prime_init"><![CDATA[Prime Astral Booty Key collected]]></item>
<item name="ttip_booty-key-astral-prime"><![CDATA[Prime Astral Booty Key: %AMOUNT%]]></item>

<item name="msg_loot_failed_no_booty-key-astral-prime"><![CDATA[You need a Prime Astral Booty Key to collect this.]]></item>
<item name="msg_loot_astral-prime-box_init"><![CDATA[Prime Astral Booty Box collected.]]></item>
<item name="ttip_astral-prime-box"><![CDATA[Prime Astral Booty Box]]></item>

<item name="astral_ascension_tab_rewards"><![CDATA[REWARDS]]></item>
<item name="astral_ascension_header_rewards_guaranteed"><![CDATA[Guaranteed:]]></item>
<item name="astral_ascension_header_rewards_chance_based"><![CDATA[Chance-based:]]></item>
<item name="astral_ascension_atlas_shard_obtained"><![CDATA[You have been awarded %AMOUNT% Atlas Shard(s) for clearing this rift!]]></item>
<item name="astral_ascension_atlas_shard_obtained_frenzied"><![CDATA[You have been awarded %AMOUNT% Atlas Shard(s) for clearing this frenzied rift!]]></item>
<item name="ttip_guaranteed"><![CDATA[The resources listed here have a guaranteed drop rate.]]></item>
<item name="ttip_chance-based"><![CDATA[The resources listed here are chance-based - they might or might not drop.]]></item>
<item name="astral_ascension_rewardstab_inactive"><![CDATA[No rewards are available at the moment.]]></item>
<item name="astral_ascension_header_rewards_desc"><![CDATA[Reap the rewards of Astral Ascension. The higher you ascend through the rifts, the larger your payout.]]></item>

<!--Ship Upgrade Plus Nov 2022-->
<item name="ship_skill_SPEARHEAD-PLUS-NEUTRALIZINGMARKER_name"><![CDATA[Neutralizing Marker]]></item>
<item name="ttip_SPEARHEAD-PLUS-NEUTRALIZINGMARKER_skill"><![CDATA[This ability marks targets for your group, increasing the laser damage caused by all outfit members, increases Spearhead Plus' own speed by 5% for %DURATION% seconds, and reduces the target's shield penetration by 50%.]]></item>
<item name="msg_neutralizing_marker_activated"><![CDATA[Neutralizing Marker activated]]></item>
<item name="msg_neutralizing_marker_stopped"><![CDATA[Neutralizing Marker deactivated]]></item>

<item name="ship_skill_SPEARHEAD-PLUS-JAMXCREED_name"><![CDATA[JAMX Creed]]></item>
<item name="ttip_SPEARHEAD-PLUS-JAMXCREED_skill"><![CDATA[This ability emits an interference field which paralyzes player ships' functions for %DURATION% seconds, compromising all effects they are currently using. If the targeted player is currently marked by your own Neutralizing Marker ability, they receive damage equal to 10% of their ship's HP, and their control is reversed for 4 seconds.]]></item>
<item name="msg_jamx_creed_activated"><![CDATA[JAMX Creed activated]]></item>
<item name="msg_jamx_creed_stopped"><![CDATA[JAMX Creed deactivated]]></item>
<item name="msg_own_abilities_harmed_through_JAMXCREED"><![CDATA[Your ship was compromised by the JAMX Creed effect.]]></item>
<item name="msg_own_abilities_recovered_from_JAMXCREED"><![CDATA[JAMX Creed effect terminated]]></item>

<!--Spacecup & Tempest Nov 2022-->
<item name="window_objectives_bp_promo_desc-spacecup2022"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the new Tempest ship, XOF02 series unstable modules and the Firestar, Starscream, Celestial, Maelstrom, Sunstorm Cyborg Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-spacecup2022"><![CDATA[Tempest Ship]]></item>
<item name="window_objectives_bp_highlight_desc-spacecup2022"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the Tempest ship, XOF02 series unstable modules and the Firestar, Starscream, Celestial, Maelstrom, Sunstorm Cyborg Ship Design!]]></item>

<item name="ship_skill_TEMPEST-VOLTAGELINK_name"><![CDATA[Voltage Link]]></item>
<item name="ttip_TEMPEST-VOLTAGELINK_skill"><![CDATA[Unleash an electrical pulse which damages and stuns enemies for 1 second. This pulse jumps instantly from enemy to enemy, for up to 5 targets, where each jump increases in damage but decreases in jump radius.]]></item>
<item name="msg_voltage_link_activated"><![CDATA[Voltage Link activated]]></item>
<item name="msg_voltage_link_stopped"><![CDATA[Voltage Link deactivated]]></item>

<item name="ship_skill_TEMPEST-VOLTDISCHARGE_name"><![CDATA[Volt Discharge]]></item>
<item name="ttip_TEMPEST-VOLTDISCHARGE_skill"><![CDATA[Each successful jump from Voltage Link is stored as a charge, up to 20 charges. When Volt Discharge is activated, all the charges stored are consumed to empower the laser cannons, increasing the laser damage dealt for %DURATION% seconds while the ability is active.]]></item>
<item name="msg_volt_discharge_activated"><![CDATA[Volt Discharge activated]]></item>
<item name="msg_volt_discharge_stopped"><![CDATA[Volt Discharge deactivated]]></item>

<item name="ship_skill_TEMPEST-VOLTBACKUP_name"><![CDATA[Volt Back-up]]></item>
<item name="ttip_TEMPEST-VOLTBACKUP_skill"><![CDATA[Activates Volt Back-up for %DURATION% seconds. During this time, the ship is able to hold on to 1 HP instead of being destroyed and is then protected from any further damage - making it invulnerable for 3 seconds. Once the invulnerability is triggered, this skill enters cooldown.]]></item>
<item name="msg_volt_backup_activated"><![CDATA[Volt Back-up activated]]></item>
<item name="msg_volt_backup_stopped"><![CDATA[Volt Back-up deactivated]]></item>

<!--Pre-BlackFriday Sales 2022-->
<item name="title_pre-blackfriday-sales"><![CDATA[Pre-Prometheus Day Sales]]></item>
<item name="pre-blackfriday-sales_description"><![CDATA[Purchase any of these packages to increase discounts you can get on Prometheus Day!]]></item>
<item name="pre-blackfriday-sales_discount_header"><![CDATA[Prometheus Day Packages Discount]]></item>
<item name="pre-blackfriday-sales_bought1"><![CDATA[1 Package bought]]></item>
<item name="pre-blackfriday-sales_bought2"><![CDATA[2 Packages bought]]></item>
<item name="pre-blackfriday-sales_bought3"><![CDATA[3 Packages bought]]></item>
<item name="pre-blackfriday-sales_bought4"><![CDATA[4 Packages bought]]></item>
<item name="pre-blackfriday-sales_bought5"><![CDATA[5 Packages bought]]></item>
<item name="pre-blackfriday-sales_discount1"><![CDATA[1% Discount on Prometheus Day]]></item>
<item name="pre-blackfriday-sales_discount2"><![CDATA[3% Discount on Prometheus Day]]></item>
<item name="pre-blackfriday-sales_discount3"><![CDATA[6% Discount on Prometheus Day]]></item>
<item name="pre-blackfriday-sales_discount4"><![CDATA[10% Discount on Prometheus Day]]></item>
<item name="pre-blackfriday-sales_discount5"><![CDATA[15% Discount on Prometheus Day]]></item>

<!-- Captain System - Dec 2022 -->
<item name="ttip_captain_perk_general_experience_description"><![CDATA[+ %VALUE%% EP per Kill.]]></item>
<item name="ttip_captain_perk_general_bonus-box-uridium_description"><![CDATA[+ %VALUE%% Bonus-Box Uridium.]]></item>
<item name="ttip_captain_perk_general_honour_description"><![CDATA[+ %VALUE%% Bonus to Honor Points.]]></item>
<item name="ttip_captain_perk_general_cargo_description"><![CDATA[+ %VALUE%% Expansion to Cargo Bay.]]></item>
<item name="ttip_captain_perk_pet_fuel-consumption_description"><![CDATA[- %VALUE%% P.E.T. Fuel Consumption.]]></item>
<item name="ttip_captain_perk_pet_heat-up_description"><![CDATA[+ %VALUE%% P.E.T. HEAT Generation.]]></item>
<item name="ttip_captain_perk_pet_range-up_description"><![CDATA[+ %VALUE%% P.E.T. Radar Range.]]></item>
<item name="ttip_captain_perk_pet_hp_description"><![CDATA[+ %VALUE%% P.E.T. HP.]]></item>
<item name="ttip_captain_perk_gg_abg-rocket-damage_description"><![CDATA[+ %VALUE%% Rocket DMG in Alpha, Beta and Gamma Gates.]]></item>
<item name="ttip_captain_perk_gg_abg-mine-damage_description"><![CDATA[+ %VALUE%% Mine DMG in Alpha, Beta and Gamma Gates.]]></item>
<item name="ttip_captain_perk_gg_abg-evasion_description"><![CDATA[+ %VALUE%% Evasion in Alpha, Beta and Gamma Gates.]]></item>
<item name="ttip_captain_perk_gg_abg-shield_description"><![CDATA[+ %VALUE%% Shield Strength in Alpha, Beta and Gamma Gates.]]></item>
<item name="ttip_captain"><![CDATA[N.O.V.A.]]></item>

<!-- EOY Sales - VIP Merchant Exchange - Dec 2022 -->
<item name="window_vip-exchange"><![CDATA[VIP Merchant Exchange]]></item>
<item name="window_vip-exchange_description_before"><![CDATA[A special shop reserved for VIPs only! Trade in-game resources for various items at great value! Become a VIP today by purchasing any of the following packages.]]></item>
<item name="window_vip-exchange_description_after"><![CDATA[Welcome, esteemed pilot! Exchange for various goodies before the event ends!]]></item>
<item name="window_vip-exchange_packs"><![CDATA[Eligible Packs:]]></item>
<item name="window_vip-exchange_timing"><![CDATA[%VALUE% Left.]]></item>
<item name="window_vip-exchange_item-exchange"><![CDATA[Item Exchange]]></item>
<item name="window_vip-exchange_cost"><![CDATA[Cost]]></item>
<item name="window_vip-exchange_limit"><![CDATA[Exchange Limit]]></item>
<item name="window_vip-exchange_exchange"><![CDATA[Exchange]]></item>
<item name="window_vip-exchange_obtain"><![CDATA[Obtain %VALUE%x %ITEMNAME%]]></item>
<item name="window_vip-exchange_not-enough-resources"><![CDATA[Error: Not enough resources to exchange.]]></item>
<item name="window_vip-exchange_confirmation"><![CDATA[Are you sure you want to exchange for %VALUE% %ITEMNAME%(s)?]]></item>
<item name="window_vip-exchange_thousands"><![CDATA[%VALUE% K]]></item>
<item name="window_vip-exchange_millions"><![CDATA[%VALUE% M]]></item>

<!--Winter Event 2022-->
<item name="window_objectives_bp_promo_desc-winterevent2022"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the special XU02 series unstable modules and the all new Frost Pusat Plus Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-winterevent2022"><![CDATA[Frost Pusat Plus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-winterevent2022"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the Frost Pusat Plus Ship Design, XT10 series unstable modules and the all new XU02 series unstable modules!]]></item>

<!--Gauntlet of Plutus Jan 2023-->
<item name="window_objectives_bp_promo_desc-gopjan2023"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the returning XHD01 series unstable modules, the Nobilis Citadel Plus Ship Design, and the all new Nobilis Solace Plus Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-gopjan2023"><![CDATA[Nobilis Solace Plus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-gopjan2023"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, returning XHD01 series unstable modules, the Nobilis Citadel Plus Ship Design, and the all new Nobilis Solace Plus Ship Design!]]></item>
<item name="log_msg_gop_bonus_map"><![CDATA[Plutus welcomes you to his arcane Trove of Riches. Treasure awaits at the end of this trial - succeed and its yours to keep.]]></item>
<item name="log_msg_gg_completed_gop_bonus"><![CDATA[Trial completed. Indulge yourself in Plutus' treasure, worthy pilot.]]></item>
<item name="captain_error_roster_full"><![CDATA[Your N.O.V.A. roster is already full!]]></item>

<!--Ship Plus Upgrade Feb 2023-->
<item name="ship_skill_TARTARUS-PLUS-SPEEDBOOSTPLUS_name"><![CDATA[Speed Boost Plus]]></item>
<item name="ttip_TARTARUS-PLUS-SPEEDBOOSTPLUS_skill"><![CDATA[Engage maximum speed! Toggle this ability on to receive a speed bonus of 45%. Toggle it off to return to normal speed. Please note that your laser damage is reduced by 25% while this is active.]]></item>
<item name="msg_speed_boost_plus_activated"><![CDATA[Speed Boost Plus activated]]></item>
<item name="msg_speed_boost_plus_stopped"><![CDATA[Speed Boost Plus deactivated]]></item>

<item name="ship_skill_TARTARUS-PLUS-RAPIDFIREPLUS_name"><![CDATA[Rapid Fire Plus]]></item>
<item name="ttip_TARTARUS-PLUS-RAPIDFIREPLUS_skill"><![CDATA[This ability instantly loads all your rocket launchers with the maximum possible number of rockets, and reduces your cooldown in between firing them to one second! This also puts your rocket launchers into overdrive and increases damage from them by 20% while the ability is active!]]></item>
<item name="msg_rapid_fire_plus_activated"><![CDATA[Rapid Fire Plus activated]]></item>
<item name="msg_rapid_fire_plus_stopped"><![CDATA[Rapid Fire Plus deactivated]]></item>
<item name="hellstorm_launcher_not_equipped"><![CDATA[You have no Rocket Launcher equipped.]]></item>
<item name="hellstorm_launcher_no_inventory_rockets"><![CDATA[You have run out of the selected rockets for the Rocket Launcher.]]></item>
<item name="hellstorm_launcher_no_rocket_selected"><![CDATA[Please select a rocket for the Rocket Launcher.]]></item>

<!-- Valentines Event (Immortal Union) - Feb 2023 -->
<item name="window_objectives_bp_promo_desc-valentinefeb2023"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the XV02 series unstable modules and the new Amor Cyborg Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-valentinefeb2023"><![CDATA[Amor Cyborg Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-valentinefeb2023"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the returning XV02 series unstable modules, and the all new Amor Cyborg Ship Design!]]></item>

<!-- Season Pass - Mar 2023 -->
<item name="q2_condition_LOG_IN_spec_any"><![CDATA[Log In]]></item>
<item name="q2_condition_SPEND_AMMUNITION_laser_any"><![CDATA[Use %count% rounds of any laser ammo]]></item>
<item name="q2_condition_SPEND_AMMUNITION_rockets_any"><![CDATA[Use %count% rockets]]></item>
<item name="q2_condition_SPEND_AMMUNITION_mines_any"><![CDATA[Use %count% mines]]></item>
<item name="q2_condition_COMPLETE_BP_MISSIONS"><![CDATA[Complete Battle Pass Missions]]></item>
<item name="q2_condition_COMPLETE_DAILIES"><![CDATA[Complete Daily Missions in Season Pass]]></item>
<item name="q2_condition_COMPLETE_WEEKLIES"><![CDATA[Complete Weekly Missions in Season Pass]]></item>
<item name="q2_condition_COMPLETE_SEASON"><![CDATA[Complete Season Missions in Season Pass]]></item>
<item name="q2_condition_KILL_NPC_any_of"><![CDATA[Destroy any of the following enemies: %npc%]]></item>
<item name="q2_condition_FINISH_GALAXY_GATE_any_of"><![CDATA[Complete any of the following Galaxy Gates: %TYPE%]]></item>

<item name="sp_daily-mission-completed"><![CDATA[Daily Mission Completed.]]></item>
<item name="sp_weekly-mission-completed"><![CDATA[Weekly Mission Completed.]]></item>
<item name="sp_season-mission-completed"><![CDATA[Season Mission Completed.]]></item>

<item name="window_main_sp_highlight_title-seasonpassmar2023"><![CDATA[Season Pass]]></item>
<item name="window_main_sp_season-ended"><![CDATA[The Season Has Ended!]]></item>
<item name="sp_popup_buy_gold-pass"><![CDATA[Purchase the Season Pass to unlock the Gold Rewards Track, granting you additional rewards!]]></item>
<item name="sp_pagination_Lv50"><![CDATA[Lv. 90]]></item>
<item name="sp_pagination_max"><![CDATA[MAX]]></item>

<item name="window_reward_sp_tab"><![CDATA[Rewards]]></item>
<item name="window_reward_sp_tab_goldpass"><![CDATA[Gold Pass]]></item>
<item name="window_reward_sp_tab_freepass"><![CDATA[Free Pass]]></item>
<item name="window_reward_sp_tab_claim-all-button"><![CDATA[Claim All]]></item>
<item name="window_reward_sp_tab_purchase-level-button"><![CDATA[Purchase Levels]]></item>
<item name="window_reward_sp_tab_error-unclaimed-rewards"><![CDATA[Any unclaimed rewards have been booked to you.]]></item>
<item name="window_reward_sp_tab_promo_desc"><![CDATA[Complete missions to obtain points and level up your Season Pass to unlock various exclusive rewards! Please notice the Extra Gold Rewards will not be unlocked without Season Pass.]]></item>

<!-- Season Pass3 - Oct 2023 -->
<item name="window_rerollconfirm_sp_tab"><![CDATA[Reroll Confirm]]></item>
<item name="window_mission_refresh_confirm_hint"><![CDATA[Do you want to use 1 reroll chance on this mission?]]></item>
<item name="window_mission_refresh_upgrade_open_hint"><![CDATA[Or update to a Gold Pass today, and have more free chances for reroll every day.]]></item>
<item name="window_mission_reroll_title"><![CDATA[Reroll limit]]></item>
<item name="window_mission_refresh_times_hint"><![CDATA[You have %VALUE% free reroll chance left.]]></item>
<item name="window_mission_upgrade_confirm_hint"><![CDATA[You have run out of free reroll chances today, would you like to spend Uridium to reroll this mission?]]></item>
<item name="window_mission_upgrade_confirm_uridium_cost"><![CDATA[Uridium cost: %VALUE%]]></item>
<item name="window_mission_right_top_tip"><![CDATA[Daily max reroll limit refreshes daily. Weekly max reroll limit refreshes weekly. Either reroll limits are separate.]]></item>
<!-- Season Pass3 - Oct 2023 -->

<item name="window_purchaselevel_sp_tab"><![CDATA[Purchase Levels]]></item>
<item name="window_purchaselevel_sp_tab_description"><![CDATA[Level up your Season Pass up to level 90 using Uridium.]]></item>
<item name="window_purchaselevel_sp_tab_current-level"><![CDATA[Current Level]]></item>
<item name="window_purchaselevel_sp_tab_upgraded-level"><![CDATA[Upgraded Level]]></item>
<item name="window_purchaselevel_sp_tab_cost"><![CDATA[Cost]]></item>
<item name="window_purchaselevel_sp_tab_max"><![CDATA[MAX]]></item>
<item name="window_purchaselevel_sp_tab_uridium-error"><![CDATA[Not enough Uridium to exchange.]]></item>
<item name="window_purchaselevel_sp_tab_level-error"><![CDATA[You are already at level 90! There are no more purchasable levels.]]></item>
<item name="log_msg_bought_season-pass-levels"><![CDATA[%VALUE% Season Pass level(s) purchased. You are now at level %LEVEL%.]]></item>

<item name="window_mission_sp_tab"><![CDATA[Missions]]></item>
<item name="window_mission_sp_tab_mission-objectives"><![CDATA[Mission Objectives]]></item>
<item name="window_mission_sp_tab_rewards"><![CDATA[Rewards]]></item>
<item name="window_mission_sp_tab_daily"><![CDATA[Daily]]></item>
<item name="window_mission_sp_tab_weekly"><![CDATA[Weekly]]></item>
<item name="window_mission_sp_tab_season"><![CDATA[Season]]></item>

<item name="sp_error_no-claimable-rewards"><![CDATA[No claimable rewards are available.]]></item>
<item name="ttip_sp_error_hover-gp-item"><![CDATA[Purchase the Season Pass to unlock this item.]]></item>
<item name="sp_season-has-not-started"><![CDATA[The season has not started.]]></item>
<item name="sp_season-has-ended_header"><![CDATA[The Previous Season Has Ended!]]></item>
<item name="sp_season-has-ended_description"><![CDATA[Any unclaimed rewards from the previous season has been booked to you.]]></item>
<item name="sp_season-has-ended_nova_warning"><![CDATA[Please ensure that you have enough space in your N.O.V.A. roster, or N.O.V.A. season rewards will be forfeited!]]></item>
<item name="sp_season-has-ended_current-nova"><![CDATA[Current N.O.V.A. Roster: %ROSTER%/%COUNT%]]></item>
<item name="sp_season-has-ended_claimable-nova"><![CDATA[Number of N.O.V.A.s waiting to be claimed: %VALUE%]]></item>
<item name="sp_buy-button"><![CDATA[Buy]]></item>

<item name="sp_season-name_1"><![CDATA[Waxing Crescent]]></item>
<item name="sp_season-name_2"><![CDATA[Waxing Gibbous]]></item>
<item name="sp_season-name_3"><![CDATA[Waning Gibbous]]></item>
<item name="sp_season-name_4"><![CDATA[Waning Crescent]]></item>

<item name="sp_booster-reward-ttip"><![CDATA[For each booster:]]></item>

<!-- Mimesis Mutiny - Mar 2023 -->
<item name="window_objectives_bp_promo_desc-mimesis2023"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the returning ZPVE series unstable modules, the Asimov Citadel Plus Ship Design, and the all-new Asimov Zephyr Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-mimesis2023"><![CDATA[Asimov Zephyr Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-mimesis2023"><![CDATA[Complete all the objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the returning ZPVE series unstable modules, the Asimov Citadel Plus Ship Design, and the all-new Asimov Zephyr Ship Design!]]></item>

<!-- Galactic Strife - Apr 2023 -->
<item name="window_objectives_bp_promo_desc-strife202304"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the special XT10 series, the ZPVP02 series unstable modules and the Arios and Neikos Orcus Ship Designs!]]></item>
<item name="window_objectives_bp_highlight_title-strife202304"><![CDATA[Arios Orcus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-strife202304"><![CDATA[Complete all the objectives to get Battle Pass Keys and trade them in for the Arios and Neikos Orcus Ship Designs, bonus tech, XT10 series unstable modules and the ZPVP02 series unstable modules!]]></item>

<item name="ttip_flux_crate"><![CDATA[The Flux Crate increases your ship's speed for a short duration.]]></item>
<item name="msg_loot_crate-flux_init"><![CDATA[Flux Crate picked up.]]></item>
<item name="flux_crate_name"><![CDATA[Flux Crate]]></item>

<item name="ttip_mire_crate"><![CDATA[The Mire Crate instantly reduces nearby enemy ships' speed for a short duration.]]></item>
<item name="msg_loot_crate-mire_init"><![CDATA[Mire Crate picked up.]]></item>
<item name="mire_crate_name"><![CDATA[Mire Crate]]></item>

<item name="log_msg_crate-cannot-collect"><![CDATA[%NAME% cannot be picked up!]]></item>

<item name="window_galactic-strife_overviewtab-time-left"><![CDATA[Time left until next shuffle]]></item>
<item name="log_msg_shufflePlayers-1min-left"><![CDATA[1 min left before the next shuffle!]]></item>
<item name="log_msg_shufflePlayers-10s-left"><![CDATA[%Time%s left before the next shuffle!]]></item>
<item name="log_msg_shuffledPlayers"><![CDATA[All players have been shuffled.]]></item>

<!-- Easter Campaign - Apr 2023 -->
<item name="msg_booty-key-lucent_received_s"><![CDATA[You have acquired a Lucent Booty Key.]]></item>
<item name="msg_booty-key-lucent_received_p"><![CDATA[You have acquired %AMOUNT% Lucent Booty Key(s).]]></item>
<item name="msg_loot_booty-key-lucent_init"><![CDATA[Lucent Booty Key collected.]]></item>
<item name="ttip_booty-key-lucent"><![CDATA[Lucent Booty Key: %AMOUNT%]]></item>

<item name="msg_loot_failed_no_booty-key-lucent"><![CDATA[You need a Lucent Booty Key to collect this.]]></item>
<item name="msg_loot_lucent-alien-egg_init"><![CDATA[Lucent Alien Egg collected.]]></item>
<item name="ttip_lucent-alien-egg"><![CDATA[Lucent Alien Egg. Requires a Lucent Booty Key to open.]]></item>

<!-- Protegit Pandemonium - May 2023 -->
<item name="window_objectives_bp_promo_desc-chaos202305"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the returning XU02 series unstable modules and the flaming hot Inferno Solace Plus Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-chaos202305"><![CDATA[Inferno Solace Plus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-chaos202305"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the returning XU02 series unstable modules and the flaming hot Inferno Solace Plus Ship Design!]]></item>

<!-- Captain System - May 2023 -->
<item name="ttip_captain_perk_gg_rocket-damage_description"><![CDATA[+ %VALUE%% Rocket DMG in all buildable Galaxy Gates.]]></item>
<item name="ttip_captain_perk_gg_shield_description"><![CDATA[+ %VALUE%% Shield Strength in all buildable Galaxy Gates.]]></item>
<item name="ttip_captain_perk_gg_evasion_description"><![CDATA[+ %VALUE%% Evasion in all buildable Galaxy Gates.]]></item>

<item name="ttip_captain_perk_gg_npc-uridium_description"><![CDATA[+ %VALUE%% Chance of x2 Uridium per Kill in all buildable Galaxy Gates.]]></item>
<item name="ttip_captain_perk_gg_laser-damage_description"><![CDATA[+ %VALUE%% Laser DMG in all buildable Galaxy Gates.]]></item>
<item name="ttip_captain_perk_gg_speed_description"><![CDATA[+ %VALUE%% Speed in all buildable Galaxy Gates.]]></item>
<item name="ttip_captain_perk_gg_completion-experience_description"><![CDATA[+ %VALUE%% Bonus EP (Final Reward only) in all buildable Galaxy Gates.]]></item>

<!-- Empyrian March - June 2023 -->
<item name="assembly_label_time_to_build"><![CDATA[Time to Build:]]></item>
<item name="assembly_label_crafting_limit"><![CDATA[Crafting Limit:]]></item>
<item name="assembly_crafting_limit_reached"><![CDATA[You have reached the crafting limit for this blueprint.]]></item>

<!--World Boss - Treacherous Domain June 2023-->
<item name="title_event_worldboss_rewards_window"><![CDATA[Treacherous Domain Rewards]]></item>
<item name="event_worldboss_rewards_window_headline"><![CDATA[CONGRATULATIONS!]]></item>
<item name="event_worldboss_rewards_window_message"><![CDATA[We are delighted to reward you for your actions in protecting humanity.]]></item>
<item name="log_msg_gg_completed_world_boss"><![CDATA[Treacherous Domain completed.]]></item>
<item name="log_msg_worldboss_attempt_limit"><![CDATA[Maximum number of attempts reached. Try again tomorrow.]]></item>
<item name="window_objectives_bp_promo_desc-worldboss202306"><![CDATA[Purchase the Battle Pass to get additional rewards from completing objectives! Don't miss out on the Infiltrator Drone Design and returning ZPVE series unstable modules!]]></item>
<item name="window_objectives_bp_highlight_title-worldboss202306"><![CDATA[Infiltrator Drone Design]]></item>
<item name="window_objectives_bp_highlight_desc-worldboss202306"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the Infiltrator Drone Design and returning ZPVE series unstable modules!]]></item>
<item name="history_msg_event_infiltrator_fragment_honor_converted"><![CDATA[Your remaining Infiltrator Fragments were exchanged for %AMOUNT% Honor Points.]]></item>
<item name="worldBoss_tab_rank_reward"><![CDATA[Rank Rewards]]></item>
<item name="worldBoss_header_normal"><![CDATA[Normal]]></item>
<item name="label_rankings"><![CDATA[Rankings]]></item>
<item name="worldBoss_tab_overview"><![CDATA[Overview]]></item>
<item name="worldBoss_tab_rewards"><![CDATA[Rewards]]></item>
<item name="worldBoss_overview_overall_health"><![CDATA[%BOSSNAME% Overworld Health]]></item>
<item name="worldBoss_overview_current_tier"><![CDATA[Current Tier]]></item>
<item name="worldBoss_overview_event_period"><![CDATA[Event Period]]></item>
<item name="worldBoss_overview_attempts_left"><![CDATA[Attempts Left]]></item>
<item name="worldBoss_overview_banner_desc"><![CDATA[Fend off the mysterious Sunder Star in its Treacherous Domain]]></item>
<item name="worldBoss_overview_info"><![CDATA[Deal as much damage in the Treacherous Domain as you can! Enter the Treacherous Domain from the X-1 or X-8 maps. The damage you've dealt will only be deducted from the Overworld Health after each battle is over.]]></item>
<item name="worldBoss_header_easy"><![CDATA[Easy]]></item>
<item name="worldBoss_header_battle_completion"><![CDATA[Battle Completion %]]></item>
<item name="worldBoss_rewards_info"><![CDATA[These are the rewards you will get after finishing the next battle in the Treacherous Domain. The higher the current tier, the higher the rewards from the battle!]]></item>
<item name="worldBoss_rewards_0-25"><![CDATA[0% - 25%]]></item>
<item name="worldBoss_rewards_26-50"><![CDATA[26% - 50%]]></item>
<item name="worldBoss_rewards_51-75"><![CDATA[51% - 75%]]></item>
<item name="worldBoss_rewards_76-100"><![CDATA[76% -100%]]></item>
<item name="worldBoss_rank_rewards_daily"><![CDATA[Daily]]></item>
<item name="worldBoss_rank_rewards_overall"><![CDATA[Overall]]></item>
<item name="worldBoss_rank_rewards_1"><![CDATA[1]]></item>
<item name="worldBoss_rank_rewards_2"><![CDATA[2]]></item>
<item name="worldBoss_rank_rewards_3"><![CDATA[3]]></item>
<item name="worldBoss_rank_rewards_4-5"><![CDATA[4 - 5]]></item>
<item name="worldBoss_rank_rewards_6-10"><![CDATA[6 - 10]]></item>
<item name="worldBoss_rank_rewards_11-25"><![CDATA[11 - 25]]></item>
<item name="worldBoss_rank_rewards_26-50"><![CDATA[26 - 50]]></item>
<item name="worldBoss_rank_rewards_51-100"><![CDATA[51 - 100]]></item>
<item name="log_msg_worldboss_half_health"><![CDATA[%BOSSNAME% has less than half Overworld Health until the next tier.]]></item>
<item name="log_msg_worldboss_tier_increase"><![CDATA[%BOSSNAME% has reached tier %TIER%.]]></item>



<!--Message for Banned Players and Captcha-->
<item name="ban-time-left"><![CDATA[Time left until page can be accessed again: %TIME%]]></item>
<item name="msg_temporary-ban"><![CDATA[Your account has been temporarily banned until %DATE%.]]></item>
<item name="msg_permanent-ban"><![CDATA[Your account has been permanently banned.]]></item>
<item name="messaging_captcha_msg_info"><![CDATA[Please complete the captcha below. You are receiving this message because one or more recipients are either not from your contacts or in your clan.]]></item>
<item name="server_list_head_teaser-short"><![CDATA[If you'd like to play on another server, just click one of the other play buttons.]]></item>

<!--Game Client - Dispatch UI-->
<item name="msg_dispatch-day"><![CDATA[Dispatch Day!]]></item>
<item name="msg_galaxy-gate-day"><![CDATA[Galaxy Gate Day!]]></item>
<item name="title_dispatch"><![CDATA[Dispatch]]></item>

<!--Game Client - Galaxy Gate UI-->
<item name="title_gg-builder"><![CDATA[Galaxy Gates]]></item>
<item name="title_gg_builder"><![CDATA[Galaxy Gates]]></item>
<!-- Game Client - Ranking UI-->
<item name="rankings_tab_events"><![CDATA[Events]]></item>
<item name="event_title_world_boss"><![CDATA[Treacherous Domain]]></item>
<item name="events_contents_empty"><![CDATA[No ranking boards are available at the moment.]]></item>
<item name="events_subtab_overall"><![CDATA[Overall]]></item>
<item name="events_subtab_today"><![CDATA[Today]]></item>
<item name="events_subtab_yesterday"><![CDATA[Yesterday]]></item>
<item name="events_contents_header_rank"><![CDATA[Rank]]></item>
<item name="events_contents_header_name"><![CDATA[Name]]></item>
<item name="events_contents_header_damage"><![CDATA[Damage]]></item>
<item name="events_contents_header_time"><![CDATA[Time]]></item>

<!--Gauntlet of Plutus July 2023-->
<item name="msg_aliencpu_npc_already_exists"><![CDATA[An existing CPU NPC already exists on the map! Please kill it before spawning another one.]]></item>
<item name="window_objectives_bp_promo_desc-gopjul2023"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the returning XHD01 series unstable modules, the all-new Nobilis Pusat Plus Ship Design and the Nobilis Solace Plus Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-gopjul2023"><![CDATA[Nobilis Pusat Plus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-gopjul2023"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, such as the returning XHD01 series unstable modules, the all-new Nobilis Pusat Plus Ship Design and the Nobilis Solace Plus Ship Design!]]></item>

<!-- Season Pass - July 2023 -->
<item name="q2_condition_DURING_EVENT"><![CDATA[During %EVENT%]]></item>
<item name="title_GauntletOfPlutus"><![CDATA[Gauntlet of Plutus]]></item>
<item name="title_HitacAssault2016"><![CDATA[Hitac Assault]]></item>
<item name="title_PVPSummerEvent"><![CDATA[Galactic Strife]]></item>

<!-- Mini Calendar Jul 2023 (Bonus Calendar)-->
<item name="title_miniclientbonus_reward"><![CDATA[Bonus Calendar]]></item>
<item name="miniclientbonus_reward_info_ttp"><![CDATA[Make sure to claim your Bonus Calendar reward every day, unclaimed rewards are gone forever once the calendar ends!]]></item>

<!-- Mileage Market Jul 2023 -->
<item name="title_mileage-market"><![CDATA[Mileage Market]]></item>
<item name="mileage-market_description"><![CDATA[Purchase the following packs and earn Mileage Coins! Use Mileage Coins to apply a one-time discount to any of the following Discount Bundles listed below. Each coin applies a 5% discount, and each Bundle can be discounted up to a maximum of 25%.]]></item>
<item name="mileage-market_discount-bundles"><![CDATA[Discount Bundles]]></item>
<item name="mileage-market_apply_button"><![CDATA[Apply]]></item>
<item name="mileage-market_apply_confirmation"><![CDATA[Apply %VALUE% Mileage Coin(s) to this package?]]></item>

<!--Hitac Assault Aug 2023-->
<item name="window_objectives_bp_promo_desc-hitac202308"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out the returning XOF02 series unstable modules, the new Epion Venom Ship Design and the menacing Asmodeus Laser!]]></item>
<item name="window_objectives_bp_highlight_title-hitac202308"><![CDATA[Asmodeus Laser]]></item>
<item name="window_objectives_bp_highlight_desc-hitac202308"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the returning XOF02 series unstable modules, the new Epion Venom Ship Design and the menacing Asmodeus Laser!]]></item>
<item name="npc_hitacAssault_title"><![CDATA[Hitac Assault]]></item>
<item name="npc_hitacAssault_event_description"><![CDATA[Kill Hitac Underlings to summon the Hitac Underboss. Find them on the X-2, X-3, X-4, X-5, X-6, X-7 and X-8 maps!]]></item>
<item name="npc_hitacAssault_boss_spawn"><![CDATA[Hitac Underboss is now at large!]]></item>

<!--Pursuit of Prestige Aug 2023-->
<item name="title_titlefrenzy"><![CDATA[Pursuit of Prestige]]></item>
<item name="titlefrenzy_remaining-time"><![CDATA[Time left for this round:]]></item>
<item name="titlefrenzy_nextround-time"><![CDATA[Time until next round:]]></item>
<item name="titlefrenzy_window-description"><![CDATA[Find and kill NPCs to get the %TITLE_NAME% Prestige Titles! Total time titles are held will determine your rank. Kill player title-holders to send the title back into circulation to the following NPCs:]]></item>
<item name="titlefrenzy_window-status"><![CDATA[Titles are currently on the following NPCs/Players:]]></item>
<item name="titefrenzy_window-inactive"><![CDATA[Titles are currently unavailable at the moment ]]></item>
<item name="titlefrenzy_ranking-time"><![CDATA[Current ranking will conclude in:]]></item>
<item name="log_msg_titlefrenzy_takeover"><![CDATA[A Prestige Title is with a %NAME% in %MAP%. Go and find it!]]></item>
<item name="log_msg_titlefrenzy_playertakeover"><![CDATA[A Prestige Title is now with player %NAME% in %MAP%. Go and find it!]]></item>
<item name="titlefrenzy_window-unassigned"><![CDATA[Title is currently unassigned at the moment]]></item>

<!--Permanent Title Stealing Improvements-->
<item name="log_msg_title_playertakeover"><![CDATA[A Title is now with player %NAME% in %MAP%.]]></item>
<item name="log_msg_title_takeover"><![CDATA[A Title is with a %NAME% in %MAP%. Go and find it!]]></item>

<!--Perseus Grace Sep 2023--> 
<item name="msg_booty-key-perseus_received_s"><![CDATA[You have acquired a Perseus Booty Key. ]]></item>
<item name="msg_booty-key-perseus_received_p"><![CDATA[You have acquired %AMOUNT% Perseus Booty Key(s). ]]></item>
<item name="msg_loot_booty-key-perseus_init"><![CDATA[Perseus Booty Key collected. ]]></item>
<item name="ttip_booty-key-perseus"><![CDATA[Perseus Booty Key: %AMOUNT% ]]></item>
 
<item name="msg_loot_failed_no_booty-key-perseus"><![CDATA[You need a Perseus Booty Key to collect this. ]]></item> 
<item name="msg_loot_perseus-blessing_init"><![CDATA[Perseus' Blessing collected. ]]></item> 
<item name="ttip_perseus-blessing"><![CDATA[Perseus' Blessing. Requires a Perseus Booty Key to open. ]]></item> 

<!--Galactic Strife Sep 2023--> 
<item name="window_objectives_bp_promo_desc-strife202309"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the special XT10 series, the ZPVP02 series unstable modules and the Arios and Neikos Cyborg Ship Designs!]]></item>
<item name="window_objectives_bp_highlight_title-strife202309"><![CDATA[Arios Cyborg Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-strife202309"><![CDATA[Complete all the objectives to get Battle Pass Keys and trade them in for the Arios and Neikos Cyborg Ship Designs, bonus tech, XT10 series unstable modules and the ZPVP02 series unstable modules!]]></item>

<item name="ship_skill_BASILISK_name"><![CDATA[Noxious Nebula]]></item>
<item name="ttip_BASILISK_skill"><![CDATA[Cast a toxic cloud around an enemy ship. Enemy ships caught in the Noxious Nebula cloud will receive speed and shield spread debuff, and are also dealt damage over time. The longer the enemy ships stay in the cloud, the stronger the debuffs, and the higher the damage inflicted per second. These effects will last for %DURATION% seconds.]]></item>
<item name="msg_noxious_nebula_activated"><![CDATA[Noxious Nebula activated]]></item>
<item name="msg_noxious_nebula_stopped"><![CDATA[Noxious Nebula deactivated]]></item>

<item name="ship_skill_BASILISK_name"><![CDATA[Heightened Valour]]></item>
<item name="ttip_BASILISK_skill"><![CDATA[For every enemy ship caught in your Noxious Nebula cloud, gain a charge. When Heightened Valour is activated, increase both overall damage and PvP damage by 5% for yourself and all group members for %DURATION% seconds. If available, all charges stored will also be expended, where each charge affords an additional 1% bonus to both stats.]]></item>
<item name="msg_heightened_valour_activated"><![CDATA[Heightened Valour activated]]></item>
<item name="msg_heightened_valour_stopped"><![CDATA[Heightened Valour deactivated]]></item>

 <!--Halloween2023-->
 <item name="window_objectives_bp_promo_desc-halloweenoct2023"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the Phantasm Mimesis and Phantasm Solace Plus Ship Designs!]]></item>
 <item name="window_objectives_bp_highlight_title-halloweenoct2023"><![CDATA[Phantasm Mimesis]]></item>
 <item name="window_objectives_bp_highlight_desc-halloweenoct2023"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the Phantasm Mimesis Ship Design and XH01 series unstable modules! Also complete as many objectives as you can, and you could get the Phantasm Solace Plus Ship Design!]]></item>

<!-- Galactic Strife Nov 2023-->
<item name="window_objectives_bp_promo_desc-strife202311"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the special XT10 series, the ZPVP02 series unstable modules and the Arios and Neikos Venom Ship Designs!]]></item>
<item name="window_objectives_bp_highlight_title-strife202311"><![CDATA[Arios Venom Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-strife202311"><![CDATA[Complete all the objectives to get Battle Pass Keys and trade them in for the Arios and Neikos Venom Ship Designs, bonus tech, XT10 series unstable modules and the ZPVP02 series unstable modules!]]></item>

<!--202312 Ship Plus 7-->
<item name="ship_skill_SPECTRUM-PLUS-PRISMATICREFLECTING_name"><![CDATA[Prismatic Reflecting]]></item>
<item name="ttip_SPECTRUM-PLUS-PRISMATICREFLECTING_skill"><![CDATA[Reduce incoming laser damage by 70%, and the reduced damage will return from all sources, also reduces own laser damage by 50%.]]></item>
<item name="msg_prismatic_reflecting_activated"><![CDATA[Prismatic Reflecting activated]]></item>
<item name="msg_prismatic_reflecting_stopped"><![CDATA[Prismatic Reflecting deactivated]]></item>

<!--202312 Winter Event-->
<item name="window_objectives_bp_promo_desc-winterevent2023"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the special XU03 series unstable modules and the all new Frost Spectrum Plus Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-winterevent2023"><![CDATA[Frost Spectrum Plus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-winterevent2023"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the Frost Spectrum Plus Ship Design, N.O.V.A., XT10 series unstable modules and the all new XU03 series unstable modules!]]></item>

<!--202401 Gauntlet of Plutus-->
<item name="window_objectives_bp_promo_desc-gopjan2024"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the XU03 series unstable modules, and the returning XHD01 series unstable modules, the all new Nobilis Berserker Ship Design, and the Nobilis Pusat Plus Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-gopjan2024"><![CDATA[Nobilis Berserker Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-gopjan2024"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, the XU03 series unstable modules, the returning XHD01 series unstable modules, the all new Nobilis Berserker Ship Design, and the Nobilis Pusat Plus Ship Design!]]></item>

<!--202402 Season Pass Feb 2024-->
<item name="title_ImmortalUnion"><![CDATA[Immortal Union]]></item>
<item name="title_Valentine2021"><![CDATA[Immortal Union]]></item>
<item name="title_MimesisMutiny"><![CDATA[Mimesis Mutiny]]></item>

<!--Valentines Feb 202402-->
<item name="window_objectives_bp_promo_desc-valentinefeb2024"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out upgraded XV02 series and the new Amor Spectrum Plus Ship Design and Psyche Spectrum Plus Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-valentinefeb2024"><![CDATA[XV02 Series Unstable Modules]]></item>
<item name="window_objectives_bp_highlight_desc-valentinefeb2024"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the upgraded XV02 series unstable modules, and the new Amor Spectrum Plus Ship Design and Psyche Spectrum Plus Ship Design!]]></item>

<!--Mimesis mar 202403-->
<item name="window_objectives_bp_promo_desc-mimesis2024"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the returning ZPVE series unstable modules, the Asimov Spectrum Plus Ship Design, the Asimov Solaris Ship Design, and the all-new Odysseus Laser!]]></item>
<item name="window_objectives_bp_highlight_title-mimesis2024"><![CDATA[Asimov Solaris Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-mimesis2024"><![CDATA[Complete all the objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the returning ZPVE series unstable modules, the Asimov Solaris Ship Design, and the all-new Odysseus Laser!]]></item>

<item name="menu_item_vouchers"><![CDATA[Vouchers]]></item>
<item name="menu_item_message"><![CDATA[Message]]></item>

<!-- Galactic Strife 202404 -->
<item name="window_objectives_bp_promo_desc-strife202404"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the special XT10 series, the ZPVP02 series unstable modules and the Arios and Neikos Goliath Plus Ship Designs!]]></item>
<item name="window_objectives_bp_highlight_title-strife202404"><![CDATA[Arios Goliath Plus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-strife202404"><![CDATA[Complete all the objectives to get Battle Pass Keys and trade them in for the Arios and Neikos Goliath Plus Ship Designs, bonus tech, XT10 series unstable modules and the ZPVP02 series unstable modules!]]></item>

<!--202404 Fix skill display bug-->
<item name="ship_skill_SPECTRUM-PRISMATICSHIELDING_name"><![CDATA[Prismatic Shielding]]></item>
<item name="ttip_SPECTRUM-PRISMATICSHIELDING_skill"><![CDATA[Reduces enemy laser damage by 90% to your ship and reduces your laser damage by 25%.]]></item>
<item name="msg_prismatic_shielding_activated"><![CDATA[Prismatic Shielding activated]]></item>
<item name="msg_prismatic_shielding_stopped"><![CDATA[Prismatic Shielding deactivated]]></item>

<item name="ship_skill_SOLACE-INSTANTHEAL_name"><![CDATA[Nano-Cluster Repairer]]></item>
<item name="ttip_SOLACE-INSTANTHEAL_skill"><![CDATA[Repairs 35% of your own health and 15% of your group members’ health.For the ability to work on your group members, they must be in the same map you are.Tthis is a percentage based ability, more maximum health means better healing.]]></item>"
<item name="msg_instant_heal_activated"><![CDATA[Nano-Cluster Repairer activated]]></item>
<item name="msg_instant_heal_stopped"><![CDATA[Nano-Cluster Repairer deactivated]]></item>

<item name="ship_skill_V-LIGHTING-AFTERBURNER_name"><![CDATA[Afterburner]]></item>
<item name="ttip_V-LIGHTING-AFTERBURNER_skill"><![CDATA[Increases speed by 30%.]]></item>

<item name="ship_skill_DIMINISHER-WEAKENSHIELD_name"><![CDATA[Weaken Shield]]></item>
<item name="ttip_DIMINISHER-WEAKENSHIELD_skill"><![CDATA[Increase damage to enemy shields by 50%,though your shield's strength will be reduced by 30% once the effect wears off.]]></item>
<item name="msg_weaken_shield_activated"><![CDATA[Weaken Shield activated]]></item>
<item name="msg_weaken_shield_stopped"><![CDATA[Weaken Shield deactivated]]></item>

<item name="ship_skill_SENTINEL-FORTRESS_name"><![CDATA[Fortress]]></item>
<item name="ttip_SENTINEL-FORTRESS_skill"><![CDATA[Decreases damage done to your shields by 30%.]]></item>

<!--202405 Season Pass 5_8-->
<item name="title_NpcEvent"><![CDATA[Protegit Pandemonium]]></item>
<item name="title_WorldBoss"><![CDATA[Treacherous Domain]]></item>
<item name="title_PublicWorldBoss"><![CDATA[Treacherous Domain]]></item>

<!--202405 Protegit Pandemonium-->
<item name="window_objectives_bp_promo_desc-chaos202405"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the returning XU03 series unstable modules and the flaming hot Inferno Spectrum Plus Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-chaos202405"><![CDATA[Inferno Spectrum Plus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-chaos202405"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the returning XU03 series unstable modules and the flaming hot Inferno Spectrum Plus Ship Design!]]></item>

 <item name="title_logbook"><![CDATA[logbook]]></item>


<!-- World Boss 202406-->
<item name="window_objectives_bp_promo_desc-worldboss202406"><![CDATA[Purchase the Battle Pass to get additional rewards from completing objectives! Don't miss out on the Intimidator Drone Design and returning ZPVE series unstable modules!]]></item>
<item name="window_objectives_bp_highlight_title-worldboss202406"><![CDATA[Intimidator Drone Design]]></item>
<item name="window_objectives_bp_highlight_desc-worldboss202406"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the Intimidator Drone Design and returning ZPVE series unstable modules!]]></item>
<item name="worldBoss_rank_rewards_101-500"><![CDATA[101 - 500]]></item>

<!--202406 Fix Cyborg and Venom -->
<item name="ship_skill_CYBORG-SINGULARITY2_name"><![CDATA[Singularity II]]></item>
<item name="ttip_CYBORG-SINGULARITY2_skill"><![CDATA[Causing continual damage over 30 seconds. It begins from 6900 damage and adds up 300 damage on the next tick, till 13600.]]></item>
<item name="msg_singularity2_activated"><![CDATA[Singularity II activated]]></item>
<item name="msg_singularity2_stopped"><![CDATA[Singularity II deactivated]]></item>

<item name="ship_skill_VENOM-SINGULARITY_name"><![CDATA[Singularity]]></item>
<item name="ttip_VENOM-SINGULARITY_skill"><![CDATA[Causing continual damage over 35 seconds. It begins from 1500 damage and adds up 200 damage on the next tick, till 8500.]]></item>
<item name="msg_singularity_activated"><![CDATA[Singularity activated]]></item>
<item name="msg_singularity_stopped"><![CDATA[Singularity deactivated]]></item>

<!--202407 Gauntlet of Plutus-->
<item name="window_objectives_bp_promo_desc-gopjul2024"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the XU03 series unstable modules, and the returning XHD01 series unstable modules, the all new Nobilis Hecate Plus Ship Design, and the Nobilis Berserker Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-gopjul2024"><![CDATA[Nobilis Hecate Plus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-gopjul2024"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, the XU03 series unstable modules, the returning XHD01 series unstable modules, the all new Nobilis Hecate Plus Ship Design, and the Nobilis Berserker Ship Design!]]></item>

<!--202407 Olympic -->
<item name="msg_booty-key-laurel_received_s"><![CDATA[You have acquired a Laurel Booty Key.]]></item>
<item name="msg_booty-key-laurel_received_p"><![CDATA[You have acquired %AMOUNT% Laurel Booty Key(s).]]></item>
<item name="msg_loot_booty-key-laurel_init"><![CDATA[Laurel Booty Key collected.]]></item>
<item name="ttip_booty-key-laurel"><![CDATA[Laurel Booty Key: %AMOUNT%]]></item>
<item name="msg_loot_failed_no_booty-key-laurel"><![CDATA[You need a Laurel Booty Key to collect this.]]></item>
<item name="msg_loot_laurel-booty-box_init"><![CDATA[Laurel Booty Box collected.]]></item>
<item name="ttip_laurel-booty-box"><![CDATA[Laurel Booty Box. Requires a Laurel Booty Key to open.]]></item>


<!--202408 Season Pass 6-->
<item name="title_Halloween2016"><![CDATA[Trial of Terrors]]></item>
<item name="sp_popup_buy_ext-gold-pass"><![CDATA[Purchase the Extra Gold Pass to unlock the Extra Gold Rewards Track, granting you additional rewards!]]></item>
<item name="window_reward_sp_tab_extgoldpass"><![CDATA[Extra Gold Pass]]></item>
<item name="sp_popup_buy_ext-gold-pass"><![CDATA[Purchase the Extra Gold Pass to unlock the Extra Gold Rewards Track, granting you additional rewards!]]></item>
<item name="window_reward_sp_tab_extgoldpass"><![CDATA[Extra Gold Pass]]></item>
<item name="extGoldPass_Purchased"><![CDATA[Extra Gold Pass received.]]></item>
<item name="ttip_sp_error_hover-ext-gp-item"><![CDATA[Purchase the Season Pass and the Extra Gold Pass to unlock this item.]]></item>

<!-- Hitac - Aug 2024-->
<item name="window_objectives_bp_promo_desc-hitac202408"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out the returning XOF02 series unstable modules, the new Epion Berserker Ship Design and the all-new FS-04 Shield Generator!]]></item>
<item name="window_objectives_bp_highlight_title-hitac202408"><![CDATA[Epion Berserker Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-hitac202408"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the returning XOF02 series unstable modules, the new Epion Berserker Ship Design and the all-new FS-04 Shield Generator!]]></item>

<!-- Captain System - 202407 -->
<item name="ttip_captain_perk_sp_mission-points_description"><![CDATA[+ %VALUE%% reward points per mission of Season Pass.]]></item>
<item name="ttip_captain_perk_sp_mission-points-gp_description"><![CDATA[+ %VALUE%% reward points per mission of Season Pass.]]></item>
 
 <!-- New Hope Event - 202408 -->
<item name="window_a_new_hope_code_title"><![CDATA[Your invitation code is:]]></item>
<item name="window_a_new_hope_gameplay_title"><![CDATA[A New Hope]]></item>
<item name="window_a_new_hope_recalled_number"><![CDATA[Number of players recalled:]]></item>
<item name="window_a_new_hope_inviter"><![CDATA[You were invited by this player:]]></item>
<item name="window_a_new_hope_play_name_title"><![CDATA[Player name]]></item>
<item name="window_a_new_hope_gameplay_description"><![CDATA[Recruit pilots to strengthen your company, or bring more chaos to this galaxy! Send out your invitation code and gain Returnee Keys when pilots answer and complete their daily and event tasks. Players must have registered 30 days or more before the event starts and have logged into the game within 30 days to be able to invite other pilots. Players whose registration time and last login time are more than 30 days from the start of the event can be invited.]]></item>
<item name="window_a_new_hope_contribution_points"><![CDATA[New Hope Key]]></item>
<item name="window_a_new_hope_invite_outdate"><![CDATA[Event ended, you can no longer invite more pilot.]]></item>
<item name="window_a_new_hope_invited_outdate"><![CDATA[Event ended, you can not be invited.]]></item>

<item name="nse_event-name"><![CDATA[New Dawn]]></item>
<item name="window_nse_description"><![CDATA[New pilots, compelete daily tasks to earn amazing rewards!]]></item>
<item name="nse_mission_headline"><![CDATA[Task %VALUE%]]></item>

<item name="window_a_new_hope_task_refresh_title"><![CDATA[Task progress:]]></item>
<item name="window_a_new_hope_task_refresh"><![CDATA[Refresh in]]></item>
<item name="window_a_new_hope_invited_number"><![CDATA[Number of pilots invited:]]></item>
<item name="q2_condition_COLLECT_SHIP_LOOT"><![CDATA[Collect %ship%]]></item>
<item name="q2_condition_COLLECT_SHIP_LOOT_challenge"><![CDATA[Collect as many ships as possible]]></item>
<item name="q2_condition_COLLECT_SHIP_DESIGN_LOOT"><![CDATA[Collect %design%]]></item>
<item name="q2_condition_COLLECT_SHIP_DESIGN_LOOT_challenge"><![CDATA[Collect as many designs as possible]]></item>
<item name="q2_condition_RECHARGE_AMOUNT"><![CDATA[Make a payment]]></item>
<item name="q2_condition_RECHARGE_AMOUNT_challenge"><![CDATA[Purchase as many times as possible]]></item>
<item name="q2_condition_BOOSTER_AMOUNT"><![CDATA[Subscribe Bonus Box Doubler for %day%]]></item>
<item name="q2_condition_BOOSTER_AMOUNT_challenge"><![CDATA[Subscribe Bonus Box Doubler as long as possible]]></item>

<item name="nse_mission_headline_1"><![CDATA[Galaxy Access]]></item>
<item name="nse_mission_headline_2"><![CDATA[Galaxy Training]]></item>
<item name="nse_mission_headline_3"><![CDATA[Galaxy Trade]]></item>

<item name="window_a_new_hope_not_invited"><![CDATA[You have not been invited.]]></item>
<item name="window_a_new_hope_answer_code_title"><![CDATA[Enter invitation code:]]></item>
<item name="window_a_new_hope_invite_button"><![CDATA[Copy]]></item>
<item name="window_a_new_hope_invite_popup"><![CDATA[Invitation code copied. Send it out to recruit pilots!]]></item>
<item name="window_a_new_hope_gameplay_answer_description"><![CDATA[Welcome, pilot! Enter the invitation code you received, complete daily and event tasks to earn Returnee Keys and more amazing rewards!]]></item>
<item name="window_a_new_hope_answer_popup"><![CDATA[Please enter an invitation code from a veteran pilot.]]></item>
<item name="window_a_new_hope_answer_popup_full"><![CDATA[Sorry, the veteran can not invite more pilot.]]></item>
<item name="window_a_new_hope_answer_popup_unvalid"><![CDATA[Sorry, the invitation code is not valid.]]></item>
<item name="window_a_new_hope_answer_popup_success"><![CDATA[Congratulations! You have been successfully invited!]]></item>

<item name="window_new_message_tips_title"><![CDATA[INFORMATION]]></item>
<item name="window_new_message_confirm_title"><![CDATA[CONFIRM]]></item>
<item name="window_new_message_content"><![CDATA[Are you sure you want to do this?]]></item>
<item name="title_returnofhero"><![CDATA[Return of Hero]]></item>

<!-- Galactic Strife 202409 -->
<item name="window_objectives_bp_promo_desc-strife202409"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the special XT10 series, the ZPVP02 series unstable modules and the Arios and Neikos Solace Plus Ship Designs!]]></item>
<item name="window_objectives_bp_highlight_title-strife202409"><![CDATA[Arios Solace Plus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-strife202409"><![CDATA[Complete all the objectives to get Battle Pass Keys and trade them in for the Arios and Neikos Solace Plus Ship Designs, bonus tech, XT10 series unstable modules and the ZPVP02 series unstable modules!]]></item>

<!-- Halloween Oct 2024--> 
<item name="window_objectives_bp_promo_desc-halloweenoct2024"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the Asmodeus Laser!]]></item>
<item name="window_objectives_bp_highlight_title-halloweenoct2024"><![CDATA[Asmodeus Laser]]></item>
<item name="window_objectives_bp_highlight_desc-halloweenoct2024"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the Asmodeus Laser, XT10 and XH01 series unstable modules! Also complete as many objectives as you can, and you could get the Phantasm Mimesis Ship Design!]]></item>

<item name="OPERATE_IN_THEOTHER_CLIENT"><![CDATA[please operate in %client%]]></item>
<item name="MINI_CLIENT"><![CDATA[mini-client]]></item>
<item name="UNITY_CLIENT"><![CDATA[unity-client]]></item>
<item name="title_WinterDec2020"><![CDATA[Frozen Labyrinth]]></item>

<!-- Galactic Strife 202411 -->
<item name="window_objectives_bp_promo_desc-strife202411"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the special XT10 series, the ZPVP02 series unstable modules and the Arios and Neikos Pusat Plus Ship Designs!]]></item>
<item name="window_objectives_bp_highlight_title-strife202411"><![CDATA[Arios Pusat Plus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-strife202411"><![CDATA[Complete all the objectives to get Battle Pass Keys and trade them in for the Arios and Neikos Pusat Plus Ship Designs, bonus tech, XT10 series unstable modules and the ZPVP02 series unstable modules!]]></item>

<!-- Deep Space Echoes 202411 -->
<item name="window_dse_title"><![CDATA[Deep Space Echoes]]></item>
<item name="window_dse_enter_tip"><![CDATA[You need to consume %VALUE% ×1 to start the exploration. Continue?]]></item>
<item name="window_dse_level_clear"><![CDATA[My highest level: %VALUE%]]></item>
<item name="window_dse_rank_rewards_btn"><![CDATA[Season Rewards]]></item>
<item name="window_dse_player_record"><![CDATA[Top Player: %VALUE%]]></item>
<item name="window_dse_player_time"><![CDATA[Time: %VALUE%]]></item>
<item name="window_dse_vic"><![CDATA[Winning Conditions:  ]]></item>
<item name="window_dse_failure"><![CDATA[Failure Conditions: ]]></item>
<item name="window_dse_reward_des"><![CDATA[First Clear]]></item>
<item name="window_dse_close_btn"><![CDATA[Leave]]></item>
<item name="window_dse_enter_btn"><![CDATA[Challenge]]></item>
<item name="window_dse_reset_btn"><![CDATA[Reset]]></item>
<item name="window_dse_reset_tip"><![CDATA[After resetting, the current progress will be cleared. And a Travel Permit will be consumed. Continue?]]></item>
<item name="window_dse_ship_damage"><![CDATA[Destroyed!]]></item>
<item name="window_dse_skip_tip"><![CDATA[Spend %VALUE% ×%count% to jump to the level %LEVEL%. Continue?]]></item>
<item name="window_dse_rank"><![CDATA[RANK]]></item>
<item name="window_dse_rank_name"><![CDATA[NAME]]></item>
<item name="window_dse_rank_level"><![CDATA[LEVELS]]></item>
<item name="window_dse_rank_player_info"><![CDATA[My ranking: %VALUE%]]></item>
<item name="window_dse_rank_tip"><![CDATA[Rewards will be awarded based on player rankings at season settlement.]]></item>
<item name="window_dse_reward_record"><![CDATA[My ranking: %VALUE%]]></item>
<item name="window_dse_reward_set_time"><![CDATA[Reset time: %VALUE%]]></item>
<item name="window_dse_reward_ranking"><![CDATA[RANK]]></item>
<item name="window_dse_reward_reward"><![CDATA[Rewards]]></item>
<item name="window_dse_reward_title"><![CDATA[Season Rewards]]></item>
<item name="window_dse_ship_choose_laser"><![CDATA[Lasers&Rockets:]]></item>
<item name="window_dse_ship_choose_generator"><![CDATA[Generators:]]></item>
<item name="window_dse_ship_choose_rocket"><![CDATA[Upgrade:]]></item>
<item name="window_dse_ship_choose_extra"><![CDATA[Extra:]]></item>
<item name="window_dse_ship_choose_num"><![CDATA[Selected: %VALUE%]]></item>
<item name="window_dse_ship_choose_tip"><![CDATA[You cannot change the ships after confirming.]]></item>
<item name="window_dse_ship_choose_confirm_btn"><![CDATA[Confirm]]></item>
<item name="window_dse_vic_con1"><![CDATA[Destroy all enemies.]]></item>
<item name="window_dse_vic_con2"><![CDATA[Destroy %VALUE%.]]></item>
<item name="window_dse_vic_con3"><![CDATA[Protect allied NPC from being destroyed.]]></item>
<item name="window_dse_vic_con4"><![CDATA[Protect allied NPC to the destination.]]></item>
<item name="window_dse_fail_con1"><![CDATA[Your ship is destroyed.]]></item>
<item name="window_dse_fail_con2"><![CDATA[Allied NPC or your ship is destroyed.]]></item>
<item name="dse_ticket_lack"><![CDATA[You need a Travel Permit to start the challenges.]]></item>
<item name="dse_ship_not_exist"><![CDATA[The choosen ship is not exist.]]></item>
<item name="dse_ship_destroy"><![CDATA[The choosen ship has been destroyed. ]]></item>
<item name="dse_skip_unavailable"><![CDATA[Skipping levels is unavailable.]]></item>
<item name="dse_ship_num_fault"><![CDATA[Please check the number of selected ships.]]></item>
<item name="dse_ship_not_select"><![CDATA[You must choose a ship before starting the challenge.]]></item>
<item name="dse_ship_destroy_select"><![CDATA[The choosen ship has been destroyed. Please choose another ship.]]></item>
<item name="dse_ship_select_check"><![CDATA[You must choose a ship available before starting the challenge.]]></item>

<!-- Winter Event 202411 -->
<item name="window_objectives_bp_promo_desc-winterevent2024"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the all new Frost Solaris Plus Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-winterevent2024"><![CDATA[Frost Solaris Plus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-winterevent2024"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the Frost Solaris Plus Ship Design, N.O.V.A., XT10 series unstable modules and the XU03 series unstable modules!]]></item>

<!--202501 GOP-->
<item name="window_objectives_bp_promo_desc-gopjan2025"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the returning XHD01 series unstable modules, the all new Nobilis Hammerclaw Plus Ship Design, and the Nobilis Hecate Plus Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-gopjan2025"><![CDATA[Nobilis Hammerclaw Plus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-gopjan2025"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, the returning XHD01 series unstable modules, the all new Nobilis Hammerclaw Plus Ship Design, and the Nobilis Hecate Plus Ship Design!]]></item>

<!--Valentines Feb 202502-->
<item name="window_objectives_bp_promo_desc-valentinefeb2025"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out upgraded XV02 series and the new Amor Pusat Plus Ship Design and Psyche Pusat Plus Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-valentinefeb2025"><![CDATA[XV02 Series Unstable Modules]]></item>
<item name="window_objectives_bp_highlight_desc-valentinefeb2025"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the upgraded XV02 series unstable modules, and the new Amor Pusat Plus Ship Design and Psyche Pusat Plus Ship Design!]]></item>

<!--202503 Mimesis Mutiny-->
<item name="window_objectives_bp_promo_desc-mimesis2025"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the returning ZPVE series unstable modules, the Asimov Hecate Plus Ship Design, the Asimov Orcus Ship Design, and the all-new X3 series unstable modules!]]></item>
<item name="window_objectives_bp_highlight_title-mimesis2025"><![CDATA[Asimov Orcus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-mimesis2025"><![CDATA[Complete all the objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the returning ZPVE series unstable modules, the Asimov Orcus Ship Design, and the all-new X3 series unstable modules!]]></item>
<item name="window_objectives_tips-mm2025"><![CDATA[The %MODULE% function is currently unavailable.]]></item>

<!-- Galactic Strife - Apr 2025 -->
<item name="window_objectives_bp_promo_desc-strife202504"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the special XT10 series, the ZPVP02 series unstable modules and the Wildfire and Strife Orcus Ship Designs!]]></item>
<item name="window_objectives_bp_highlight_title-strife202504"><![CDATA[Wildfire Orcus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-strife202504"><![CDATA[Complete all the objectives to get Battle Pass Keys and trade them in for the Wildfire and Strife Orcus Ship Designs, FS-04, XT10 series unstable modules and the ZPVP02 series unstable modules!]]></item>

<!--202505 Season Pass 9-->
<item name="ttip_echo-key-green"><![CDATA[Common echo key(s): %AMOUNT%]]></item>
<item name="ttip_echo-key-blue"><![CDATA[Rare echo key(s): %AMOUNT%]]></item>
<item name="ttip_echo-key-purple"><![CDATA[Epic echo key(s): %AMOUNT%]]></item>
<item name="ttip_echo-key-red"><![CDATA[Legendary echo key(s): %AMOUNT%]]></item>
<item name="msg_loot_echo-green_init"><![CDATA[Common echo chest collected.]]></item>
<item name="msg_loot_echo-blue_init"><![CDATA[Rare echo chest collected.]]></item>
<item name="msg_loot_echo-purple_init"><![CDATA[Epic echo chest collected.]]></item>
<item name="msg_loot_echo-red_init"><![CDATA[Legendary echo chest collected.]]></item>
<item name="msg_echo-key-green_received_p"><![CDATA[You received %AMOUNT% common echo key(s).]]></item>
<item name="msg_echo-key-blue_received_p"><![CDATA[You received %AMOUNT% rare echo key(s).]]></item>
<item name="msg_echo-key-purple_received_p"><![CDATA[You received %AMOUNT% epic echo key(s).]]></item>
<item name="msg_echo-key-red_received_p"><![CDATA[You received %AMOUNT% legendary echo key(s).]]></item>
<item name="msg_loot_failed_no_echo-key-green"><![CDATA[To collect the treasure, you need a common echo key.]]></item>
<item name="msg_loot_failed_no_echo-key-blue"><![CDATA[To collect the treasure, you need a rare echo key.]]></item>
<item name="msg_loot_failed_no_echo-key-purple"><![CDATA[To collect the treasure, you need an epic echo key.]]></item>
<item name="msg_loot_failed_no_echo-key-red"><![CDATA[To collect the treasure, you need a legendary echo key.]]></item>
<item name="window_forge_title"><![CDATA[Hyperforge]]></item>
<item name="window_forge_btn"><![CDATA[Forge]]></item>
<item name="window_forge_max_atr"><![CDATA[Maximum: %VALUE%]]></item>
<item name="window_forge_recycle_tip"><![CDATA[Open the recycle window to convert it into Luminaflux Alloy.]]></item>
<item name="window_forge_alloy_tip"><![CDATA[Luminaflux Alloy can be obtained from Deep Space Echoes and events.]]></item>
<item name="window_forge_core_confirm"><![CDATA[This core will be destroyed. Continue?]]></item>
<item name="window_dse_boxes"><![CDATA[Boxes]]></item>
<item name="window_dse_boxes_low_rate"><![CDATA[Obtain with low probability]]></item>
<item name="window_dse_boxes_medium_rate"><![CDATA[Obtain with medium probability]]></item>
<item name="window_dse_boxes_high_rate"><![CDATA[Obtain with high probability]]></item>
<item name="window_dse_current_level"><![CDATA[Current Level: %VALUE%]]></item>
<item name="window_dse_entry_info"><![CDATA[Pilots must reach level 15 before they can enter the Deep Space Echo from the X-1 maps with a travel permit! Lead your powerful ships and crush the alien conspiracy. Defeat the enemies to win exclusive loot boxes: the deeper you go into the galaxy, the greater chance of obtaining high-tier gear.]]></item>
<item name="window_dse_instruction"><![CDATA[Each level you conquer rewards you with basic gears. Every fifth level you reach ends with a boss fight. The treasure chests only drop after defeating the boss, and the quality of rewards are related to the level you have reached (the higher the better) .. <br><br>Mechanics:<br>Start with 5 equipped ships, select one ship to battle before each level. <br>If a chosen ship is destroyed, it cannot be used for the rest of the levels in the gate. <br>Once all 5 ships are crushed, the challenge will end and reset to level 1. <br><br>Rewards:<br>To unlock the treasure chests, corresponding keys are required. <br>Quantum Fluid Core and Luminaflux Alloy might drop from the chests. <br><br>Seasonal Rankings:<br>The ranking will be based on the highest level reached. <br>All participated players will be granted with rewards, and only the top ranked players will receive exclusive ones]]></item>
<item name="window_dse_limited_time"><![CDATA[Time Limited: %VALUE%]]></item>
<item name="window_dse_reward"><![CDATA[%count%×%VALUE%]]></item>
<item name="window_dse_key_tip"><![CDATA[Travel Permits can be obtained from Shop.]]></item>
<item name="window_dse_skip_info"><![CDATA[You can spend Uridium jumping to the level you want.]]></item>
<item name="window_dse_choose_ship_info"><![CDATA[Choose one ship to start your journey.]]></item>
<item name="window_dse_laser_check"><![CDATA[Your ship doesn't have any laser cannons.]]></item>
<item name="window_dse_leave_info"><![CDATA[Are you sure you want to leave?]]></item>
<item name="ship_skill_PALADIN_name"><![CDATA[Ripper]]></item>
<item name="ttip_PALADIN_skill"><![CDATA[Multiple circular attack waves are released centered on the ship. Dealing %DAMAGE% damage per second to enemies within %RANGE% radius for %DURATION% seconds.During the duration, the ship gains %REDUCTION% damage reduction.]]></item>
<item name="msg_ripper_activated"><![CDATA[Ripper activated]]></item>
<item name="msg_ripper_stopped"><![CDATA[Ripper deactivated]]></item>
<item name="ship_skill_PALADIN_name"><![CDATA[Last Stand]]></item>
<item name="ttip_PALADIN_skill"><![CDATA[Instantly restore all HP when the ship is about to be destroyed.]]></item>
<item name="msg_last_stand_activated"><![CDATA[Last Stand activated]]></item>
<item name="msg_last_stand_stopped"><![CDATA[Last Stand deactivated]]></item>
<item name="q2_condition_COMPLETE_DSE_LEVELS"><![CDATA[Complete %count% Levels of Deep Space Echoes for %count% time(s)]]></item>
<item name="msg_echo-key-green_received_s"><![CDATA[You received a common echo key.]]></item>
<item name="msg_echo-key-blue_received_s"><![CDATA[You received a rare echo key.]]></item>
<item name="msg_echo-key-purple_received_s"><![CDATA[You received an epic echo key.]]></item>
<item name="msg_echo-key-red_received_s"><![CDATA[You received a legendary echo key.]]></item>
<item name="desc_shop_window_purchase_daily"><![CDATA[Daily Limit:]]></item>
<item name="desc_shop_window_purchase_refresh"><![CDATA[Refresh in:]]></item>
<item name="window_dse_loading"><![CDATA[Deep Space Echoes is temporarily closed. It will reopen soon and start a new ranking.]]></item>
<item name="desc_shop_window_purchase_weekly"><![CDATA[Weekly Limit:]]></item>
<item name="desc_shop_window_purchase_monthly"><![CDATA[Monthly Limit:]]></item>
<item name="desc_shop_window_purchase_num"><![CDATA[Limit:]]></item>

<!--202505 Protegit Event-->
<item name="window_objectives_bp_promo_desc-chaos202505"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the returning XU03 series unstable modules and the flaming hot Inferno Solaris Plus Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-chaos202505"><![CDATA[Inferno Solaris Plus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-chaos202505"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the returning XU03 series unstable modules and the flaming hot Inferno Solaris Plus Ship Design!]]></item>

<!--World Boss - Treacherous Domain 202506-->
<item name="worldboss_tab_tier_reward"><![CDATA[Tier Rewards]]></item>
<item name="worldboss_tab_progress_reward"><![CDATA[Progress Rewards]]></item>
<item name="worldboss_overview_total_damage"><![CDATA[Total Damage]]></item>
<item name="worldboss_overview_open_time"><![CDATA[Next Open Time]]></item>
<item name="worldboss_overview_banner_bastion"><![CDATA[Fend off the mysterious Dreadfyre Fortress in its Treacherous Domain]]></item>
<item name="worldboss_overview_info2025"><![CDATA[Deal as much damage in the Treacherous Domain as you can! Enter the Treacherous Domain from the X-1 or X-8 maps. <br>Using the Unity client provides an enhanced gaming experience.]]></item>
<item name="worldboss_header_tier"><![CDATA[Tier]]></item>
<item name="worldboss_header_reward"><![CDATA[Rewards]]></item>
<item name="worldboss_tier_info"><![CDATA[These are the rewards you can obtain when Total Damage reaches the corresponding tier. Total Damage refers to the cumulative damage dealt by all players on this server during the event.]]></item>
<item name="worldboss_header_damage"><![CDATA[Damage]]></item>
<item name="worldboss_header_limit"><![CDATA[Claim Limit]]></item>
<item name="worldboss_progress_info"><![CDATA[These are the rewards you can obtain once the Boss receives a required damage in a single battle. After defeating the boss, the player who dealt the highest damage will be awarded the title Dread Sovereign.]]></item>
<item name="log_msg_worldboss_event_open"><![CDATA[The Treacherous Domain map is now open.]]></item>
<item name="log_msg_worldboss_boss_appear"><![CDATA[The Dreadfyre Fortress has appeared.]]></item>
<item name="log_msg_worldboss_boss_killed"><![CDATA[%USERNAME% dealt the final blow to the BOSS! Congratulations to all contributors!]]></item>
<item name="log_msg_worldboss_boss_escape"><![CDATA[Dreadfyre Fortress has escaped. The map will close in 5 minutes.]]></item>
<item name="window_ranking_tips"><![CDATA[This panel displays rankings across all game systems and events.]]></item>
<item name="window_objectives_bp_promo_desc-worldboss202506"><![CDATA[Purchase the Battle Pass to get additional rewards from completing objectives! Don't miss out on the Erythros Drone Design and returning ZPVE series unstable modules!]]></item>
<item name="window_objectives_bp_highlight_title-worldboss202506"><![CDATA[Erythros Drone Design]]></item>
<item name="window_objectives_bp_highlight_desc-worldboss202506"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the Erythros Drone Design and returning ZPVE series unstable modules!]]></item>
<item name="claim_mail_worldboss_tier_title"><![CDATA[Treacherous Domain Tier Rewards]]></item>
<item name="claim_mail_worldboss_tier_details"><![CDATA[Dear %USERNAME%:<br><br><br><br>Congratulations! The reward for Tier %PARAM0% has been unlocked by your server in the Treacherous Domain event!<br><br>We have prepared exclusive ranking rewards for you.<br><br>Click [Claim] and the rewards will be booked to your inventory. Please note to check.<br><br>If you don't see the [Claim] button, please switch to the Unity client.<br><br><br><br>Your DarkOrbit Team]]></item>
<item name="claim_mail_worldboss_rank_title"><![CDATA[Treacherous Domain Ranking Rewards]]></item>
<item name="claim_mail_worldboss_rank_details"><![CDATA[Dear %USERNAME%:<br><br><br><br>Congratulations! You are the top %PARAM0% in the Treacherous Domain ranking event!<br><br>We have prepared exclusive ranking rewards for you.<br><br>Click [Claim] and the rewards will be booked to your inventory. Please note to check.<br><br>If you don't see the [Claim] button, please switch to the Unity client.<br><br><br><br>Your DarkOrbit Team]]></item>

<!-- Gauntlet Of Plutus 202507 -->
<item name="window_objectives_bp_promo_desc-gopjul2025"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the returning XHD01 series unstable modules, the all new Nobilis Spearhead Plus Ship Design, and the Nobilis Hammerclaw Plus Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-gopjul2025"><![CDATA[Nobilis Spearhead Plus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-gopjul2025"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, the returning XHD01 series unstable modules, the all new Nobilis Spearhead Plus Ship Design, and the Nobilis Hammerclaw Plus Ship Design!]]></item>

<!-- Vortex of Greed 202508 -->
<item name="tech_VERSUS_LASER_OVERDRIVE_name"><![CDATA[Versus Laser Overdrive]]></item>
<item name="tech_VERSUS_LASER_OVERDRIVE_secondsleft"><![CDATA[Remaining time: %TIME%]]></item>
<item name="tech_VERSUS_LASER_OVERDRIVE_amount"><![CDATA[Amount: %COUNT%]]></item>
<item name="label_strikeandexit"><![CDATA[Vortex of Greed]]></item>
<item name="strikeandexit_info"><![CDATA[Collect as many Stellar Coins as possible within a limited time and successfully escape from evacuation points.]]></item>
<item name="strikeandexit_tab_overview"><![CDATA[Overview]]></item>
<item name="strikeandexit_tab_store"><![CDATA[Store]]></item>
<item name="strikeandexit_overview_sco_cap_info"><![CDATA[Weekly cap on Stellar Coins acquired via gameplay.]]></item>
<item name="strikeandexit_overview_gate_close"><![CDATA[The next session will start in %TIME%.]]></item>
<item name="strikeandexit_overview_gate_run"><![CDATA[The gate is currently activated. ]]></item>
<item name="strikeandexit_overview_info"><![CDATA[You need to reach level 13 and use the portal in the X-1 map to enter the battle area. Gather as many Stellar Coins as possible to assemble a stronger laser.]]></item>
<item name="strikeandexit_store_item"><![CDATA[Item]]></item>
<item name="strikeandexit_store_available"><![CDATA[Available]]></item>
<item name="strikeandexit_store_period"><![CDATA[Period]]></item>
<item name="strikeandexit_store_cost"><![CDATA[Cost]]></item>
<item name="strikeandexit_store_exchange"><![CDATA[Exchange]]></item>
<item name="strikeandexit_store_period_day"><![CDATA[Daily]]></item>
<item name="strikeandexit_store_period_week"><![CDATA[Weekly]]></item>
<item name="strikeandexit_store_period_month"><![CDATA[Monthly]]></item>
<item name="strikeandexit_ingame_box_num"><![CDATA[Boxes: %VALUE% Left]]></item>
<item name="strikeandexit_ingame_npc_1_num"><![CDATA[Interceptor: %VALUE% Left]]></item>
<item name="strikeandexit_ingame_npc_2_num"><![CDATA[Barracuda: %VALUE% Left]]></item>
<item name="strikeandexit_ingame_npc_3_num"><![CDATA[Saboteur: %VALUE% Left]]></item>
<item name="strikeandexit_ingame_spawn_time"><![CDATA[Respawning in: %TIME%]]></item>
<item name="strikeandexit_ingame_boss_spawn"><![CDATA[Deadly Battleray will spawn in %TIME%]]></item>
<item name="strikeandexit_ingame_boss_alive"><![CDATA[Deadly Battleray is alive.]]></item>
<item name="strikeandexit_ingame_boss_died"><![CDATA[Deadly Battleray has been defeated.]]></item>
<item name="strikeandexit_ingame_bounty_user"><![CDATA[Treasure Holder: %VALUE%]]></item>
<item name="strikeandexit_message_enter_ingroup"><![CDATA[You cannot participate in this mode in group.]]></item>
<item name="strikeandexit_message_escape_zone_spawn"><![CDATA[A new extraction point has appeared.]]></item>
<item name="strikeandexit_message_boss_spawn"><![CDATA[Boss Deadly Battleray has spawned.]]></item>
<item name="strikeandexit_message_user_bounty"><![CDATA[%USERNAME% has become the holder of the treasure.]]></item>
<item name="strikeandexit_message_coin_limit"><![CDATA[The weekly limit for earning Stellar Coins has been reached.]]></item>
<item name="strikeandexit_message_player_full"><![CDATA[The current map is at full capacity. Please try again.]]></item>
<item name="desc_killscreen_option_available_countdown_sae"><![CDATA[You must wait %COUNTDOWN% seconds before you can respawn.]]></item>
<item name="ttip_killscreen_logout_sae"><![CDATA[If you take too long to respawn or get disconnected, you will be automatically removed from the map.]]></item>
<item name="ttip_killscreen_repair_sae"><![CDATA[Free repairs in Vortex of Greed.]]></item>
<item name="ttip_jumpgate_sae"><![CDATA[This Jump Gate takes you to the Vortex of Greed map.]]></item>
<item name="strikeandexit_tab_mart"><![CDATA[Vanguard Mart]]></item>
<item name="strikeandexit_ingame_end_time"><![CDATA[Ends in: %VALUE%]]></item>
<item name="strikeandexit_mart_info"><![CDATA[Purchasing the VoG Vanguard Pack unlocks the following privileges:<br>- Unlock access to the Vanguard Mart's exchange rights!<br>- Retain 30% of earned Stellar Coins when your ship is destroyed in VoG!<br>- Receive an additional 50% Stellar Coins upon evacuation!<br>- Increase the weekly Stellar Coin cap by 40%!]]></item>
<item name="strikeandexit_mart_period"><![CDATA[Validity Period: %VALUE%]]></item>
<item name="strikeandexit_mart_activated"><![CDATA[Activated]]></item>
<item name="log_message_core_forge_finished"><![CDATA[%NAME% has been forged to level %LEVEL%.]]></item>
<item name="log_message_core_recycle_finished"><![CDATA[Recycled %NAME% for %COUNT% luminaflux alloys.]]></item>

<!--Hitac Assault Aug 2025-->
<item name="window_objectives_bp_promo_desc-hitac202508"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out the returning XOF02 series unstable modules and the new Epion Solaris Plus Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-hitac202508"><![CDATA[Epion Solaris Plus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-hitac202508"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the returning XOF02 series unstable modules and the new Epion Solaris Plus Ship Design!]]></item>
<item name="window_objectives_bp_promo_desc-strife202509"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the special XT10 series, the ZPVP02 series unstable modules and the P.E.T. and Drone Designs in Season Pass throughout 2023!]]></item>
<item name="window_objectives_bp_highlight_title-strife202509"><![CDATA[Neikos Citadel Plus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-strife202509"><![CDATA[Complete all the objectives to get Battle Pass Keys and trade them in for the P.E.T. and Drone Designs in Season Pass throughout 2023, FS-04, XT10 series unstable modules and the ZPVP02 series unstable modules!]]></item>

<!--Auto Operating 202509-->
<item name="title_assistant"><![CDATA[Omega AutoTactic]]></item>
<item name="assistant_tab_general"><![CDATA[General]]></item>
<item name="assistant_tab_collect"><![CDATA[Collection]]></item>
<item name="assistant_tab_prepare"><![CDATA[Preparation]]></item>
<item name="assistant_general_attack_set"><![CDATA[Auto-attack Settings]]></item>
<item name="assistant_general_attack_all"><![CDATA[Attack all NPCs]]></item>
<item name="assistant_general_attack_not"><![CDATA[Do not attack NPCs]]></item>
<item name="assistant_general_attack_select"><![CDATA[Attack selected NPCs]]></item>
<item name="assistant_general_attack_select_list"><![CDATA[Selected List]]></item>
<item name="assistant_general_attack_all_list"><![CDATA[NPC List ]]></item>
<item name="assistant_general_attack_pursue"><![CDATA[Pursue attacking NPCs]]></item>
<item name="assistant_general_protect_set"><![CDATA[Protection]]></item>
<item name="assistant_general_protect_counter_npc"><![CDATA[Counter NPCs]]></item>
<item name="assistant_general_protect_counter_player"><![CDATA[Counter players]]></item>
<item name="assistant_general_protect_configuration"><![CDATA[Configuration]]></item>
<item name="assistant_general_protect_auto_dmz"><![CDATA[Low Health: Auto-Relocate to Demilitarized Zone ]]></item>
<item name="assistant_collect_set"><![CDATA[Auto-collect Settings]]></item>
<item name="assistant_collect_all"><![CDATA[Collect all boxes]]></item>
<item name="assistant_collect_not"><![CDATA[Do not collect boxes]]></item>
<item name="assistant_collect_select"><![CDATA[Collect selected boxes]]></item>
<item name="assistant_collect_select_list"><![CDATA[Selected List]]></item>
<item name="assistant_collect_all_list"><![CDATA[Box List]]></item>
<item name="assistant_prepare_ammo_set"><![CDATA[Ammunition]]></item>
<item name="assistant_prepare_laser_auto_buy"><![CDATA[Automatically buys 10,000 laser rounds if is less than 1,000 rounds on board.]]></item>
<item name="assistant_prepare_rocket_auto_buy"><![CDATA[Automatically buys 500 rockets if is less than 100 rockets on board.]]></item>
<item name="assistant_prepare_skill_set"><![CDATA[Skill]]></item>
<item name="assistant_prepare_skill_set_info"><![CDATA[When enabled, skills will auto-cast upon cooldown completion.]]></item>
<item name="assistant_prepare_skill_set_lack"><![CDATA[This Ship lacks usable skills.]]></item>
<item name="assistant_set_save"><![CDATA[SAVE]]></item>
<item name="assistant_set_start"><![CDATA[APPLY&START]]></item>
<item name="assistant_active_state"><![CDATA[Auto-operating]]></item>
<item name="assistant_active_tip"><![CDATA[You need to purchase the Premium Pack to operater.]]></item>
<item name="keyboard_key_assistant"><![CDATA[Active Omega AutoTactic]]></item>
<item name="FROM_SHIP_BLOCKED"><![CDATA[Cargo Box]]></item>
<item name="FROM_SHIP"><![CDATA[Cargo Box]]></item>
<item name="FROM_SPACEBALL"><![CDATA[Cargo Box]]></item>
<item name="ICY_BOX"><![CDATA[Icy Box]]></item>
<item name="BONUS_BOX"><![CDATA[Bonus Box]]></item>
<item name="RAZER_BOX"><![CDATA[Bonus Box]]></item>
<item name="ONE_PLAYER"><![CDATA[Bonus Box]]></item>
<item name="BONUS_BOX_HOME"><![CDATA[Bonus Box]]></item>
<item name="ALIEN_EGG"><![CDATA[Egg Box]]></item>
<item name="GIANT_PUMPKIN"><![CDATA[Pumpkin Box]]></item>
<item name="MINI_PUMPKIN"><![CDATA[Pumpkin Box]]></item>
<item name="TURKEY_CARGO"><![CDATA[Turkey Box]]></item>
<item name="STAR_SMALL"><![CDATA[Star Box]]></item>
<item name="MAY_FIRST"><![CDATA[Flower Box]]></item>
<item name="FLOWER_EXCLUSIVE"><![CDATA[Flower Box]]></item>
<item name="ITALIAN_FLAG"><![CDATA[Italian Box]]></item>
<item name="TURKISH_FLAG"><![CDATA[Turkish Box]]></item>
<item name="POLISH_FLAG"><![CDATA[Polish Box]]></item>
<item name="GIFT_BOXES"><![CDATA[Gift Box]]></item>
<item name="SOLAR_CLASH"><![CDATA[Sun Box]]></item>
<item name="THE_STINGER"><![CDATA[Sun Box]]></item>
<item name="UBERANNIHILATOR_BOX"><![CDATA[Sun Box]]></item>
<item name="UBERBARRACUDA_BOX"><![CDATA[Sun Box]]></item>
<item name="UBERBATTLERAY_BOX"><![CDATA[Sun Box]]></item>
<item name="UBERINTERCEPTOR_BOX"><![CDATA[Sun Box]]></item>
<item name=" UBERSABOTEUR_BOX"><![CDATA[Sun Box]]></item>
<item name="MINDFIRE_BEHEMOTH_BOX_1"><![CDATA[Sun Box]]></item>
<item name="MINDFIRE_BEHEMOTH_BOX_2"><![CDATA[Sun Box]]></item>
<item name="MINDFIRE_BEHEMOTH_BOX_3"><![CDATA[Sun Box]]></item>
<item name="INVOKE_XVI_BOX_1"><![CDATA[Sun Box]]></item>
<item name="INVOKE_XVI_BOX_2"><![CDATA[Sun Box]]></item>
<item name="INVOKE_XVI_BOX_3"><![CDATA[Sun Box]]></item>
<item name="PET_ONLY_BOX"><![CDATA[P.E.T 10 Box]]></item>
<item name="WILDPET_BOX"><![CDATA[P.E.T 10 Box]]></item>
<item name="PIRATE_BOOTY"><![CDATA[Green Booty Box]]></item>
<item name="PIRATE_BOOTY_GOLD"><![CDATA[Gold Booty Box]]></item>
<item name="HUNGARIAN_FLAG"><![CDATA[Hungarian Box]]></item>
<item name="ST_PATRICKS"><![CDATA[Green Bonus Box]]></item>
<item name="FRENCH_FLAG"><![CDATA[French Box]]></item>
<item name="RUSSIAN_FLAG"><![CDATA[Russian Box]]></item>
<item name="CZECH_FLAG"><![CDATA[Czech Box]]></item>
<item name="USA_FLAG"><![CDATA[American Box]]></item>
<item name="PIRATE_BOOTY_RED"><![CDATA[Red Box]]></item>
<item name="PIRATE_BOOTY_BLUE"><![CDATA[Blue Box]]></item>
<item name="BASTILLE_DAY"><![CDATA[French Box]]></item>
<item name="ID_MEXICO"><![CDATA[Mexican Box]]></item>
<item name="HITAC_MINION"><![CDATA[Hitac Box]]></item>
<item name="HITAC_EASY"><![CDATA[Hitac Box]]></item>
<item name="HITAC_MINION_EASY"><![CDATA[Hitac Box]]></item>
<item name="HITAC_UNDERBOSS"><![CDATA[Hitac Box]]></item>
<item name="GERMAN_FLAG"><![CDATA[German Box]]></item>
<item name="SPANISH_FLAG"><![CDATA[Spanish Box]]></item>
<item name="CANDY_CARGO"><![CDATA[Cargo Box]]></item>
<item name="MIMESIS_AI_MINI_BOSS_BOX"><![CDATA[Mimesis Box]]></item>
<item name="MIMESIS_AI_BOSS_BOX"><![CDATA[Mimesis Box]]></item>
<item name="MIMESIS_AI_REFLECTOR_BOX"><![CDATA[Mimesis Box]]></item>
<item name="MIMESIS_AI_TERROR_BOX"><![CDATA[Mimesis Box]]></item>
<item name="MIMESIS_AI_ASSAILANT_BOX"><![CDATA[Mimesis Box]]></item>
<item name="MIMESIS_AI_RAIDER_BOX"><![CDATA[Mimesis Box]]></item>
<item name="MIMESIS_AI_HARDY_BOX"><![CDATA[Mimesis Box]]></item>
<item name="MIMESIS_AI_MEDIC_BOX"><![CDATA[Mimesis Box]]></item>
<item name="CONFLICT_RISING"><![CDATA[Conflict Rising Box]]></item>
<item name="PIRATE_BOOTY_SILVER"><![CDATA[Silver Booty Box]]></item>
<item name="BRITISH_FLAG"><![CDATA[British Box]]></item>
<item name="FOOTBALL_BOX"><![CDATA[Footbal Box]]></item>
<item name="DEMANER_BOX"><![CDATA[Demaner Box]]></item>
<item name="DEMANER_INVADER_BOX"><![CDATA[Demaner Box]]></item>
<item name="PLAGUE_BOX"><![CDATA[Plague Box]]></item>
<item name="HELIX_BOX"><![CDATA[Helix Box]]></item>
<item name="UBA_EXPO_BOX"><![CDATA[UBA Expo Box]]></item>
<item name="SHIP_EXPO_BOX"><![CDATA[UBA Expo Box]]></item>
<item name="DEMON_BOX"><![CDATA[Demon Box]]></item>
<item name="STREUNER_BONUS_BOX"><![CDATA[Streuner Bonus Box]]></item>
<item name="STREUNER_BOOTY_BOX"><![CDATA[Streuner Booty Box]]></item>
<item name="YURIS_BONUS_BOX"><![CDATA[Yuri's Box]]></item>
<item name="MASQUE_BONUS_BOX"><![CDATA[Masque Bonus Box]]></item>
<item name="DEFCOM_BOX"><![CDATA[Defcom Box]]></item>
<item name="YAMATO_BOX"><![CDATA[Yamato Box]]></item>
<item name="POISON_PUSAT_BP_BOX"><![CDATA[Poison Box]]></item>
<item name="POISON_SPECTRUM_BP_BOX"><![CDATA[Poison Box]]></item>
<item name="POISON_PUSAT_DRONE_BP_BOX"><![CDATA[Poison Box]]></item>
<item name="POISON_SPECTRUM_DRONE_BP_BOX"><![CDATA[Poison Box]]></item>
<item name="A_ELITE_POISON_BP_BOX"><![CDATA[Poison Box]]></item>
<item name="A_ELITE_POISON_DRONE_BP_BOX"><![CDATA[Poison Box]]></item>
<item name="A_ELITE_POISON_PET_BP_BOX"><![CDATA[Poison Box]]></item>
<item name="A_ELITE_LEGEND_BP_BOX"><![CDATA[Poison Box]]></item>
<item name="LEGEND_SPECTRUM_BP_BOX"><![CDATA[Poison Box]]></item>
<item name="SAIMON_REBELLION"><![CDATA[Saimon Box]]></item>
<item name="AURUS_BOX"><![CDATA[Aurus]]></item>
<item name="DEMANER_GROUP_BOX_1"><![CDATA[Demaner Booty - 1]]></item>
<item name="DEMANER_GROUP_BOX_2"><![CDATA[Demaner Booty - 2]]></item>
<item name="DEMANER_GROUP_BOX_3"><![CDATA[Demaner Booty - 3]]></item>
<item name="DEMANER_GROUP_BOX_4"><![CDATA[Demaner Booty - 4]]></item>
<item name="PROMETHEUS_BOOTY_BOX"><![CDATA[Prometheus Box]]></item>
<item name="BLACK_BOOTY_BOX"><![CDATA[Obsidian Box]]></item>
<item name="PERMAFROST_AA"><![CDATA[Permafrost Box]]></item>
<item name="VIRAL_BOX_AA"><![CDATA[Viral Box]]></item>
<item name="VIRAL_BOX_AAA"><![CDATA[Viral Box]]></item>
<item name="PERMAFROST_AAA"><![CDATA[Permafrost Box]]></item>
<item name="BIFENON_2"><![CDATA[Bifenon]]></item>
<item name="VIRAL_BOX_A"><![CDATA[Viral Box]]></item>
<item name="MASQUE_BOOTY_BOX"><![CDATA[Apocalypse Box]]></item>
<item name="MAYHEM_BOX"><![CDATA[Mayhem Box]]></item>
<item name="UNSTABLE_BLACKLIGHT_CACHE"><![CDATA[Black Light Cache]]></item>
<item name="HYBRID_ALLOY_BOX"><![CDATA[Hybrid Alloy]]></item>
<item name="INDOCTRINE_OIL_BOX"><![CDATA[Indoctrine-Oil]]></item>
<item name="CHROMIN_BOX_1"><![CDATA[Chromin]]></item>
<item name="CHROMIN_BOX_2"><![CDATA[Chromin]]></item>
<item name="CHROMIN_BOX_3"><![CDATA[Chromin]]></item>
<item name="CURCUBITOR_BOX"><![CDATA[Curcubitor Box]]></item>
<item name="CHAROPOS_BOX"><![CDATA[Valentine Box]]></item>
<item name="CURCUBITOR_BOSS_BOX"><![CDATA[Curcubitor Boss Box]]></item>
<item name="GOP_NORMAL_BOX"><![CDATA[Plutus Box]]></item>
<item name="FRIGHTFUL_CURCUBITOR_BOSS_BOX"><![CDATA[Curcubitor Boss Box]]></item>
<item name="FROZEN_LABYRINTH_BOX"><![CDATA[Ice Box]]></item>
<item name="STYXUS_BOX"><![CDATA[Valentine Box]]></item>
<item name="GOP_EASY_BOX"><![CDATA[Plutus Box]]></item>
<item name="AGATUS_BOX"><![CDATA[Agatus Box]]></item>
<item name="BONUS_BOX_RED"><![CDATA[Red Bonus Box]]></item>
<item name="POISON_PUSAT_BOX_BLACK"><![CDATA[Poison Box]]></item>
<item name="PROSPEROUS_BOOTY_BOX"><![CDATA[Prosperous Box]]></item>
<item name="PROSPEROUS_CARGO"><![CDATA[Prosperous Cargo Box]]></item>
<item name="ASTRAL_BOOTY_BOX"><![CDATA[Astral Box]]></item>
<item name="LUMINIUM_2"><![CDATA[Luminium]]></item>
<item name="LUMINIUM_3"><![CDATA[Luminium]]></item>
<item name="LUMINIUM_4"><![CDATA[Luminium]]></item>
<item name="LUMINIUM_5"><![CDATA[Luminium]]></item>
<item name="EMPYRIAN_BOOTY_BOX"><![CDATA[Empyrian Box]]></item>
<item name="ASTRAL_PRIME_BOOTY_BOX"><![CDATA[Prime Astral Box]]></item>
<item name="LUCENT_ALIEN_EGG_BOOTY_BOX"><![CDATA[Lucent Egg Box]]></item>
<item name="FLUX_CRATE"><![CDATA[Flux Crate]]></item>
<item name="MIRE_CRATE"><![CDATA[Mire Crate]]></item>
<item name="PERSEUS_BLESSING_BOOTY_BOX"><![CDATA[Perseus Blessing]]></item>
<item name="COSMIC_CACHE"><![CDATA[Cosmic Cache]]></item>
<item name="LAUREL_BOX"><![CDATA[Laurel Box]]></item>
<item name="BLUE_ECHO_BOX"><![CDATA[Rare Echo Box]]></item>
<item name="GREEN_ECHO_BOX"><![CDATA[Common Echo Box]]></item>
<item name="PURPLE_ECHO_BOX"><![CDATA[Epic Echo Box]]></item>
<item name="RED_ECHO_BOX"><![CDATA[Legend Echo Box]]></item>
<item name="DREADFYRE_HARBINGER_BOX"><![CDATA[Dreadfyre Box]]></item>
<item name="SAE_BIG_BOX"><![CDATA[VoG Box]]></item>
<item name="SAE_LOOT_BOX"><![CDATA[VoG Box]]></item>
<item name="SAE_MEDIUM_BOX"><![CDATA[VoG Box]]></item>
<item name="SAE_SHIP_BOX"><![CDATA[VoG Box]]></item>
<item name="SAE_SMALL_BOX"><![CDATA[VoG Box]]></item>

<!--Space Search 202509-->
<item name="title_space_search"><![CDATA[Galaxy Trek]]></item>
<item name="SS_tips_name"><![CDATA[name%PLANETNAME%]]></item>
<item name="SS_tips_explore_progress"><![CDATA[Explore Progress%PERCENT%]]></item>
<item name="SS_btn_explore"><![CDATA[Explore]]></item>
<item name="SS_explore_choose_1"><![CDATA[1 exploration]]></item>
<item name="SS_explore_choose_5"><![CDATA[5 explorations]]></item>
<item name="SS_explore_choose_10"><![CDATA[10 explorations]]></item>
<item name="SS_result_event_low"><![CDATA[Easy]]></item>
<item name="SS_result_event_mid"><![CDATA[Moderate]]></item>
<item name="SS_result_event_high"><![CDATA[Difficult]]></item>
<item name="SS_result_exploration"><![CDATA[Exploration results]]></item>
<item name="SS_result_explore_progress"><![CDATA[Explore Progress]]></item>
<item name="SS_result_reward"><![CDATA[Explore rewards]]></item>
<item name="SS_result_lowEvents_1"><![CDATA[You have salvaged the remains of an ancient probe on the asteroid belt's outer edges. Our analysis has detected a small amount of energy that can be harnessed to support base construction.]]></item>
<item name="SS_result_lowEvents_2"><![CDATA[You have salvaged rare cosmic ores from the asteroid belt. This should provide us with basic samples for space mining and resource exploration.]]></item>
<item name="SS_result_lowEvents_3"><![CDATA[You have collected enough resources inside the asteroid belt to establish a temporary supply station. Your base construction and energy reserve capacity will be enhanced.]]></item>
<item name="SS_result_lowEvents_4"><![CDATA[Yuck! You have salvaged a massive load of floating waste on the outer edges of space. Now that it's been cleaned up, it can be recycled into another valuable resource. Now go, wash your hands!]]></item>
<item name="SS_result_lowEvents_5"><![CDATA[How adorable! You have salvaged a load of microscopic, xeno-communities. Further analysis has unveiled ecological circumstances, lifecycles and mating rituals. An irreplaceable find for biological studies in space… and beyond!]]></item>
<item name="SS_result_lowEvents_6"><![CDATA[Ka-ching! You have established a temporary trading post in the asteroid belt. This'll net you some nice data for the interstellar trade and economic system. Pretty neat, huh?]]></item>
<item name="SS_result_lowEvents_7"><![CDATA[You have conducted a series of constant mining operations in the asteroid belt. The collected ore- and energy-resources will provide you some handy materials for base construction. As a wise doctor once said - it's always good to stay regular!]]></item>
<item name="SS_result_lowEvents_8"><![CDATA[You salvaged tons of floating debris from the zero-g zone and recycled them into valuable resources for space mining and other fields of expertise.]]></item>
<item name="SS_result_lowEvents_9"><![CDATA[Awwww! You collected a load of floating micro-organisms in outer space and documented their behavior. An irreplacable find for biological studies in space… and beyond!]]></item>
<item name="SS_result_lowEvents_10"><![CDATA[All ship-shape and shiny! You deep-cleaned a load of space debris and gained some valuable insight into cosmic trash and waste disposal!]]></item>
<item name="SS_result_lowEvents_11"><![CDATA[Look, over there! You collected a myriad of eensy-weensy nano energy fragments! These'll be perfect for base construction!]]></item>
<item name="SS_result_lowEvents_12"><![CDATA[You discovered some ancient relics in the asteroid cluster. Where they came from? Nobody knows! They'll provide us with lots of new data on space relics and technology anyway…]]></item>
<item name="SS_result_lowEvents_13"><![CDATA[So cute! You have salvaged a tiny xeno-community. Further analysis has unveiled ecological circumstances, lifecycles and mating rituals. An irreplaceable find for biological studies in space… and beyond!]]></item>
<item name="SS_result_lowEvents_14"><![CDATA[Jackpot! You have established a temporary trading post. This'll net you some nice data for the interstellar trade and economic system. Pretty neat, huh?]]></item>
<item name="SS_result_lowEvents_15"><![CDATA[Nice going! You have salvaged rare cosmic ores. These should make great supplies for base construction and resource stocks.]]></item>
<item name="SS_result_lowEvents_16"><![CDATA[You purified a ton of floating space waste on the edge of the asteroid belt. This should give us some stunning new insights into cosmic trash- and waste-disposal. ]]></item>
<item name="SS_result_lowEvents_17"><![CDATA[Intriguing… You have collected samples of micro xeno-organisms, recorded ecological behaviors, and provided a spate of groundbreaking research materials. All in a day's work, huh?]]></item>
<item name="SS_result_lowEvents_18"><![CDATA[Ka-ching! You have established a temporary trading post in the asteroid belt. This'll net you some rare ores and energy to provide data for the interstellar trade- and economic system. Don't ask how it works. It's a secret!]]></item>
<item name="SS_result_lowEvents_19"><![CDATA[Shiny! You collected a nice assortment of ancient ores on the edge of the asteroid belt. Let's use them for base construction, ey?]]></item>
<item name="SS_result_lowEvents_20"><![CDATA[We have salvaged an abandoned space capsule in the asteroid belt. Turns out, there was nothing in it! Still, it should help us with our cosmic trash- and waste-disposal efforts!]]></item>
<item name="SS_result_midEvents_101"><![CDATA[Aha! You have ventured deep into some astral ruins, discovered murals of a lost xeno-civilization and successfully collected data. Loads of it, in fact. This'll provide you some nice materials for your interstellar archeology efforts!]]></item>
<item name="SS_result_midEvents_102"><![CDATA[You have entered the periphery of the ruins, analyzed some  ancient equipment and collected energy modules. This should net us some great data for our research on space relics and technology.]]></item>
<item name="SS_result_midEvents_103"><![CDATA[You discovered an abnormal ecosystem on the periphery of the ruins. By recording the activities of extraterrestrial plants and hostile, face-eating organisms, it provided new samples for the research on  xeno-ecosystems. Easy-peasy, huh?]]></item>
<item name="SS_result_midEvents_104"><![CDATA[Beep-boop! You recon… ummm… reconnoiter… errrr… explored the periphery of the ruins, decoded some eerie extraterrestrial signals and provided data samples for space communication and signal decoding.]]></item>
<item name="SS_result_midEvents_105"><![CDATA[Testing, testing. Can anyone hear me? You discovered a lost signal tower! The collected data modules and recorded energy fluctuation will provide basic information for interstellar navigation and route planning. Over and out!]]></item>
<item name="SS_result_midEvents_106"><![CDATA[You have established a temporary space station on the periphery of the ruins, collected loads of energy and recorded the structure of extraterrestrial buildings. This should provide you with a lot of practical experience for space station- and colony construction.]]></item>
<item name="SS_result_midEvents_107"><![CDATA[Mayday! Mayday! You have encountered small hostile patrol ships. Luckily, you successfully repelled the enemy and collected wreckage data. Pretty good, huh? This'll provide you with practical combat experience for space combat and fleet command.]]></item>
<item name="SS_result_midEvents_108"><![CDATA[That was a breeze: You established a temporary observation station in the eye of the energy storm, recorded changes in storm energy, provided measured data for space climate and environmental phenomena.]]></item>
<item name="SS_result_midEvents_109"><![CDATA[You have studied extraterrestrial plants and microorganisms… but what for? Oh right: Samples,  analyzed ecological relationships, and lots of data for  research on xeno-ecosystems!]]></item>
<item name="SS_result_midEvents_110"><![CDATA[You discovered ancient technological devices in the depths of the ruins, successfully activated them and recorded their usage methods. This'll provide you a wide variety of experimental cases for research on space relics and technology.]]></item>
<item name="SS_result_midEvents_111"><![CDATA[Wibbly-wobbly, timey-wimey! You detected abnormal energy fluctuations, then collected information through scanning and analysis. If nothing else, this should make for some nice  basic data on interstellar navigation and route planning.]]></item>
<item name="SS_result_midEvents_112"><![CDATA[You discovered a lost communication station, deciphered extraterrestrial signals, and provided important information for space communication and signal-decoding.]]></item>
<item name="SS_result_midEvents_113"><![CDATA[Don't tell anyone, but… You established a temporary scientific research unit, okay?  On top of that, you have collected energy samples and building structure information, providing references for space station and colony construction.]]></item>
<item name="SS_result_midEvents_114"><![CDATA[Gotcha! You detected a squad ofsmall enemy patrol ships. After that, you successfully repelled them and collected wreckage data. This'll net you some nice  experience for space combat and fleet command!]]></item>
<item name="SS_result_midEvents_115"><![CDATA[Newsflash: You discovered the site of an extraterrestrial civilization, recorded  building structures and iconography. That's what interstellar archeology is all about, isn't it?]]></item>
<item name="SS_result_highEvents_201"><![CDATA[You encountered and vanquished an enemy fleet. They should give you a medal for this!]]></item>
<item name="SS_result_highEvents_202"><![CDATA[You made it to the very center of the ruins. Admittedly, some brave pilots had to give their lives to get you this far, but at least your strategic resources were enhanced quite a bit!]]></item>
<item name="SS_result_highEvents_203"><![CDATA[You dealt with space storms and interference from enemy patrol ships. Your spaceship sustained some damage…  things looked quite shaky for a while, but in the end you successfully recovered the core data. How about some stargazing next?]]></item>
<item name="SS_result_highEvents_204"><![CDATA[You successfully collected data from deep inside the gaping black hole. Sure, your spaceship was damaged, but the data you collected should net you some key materials for research on black holes and gravitational anomalies.]]></item>
<item name="SS_result_highEvents_205"><![CDATA[Deep within the ruins, the recon team faced multi-factional gravitational disruptions. They secured the core tech and relic fragments. Despite critical starship damage, mission parameters achieved near-peak compliance.]]></item>
<item name="SS_result_highEvents_206"><![CDATA[Good news, everyone! You've cracked xeno-linguistic matrixes, archived cultural vectors, and documented techno-genesis sequences, providing critical data for universal decryption protocols.]]></item>
<item name="SS_result_highEvents_207"><![CDATA[You salvaged xeno-energy matrixes within the Dark Nebula, repelling incursions from hostile patrol vessels. Mission parameters achieved, though the starship sustained localized hull breaches.]]></item>
<item name="SS_result_highEvents_208"><![CDATA[You deciphered the xeno-signal beacon, recovering crucial astro-intel. This data is now pivotal for forging interstellar diplomacy and alliance establishment. ]]></item>
<item name="SS_result_highEvents_209"><![CDATA[You braved an ambush, reclaiming vital core tech and xeno data. Light hull breaches sustained. Mission stellar.]]></item>
<item name="SS_result_highEvents_210"><![CDATA[You logged aberrant gravimetric stresses and energy efflux emanating from the singularity. This'll yield vital telemetry for black hole and gravitational anomaly studies. Hull integrity compromised in several sectors. Just saying, yeah?]]></item>
<item name="SS_planet_name_1"><![CDATA[Tholla 0391]]></item>
<item name="SS_planet_name_2"><![CDATA[Core Vesta]]></item>
<item name="SS_planet_name_3"><![CDATA[Regen Nova]]></item>
<item name="SS_planet_name_4"><![CDATA[Power Solis]]></item>
<item name="SS_planet_name_5"><![CDATA[Trion 792]]></item>
<item name="SS_planet_name_6"><![CDATA[Othapus Gamma]]></item>
<item name="SS_planet_name_7"><![CDATA[Lukurilia]]></item>
<item name="SS_planet_name_8"><![CDATA[Pemainov]]></item>
<item name="SS_planet_name_9"><![CDATA[Edayama]]></item>
<item name="SS_planet_name_10"><![CDATA[Gnerth H27I]]></item>
<item name="SS_planet_name_11"><![CDATA[Terra Alpha]]></item>
<item name="SS_planet_name_12"><![CDATA[Aeturn]]></item>
<item name="SS_planet_name_13"><![CDATA[Zenith]]></item>
<item name="SS_planet_name_14"><![CDATA[Solara]]></item>
<item name="SS_planet_name_15"><![CDATA[Vega M93]]></item>
<item name="SS_planet_name_16"><![CDATA[Istrion]]></item>
<item name="SS_planet_name_17"><![CDATA[Praxis]]></item>
<item name="SS_planet_name_18"><![CDATA[Oria]]></item>
<item name="SS_planet_name_19"><![CDATA[Altus]]></item>
<item name="SS_planet_name_20"><![CDATA[Nolorus]]></item>
<item name="SS_planet_name_21"><![CDATA[lloria D4A]]></item>
<item name="SS_planet_name_22"><![CDATA[Aqua Vita]]></item>
<item name="SS_planet_name_23"><![CDATA[Gryria SW3T]]></item>
<item name="SS_planet_name_24"><![CDATA[Aegis]]></item>
<item name="SS_planet_name_25"><![CDATA[Elmiri]]></item>
<item name="SS_planet_name_26"><![CDATA[Pastura]]></item>
<item name="SS_planet_name_27"><![CDATA[Vooclite]]></item>
<item name="SS_planet_name_28"><![CDATA[Diarus]]></item>
<item name="SS_planet_name_29"><![CDATA[Stradus 802B]]></item>
<item name="SS_planet_name_30"><![CDATA[Caverna]]></item>
<item name="SS_planet_name_31"><![CDATA[Undomia]]></item>
<item name="SS_planet_name_32"><![CDATA[Navis]]></item>
<item name="SS_planet_name_33"><![CDATA[Aehines]]></item>
<item name="SS_planet_name_34"><![CDATA[Sinda B73J]]></item>
<item name="SS_planet_name_35"><![CDATA[Phides N32]]></item>
<item name="SS_planet_name_36"><![CDATA[Biphippe]]></item>
<item name="SS_planet_name_37"><![CDATA[Zonkillon]]></item>
<item name="SS_planet_name_38"><![CDATA[Cruna AZ]]></item>
<item name="SS_planet_name_39"><![CDATA[Tholla Alpha]]></item>
<item name="SS_planet_name_40"><![CDATA[Aphoarilia]]></item>
<item name="SS_event_title"><![CDATA[Objectives]]></item>
<item name="SS_tab_Missions"><![CDATA[Missions]]></item>
<item name="SS_tab_rewards"><![CDATA[Rewards]]></item>
<item name="SS_tab_store"><![CDATA[Store]]></item>
<item name="SS_Missions_conditions"><![CDATA[Mission Condition]]></item>
<item name="SS_Missions_tips"><![CDATA[Completing tasks every day can earn rewards for galaxy exploration, and tasks are refreshed every day]]></item>
<item name="SS_Rewards_conditions"><![CDATA[Complete the exploration of %NUMBER% planets]]></item>
<item name="SS_Rewards_Claimed"><![CDATA[Claimed]]></item>
<item name="SS_Rewards_Claim"><![CDATA[Claim]]></item>
<item name="SS_Rewards_tips"><![CDATA[Explore a specified number of planets to receive rewards]]></item>
<item name="SS_explore_nomaterials_1"><![CDATA[Insufficient materials to explore]]></item>
<item name="SS_explore_nomaterials_2"><![CDATA[Insufficient materials to explore, should we go and obtain them]]></item>
<item name="SS_event_tips"><![CDATA[Explore as many planets as possible within a limited time frame to earn rewards]]></item>
<item name="ore_kyhalon"><![CDATA[Kyhalon]]></item>
<item name="ore_tetrathrin"><![CDATA[Tetrathrin]]></item>
<item name="ore_bifenon"><![CDATA[Bifenon]]></item>
<item name="FUELCAN"><![CDATA[Cargo Box]]></item>
<item name="FLOWER"><![CDATA[Flower Box]]></item>
<item name="CARNIVAL"><![CDATA[Mardi Gras Box]]></item>
<item name="BRAZIL"><![CDATA[Brazilian Box]]></item>
<item name="HITAC"><![CDATA[Hitac Box]]></item>
<item name="BIRTHDAY"><![CDATA[Birthday Box]]></item>
<item name="TREASURE"><![CDATA[Mimesis Box]]></item>
<item name="BOLLERWAGEN"><![CDATA[Bollerwagen Box]]></item>
<item name="BOLTRUM"><![CDATA[Plasmid]]></item>
<item name="MUCOSUM"><![CDATA[Mucosum]]></item>
<item name="PRISMATIUM"><![CDATA[Prismatium]]></item>
<item name="BIFENON"><![CDATA[Bifenon]]></item>
<item name="PLAGUEALERT"><![CDATA[Plague Alert Box]]></item>
<item name="BLACKLIGHT-CRYPT"><![CDATA[Black Light Crypt]]></item>
<item name="BATTLEPASS"><![CDATA[Battle Pass Box]]></item>
<item name="LUMINIUM"><![CDATA[Luminium]]></item>
<item name="event_Stellar_title"><![CDATA[Stellar Pathfinder]]></item>
<item name="event_Stellar_info_des"><![CDATA[Jumpstart your account to Warp 10 by purchasing this cosmic deal: Plus ships •  Upgraded weapons •  Generators •  P.E.T. 10 •  Drone Iris • Ammunition Cache •  Uridium • EXP]]></item>

<!-- Halloween 202510--> 
<item name="window_objectives_bp_promo_desc-halloweenoct2025"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the LF-5 Mortifer Laser!]]></item>
<item name="window_objectives_bp_highlight_title-halloweenoct2025"><![CDATA[LF-5 Mortifer Laser]]></item>
<item name="window_objectives_bp_highlight_desc-halloweenoct2025"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the LF-5 Mortifer Laser, XT10 and XH01 series unstable modules, last but not least, the brand-new Dusklight Paladin and Diminisher Ship Designs!]]></item>

<!-- Mimesis Mutiny 202511 -->
<item name="window_objectives_bp_promo_desc-mimesis202511"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the returning ZPVE series unstable modules, the Guardian Orcus Ship Design, the Guardian Paladin Ship Design, and the retruning X3 series unstable modules!]]></item>
<item name="window_objectives_bp_highlight_title-mimesis202511"><![CDATA[Guardian Orcus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-mimesis202511"><![CDATA[Complete all the objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the returning ZPVE series unstable modules, the Guardian Orcus Ship Design, and the returning X3 series unstable modules!]]></item>

<!-- Railgun System 202512 -->
<item name="ttip_menu_cannons"><![CDATA[Particle Cannons]]></item>
<item name="ttip_cannon"><![CDATA[Slug: %TYPE%]]></item>
<item name="ttip_rg_cpu"><![CDATA[Auto Particle Cannon CPU: %TYPE%]]></item>
<item name="reroll_upgrade_returns"><![CDATA[Upgrade Returns:]]></item>
<item name="reroll_railgun_limit_ttip"><![CDATA[Remaining number of times the gear can be restabilized.]]></item>
<item name="reroll_railgun_succeeded"><![CDATA[Your particle cannon has been re-stabilized with different modifiers.]]></item>
<item name="reroll_refractor_succeeded"><![CDATA[Your refractor has been re-stabilized with different modifiers.]]></item>
<item name="recycle_railgun_popup_info"><![CDATA[This gear will be destroyed. Are you sure you want to continue?]]></item>
<item name="recycle_railgun_ttip"><![CDATA[Recycles the gear and converts it into OptiGrad chips. The gear is destroyed.]]></item>
<item name="mini_hanger_table"><![CDATA[Mini Hanger]]></item>
<item name="mini_hanger_configuration"><![CDATA[CONFIGURATION]]></item>
<item name="mini_hanger_inventory"><![CDATA[INVENTORY]]></item>
<item name="mini_hanger_slot_railgun"><![CDATA[PARTICLE CANNONS]]></item>
<item name="mini_hanger_slot_refractor"><![CDATA[REFRACTOR]]></item>
<item name="shipupgrade_modifiertype_cannon_damage_thermal"><![CDATA[Thermal damage]]></item>
<item name="shipupgrade_modifiertype_cannon_corrosive_damage"><![CDATA[Corrosive damage]]></item>
<item name="shipupgrade_modifiertype_cannon_electro_damage"><![CDATA[Electro damage]]></item>
<item name="shipupgrade_modifiertype_cannon_damage_npc_thermal"><![CDATA[Thermal damage to NPCs]]></item>
<item name="shipupgrade_modifiertype_cannon_damage_npc_corrosive"><![CDATA[Corrosive damage to NPCs]]></item>
<item name="shipupgrade_modifiertype_cannon_damage_npc_electro"><![CDATA[Electro damage to NPCs]]></item>
<item name="shipupgrade_modifiertype_cannon_damage_pvp_thermal"><![CDATA[Thermal damage to player ships]]></item>
<item name="shipupgrade_modifiertype_cannon_damage_pvp_corrosive"><![CDATA[Corrosive damage to player ships]]></item>
<item name="shipupgrade_modifiertype_cannon_damage_pvp_electro"><![CDATA[Electro damage to player ships]]></item>
<item name="shipupgrade_modifiertype_cannon_damage_factions_thermal"><![CDATA[Thermal damage to player ships of a different faction]]></item>
<item name="shipupgrade_modifiertype_cannon_damage_factions_corrosive"><![CDATA[Corrosive damage to player ships of a different faction]]></item>
<item name="shipupgrade_modifiertype_cannon_damage_factions_electro"><![CDATA[Electro damage to player ships of a different faction]]></item>
<item name="shipupgrade_modifiertype_cannon_evasion_thermal"><![CDATA[Evasion chance for thermal damage]]></item>
<item name="shipupgrade_modifiertype_cannon_evasion_corrosive"><![CDATA[Evasion chance for corrosive damage]]></item>
<item name="shipupgrade_modifiertype_cannon_evasion_electro"><![CDATA[Evasion chance for electro damage]]></item>
<item name="shipupgrade_modifiertype_cannon_hit_chance_thermal"><![CDATA[Hitchance for thermal damage]]></item>
<item name="shipupgrade_modifiertype_cannon_hit_chance_corrosive"><![CDATA[Hitchance for corrosive damage]]></item>
<item name="shipupgrade_modifiertype_cannon_hit_chance_electro"><![CDATA[Hitchance for electro damage]]></item>
<item name="shipupgrade_modifiertype_cannon_def_bonus_thermal"><![CDATA[Thermal defense]]></item>
<item name="shipupgrade_modifiertype_cannon_def_bonus_corrosive"><![CDATA[Corrosive defense]]></item>
<item name="shipupgrade_modifiertype_cannon_def_bonus_electro"><![CDATA[Electro defense]]></item>
<item name="shipupgrade_modifiertype_cannon_ignore_def_thermal"><![CDATA[Thermal penetration]]></item>
<item name="shipupgrade_modifiertype_cannon_ignore_def_corrosive"><![CDATA[Corrosive penetration]]></item>
<item name="shipupgrade_modifiertype_cannon_ignore_def_electro"><![CDATA[Electro penetration]]></item>
<item name="shipupgrade_modifiertype_cannon_strike_thermal"><![CDATA[Thermal crit rate]]></item>
<item name="shipupgrade_modifiertype_cannon_strike_corrosive"><![CDATA[Corrosive crit rate]]></item>
<item name="shipupgrade_modifiertype_cannon_strike_electro"><![CDATA[Electro crit rate]]></item>
<item name="shipupgrade_modifiertype_cannon_strike_damage_thermal"><![CDATA[Thermal crit damage]]></item>
<item name="shipupgrade_modifiertype_cannon_strike_damage_corrosive"><![CDATA[Corrosive crit damage]]></item>
<item name="shipupgrade_modifiertype_cannon_strike_damage_electro"><![CDATA[Electro crit damage]]></item>
<item name="shipupgrade_modifiertype_cannon_strike_anti_thermal"><![CDATA[Anti thermal crit rate]]></item>
<item name="shipupgrade_modifiertype_cannon_strike_anti_corrosive"><![CDATA[Anti corrosive crit rate]]></item>
<item name="shipupgrade_modifiertype_cannon_strike_anti_electro"><![CDATA[Anti electro crit rate]]></item>
<item name="crafting_cannon_damage_upgrade_buff_tooltip"><![CDATA[Increase in railgun damage.]]></item>
<item name="crafting_cannon_def_upgrade_buff_tooltip"><![CDATA[Increase in refractor defense.]]></item>
<item name="his_recycled_railgun"><![CDATA[Recycled %NAME% for %COUNT% OptiGrad chips.]]></item>
<item name="his_rerolled_railgun"><![CDATA[Restabilized %NAME% and consumed %COUNT% OptiGrad chips.]]></item>
<item name="recycle_railgun_chips_received"><![CDATA[Your particle cannon has been recycled to give you %AMOUNT% OptiGrad chips.]]></item>
<item name="recycle_refractor_chips_received"><![CDATA[Your refractor has been recycled to give you %AMOUNT% OptiGrad chips.]]></item>
<item name="msg_reroll_error_railgun"><![CDATA[The gear is not available to be restabilized.]]></item>
<item name="msg_reroll_error_chips"><![CDATA[You don't have enough OptiGrad chips to restabilize the module.]]></item>
<item name="msg_reroll_error_salvage_railgun"><![CDATA[You don't have enough resources to salvage this gear.]]></item>
<item name="reroll_salvage_railgun_succeeded"><![CDATA[Your particle cannon has been salvaged to retain the same modifiers.]]></item>
<item name="reroll_salvage_refractor_succeeded"><![CDATA[Your refractor has been salvaged to retain the same modifiers.]]></item>
<item name="msg_cannon_not_equipped"><![CDATA[Your ship doesn't have any particle cannons.]]></item>
<item name="btn_hangarcannons"><![CDATA[Particle Cannons]]></item>
<item name="title_armoryUnlock"><![CDATA[Armory Unlock]]></item>
<item name="armoryunlock_info"><![CDATA[Use Armory Tokens to draw ship equipment.]]></item>
<item name="armoryunlock_tab_lucky_draw"><![CDATA[Lucky Draw]]></item>
<item name="armoryunlock_tab_mega_draw"><![CDATA[Limited Time Mega Draw]]></item>
<item name="armoryunlock_tab_reward"><![CDATA[Cumulative Rewards]]></item>
<item name="armoryunlock_draw_once"><![CDATA[Draw Once]]></item>
<item name="armoryunlock_draw_ten_times"><![CDATA[Draw 10 times]]></item>
<item name="armoryunlock_draw_mega_draw_info"><![CDATA[There is a chance to obtain the %SHIPS% ship's exclusive particle cannon!]]></item>
<item name="armoryunlock_reward_conditions"><![CDATA[Reach %VALUE% draws in the Limited Time Mega Draw.]]></item>
<item name="armoryunlock_reward_claimed"><![CDATA[Claimed]]></item>
<item name="armoryunlock_reward_claim"><![CDATA[Claim]]></item>
<item name="armoryunlock_result_info"><![CDATA[Congratulations on obtaining the following rewards!]]></item>
<item name="armoryunlock_result_title"><![CDATA[Draw results]]></item>
<item name="armoryunlock_main_prize"><![CDATA[Main Prizes]]></item>
<item name="armoryunlock_lucky_draw_probability"><![CDATA[Lucky Draw Probability Display<br>%VALUE%]]></item>
<item name="armoryunlock_mega_draw_probability"><![CDATA[Mega Draw Probability Display<br>%VALUE%]]></item>
<item name="armoryunlock_mega_draw_insufficient"><![CDATA[Insufficient Mega Armory Tokens, would you like to go to the shop to obtain them?]]></item>
<item name="window_objectives_bp_promo_desc-winterevent2025"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the all new Frost Paladin Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-winterevent2025"><![CDATA[Frost Paladin Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-winterevent2025"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the Frost Paladin Ship Design, LF-5 Mortifer, Odysseus Laser, Asmodeus Laser, XT10 series unstable modules and the XU03 series unstable modules!]]></item>
<item name="title_bday2025"><![CDATA[Fiesta Gate]]></item>
<item name="bday2025_tips"><![CDATA[More gates, more rewards.]]></item>
<item name="bday2025_tab_overview"><![CDATA[Overview]]></item>
<item name="bday2025_overview_title"><![CDATA[Fiesta Gate]]></item>
<item name="bday2025_overview_info"><![CDATA[Enter the Fiesta Gate from X-1 Maps using a Galaxy Coupon! Clearing the Fiesta Gate unlocks both generous rewards and Activity Points. Accumulate Activity Points to boost your Activity Level; once you meet the required Level, you can claim exclusive rewards!]]></item>
<item name="bday2025_overview_claim"><![CDATA[Claim All]]></item>
<item name="bday2025_entry_info"><![CDATA[Select the Fiesta Gate difficulty you want to challenge. The higher the difficulty, the greater the value of the rewards and Activity Points you’ll earn upon success. Please note: If your challenge fails, the Galaxy Coupon used to enter will not be refunded.]]></item>
<item name="bday2025_entry_difficulty_select"><![CDATA[Difficulty Selection]]></item>
<item name="bday2025_entry_difficulty_1"><![CDATA[Tranquil]]></item>
<item name="bday2025_entry_difficulty_2"><![CDATA[Standard]]></item>
<item name="bday2025_entry_difficulty_4"><![CDATA[Fierce]]></item>
<item name="bday2025_entry_difficulty_8"><![CDATA[Savage]]></item>
<item name="bday2025_entry_difficulty_16"><![CDATA[Mythic]]></item>
<item name="bday2025_entry_chance_display"><![CDATA[Chance to obtain]]></item>
<item name="bday2025_entry_btn_enter"><![CDATA[Go Now]]></item>
<item name="ttip_jumpgate_bday2025"><![CDATA[This Jump Gate takes you to the Fiesta Gate map.]]></item>

<!-- Particle Cannon Evolution 202512-->
<item name="title_synthesis"><![CDATA[Intensify]]></item>
<item name="Synthesis_table_1"><![CDATA[Nidhogg]]></item>
<item name="Synthesis_table_2"><![CDATA[Helios]]></item>
<item name="Synthesis_table_3"><![CDATA[Indra]]></item>
<item name="Synthesis_select_item"><![CDATA[Select %NUM% / %NEEDNUM% Cannons]]></item>
<item name="Synthesis_need_item"><![CDATA[Need items]]></item>
<item name="Synthesis_target_ship"><![CDATA[Target Ship]]></item>
<item name="Synthesis_button"><![CDATA[Synthesis]]></item>
<item name="Synthesis_material_unselect"><![CDATA[Processing complete. No additional material can be selected]]></item>
<item name="Synthesis_material_returned"><![CDATA[The selected weapon material has been reinforced. After synthesis, 50% of the uprgrade material will be returned. Do you want to continue?]]></item>
<item name="getbonusslug"><![CDATA[You received %! %2! slug.]]></item>
<item name="Synthesis_error"><![CDATA[Data error, please reopen the interface]]></item>
<item name="log_msg_gg_completed_expedition"><![CDATA[Deep Space Echoes completed.]]></item>
<item name="log_msg_gg_completed_fiesta"><![CDATA[Fiesta Gate completed.]]></item>
<item name="window_objectives_bp_promo_desc-gopjan2026"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the returning XHD01 series unstable modules, the all new Nobilis Centurion Ship Design, and the Nobilis Spearhead Plus Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-gopjan2026"><![CDATA[Nobilis Centurion Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-gopjan2026"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, the returning XHD01 series unstable modules, the all new Nobilis Centurion Ship Design, and the Nobilis Spearhead Plus Ship Design!]]></item>

<item name="window_objectives_bp_promo_desc-valentinefeb2026"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out upgraded XV02 series and the new Amor Orcus Ship Design and Psyche Orcus Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-valentinefeb2026"><![CDATA[XV02 Series Unstable Modules]]></item>
<item name="window_objectives_bp_highlight_desc-valentinefeb2026"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the upgraded XV02 series unstable modules, and the new Amor Orcus Ship Design and Psyche Orcus Ship Design!]]></item>

<!-- Trinity Trials 202601-->
<item name="label_trinitytrials"><![CDATA[Trinity Trials]]></item>
<item name="trinitytrials_info"><![CDATA[Pursue the Powerful Particle Cannons.]]></item>
<item name="trinitytrials_tab_pass"><![CDATA[Trinity Pass]]></item>
<item name="trinitytrials_tab_upgrade"><![CDATA[Orbital Sweeper Module]]></item>
<item name="trinitytrials_tab_difficulty"><![CDATA[Difficulty]]></item>
<item name="trinitytrials_pass_info"><![CDATA[Purchasing the Trinity VIP Badge unlocks the following privileges:<br>- Unlock VIP Pass rewards!<br>- Get %VALUE1% additional free entries.!<br>- Receive an additional %VALUE2%% pass points!<br>- Gain %VALUE3%% damage bonus!]]></item>
<item name="trinitytrials_pass_buy_btn"><![CDATA[Buy now]]></item>
<item name="trinitytrials_pass_vip"><![CDATA[VIP Pass]]></item>
<item name="trinitytrials_pass_free"><![CDATA[Free Pass]]></item>
<item name="trinitytrials_pass_time"><![CDATA[Ends in: %VALUE%]]></item>
<item name="trinitytrials_pass_max_level"><![CDATA[LV: %VALUE%]]></item>
<item name="trinitytrials_upgrade_info"><![CDATA[Use the Quantum Prisms harvested from Trinity Trials to upgrade the OS module, thereby increasing the probability of obtaining more powerful equipment.]]></item>
<item name="trinitytrials_upgrade_current_level"><![CDATA[Current Level: %VALUE%]]></item>
<item name="trinitytrials_upgrade_next_level"><![CDATA[Next Level: %VALUE%]]></item>
<item name="trinitytrials_upgrade_quality_1"><![CDATA[Common]]></item>
<item name="trinitytrials_upgrade_quality_2"><![CDATA[Uncommon]]></item>
<item name="trinitytrials_upgrade_quality_3"><![CDATA[Rare]]></item>
<item name="trinitytrials_upgrade_quality_4"><![CDATA[Epic]]></item>
<item name="trinitytrials_upgrade_quality_5"><![CDATA[Masterpiece]]></item>
<item name="trinitytrials_upgrade_quality_6"><![CDATA[Legendary]]></item>
<item name="trinitytrials_upgrade_quality_7"><![CDATA[Ultimate]]></item>
<item name="trinitytrials_upgrade_btn_upgrade"><![CDATA[Upgrade]]></item>
<item name="trinitytrials_upgrade_btn_skip"><![CDATA[Skip]]></item>
<item name="trinitytrials_difficulty_info"><![CDATA[You need to upgrade the OS module level to unlock higher challenge difficulties. The higher the challenge difficulty, the more equipment you can obtain.]]></item>
<item name="trinitytrials_difficulty_chart_difficulty"><![CDATA[Difficulty]]></item>
<item name="trinitytrials_difficulty_chart_level"><![CDATA[OS Module Level Requirement]]></item>
<item name="trinitytrials_difficulty_chart_drop_amount"><![CDATA[Equipment Drop Amount]]></item>
<item name="trinitytrials_difficulty1"><![CDATA[Easy]]></item>
<item name="trinitytrials_difficulty2"><![CDATA[Normal]]></item>
<item name="trinitytrials_difficulty3"><![CDATA[Hard]]></item>
<item name="trinitytrials_difficulty4"><![CDATA[Expert]]></item>
<item name="trinitytrials_difficulty5"><![CDATA[Nightmare]]></item>
<item name="trinitytrials_gate_open"><![CDATA[The gate opened today: %VALUE%]]></item>
<item name="trinitytrials_gate_select"><![CDATA[Gate Selection]]></item>
<item name="trinitytrials_gate_difficulty_select"><![CDATA[Difficulty Selection]]></item>
<item name="trinitytrials_gate_enter_btn"><![CDATA[Go Now!]]></item>
<item name="trinitytrials_gate_map_1"><![CDATA[Hellfire Arena]]></item>
<item name="trinitytrials_gate_map_2"><![CDATA[Genome Arena]]></item>
<item name="log_msg_gg_completed_trinitytrials"><![CDATA[Trinity Trials completed.]]></item>
<item name="ttip_jumpgate_trinitytrials"><![CDATA[This Jump Gate takes you to the Trinity Trials map.]]></item>
<item name="trinitytrials_end_description"><![CDATA[The previous Trinity Trials event has ended. Unclaimed rewards from the Trinity Pass have been booked to you.]]></item>

<!--202602 Season Pass 12-->
<item name="ship_skill_RETIARUS-PLUS-CHARGESHOTPLUS_name"><![CDATA[Hyper Charge shot]]></item>
<item name="ttip_RETIARUS-PLUS-CHARGESHOTPLUS_skill"><![CDATA[Accumulates charges against a targeted ship while target is within range. Launches a huge destructive burst of damage when charging is over,]]></item>
<item name="msg_charge_shot_plus_activated"><![CDATA[Hyper Charge shot activated]]></item>
<item name="msg_charge_shot_plus_stopped"><![CDATA[Hyper Charge shot deactivated]]></item>
<item name="ship_skill_RETIARUS-PLUS-SUPERCHARGEPLUS_name"><![CDATA[Supercharge Plus ]]></item>
<item name="ttip_RETIARUS-PLUS-SUPERCHARGEPLUS_skill"><![CDATA[Speed up your ship, reduce Particle Cannon cooldown, boost its damage—but lose shield per second]]></item>
<item name="msg_supercharge_plus_activated"><![CDATA[Supercharge Plus activated]]></item>
<item name="msg_supercharge_plus_stopped"><![CDATA[Supercharge Plus deactivated]]></item>
<item name="sp_popup_buy_extra-pass"><![CDATA[You need to activate the Gold Pass first in order for the purchased Extra Gold Pass to be activated.]]></item>

<!-- Mimesis Mutiny 202603 -->
<item name="window_objectives_bp_promo_desc-mimesis202603"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the returning ZPVE series unstable modules, the Asimov Solaris Plus Ship Design, the Asimov Retiarus Plus Ship Design, and the retruning X3 series unstable modules!]]></item>
<item name="window_objectives_bp_highlight_title-mimesis202603"><![CDATA[Asimov Solaris Plus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-mimesis202603"><![CDATA[Complete all the objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the returning ZPVE series unstable modules, the Asimov Solaris Plus Ship Design, and the returning X3 series unstable modules!]]></item>

<!--202604 GalacticStrife -->
<item name="window_objectives_bp_promo_desc-strife202604"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the special XT10 series, the ZPVP02 series unstable modules and the amazing lasers!]]></item>
<item name="window_objectives_bp_highlight_title-strife202604"><![CDATA[Neikos Spearhead Plus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-strife202604"><![CDATA[Complete all the objectives to get Battle Pass Keys and trade them in for the amazing lasers, FS-04, XT10 series unstable modules and the ZPVP02 series unstable modules!]]></item>

<!--202605 Protegit textkeys -->
<item name="window_objectives_bp_promo_desc-chaos202605"><![CDATA[Purchase the battle pass to get additional rewards from completing objectives! Don't miss out on the returning XU03 series unstable modules and the flaming hot Inferno Retiarus Plus Ship Design!]]></item>
<item name="window_objectives_bp_highlight_title-chaos202605"><![CDATA[Inferno Retiarus Plus Ship Design]]></item>
<item name="window_objectives_bp_highlight_desc-chaos202605"><![CDATA[Complete objectives to get Battle Pass Keys and trade them in for rewards of your choice, including the returning XU03 series unstable modules and the flaming hot Inferno Retiarus Plus Ship Design!]]></item>

</resource>